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SOW UPDATE 23rd of October: Some new screenshots|
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Why don't you go make your own game then. See if we play it.
I don't find your post to be very true (in my opinion) He is a very hard working person. ROF is nothing like this game. SOW will be awesome. Being British is about driving in a German car to an Irish pub for a Belgian beer, then grabbing an Indian curry or a Turkish kebab on the way home, to sit on Swedish furniture and watch American shows on a Japanese TV. |
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There is already some information about the colors being "off". Oleg and some other developers have commented on this directly already. Oleg has said over at the 1C forum that this is a test map, and the colors have a lot of work to go yet. They have to test many variables for the colors that are all affected by the weather, climate, humidity etc... -PC Performance Aficionado and proud forum member since 2001 |
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Sorry If I sounded a bit harsh, but maybe I am wrong, it´s just that the colours are really off. I am a long time IL-2 flyer and love what Oleg have done for giving us IL-2. I see there is lots of details on the planes and maps, but if he can tone down the coloursaturation to a normal level and some AA it will rock! Also nice to see no more 2D trees although they where a real fps friendly thing! Choctaw111: Yeah, I missed what he said about the colours. Sorry for that. Again, sorry for the harsh post. |
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Good to hear! I missed what he said. Sorry about that. I was expecting more that´s all. 5 years in the waiting can turn you mad! |
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They did, but it was common for them to fall off after some time of exposure to the sun and other environmental effects. This is mentioned in Fighter Squadron by Wing Commander Allen. |
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So one wonders why Oleg would release those pics then?That bright neon green grass pic boggles me.
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Remember when Oleg spent all that time making ground objects? And everyone was bashing that there wouldn't be enough time spent on the planes...
And now everyone is complaining that the ground doesn't look good enough... Just a little ungrateful? Airspeed, altitude, or brains; you always need at least two. |
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I must say though that the pic of winding road thru a dense forest gives me goose bumps.If Oleg has made AI that has trucks driving off the road to the safety of the surrounding forests after I fire on them....I will be kissing his feet once again!
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You guys have to realize that this isn't even the Britain map, so how can we expect to see the colors of Britain in a make-believe test map? It seems like he still has to program some more of the atmospherics. You can notice a solid horizon in one shot, and the visibility of far away objects are crystal clear.
"The cockpit looks also a bit like Il-2 good cockpits, with dials in "false" 3D textures a-la-Gladiator, which isn't good if it's gonna be a 6DOF capable game and you look at them not from a fixed perspective. Correct me if I'm wrong but IMHO there are many 3D-looking textures there instead of real 3D, and that's, well, obsolescent. Or maybe it's that the brilliant tones make it look a bit cartoonesque. But it's mostly OK." Everything in the cockpits are real 3-D. On youtube, there is a video where the instrument panel is rotated upwards showing the depth of all the gauges. As for BoP being better: The colors are more appealing, but the detail is much less. Unless I am blind and I am not seeing all the grass leaves. There is also no sense of depth. Flying low level in the Mustang in that game is less exciting that low level in a slow-poke Fokker in this game. "You cannot compare a shot where the view distnce is only a mile or so, to a game where the player has to see 20 or 30 miles ahead in one shot. Massive view distances in flight sims mean you cannot possibly get as good visual quality as ground based games where you see less than a km." True. And considering that Oleg is a photographer, he works with images and color all the time I'll bet. The closest competition in terms of scenery is RoF, so I'm sure he'll get it right. And I expect that by the time SoW is out, RoF will have all bugs fixed. We'll see though. And, I want pterodactyls to go with that volcano map! |
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It's funny to come to the UBZoo every once in a while and see...
Nothing has changed. Still cant read the novel because of the pictures on the cover, huh? LOL! THe new game will be about the game engine.. not a few pictures with tons of polygons and really ugly looking lime green grass. (Which Oleg will fix by then I am sure) Sheesh... remember to think on these lines... Oleg is an Aeronautical engineer and pilot first. An artist second, and apparently a professional photographer as well. He speaks several languages (Notice his English is much better) and probably has many other talents as well. And all everyone sees is a couple of pictures.. Again... nothing around here ever changes. -"Rein muß err" und wenn wir beide weinen!- |
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Then it's a pretty good thing that not a single one of those shots was meant to depict Britain! Your complaint is tantamount to being upset that the Il-2 Online 4 map doesn't look like Nevada. |
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Its just hard to get excited after waiting so long, and seeing so little progress.
Ill be happy if/when it comes out, but im loosing hope. |
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Oleg has addressed the color thing and they are working on it.
Whining about it will only get you more cheese with your wine. Xiolablu3 and Fehler are right. It isn't just about the graphics, it is concerning the game engine. They want a engine to outdo IL-2's and given that IL-2 is working so great up till now, that's a pretty tall order. Hence the time its taking. Good things like F-22's and IL-2's don't come overnight. And then there's the modeling weather and climate and air density, winds . . . Ground sims scope is limited, however flight sims must look good from runway level to 15000km. SO there has to be some compromise. Most ground sims limit themselves to modern helicopter ranges if they go air at all. And stop being so shortsighted. 2001 to till now what's happened with IL-2 series? 'That doesn't look like England! Yeah what's that name of that english volcano?' I mean really, Captain Obvious is pointing at the map t0 the South Pacific! And if zmoking Zeros and Wildecats, sea geysers springing up with low A-20 passes, and dive bombers hurrying to get their licks in before the carrier group slides under the rain squall doesn't excite you, maybe nothing else will. Ok Oleg & Co could use some marketing tips. Granted most in industrialized G20 countries want Entertainment Tonight!, blog by tweet, blow by blow eSPN, CNN CSPAN updates. But already they figured out the equation. Delivering a solid ww2 flight sim silences any viral marketing campaign. Quality product always wins over vapor ware and a hot marketing campaign. And all of you here are testimony to how good IL-2 is. And perhaps maybe Oleg & Co are using a tried and true method, scarcity breeds demand . . . and word of mouth is better than paying people to get that million hits on your website count. So be thankful that we got that update. Be thankful Oleg and Team D ARE still working on IL-2 and BOB SOW (or what ever they will call IL-2's successor) will be much better. And be thankful that we're all IL-2 fans and not Duke Nukem fans. __________________________ I look to the sky where my help come from. And I seen it circling around from the mountain Thunder! You feel it in your chest You keep my mind at ease and my soul at rest |
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+1 Would help if people READ what is said in the update itselfe before they complain about stuff Oleg specificly stated is NOT final. How hard can it be. |
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IL2 Moderator |
I live in England, but am far sighted enough to see that some of these screenshots are not of England maps. And I actually *read* the comment where Oleg says the colours are not finalised. (ie. 'I realise the colours look wrong guys') The BOP team had a fantastic, working engine and only had to add graphics,sound, missions. Most of the work is in making a reliable game engine. These things are licensed for 100's of thousands of dollars a time, because they are that time consuming and hard to program well. The BOP team could bypass this completely. IL2 BOP is using Olegs old engine. How can you slate his new unfinished engine. Do you really think its going to look worse than the old one? ------------------------------------------------------------- "Over Dieppe, the wing was immediately bounced by a hundred FW 190s and a few Me 109s. I heard Johnson effing and blinding as he broke 610 into a fierce attack. I was hard at it dodging 190s, but I found time to speak sharply to Johnson about his foul language." - WingCo Jaime Jameson 12 Group Spitfire |
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http://simhq.com/forum/ubbthre...s_a.html#Post2886194
here's some more from the sim hQ scroll down though, from glob __________________________ I look to the sky where my help come from. And I seen it circling around from the mountain Thunder! You feel it in your chest You keep my mind at ease and my soul at rest |
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+2 apparently very hard,people seem to forget how far along IL-2 came AND that these are alpha shots.
"It's a shallow life that doesn't give a person a few scars." --Garrison Keillor. US humorist & radio broadcaster |
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IL2 Moderator |
Thanks Dora, here is the ALPHA ENglish landscape :-
**ALPHA*** Note the cool little details like smoke coming out of some chimneys. ------------------------------------------------------------- "Over Dieppe, the wing was immediately bounced by a hundred FW 190s and a few Me 109s. I heard Johnson effing and blinding as he broke 610 into a fierce attack. I was hard at it dodging 190s, but I found time to speak sharply to Johnson about his foul language." - WingCo Jaime Jameson 12 Group Spitfire |
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Try reading the text and you will notice these shots are from an on-line fantasy island test map. Its not supposed to be a depiction of the English landscape. Intel core I7 920 @ 3.6 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 2 Nvidia XFX GTX260-216 Black Edition in SLI Samsung T260 25.5" MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Aviator Button Bay |
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I will buy it
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1C:Maddox Games
IL2 Maddox General Discussion
SOW UPDATE 23rd of October: Some new screenshots
