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Posted Hide Post
One thing you should know is that the F6F and F4U can get a major performance boost if you shift to the 'low' supercharger setting (supercharger 2) at ~400meters with the throttle firewalled. Otherwise the water/meth doesn't result in an increase in manifold pressure.
 
Posts: 792 | Registered: Thu May 22 2008Reply With QuoteEdit or Delete MessageReport This Post
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GM-1 needs to be engaged over 6000m or your engine will detonate.

MW50 requires that you engage it below 70% throttle and then you can throttle back up.


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Flying online as nate85
"I can buy a scalpel, that doesn't make me a surgeon." - M_Gunz
 
Posts: 1505 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
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So, um, for best speed do you leave the radiator full open so you don't overheat the engine, or half open, or closed, or what? Do you really notice a big speed decrease from the drag? Is there a gauge that you're supposed to be monitoring for radiator control? Also on the Spit I noticed that beyond the red zone on the tach and manifold pressure gauges there is a neutral zone like there is before the red zone, what is the deal with that? Is it okay to go beyond the red zone as long as you're not IN it?
 
Posts: 107 | Registered: Sun August 16 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of crucislancer
Posted Hide Post
quote:
Originally posted by PanzerAce:
One thing you should know is that the F6F and F4U can get a major performance boost if you shift to the 'low' supercharger setting (supercharger 2) at ~400meters with the throttle firewalled. Otherwise the water/meth doesn't result in an increase in manifold pressure.


Cool, I'm going to have to give that a shot. Thumbs Up


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Flying online as "johnnybassman" / X52 profile for IL-2 1946

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Posts: 2175 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of TinyTim
Posted Hide Post
quote:
Originally posted by Frankthetank36:
Do you really notice a big speed decrease from the drag?


On most common fighters maximum speed difference between radiators open and closed is about 20 to 30 kph.

I've read a couple of times that some planes also change their FM, handling worse with rads open. I've never experienced it, but then it would take quite some testing to prove it.


No one in sane mind ever turns when he has any other option.
~ DKoor
 
Posts: 1262 | Registered: Thu December 06 2007Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by Ba5tard5word:
Ok so I tried CEM some tonight and I think I figured it out pretty quickly after experimenting with stuff. I only flew around sea level (I generally don't really go higher than 2000m anyway) so I didn't mess with the stuff needed at higher altitude.

I guess this is all you have to do:

- if the plane has a multiple-set of superchargers, set it to 1 when around 3000m up or less to get your engine running at max possible rpm

- open/close radiator as needed

- don't need to mess with fuel rich except when needed at higher altitude

- prop pitch at 100 seems ok

Prop pitch is really the only thing for low level stuff that I don't get. When should I lower it below 100? Seems like sometimes when at 110% throttle and around 480kph in a fast plane like the Tempest when trying to pick up speed, putting pitch to like 70 or 80% would give me a boost of like 10kph but it was kind of unpredictable and I didn't see this happen at more like 550kph.


Also what will boost do if left on for a while even if I am careful to avoid overheating, will it kill the engine? Use up fuel a bunch?


In the Tempest, I don't use 100% PP unless doing a combat climb, take off, or landing. I also don't thottle up over 100% unless it's really needed, like in a combat climb. Lately, I've barely been using the Boost. I usually cruise at around 270 knots with the throttle and PP around 70-80%.

I find that boost doesn't kill your engine unless you overrev or overheat for a long time. You can overrev the Tempest if you go 110%+Boost and 100% PP and dive.

That's the thing about CEM, each plane is a little different, what works for one may not work for another.


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Flying online as "johnnybassman" / X52 profile for IL-2 1946

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Posts: 2175 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by TinyTim:
quote:
Originally posted by Frankthetank36:
Do you really notice a big speed decrease from the drag?


On most common fighters maximum speed difference between radiators open and closed is about 20 to 30 kph.

I've read a couple of times that some planes also change their FM, handling worse with rads open. I've never experienced it, but then it would take quite some testing to prove it.


But I thought you can't really use the top speed with the radiator closed because it will overheat from the full throttle settings? There are like 8 radiator settings and I never know which one to use, somebody help me out here.
 
Posts: 107 | Registered: Sun August 16 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
from what I have read by people who have claimed
to have tested it with device link, it is always
faster to run at reduced throttle with rads
closed.

However, take a look at the online racing
community and they will tell you that it is
faster to close the rads, over heat the engine
for that planes over heat time (~4mins in most
planes, but up to 10mins in some i.e.P47) and
then cool the engine on reduced throttle and
open rads as quickly as possible before over
heating again.
 
Posts: 137 | Registered: Fri September 07 2007Reply With QuoteEdit or Delete MessageReport This Post
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So is there a gauge or something that tells you how much you are overheating (and how much will bust the engine)? I would like to know when to use the radiator increments instead of just full open or full closed. Also what about the red zone on the Spit's manifold pressure and tach gauges, why does it not extend to the full part of the gauge? Does that mean it's okay to go beyond the redzone as long as you're not in it or what?
 
Posts: 107 | Registered: Sun August 16 2009Reply With QuoteEdit or Delete MessageReport This Post
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Overheating isn't well modeled in IL2.
After the overheat warning appeaser you have a
certain amount of time to cool the engine
before it becomes damaged. It doesn't matter if
you heat it up to 1000 degrees as long as it
cools down in time. The instant it cools down
you can heat it up again.
The length of time the engine can stand being
over heated for varies from plane to plane.
I used to have a table giving the overheat
times for all the planes (any one got a copy
still?).

If yo have noting better to do, you can time
your overheat periods and you will get ever so
slightly more speed at the cost of an immersive
gaming experience.

Most planes do have a temperature gauge, but
engine temperature just isn't modeled well
enough for it to be much use.

perhaps the devs where worried that highly
complex engine management wold scare off
casual players or get in the way of the
overall game experience. Perhaps they just
gave it low priority and didn't have time.


To answer your question directly; radiator
increments are not useful. Even slightly open
rads create more drag than the extra throttle
can make up for.
Leave your rads open when you don't need to go
fast. Close them when you do. Open them when
you need to cool down.
 
Posts: 137 | Registered: Fri September 07 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of TinyTim
Posted Hide Post
quote:
Originally posted by Frankthetank36:
quote:
Originally posted by TinyTim:
quote:
Originally posted by Frankthetank36:
Do you really notice a big speed decrease from the drag?


On most common fighters maximum speed difference between radiators open and closed is about 20 to 30 kph.

I've read a couple of times that some planes also change their FM, handling worse with rads open. I've never experienced it, but then it would take quite some testing to prove it.


But I thought you can't really use the top speed with the radiator closed because it will overheat from the full throttle settings? There are like 8 radiator settings and I never know which one to use, somebody help me out here.


Well, if you really need those 20kph (they may save you), then the answer is obvious. Close rads and run. You have 5 minutes of overheat in most planes anyway. 10 in some.

quote:
Originally posted by Frankthetank36:
So is there a gauge or something that tells you how much you are overheating (and how much will bust the engine)?


Like Letum said, once Overheat message pops up, a stopwatch starts. You need to get the message dissapear before time runs out (about 5 minutes for most planes, and about 10 for P-47, F6F, F4U etc, basically all R-2800 equipped planes). You only need the message to dissapear for a split second, so that you reset the counter, and you have new 5 minutes.


No one in sane mind ever turns when he has any other option.
~ DKoor
 
Posts: 1262 | Registered: Thu December 06 2007Reply With QuoteEdit or Delete MessageReport This Post
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Well guess I won't fly around with my radiator fully open all the time anymore. So how about mixture adjustment? The EGT gauge isn't nearly as sensitive as in MFS. Is it only necessary above like 3000m?
 
Posts: 107 | Registered: Sun August 16 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Frankthetank36:
Well guess I won't fly around with my radiator fully open all the time anymore. So how about mixture adjustment? The EGT gauge isn't nearly as sensitive as in MFS. Is it only necessary above like 3000m?


I would recommend you fly around with rads open all the time, and then just close them when you need the extra speed or if you get into combat.

It makes sense: Keep your engine as cool as possible, so that you can torch it when you really need it. If it comes down to overheating your engine or letting the guy behind you catch up and shoot you, the choice is obvious.

----------

As far as mixture: There is no magic altitude where you need to adjust. Some aircraft you have to go down a notch at 3300, others will be good until 4500 or so.

Basically, leave it at 100% mix until you climb high enough that you notice twin trails of brown smoke coming out of the engine(s). You will also notice the RPMs start to drop as the engine gets "bogged down"

When this happens, go down a notch on your mixture controls, and you will be able to climb higher.

Be sure to put the mixture back up when you get below that altitude again on your way back down, otherwise you won't get maximum power.


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Flying online as nate85
"I can buy a scalpel, that doesn't make me a surgeon." - M_Gunz
 
Posts: 1505 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Ba5tard5word
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Hmmm well I was just in a mission in the La-7 and my engine died all of a sudden.

I had supercharger at 1, fuel mix at default 100, about 1000m up, and engaged enemies by closing the radiator and putting throttle to 110%. I shot down a couple, then suddenly I get this noise like I was hit by gunfire and my engine cut out and I get the "engine inoperable" message. No overheating message prior to that at all.

I was recording the mission and played the mission back and I am pretty sure I wasn't hit by an enemy bullet. Do engines just blow out sometimes with CEM?


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Farewell to freedom in the Adriatic and to the days of wild abandon.
Check out my BRAND NEW campaign, "The Pirate Menace"
Also check out my old Air Pirates campaigns!
Air Pirates Part One
Air Pirates Part Two
 
Posts: 2171 | Registered: Tue February 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Ba5tard5word:

Do engines just blow out sometimes with CEM?


Never in my experience. Only time my engine has detonated is when I ran GM-1 at sea level.

Were you hit by AAA?


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Flying online as nate85
"I can buy a scalpel, that doesn't make me a surgeon." - M_Gunz
 
Posts: 1505 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
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There are only 4 ways you can damage an engine
in IL2:

Gunfire/flak/crashing etc.
Overheat beyond the over heat time
Over revving
Incorrect GM-1/MW50 use

If you are 10% sure you can rule out 1,2 and 4
you must have over revved.
next time be sure to reduce your prop pitch
before you enter a very fast and prolonged
dive.
 
Posts: 137 | Registered: Fri September 07 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Ba5tard5word
Posted Hide Post
No, I was far away from any AA. Maybe I overrevved it, but I wasn't going into a steep dive, sort of a shallow dive if I remember. What should I reduce PP to when pointing the nose down with throttle at max?


Weird.


-----------------
Farewell to freedom in the Adriatic and to the days of wild abandon.
Check out my BRAND NEW campaign, "The Pirate Menace"
Also check out my old Air Pirates campaigns!
Air Pirates Part One
Air Pirates Part Two
 
Posts: 2171 | Registered: Tue February 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Ba5tard5word:
What should I reduce PP to when pointing the nose down with throttle at max?


There's no hard fast rule. It depends on how fast you're going.

If in doubt, when you spawn on the runway, put prop pitch to 100 and firewall the throttle. Note the RPM that the engine settles on (in the La, probably near 2700). If you're in a dive and your RPMs exceed that number, you should decrease prop pitch and/or throttle back.


----------------
Flying online as nate85
"I can buy a scalpel, that doesn't make me a surgeon." - M_Gunz
 
Posts: 1505 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Ba5tard5word
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Ok, I'll check with the La-7 and then watch that .ntrk again and see if the RPM gauge shows anything.


-----------------
Farewell to freedom in the Adriatic and to the days of wild abandon.
Check out my BRAND NEW campaign, "The Pirate Menace"
Also check out my old Air Pirates campaigns!
Air Pirates Part One
Air Pirates Part Two
 
Posts: 2171 | Registered: Tue February 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of TinyTim
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On the CSP (constant speed propeller) equipped planes you shouldn't overrev no matter how fast you go. The job of CSP is to constantly adjust the pitch of the propeller blades so that your engine stays at constant RPM. You can overrev planes without CSP in a dive (like Gladiator, P.11 and similar), or the ones where you can disengage CSP.


No one in sane mind ever turns when he has any other option.
~ DKoor
 
Posts: 1262 | Registered: Thu December 06 2007Reply With QuoteEdit or Delete MessageReport This Post
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