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Rainbow Six Tech Support - Self Help
Heavy lag during gun fire and also instant CTD|
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Hello,
I've recently patched to the latest 1.03 version of Rainbow Six : Vegas 2. During gameplay, be it single player or multiplayer - very frequently during fire fights I will get massive lag. I'm talking less than a frame per second easily. Once the fire fight is over, everything performance wise returns to normal.. but I can walk around the map for a good minute or so without enemies even noticing me. I'm also unable to fire properly at them (it's like I'm firing blank bullets.) Eventually everything catches up and the game returns. I have no issues with lag/low fps at all as my hardware can easily cope with the game up until this point. Also, randomly, I get a sudden crash to desktop during the game. It doesn't appear to coincide with the above, but the process simply appears to stop and kick me straight back to windows.. no error or anything. |
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The crash to desktop is a known issue and Ubisoft is:
Working on it! Not working in it! Take your pick, but it was worse in Vegas 1! It sounds as if you may have a low end graphics card. You don't list your system specs., so the only thing I can suggest is lowering your video settings. Antialiasing is the worse culprit, so try setting that to none. If that doesn't do the trick, lower resolution, and then some other settings until you find something that works. Some of those should at least give you some improvement! |
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I have the exact same Problem as ashleyhare and I am using a Radeon 2900XT, 3GB of Ram (DDR2) and Intel E6600. http://forums.ubi.com/eve/forums/a/tpc/f/2231031415/m/1961039576
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*FIXED*
After recieving No Responses, I took it into my own hands. C:\Program Files (x86)\Ubisoft\Tom Clancy's Rainbow Six Vegas 2\Engine\Config\BaseEngine.ini *Make sure you back-up the Original incase you done something that cant be reversed.* Go to D3DDrv.D3DRenderDevice [D3DDrv.D3DRenderDevice] UseTrilinear=True LevelOfAnisotropy=2 UseStaticLighting=True ShadowBufferResolution=1024 MaxShadowResolution=512 MinShadowResolution=64 ShadowResolutionScale=2.0 BlurBufferResolutionDivisor=2 DisableShaderModel3=False DisableMultiLightPath=True DisablePrecaching=False DisableOcclusion=True bEnableFastShaderCaching=True MaxTranslucencyLayers=1 ShaderPath=..\Engine\Shaders AdapterNumber=-1 Gamma=2.2 Also i seems like sound played a bit of a Role [ALAudio.ALAudioDevice] MaxChannels=2 (2 to 12) TimeBetweenHWUpdates=15 I cant confirm it will work for everyone, but hopefully helps, it also stopped Desktop Crashing and MP Crashes. This message has been edited. Last edited by: Maverick_Merc, |
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Forums
Rainbow Six
Rainbow Six Tech Support - Self Help
Heavy lag during gun fire and also instant CTD
