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The Proper Code of Conduct? Posted 6th pg 7th post|
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Well come to think of it, after being rammed a good dozen times, yes my fuel ran out just at their base, and since it was the only airport I could reach.......
DKoor as to ownages have a look at this screen shot, is a red base which constantly bugged us with Spitfires, what you see is the direct hit of those AC1000 canister bombs. Nothing came from that base for awhile! My favorite view of a enemy airbase, best especially when those "little friends" are there getting ready for take off. |
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Did you make it back to base??? After reading the last few posts I thought an amendment should be made. Ramming=Camping Ramming to bring down a Heavy is not condoned on this server unless outlined in your Squadron‘s Code of Conduct and only in appropriate missions. If you can’t bring it down with bullets then you cant bring it down or you may find a Squadron of Heavy Bombers Camped out at your Base. What do you think? Tuph This message has been edited. Last edited by: Tuphlandng, |
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RSS_Martin and Tuph & All,
Now that is a perfect example of "Bombers Revenge"....very well dished out...and served cold I really like the idea of a "time out" if you get killed more than a couple of times...and further, I really like the idea of being able to spectate the game during the time out...I believe that this adds value, sportsmanship and common sense to the scenario/mission... While I really prefer fighter aircraft, I think more maps should favor the bomber pilots...in survivability and targets...but not to the extent that the plane sets would be "Gladiators" (planes,Tuph) against "B-29's".. When Tuphlandng first began this thread...I really thought he was "p-ing into the wind" I now believe that he is really onto something that will benefit all...and totally with the help/ideas/comments from some really smart folks that have contributed here... Thanx Tuph & All Old Pudfark... |
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Thanks Pudfark
The Gladiators as a Squadron has but one rule "Survive the Colosseum" so Gladiators don't ram ever,even to bring down the Heavy before it reaches the target. Defeats the purpose of being a Gladiator. Gladiator's were really nothing more then slaves that served a purpose,Gladiator's didn't want to fight they had to fight to survive.Gladiator's were sometimes purchased,a dead Gladiator body would be fed to the lions.Gladiator's were not unlike Boxers and Football players. Many were star's in the arena and vary famous. You could even purchase a small statue of your favorite. "but not to the extent that the plane sets would be "Gladiators" (planes,Tuph) against "B-29's".."??? If the mission is to bring down RSS-Martin Bombers then that is what we will do but no ramming regardless of weather he has reached his target or not.This would only apply to any wanted to join "The Gladiators" and visitor's not to other Squadrons.Squadron code's would supersede these guideline's as writing in there own code's. But I am still working on that one. Be sides he already told how he would get even and I would NOT want his Bomber parked on my front door.IE Ramming=Camping or the Bombers revenge "I really thought he was "p-ing into the wind" Me to I was going to start a thread in Off topic "Is This Guy Nuts??? Tuph |
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Hey Tuph,
I shoulda wrote "Biplanes" against "B-29's"...(the other was a poor attempt at humor)... Su Amigo, Old Pudfark...... |
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OHHH
I wasn't sure. And not far from the truth really as far as Gladiators go. HMMM"Biplanes" against "B-29's"gives me an idea for a match. Tuph |
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Tuph This message has been edited. Last edited by: Tuphlandng, |
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Not any more. This has been fixed in 4.09m, which is an official patch from Oleg. Aviar ----------------------------- Intel Core 2 Duo E8500 Intel DP43TF Motherboard 2GB DDR2-800 PC6400 Dual PCI-E NVIDIA GTX 260 - 896MB Creative X-Fi Logitech X-530 5.1 Speakers 24" Acer LCD - P241W Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals TM Tacticalboard GoFlight GF-T8 Module ----------------------------- |
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Through out this entire thread we have been discussion Rules,Regulations,Guide Lines Proper Code of Ethics what to do what not to do and on and on. Heated discussing at how the game should be played not be played depriving points when to fire when not to fire. Even discussion's at Squadron Codes and how there bad.
Now If I start a Squadron and create a server and Your Squadron has excepted a challenge or makes a challenge to compete against my Squad using My server and My maps. How do you know that I will not use that advantage to WIN the match. In all fairness what should my guidelines be? Tuph |
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Howdy Tuph,
It seems simple to me...Let them have the choice of blue or red....which would include plane sets...I have notice that on a few servers that I have played in the past...that it always seems that I have the sun in my eyes and they don't... Su Amigo, Old Pudfark.... |
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Well play then Manfred Mann´s "Blinded by the Light"
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Pudfark if you are reading this I had something way cooler in mind then pick red or blue. And I am sure it would have been approved by every one and would add to the game.
Think Map reading and make the game fun with planing on attack in mind. Tuph Basically the the Rules would be Have fun Don't Hack any body Off Its long and wordy out of respect for those that posted in this thread and not all points have been addressed. Thanks Again Tuph Edit: I was told that what I came up with is long and wordy and no one will read it. I deleted much of my commentary well be cause it just wasn't productive any more to leave it in. At a public server level these rules or Guidelines could never be enforced. These would apply to the moderators or squad members only and not at a public level,seriously what would I be thinking. Many Squads have longer Guidelines and some have shorter Guidelines. What these Squadrons have in common is they have Guidelines and that is what defines them as a Squadron and a team. When I started this thread I had only two goals in mind. One was to try and stop the gripe threads about severs that frown on using proper combat tactics,BnZ=Ban, is only one of the threads I read were the player did not know what they did wrong. The second and the most ludicrous was directed at trouble makers. I needed to build a server that even the trouble makers would have no fun disrupting games in. It was apparent to me that as the thread grew and all your input had to be noted in these Guidelines it would never be applied to a open public server but at a Squadron level and to be fare your Squadron codes would supersede this servers, to really be fare. And enforcement would ultimately be at your Squadron level. Make sense?? I really am surprised that no one has commented to my work in the positive or negative???? Maybe you think I am nuts,Maybe I am,to spend so much time on a game????? But then I spent a week trying to paste flames on a flight model and skinners have spent years perfecting there skills. I have spent a life time working on difficult problems in search of solutions,that is just what I do,every problem has a solution. I just try to find it,call it a hobby. Does this in any way explain what I am trying to do? And I am still working on it. Thanks Tuph End Edit The views grow ????? This message has been edited. Last edited by: Tuphlandng, |
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Howdy Tuph,
I like what you have proposed...and really agree with it... Running a "public server", open to all, is sorta like running a "beer joint" with no age limit Running a "Private Server" is trying to I.D. everybody... I think most folks with a squad tag and or reference from a squad would probably be the safest way to do things...not the best way, just the safest.. I have little experience in campaign flying and map making...perhaps those more experienced will add something to your thread... Tuph, when you first started this thread, I thought you were nuts... Over the years,I had read thousands of complaining posts about rules and behavior and never any definitive solutions...and I really believed then, that none would ever be forth coming.....I was wrong. Several contributing posts to this thread, both negative and positive changed my mind and perspective....in a most positive way...Now, I really do believe, that it can be done in such a manner, as to address the concerns/complaints of any reasonable person, towards fair and entertaining game play. All that being said..whew!....Tuph, you are nuttier than a squirrel t*rd, but I like your style. Old Pudfark... |
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Thank you Pudfark not every one got the PM I sent you. Care to share
Tuph This message has been edited. Last edited by: Tuphlandng, |
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Server popularity is certainly not any measure of a servers true worth any more than Hitler's popularity meant he was a good human being!
If a server is wildly popular it may be for the same reason that internet porn is popular, it may actually be that way because it appeals to the shallow and petty! If you look at a Bell curve, what is most popular is certainly what is average, and if you look at what is average and popular in our society, for instance War, Poverty, Britney Spears, you can get the idea that what is REALLY above average, what is really good as far as IL2 servers and IL2 pilots go, will NOT be popular at all and very well may be crucified. So go ahead and start a server. Impose your ideals on it. If your bottom line is being popular like a high-school cheerleader, if that is what is important to you, then by all means go that way. If on the other hand you want to put something out in the world that sacrifices popularity in doing justice to history or reality, it may not be popular and you may not be thanked, but if you ever are, you can know it will actually mean something...... |
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Howdy Foundrywork,
This is an email (Below) Tuph exchanged with me... I think you are correct...A server generally goes one way or the other....and mixing the two types of themes does not seem to work...that is if I understood your post correctly.... Tuph and I have done some emailing back and forth and this is his latest idea..(Oopsies, hope I am not letting the cat out of the bag) What do y'all think about this? EMAIL FROM Tuph: "Here is what I had in mind to keep the games fare at a match or campaign level only: The Maps will be choosing by the team leaders for the match and or campaigns Teams will have equal amount of Resources 50 planes 100 AA Map lines will change in accordance to the team with the most kills and the lowest loss of life and resources left. Each team would have the same amount of planes but may have fewer pilots to fill the seats so re-spawning is a resource to WIN the match. Simply put: Blu Team 30 kills 50 planes left no re-spawn's= + points Red Team 10 kills 5 planes left 30 re-spawns= - points Blu team Wins the match Both sides will receive reinforcements and re-supply’s by trans port ship and aircraft. So One goal would be to stop re-supply and only your team would know when your re supply is arriving,adds to the challenge, and would be received from the rear of your lines. To win you have to push the opposing team off the map losing the lest amount of resources,lose of life and getting the most kills. A lot of work but I think would add to the SIM,more immersion and make some interesting matches. What do you think interesting?" Tuph Old Pudfark would really like to know...if a format such as this...were made available? Would y'all go there? During the past 8 years, I have been totally a DogFight server pilot, and not flying with a squad, until the last year....What Tuph is proposing to do really interests me and when he gets it done, I'm gonna to drag my squad over there... Pudfark...flying as NGW-Sancho... |
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this is an excellent thread. billfish, i like your, and the 78thsentai's, style. good approach to it.
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Thank you MD_Titus
Billfish and LEBillfish’s posts had a lot to do with my format. One of my favorite posts was LEBillfish’s post about her Squadron and she even went on to explain what can be expected. She went on to explain why this tactic should be expected. Ok it didn’t meet favorable by some. I saw a pride that comes with being a part of a group with commitment that knows no bounds in representing. Go back and read her post and the reply then LEBillfish's replay. And tell me if you see what I see and why it is one of my favorite’s. Tuph Edit Sorry guys still nothing new End edit Edit Nov 5 If you think I missed something or would like to add to this post please feel free. Tuph End Edit This message has been edited. Last edited by: Tuphlandng, |
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1C:Maddox Games
IL2 Maddox General Discussion
The Proper Code of Conduct? Posted 6th pg 7th post
