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Picture of DKoor
Posted Hide Post
quote:
Originally posted by Wildnoob:
Ok, it's an unload.

I am not radical against the arcade mode like many people. I even enjoy it a lot, but the full real mode is really what I give priority.

I was flying in a supossed historic server now in a mission early in USSR campaing. Very nice, historic planeset and rules for use correct markings are enforced.

There was a Mig attacking our airfield. I quickly manage to scramble and by a near miss one of the bombs he dropped didn't hit my BF-109. But he manage to destroy several other human aircraft on the ground.

I start to pursuit him and by some time he manage to outrun me. He was flying towards the Soviet front line. Them I manage to close up, entered in a mock dogfigth and and smoke his engine. I break off and circle from above watching he apparently go down.

He wasn't even near an airfield and make a forced landing.

But I made the mistake of interpret the situation like was the RL. Because many times I get immersed in the sim like was flying in RL.

I decided to destroy his plane to avoid recovery. And strafe it.

The problem is the pilot was an adminstator and ask me if: "I'd like to get kicked?".

I don't understand rules like that, I'm sick of them, not by the rule itself but of the hypocrisy of "realistic" servers who adopt it.

Probably he was trying to have the message "Player X lands on the field".

With sure this is a very controversy subject. Shoot planes on the ground, landing, etc.

But the guy started to threat me because he decided to make a forced landing in the middle of the map and I destroyed his plane is just too much for me.

The arcade hypocrisy online as reach a level I simple can't belive.

Something like: "Now, I've take a few rounds from the enemy and gonna use the rules in my favor, put my wheels down, land in the middle of nothing, refly and gonna start to cry complaing because 'the rules don't allow this' if my pursuiter shoot me". Simple ridiculous to me.

It is ridiculous.
If, on realistic server, you are not allowed to do what they legally did in WW2 then I guess it's time to change the server.

Check out this track.
http://www.esnips.com/doc/48f1...oor153_4ea_zvw_408mm

Observe the Ki-27 guy who entered the fight along with Ki-43 vs me and after they both lost he made ran for his airfield.
Due to fuel shortage he decided to land near his own airfield.
I decided not to strafe him anymore because the expected course of action after landing is either "CTRL+E" or "Refly".
He did neither, and on top of that he just sit there waited for me to land on my field and deprive me of legally earned 100pts.

Well strafing on servers is mainly for people like him and if server has the rules to protect monkeys like him then I'd move along.
Luckily Zeke v Wildcat is not on of those servers (at least didn't used to be).
 
Posts: 5080 | Registered: Fri October 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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Ah folks, sorry for my bady grammar. I wrote a lot of wrong sentences here and cannot correct them now.

Usually my English is already horrible and because the subject of this tread attracted the opinions of many members I wrote very fast to try cover it all. So it stay even worse.






 
Posts: 1181 | Registered: Fri August 10 2007Reply With QuoteEdit or Delete MessageReport This Post
JtD
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Is it possible that you're taking this incident a bit too serious? It simply might be a case where the admin perceived the situation differently. Might be best to ask him about it. The server you've been playing at has a website, maybe you can go there?

They also have a teamspeak server, maybe you join there, have a little chat (no worries, even if your spoken English is only half as good as your written English) and make yourself and the admin feel a lot better?
 
Posts: 3117 | Registered: Mon January 28 2002Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by JtD:
Is it possible that you're taking this incident a bit too serious? It simply might be a case where the admin perceived the situation differently. Might be best to ask him about it. The server you've been playing at has a website, maybe you can go there?

They also have a teamspeak server, maybe you join there, have a little chat (no worries, even if your spoken English is only half as good as your written English) and make yourself and the admin feel a lot better?


No, ok, I start this tread with this happening I've experience, but it is not specific about it. No way. Just a reference to this kind of situation. We already talk about some different related subjects here.






 
Posts: 1181 | Registered: Fri August 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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I can see no vulching airbases -if- the map isn't running a lot of AAA to help keep lag down,
but landing in the middle of nowhere isn't at an airbase.

In historic I was watching a video and the pilot who shot one plane down was asking why an undamaged plane put the gear
down just before he shot it down. He thought maybe it was damaged gear but not for a moment did he think don't shoot.


When people take a plane out to see what it can do they really find what they can do with it.

 
Posts: 6730 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of RSS-Martin
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It is sort of odd, if people are so worried about this happening, why don´t they put up more flak around their bases and the problem is solved?
The usual argument ist that too much flak will slow the game down.... I know of one or two servers where the enemy bases are heavy with flak and no problems at all. Although I enjoy reading about "vulching" when as a bomber pilot I bomb a base or a aircraft carrier from over 6000m height, that is always worth a smirk.
As to guarding a base, that will never happen on servers where there are only lone fliers, that is more of a team thing.

Only real thing one can do is choose servers that have a realistic approach to the game, and leave the ones that go at it in a odd way. Is more enjoyable so and less straining on the nerves! Wink2


 
Posts: 229 | Registered: Sat May 06 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by M_Gunz:
In historic I was watching a video and the pilot who shot one plane down was asking why an undamaged plane put the gear
down just before he shot it down. He thought maybe it was damaged gear but not for a moment did he think don't shoot.


Yeah, I already read something about due to damage the hydraulic system somehow lower the gear.

I need to learn a little of aircraft meachanic, because don't have any idea of why this happens.






 
Posts: 1181 | Registered: Fri August 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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OK i want to get back to the point that this is only a game. Sure it is. But its a game with a given goal. The side which first kills x-nubmers off enemy planes or pilots will win. So its pointless to say its forbitten, its the goal off the game. Thats like playing soccer and say its forbitten to make goals.

And people realy use this kind off madness, first they fight you and than when things get hot for them they run away and cry that its forbitten to shot enemy planes near homebases...

What a piece of garbage.

I always tell the admins: GO and kick me, i will be back in 2 minutes with a new IP and Name.
 
Posts: 14 | Registered: Sun May 25 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of csThor
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The term "historical" ended about there where he attacked an enemy airfield alone and got away with it. It's all a game and certain compromises have to be made so I would rather not waste ammo on an aircraft which has gone down away from an airfield - regardless whether it's counted as lost for the other side or not.

Points are pointless (hehe Mean Happy ) ... they mean diddly-squat. The only thing that has any value is your virtual life and protecting that would have been the only strategy worth following. And if the kiddie did misuse his admin status ... so what? Is it really worth getting worked up for that?


 
Posts: 1606 | Registered: Tue October 09 2001Reply With QuoteEdit or Delete MessageReport This Post
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0. Wait until you've been kicked for BnZ or trying to climb for altitude above. Now that will really test your patience.

1. Wildnoob, if those are the rules you posted it was fair game and you were within the rules.

2. Good Admins and Bad Admins, you ran into a bad admin. Just treat 'em like you want to be treated, show some respect (even they don't deserve it) and let it go.

3. You can also leave for a time and come back later.

4. Yeah instead of points I'm trying to improve my flight skillz

5. I wish they'd allow vulching / strafing. No matter what. It's up to your side to protect your own airbase if there is only one, and its up to you to switch air fields if you can't take off due to strafing or bombing.

And if one side happens to have really good coordination and skilled pilots that keep up the strafe pressure on single airbase maps, well eventually people will stop trying and go to another server, and after time it will balance itself out.

In war anything goes. In simulated game war, anything goes. Well the only thing is if someone uses mods to cheat with giving their a/c something it shouldn't have.

Like someone else said, if they don't want to shoot, go play MS flight simulator.


__________________________

I look to the sky where my help come from.
And I seen it circling around from the mountain
Thunder!
You feel it in your chest
You keep my mind at ease and my soul at rest
 
Posts: 150 | Registered: Tue August 18 2009Reply With QuoteEdit or Delete MessageReport This Post
JtD
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I find it annoying how so many of you judge the admin, label him, over a single incident, without even knowing his point of view.
 
Posts: 3117 | Registered: Mon January 28 2002Reply With QuoteEdit or Delete MessageReport This Post
Picture of Whirlin_merlin
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This may be unwise but I'll wade in.

The server in question is one of ours, we have the no vulching rule as it encourages the type of play we want on our servers. Which is play based around the map objectives, some very talented people build our maps, each has set objectives. We encourage play to centre around the attack and defence of these objectives. Our servers are a good place to see players get co-ordinated, we are trying to avoid the 'free for all round the base' effect.

If that doesn't fit with what you want then fine there are a lot of choices out there.

As to the incident you refer to, I have no knowledge of it, so I can not make comment. However I would like to point out that we are only getting one side of the story here, and in the heat of play perceptions can get confused and mistakes can be made.

Being an admin really is a thankless task, if you get it 100% right no one notices.
It is also worth noting that our servers only exist because of the admins, they are the ones who pay (the majority of the costs) for them.
 
Posts: 833 | Registered: Sat February 11 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by Wildnoob:

If their gear and prop don't get damaged it account as "lands on the field".


Thats what it says in the chat, but every aircraft disconnecting from game/bailing out and hitting refly/ditching outside of airfields will be counted as a lost one in the scripts.

quote:
Originally posted by Wildnoob:

That depends on the situation. As was saied previously, I don't do this all the time because this reason.

But depending after you finish the enemy and the area is clear or you have an oportunity, I don't see any reason to not destroy the enemy plane.

There are undeless pilot's report's of this kind of action. Rigth now I remember a part of Bud Anderson's book were his squadron, after finish some enemy figthers on deck, found an He-111 flying in the area. They shoot him, he forced landed and they strafe the aircraft to destroy it.

Never think I'm going to strafe a plane in an area full of enemy planes.

If the situation is favorable and allow me I do it. Otherwise not. Simple.


Your own survival should always be the priority, mission only second. If mission cannot be achieved with acceptable chance of survival, change it.
 
Posts: 230 | Registered: Thu August 12 2004Reply With QuoteEdit or Delete MessageReport This Post
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Very well put Whirlin.
The class response to this situation would have been to make 2 or 3 inverted low level fly-bys, politely ask him to hit refly and then take the matter up with the admin in question via pm at the hosts forum.
For the record I don't know who the admin was but he is one of the people who pay their money and give up their time to run the servers for others to enjoy.
 
Posts: 9 | Registered: Sun September 13 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by RSS-Martin:
It is sort of odd, if people are so worried about this happening, why don´t they put up more flak around their bases and the problem is solved?
The usual argument ist that too much flak will slow the game down.... I know of one or two servers where the enemy bases are heavy with flak and no problems at all.


Not all servers are created equal. Especially servers that the host is also playing on.


When people take a plane out to see what it can do they really find what they can do with it.

 
Posts: 6730 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by trashcanUK:
For the record I don't know who the admin was but he is one of the people who pay their money and give up their time to run the servers for others to enjoy.


Obviously the one who is running the server is also running on it and enjoying himself as well. Classic setup, the kid
who brings the ball gets to be the pitcher/quarterback and referee at the same time. Would he pay any less for his PC
and connect to play on someone else's server? I never did.


When people take a plane out to see what it can do they really find what they can do with it.

 
Posts: 6730 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of DKoor
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quote:
Originally posted by trashcanUK:
Very well put Whirlin.
The class response to this situation would have been to make 2 or 3 inverted low level fly-bys, politely ask him to hit refly and then take the matter up with the admin in question via pm at the hosts forum.
For the record I don't know who the admin was but he is one of the people who pay their money and give up their time to run the servers for others to enjoy.

Two points here...
While I generally agree with you on both your accounts it must be noted that;
1-By the time you make two three passes above your victim you are likely to become prey of his buddies. On most realistic servers it is more than likely that you'll bite the dirt near him.
2-The server owner is paying part... yes but that generally doesn't allows him to belittle and in some extreme cases bully his visitors.
I've seen and experienced all kind of behavior on servers both from visitors and server owners/admins/mods. And I'm not really one of those types that make troubles.
Give respect, get respect is the winning formula.
 
Posts: 5080 | Registered: Fri October 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of RSS-Martin
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I am well aware of that, but since others do manage, it means the problem is then the map makers and not that it is not possible.
As that excuse has been brought up so often that flak slows down the game, just read the post from Whirlin he says so himself. On the other hand thinking of servers like 101 missions anyone crazy enough to go near a enemy base that is not a target will get blown out of the sky by massive flak, no lags or anything there. So that argument is lame. It has nothing to do with the flak as such, but with how the map is made. So in so far you are right not all servers are equal, but thats it. It is possible to protect bases that are not targets or even places that are targets with flak with out any problems to playabilty.
Here an example of being hit by flak at over 5000m height during a online game:

approaching a enemy base at over 6000m and the flak is barking:

on the other hand this looney server, where a friend of mine and myself attacked a carrier also at over 6000m we got after a successful bomb run this message:




something like that is a pure turn off especially for bomber pilots who sometimes fly over 30min till they reach the target.
Servers that do stuff like that can forget missions where bombers are needed to win the map if stuff like that happens.

Here the result of a unprotected airbase four cluster bombs hit home.


 
Posts: 229 | Registered: Sat May 06 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Whirlin_merlin
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quote:
Originally posted by DKoor:
[QUOTE]Originally posted by trashcanUK:

2-The server owner is paying part... yes but that generally doesn't allows him to belittle and in some extreme cases bully his visitors.
I've seen and experienced all kind of behavior on servers both from visitors and server owners/admins/mods. And I'm not really one of those types that make troubles.
Give respect, get respect is the winning formula.


Looks a little like you are jumping from A straight to Z there DKoor. Don't forget this all started with one guy giving one side to one incident.

@ RSS-Martin, gosh I wish I knew as much about everything as you do, it must be nice.
 
Posts: 833 | Registered: Sat February 11 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of RSS-Martin
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Well the screen shots show it is possible, if that is "knowing too much" not my problem! Tongue

Maybe people like quality maps more? Veryhappy


 
Posts: 229 | Registered: Sat May 06 2006Reply With QuoteEdit or Delete MessageReport This Post
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