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Posted
Hello,

I've recently patched to the latest 1.03 version of Rainbow Six : Vegas 2.

During gameplay, be it single player or multiplayer - very frequently during fire fights I will get massive lag. I'm talking less than a frame per second easily. Once the fire fight is over, everything performance wise returns to normal.. but I can walk around the map for a good minute or so without enemies even noticing me. I'm also unable to fire properly at them (it's like I'm firing blank bullets.) Eventually everything catches up and the game returns.

I have no issues with lag/low fps at all as my hardware can easily cope with the game up until this point.

Also, randomly, I get a sudden crash to desktop during the game. It doesn't appear to coincide with the above, but the process simply appears to stop and kick me straight back to windows.. no error or anything.
 
Posts: 1 | Registered: Fri June 06 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
The crash to desktop is a known issue and Ubisoft is:
Working on it!
Not working in it!

Take your pick, but it was worse in Vegas 1!

It sounds as if you may have a low end graphics card.
You don't list your system specs., so the only thing I can suggest is lowering your video settings.

Antialiasing is the worse culprit, so try setting that to none.
If that doesn't do the trick, lower resolution, and then some other settings until you find something that works.

Some of those should at least give you some improvement!
 
Posts: 1038 | Registered: Fri August 24 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
.


I have the exact same Problem as ashleyhare

and I am using a Radeon 2900XT, 3GB of Ram (DDR2) and Intel E6600.

http://forums.ubi.com/eve/forums/a/tpc/f/2231031415/m/1961039576

quote:
Ok
I purchesed Vegas and Vegas 2 today with hopes that it is a decent game.

I have installed Both onto my PC and I am experiencing FPS Issues when shooting, getting shot or certain points in a map.

What I have tried:
Updated Drivers
Disabling one of the Cores so it ran off one
Defragmenting (After installation of both The HDD became heavily Fragmented)
Running it on Very Low Settings
Running in on Max Settings
Running CPU on Stock Frquency
(Neither Worked)

Is there anything i need to do in the Configuration?
To be Specific, It happens Mainly when Bullets hit walls and creates a spray.

System:
CPU: Intel E6600 @ 3.2Ghz
RAM: 3GB DDR2 800mhz
GPU: Radeon HD 2900XT 1GB
HDD: 250GB (150GB Freespace)
SFX: Onboard Sound, Realtek HD Audio

Please Help...
 
Posts: 31 | Registered: Sun May 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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*FIXED*

After recieving No Responses, I took it into my own hands.

C:\Program Files (x86)\Ubisoft\Tom Clancy's Rainbow Six Vegas 2\Engine\Config\BaseEngine.ini

*Make sure you back-up the Original incase you done something that cant be reversed.*

Go to D3DDrv.D3DRenderDevice

[D3DDrv.D3DRenderDevice]
UseTrilinear=True
LevelOfAnisotropy=2
UseStaticLighting=True
ShadowBufferResolution=1024
MaxShadowResolution=512
MinShadowResolution=64
ShadowResolutionScale=2.0
BlurBufferResolutionDivisor=2
DisableShaderModel3=False
DisableMultiLightPath=True
DisablePrecaching=False
DisableOcclusion=True
bEnableFastShaderCaching=True
MaxTranslucencyLayers=1
ShaderPath=..\Engine\Shaders
AdapterNumber=-1
Gamma=2.2

Also i seems like sound played a bit of a Role

[ALAudio.ALAudioDevice]
MaxChannels=2 (2 to 12)
TimeBetweenHWUpdates=15

I cant confirm it will work for everyone, but hopefully helps, it also stopped Desktop Crashing and MP Crashes.

This message has been edited. Last edited by: Maverick_Merc,
 
Posts: 31 | Registered: Sun May 22 2005Reply With QuoteEdit or Delete MessageReport This Post
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