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Some historical accurated servers rules are driving me nuts|
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Because you'll regret the moment you're returning home and spotting an enemy that you happened to waste your ammo on a one that was already down. Or even worse, you get shot by an enemy you never saw when you were strafing that poor guy. A 100% sure kill and E/A shot to pieces is not worth a KIA by a stupid mistake.
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Erkki, my point is destroy the enemy plane and this accounts for completation of the mission. It's not ambition for score, it is for completation of the mission by taking out of the enemy arsenal their planes. A major aplication of this is that some servers put limited planes. Let's say a team has 6 units of a excellent plane which outclass all the ones avaliable to you. Ok, you shoot him, he make a sucefull forced landing and gonna receive the message "lands on the field". He still gonna have 6 planes. But if I strafe that guy, their team would have 5 planes. Gonna in fact loose a plane. |
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IL2 Moderator |
Its their server, they dont have to let you fly there.
Just fly by their rules or find somewhere else. Their rules are set as they want them. If you want a server with your rules then pay for one. Its a game, remember, their rules are set as they like to have fun. ------------------------------------------------------------- "Over Dieppe, the wing was immediately bounced by a hundred FW 190s and a few Me 109s. I heard Johnson effing and blinding as he broke 610 into a fierce attack. I was hard at it dodging 190s, but I found time to speak sharply to Johnson about his foul language." - WingCo Jaime Jameson 12 Group Spitfire |
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Xiolablu3, I don't want my rules. I already say I respect them, not going fly there anymore, even I didn't break any rule, just shoot a moderation angry kid who doesn't like from what happened and tried to intimidate me with his power. Just are talking about some flaws I thougth can happen by use this kind of rule. But if the members thought this tread not gonna take us to nowhere it could be finished. |
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IL2 Moderator |
The thing is that most Admins just want to fly and have fun, they dont want to have to play policeman every few minutes, they are simply fans of the game who help pay for the server and as such get admin rights.
He was simply upholding the rules. Nothing wrong with the thread, mate. Its quite a good discussion actually. I just gave my opinion. ------------------------------------------------------------- "Over Dieppe, the wing was immediately bounced by a hundred FW 190s and a few Me 109s. I heard Johnson effing and blinding as he broke 610 into a fierce attack. I was hard at it dodging 190s, but I found time to speak sharply to Johnson about his foul language." - WingCo Jaime Jameson 12 Group Spitfire |
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when admining Greater Green and Historia back in the day. we found it better to have as little rules as possible. ;
- don't shoot teamates - don't cheat. very little strife as a result. "Hate me now, thank me later" |
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FWIW I am 100% with Wildnoob on this one.
There is no point in making an accurate game unless you fly and behave as realistically as possible as well. |
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IL2 Moderator |
I know from my Ukdedicated flying days that most of the admins just want to fly and have fun. They find it a pain having to 'police' the server and just want players to stick to the rules of the server.
Now and again you get a power hungry admin, but this is a rarity IMO. ------------------------------------------------------------- "Over Dieppe, the wing was immediately bounced by a hundred FW 190s and a few Me 109s. I heard Johnson effing and blinding as he broke 610 into a fierce attack. I was hard at it dodging 190s, but I found time to speak sharply to Johnson about his foul language." - WingCo Jaime Jameson 12 Group Spitfire |
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Would you agree, then, that having fewer rules to police leads to less policing, less "adminning" and more playing? ---------------- Flying online as nate85 "I can buy a scalpel, that doesn't make me a surgeon." - M_Gunz |
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If that screenshot that Wildnoob posted is the rules, than he did nothing wrong..
"Do not attack aircraft who are clearly landing at a designated base" He wasn't close to a base he was in an open field. "if you try to land whilst already engaged you are still a valid target" He was already engaged, and had to land because he got damaged in it. If he is across the border and can keep his plane intact, that is one aircraft the opposite side can keep. I have been in many online battles where the map objectives don't get met and one side will win the battle by having 3 or 4 planes left when the other side runs out! I'm sorry but there was nothing in the rules stated about what Wildnoob did being wrong, and I think if you were playing to win the mission not even caring about gettin 100 points, you would consider doing this. It's a simple case of a kid getting ****ed off he got beat and telling other kids to go home and nothing more. If I were Wildnoob, I would have logged back on and joined the Russian side and team killed him right before he bombs the enemy base, that might take away 10 minutes of his life since he will have to respawn and try again. Sure you will get banned but if you don't plan on flying there anymore who cares? Speed Doesn't Kill but a sudden lack of it does. |
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Looking at the rules you posted Wildnoob,it did not look like you broke them.I personally probably would not have done it,but thats because I am happy just knocking an enemy plane out of the fight,and don't care about points at all.
You just annoyed an admin thats all,forget it and move on. |
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i understand exactly what Wildnoob is saying, and it is hypocritical.
Unfortunately, these are the ways of the world. The people in charge will often bend rules in their favor. Its really not an issue for me playing online, and i haven't had any recent beefs with any admins, but i have been kicked while also getting the upper hand on such admins in dogfights. For the most part they are cool, and just want to play like everyone else, but i think at times they can lose their cool just like anyone else, and for whatever reason the ban/kick hammer tends to be another way to vent that frustration. I must say that this is rare, though. Its nice that you actually got a warning. There are times I'm flying with in the rules, and I get kicked anyway. A warning at least lets you know what you might be doing wrong. When i just get kicked out of the blue, (not auto kicked) its difficult for me to not think i was intentionally targeted. In the grand scheme of life, I could give a crap about what someone does on the servers. I just want to play and have fun too. If i were a businessman interested in somehow turning profit off of an Il2 like server or game, much of this nonsense would be finished. But since its free, we have to tolerate the inadequacies. Its like being in the cheap seats at a concert. You really can't complain because everyone else has paid more than you. Bill |
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I really don't have any ambition for points. Personally I can send a plane down and in the last momment before it crashes an allied shoot a rifle caliber round on him and get the score. I don't care. I only do such actions when possible (not always though) to make sure the enemy not gonna come back with that plane anymore, and if they have a limited number of it even better to add one less to their arsenal. Actually I even care if my team is winning or loosing, I just make my part. And my act was made with the sim figther pilot spirit. Actions like that I didn't even think, are done almost instinctively trying simulate my duty. I know very well it is a simple game, but I have a lot of immersion with RL while flying. Altough rules are rules, and should be respected always. |
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Agreed! Flying Online As =HaVoK= |
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Your part is to also stay alive and not let the enemy destroy your side's aircraft. And chasing enemy E/A around the map, staying low and strafing things is one of the most efficient ways to collect an angry pack of high-E bandits around you. Not good. By the way, a crash-landed plane WILL be count as a lost one if it lands outside an airfield area. So you might as well disengage every time you badly damage someone, not only for that theres no need to waste more rounds but also for your own good. Remember theres no such thing as "running" or "hiding". All means are allowed in a war, and if theres a mean to not get shot down, use it. If theres a way to engage an enemy with an advantage(at least altitude, though surprise is recommended), gain it. Dont listen to the mock of stupid enemies whining at you how you dont fight fair but "run": theres no reason to accept an unfair or even fair fight if you can with some climbing, flying around and positioning yourself well gain an extremely unfair(to the enemy) position, with ie. complete energy advantage, surprise, numbers(always fly together!), etc etc. Always try to outsmart your enemy, its a cruel game and beliving your Spitfire and piloting skills will win you every fight will most likely take you from a smoking hole to another! Personally I dont understand hows it unfair to shoot at a crash landed aircraft if the pilot has already ran out of it. Hes not in danger anymore... |
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That depends on the situation. As was saied previously, I don't do this all the time because this reason. But depending after you finish the enemy and the area is clear or you have an oportunity, I don't see any reason to not destroy the enemy plane. There are undeless pilot's report's of this kind of action. Rigth now I remember a part of Bud Anderson's book were his squadron, after finish some enemy figthers on deck, found an He-111 flying in the area. They shoot him, he forced landed and they strafe the aircraft to destroy it. Never think I'm going to strafe a plane in an area full of enemy planes. If the situation is favorable and allow me I do it. Otherwise not. Simple.
If their gear and prop don't get damaged it account as "lands on the field".
Oh, with sure, totally agree. |
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Full on vulching is the only way to play. People who cry about it should go buy some vagisil.
The only caveat is that the server/map maker should provide multiple bases per-side. As long as they do, feck it, vulch on! (and yes, I've been pinned down plenty of times because of it. It's actually kinda funny lol) |
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LOL! I tend to agree. If you don't like it, move to a base that's farther away. Besides, gives you more time to get to altitude and take out the opposition. |
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Well, allowing vulching or not in most servers the airfields never have a decent AAA which could intimidate attackers.
If they have it I beat the vulchers wouldn't like much to stay around. Even if they could be destroyed, just by the presence of guns (without mention flak) and their tracers are already a significant psychological weapon. This message has been edited. Last edited by: Wildnoob, |
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Well, vulching just means that the team that owns the airbase isn't defending it properly. Like as not most of the defending team is running around in a pack shooting at the same target over their team mates shoulders and complaining about how packed the server is and how many noobs are sealing their kills!
Then again I could be wrong? |
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Forums
1C:Maddox Games
IL2 Maddox General Discussion
Some historical accurated servers rules are driving me nuts
