|
|
Go
![]() |
New
![]() |
Find
![]() |
Notify
![]() |
Tools
![]() |
Reply
![]() |
|
![]() |
Just do as it says in the title and please give us lots of detail. Let reflections know whats wanted. It was mentioned in another thread about telling reflections what we want, so this is the place to let them know.
My idea will be typed up shortly |
||
|
I'm sorry, but I must disagree with you, Jackson. It's of little importance to have so many things to customize in video games, at this point. Besides, what Driver 4 needs is to follow a storyline as closely as possible. Forget the formula of the GTA games. Reflections can carve its own game. Also, many players likely wouldn't have very unique ideas with this feature, so it is not a very wise choice for a feature.
If you want variety, go play GTA IV because Rockstar North is and shall be the master of it, for as long as its workers and the company are around. Driver is about car chases, driving, and on-foot that is essential to the story's progress. Designing missions or cities are the last ideas Reflections would consider to take in, anyways, so either way, you likely won't see any of these ideas make it to the next game. |
||||
|
If I were to design a mission it would have 50 cop cars all chasing me
It would be nice to have some sort of simple mission editor where you can place cop cars everywhere and watch them chase you (like magnets)! But even better having the ability to tweak things like gravity. --- But what "JacksonL2007" is asking from us. Is our ideas for a mission. Rather than reflections creating a tool to create our own. --- In reality I'm happy as long as there are a lot of car chases and having the ability to strategically play out on the roads of where-ever. |
||||
|
![]() |
its a very good suggestion
But we need people who will come up with ideas to post on here, if you want to discuss this subject, then make another topic on it now, i think Driver_Madness has a good point about a miission creating tool so i'll post just a quick idea based on the D:PL island/map but i'll only note the big parts of it start at the "mission guys" location then you have to drive across town to a mans house, break in, shoot him, get out, get in the car, and as you get down the road cops come after you, and your "mission guy" calls you and says, stash the car in the multistory carpark location, and then the cops follow you up, so then you have to start jumping roof to roof in your car. once got away from the cops, stash the car, in a given location for it to be picked up by the "mission guy". like i said though, its only a quick one which could do with a twist of someone else's imagination too... if you think you cant come up with a great idea, just come up with a basic one, and it may inspire someone else to improve it and make a good mission for the next Driver Game and dont worry about story line, because if it doesn't fit with the story line, then they'll just save the Idea for the Driver game after that ------------------------------ AMD Phenom 9600 Black Edition ATI RADEON HD 3870 512mb 4GB DDR2 1066MHz 500GB HDD space Vista Home Premium x64 |
|||
|
| Previous Topic | Next Topic | powered by eve community |
| Please Wait. Your request is being processed... |
|

