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Posted Hide Post
quote:
Originally posted by PFCBROWN:
quote:
Originally posted by ilduce42O:
Aint got nothing else to say but if its your last resort...its your last resort, and its a stealth silent weapon if your sneakin up behind someone and slittin their throat rather than puttin a deagle to their dome and pullin the trigger...

and as the boom headshot guy says "everyone knows you run faster with a knife"


The US army no longer teaches bayonet training in basic training or in any aspect of any training or conditioning. Why? The bayonet was kept around as a means to teach soldiers to close the distance with the enemy and to push thoughts of reteat from the mind. But in truth most soldiers are incapable of stabbing another man even at the cost of his/her life! Now E-tools like gerbers and leathermans are issued to soliders as multi-tools. The butt of the weapon is now the main option avaible to soldiers in terms of melee. I've even heard stories of soldiers beating terrorist to death using the plates in their IBAs/OTVs.

Tactical shooter ppl. not Halo!


USMC, australian army, and many other armies around the world still teache bayonet training and weapon strikes
 
Posts: 13 | Registered: Thu March 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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can't they simply make raven shield with better graphics?
 
Posts: 673 | Registered: Sun March 06 2005Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by ilduce42O:
Aint got nothing else to say but if its your last resort...its your last resort, and its a stealth silent weapon if your sneakin up behind someone and slittin their throat rather than puttin a deagle to their dome and pullin the trigger...

and as the boom headshot guy says "everyone knows you run faster with a knife"


again, figments of hollywood imagination.

there is probably no such thing as a silent or instantaneous knife kill. and by the way i seriously doubt any self respecting SF operator would even carry a "deagle" anyway. a suppressed pistol to the back of the head would be far more efficient at "silent kill" than any knife would.

neither you or i have any such first hand experience with stabbing people, but based on what i have heard and read from current and former soldiers of both regular army and special forces, the common consensus is that knives are not generally used for killing, and certainly not used for "sneaking up" on anyone.

im much more inclined to believe the men who do this professionally than any internet armchair commando any day of the week.

you can look for videos on youtube, there is one documentary about the SAS and in one episode, he goes over the tools of the SAS, when he picks up a knife he explains that it is used for cutting rope and not for stabbing people.

im not saying its against any "rules" to use a knife on an enemy, and of course many soldiers are in fact trained in hand to hand knife fighting as it is a very valuable skill to know. all im saying is that there is almost never any tactical advantage in using one in a typical combat situation. it just doesnt make any sense in the real world to pull out a knife when you already have a rifle in your hand and a pistol on your thigh.

anyway, i can clearly see you are approaching this from a "counterstrike" mentality (you even managed to use the top 3 most popular CS stereotypes in one post: sneak-up knife kills, the term "deagle" and references to FPS greg). and thats fine, except for the fact that you talk down on someone for wanting the game to be more like COD4, yet you want the game to be more like counterstrike.

i just want the game to be more like rainbow six. is that too much to ask?


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Posts: 2032 | Registered: Thu December 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by AntiPersonnel:
quote:
Originally posted by ilduce42O:
Aint got nothing else to say but if its your last resort...its your last resort, and its a stealth silent weapon if your sneakin up behind someone and slittin their throat rather than puttin a deagle to their dome and pullin the trigger...

and as the boom headshot guy says "everyone knows you run faster with a knife"


again, figments of hollywood imagination.

there is probably no such thing as a silent or instantaneous knife kill. and by the way i seriously doubt any self respecting SF operator would even carry a "deagle" anyway. a suppressed pistol to the back of the head would be far more efficient at "silent kill" than any knife would.

neither you or i have any such first hand experience with stabbing people, but based on what i have heard and read from current and former soldiers of both regular army and special forces, the common consensus is that knives are not generally used for killing, and certainly not used for "sneaking up" on anyone.

im much more inclined to believe the men who do this professionally than any internet armchair commando any day of the week.

you can look for videos on youtube, there is one documentary about the SAS and in one episode, he goes over the tools of the SAS, when he picks up a knife he explains that it is used for cutting rope and not for stabbing people.

im not saying its against any "rules" to use a knife on an enemy, and of course many soldiers are in fact trained in hand to hand knife fighting as it is a very valuable skill to know. all im saying is that there is almost never any tactical advantage in using one in a typical combat situation. it just doesnt make any sense in the real world to pull out a knife when you already have a rifle in your hand and a pistol on your thigh.

anyway, i can clearly see you are approaching this from a "counterstrike" mentality (you even managed to use the top 3 most popular CS stereotypes in one post: sneak-up knife kills, the term "deagle" and references to FPS greg). and thats fine, except for the fact that you talk down on someone for wanting the game to be more like COD4, yet you want the game to be more like counterstrike.

i just want the game to be more like rainbow six. is that too much to ask?

I like how some of these kids spout stuff off with never having done any of it. Sure I was taught bayonet training, but it also shows you which end of the rifle to keep pointed towards the enemy.

As you said though, those who have been SF or moreso, taught SF tell you it's BS about knife kills, one tends to listen. I can imagine HF reading this thread and shaking his head as he does so.

Remember kids, Hollywood is just that, Hollywood. It's all unreal.



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Posts: 7967 | Registered: Sat October 20 2001Reply With QuoteEdit or Delete MessageReport This Post
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Exactly sora knows what I'm talking about and I agree with PFC Brown

And yeah sora, I'm talking about custom camo and if youre having a hard time ranking up try playing some team leader, that works for me, I used to be a level 30 elite and reset my rank cuz i got bored and my brother who was a level 17 reset his and im already back to level 6 elite.

And ok AntiPersonnel, I get the point but this isn't the SAS that's call of duty and theyre using a knife in that game to kill people. And ok you're right, I did bash sora a little bit for call of duty type references but thats over with, I like call of duty 4 as much as the next guy so that was wrong but I like rainbow a lot more, and I grew up playing CS on my computer all the time and played it a little on the x box, but I did also played the original rainbow six on the N64, so I agree with you that I would also like a game just more like rainbow six again, but those things I said were just suggestions to add something else to the game, although how unnecessary it may be. A quick idea I added that was shot down anyway, when the real first thing I mentioned was using the butt of your rifle or pistol to crack someone in the head in order to give you time to reload or if their screen was already black it could cause a kill, while the knife got brought up on its own from yall saying that was a stupid idea.
 
Posts: 259 | Registered: Mon October 06 2008Reply With QuoteEdit or Delete MessageReport This Post
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the reason why the SAS in call of duty use knives to kill people is beacuse that is an arcade game and such hollywood-inspired fiction is pretty much expected. i can understand this kind of nonsense for fast paced arcadey games like Halo, COD4 and CS. i just dont see any need to add anything unrealistic for a game like rainbow six, a game which was founded on concepts of realism.

i dont necessarily think your idea is stupid at all, be it a knife attack or melee. it works just fine and is fun for most games (where it belongs). i just think those things are very unrealistic and should not be introduced to a game which is supposed to be realistic. i'd like to see less of these unrealistic features for rainbow and have it go back to more realistic functions.

there was a time you would pick up Rainbow Six because it was actually different from every other shooter on the market. unfortunately it is becoming more and more like other shooters and less of its own.


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Posts: 2032 | Registered: Thu December 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Would be nice if that knife as a primary silent weapon myth was put to rest. Has it occurred throughout history? Yes, but an F-15 pilot got an air to air kill using a laser guided bomb in the Gulf War. Still doesn't mean it's common because it's happened or is possible.
 
Posts: 709 | Registered: Thu January 31 2002Reply With QuoteEdit or Delete MessageReport This Post
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I'm not in the military or anything, but I was led to believe that you don't hit the enemy with the butt of your rifle, you would stab at your enemy with the muzzle of your rifle.


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Posts: 3757 | Registered: Tue November 02 2004Reply With QuoteEdit or Delete MessageReport This Post
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I reserve my knifing needs for Splinter Cell, but I would actually like a melee function. A rifle butt/pistol whip or something. Knives are stupid, and I don't want to fly five feet when you press the melee button like in Halo. Nothing is more annoying than reloading when an enemy comes around the corner in Terrorist Hunt. Sometimes I go "Now if I had only been able to smash him over the head with my SMG..."

I'd also like the second player to have his own team.
First team = Bishop, Michaels, and Jung
Second team = Knight, Smith, and Johnson
And I'd also like to have different paths through the level so that you're not always going down the same road. I always liked the first level of Rainbow Six Vegas 2 for times when I see Ding and his team going through the level, don't know why.

And maybe include an expanded planning feature from the earlier games. More AI controlled teams would be cool. Big Grin
 
Posts: 6 | Registered: Sat October 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Wessick:
And maybe include an expanded planning feature from the earlier games. More AI controlled teams would be cool. Big Grin


Yeah!


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Posts: 3757 | Registered: Tue November 02 2004Reply With QuoteEdit or Delete MessageReport This Post
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Since everyone here has such a keen interest in whether you knife an enemy or pistol whip him or rifle butt him, I'd like to satisfy your curiousity. By the way, GSG_9_Rage, you are closest to the truth. It's called a "muzzle strike." It applies to both a rifle and a pistol. You see, a rifle butt is inefficient because you have to raise your rifle and rotate it ~180 degrees just to hit someone right in front of you. Not only is the barrel a lot harder than a plastic butt (like the m4), but it only takes a split second to lower a rifles butt below your shoulder and pop the muzzle into your foes face. Same for a pistol; why bring up your arm to try and haymaker a foe with the bottom of your mag (which is the weakess part of the gun) when you can show him what harden steel feels like. It boils down to efficiency and being a shooter above all else. One muzzle strike to your enemies head and he's going on his *** if not unconscious or if he's a weakling it may kill him outright. Once he's down you can shoot him if necessary or move on to the next threat.

P.S. AntiPersonnel, you're hitting stuff pretty close to dead on. Use your rifle till it jams or goes dry, then transition to your pistol. If your pistol goes down get it up and as soon as the immediate area is clear get your rifle up. Transitioning just means dropping your rifle to let it hang in front of you by it's sling as you draw your pistol; a really smooth transition can take a second or less.

A final note, in a struggle for survival anything is a weapon, but a knife is tool until that 1% likely occurance.
 
Posts: 1 | Registered: Sun October 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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thanks for posting scarletwarrior, that makes the most sense.

if there was a melee strike like that in the game i would have no problem with it. actually that sounds pretty awesome, i'd love to see it in a game.


i can imagine the application in-game being like this:

normally (on the 360) the fire button is the R trigger. so when you completely empty the magazine in your rifle, you have to manually press the reload, or you can press the swap button to switch to secondary, OR hit the R trigger again for a lightning quick muzzle strike melee attack. Big Grin


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Posts: 2032 | Registered: Thu December 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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I'd add another level like LVU....
 
Posts: 9 | Registered: Tue July 01 2008Reply With QuoteEdit or Delete MessageReport This Post
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Ok, well you guys all got good ideas

And anti-personnel, one last thing...I'd have to say although CS is run and gun, but atleast it was more realistic than halo and most of the game modes in call of duty, in that you wouldn't respawn after you died, yet the game modes in rainbow allow you to respawn, that would be a major flaw in realism to me, if thats so important to you.
 
Posts: 259 | Registered: Mon October 06 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by ilduce42O:
Ok, well you guys all got good ideas

And anti-personnel, one last thing...I'd have to say although CS is run and gun, but atleast it was more realistic than halo and most of the game modes in call of duty, in that you wouldn't respawn after you died, yet the game modes in rainbow allow you to respawn, that would be a major flaw in realism to me, if thats so important to you.


Rainbow Six never had respawns, until Ubi decided to attract more mainstream gamers.



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Posts: 7967 | Registered: Sat October 20 2001Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
quote:
Originally posted by ilduce42O:
Ok, well you guys all got good ideas

And anti-personnel, one last thing...I'd have to say although CS is run and gun, but atleast it was more realistic than halo and most of the game modes in call of duty, in that you wouldn't respawn after you died, yet the game modes in rainbow allow you to respawn, that would be a major flaw in realism to me, if thats so important to you.

well yeah. CS was actually inspired by the first R6. they did make it a bit more arcadey, but for its time it was indeed a good and fun game.

R6 was never respawn-standard until recently. from the first R6 til the many forms of RS3, it was no respawn.


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Posts: 2032 | Registered: Thu December 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Knife kills in war? HA! I guess if you want to call a bullet a knife you could it is sharp and pointy Shady. If you would like to improve Rainbow Six, not Vegas. Add atleast a 6 man team minimum four man team, I would like to see more real gear and guns that CT opertaors use, it would be hard to picture the SAS, JTF-2, Delta using Uzis or Mac 11s. Also get a clue on camo patterns CAD PAT has brown in it the ARPAT is bad the "desert 2 camo" which should be 6 colour us desert is wrong. Take away the ranking system and the "unlock system" add in clan support the only time red is in a hat is for atleast what I know is MPS for the CF. What Ubisoft should do is go to the army and ask how the hell do you guys do CT ops go to local police outfits and watch there swat do it. go to the locations they want to modle and modle true to life while there look up local police SWAT training, it really feels the ubisoft went to google and typed in Counter terroist operations.
 
Posts: 349 | Registered: Fri February 29 2008Reply With QuoteEdit or Delete MessageReport This Post
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id kinda want to have respawns coz to me i feel as if i kinda let the team down, where i fell as i could have done more.
i like how they put the join in progress into RSV2 that was a good idea kinda wish that there was more of a team balance feature in use
 
Posts: 13 | Registered: Thu March 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by AntiPersonnel:
thanks for posting scarletwarrior, that makes the most sense.

if there was a melee strike like that in the game i would have no problem with it. actually that sounds pretty awesome, i'd love to see it in a game.


i can imagine the application in-game being like this:

normally (on the 360) the fire button is the R trigger. so when you completely empty the magazine in your rifle, you have to manually press the reload, or you can press the swap button to switch to secondary, OR hit the R trigger again for a lightning quick muzzle strike melee attack. Big Grin


I'd be super LEET and leavz my weaponz MT so I could pwnz the muzzle strikz!!

J/K... Yeah limiting it to the action when your primary is empty is a good way to implement it.


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Posts: 1531 | Registered: Wed February 09 2005Reply With QuoteEdit or Delete MessageReport This Post
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First of all chuck, it's not freaking war for the last time it's counter-terrorism, i don't think a war would be being fought in someone's villa

And second of all, the point of having mac-11s and uzis (not even in the game) are because the terrorists use those guns, like the ak-47 and so on, basically like cs how you can basically dress your guy like a terrorist and use terrorist weapons if you'd like in rainbow six, what are you not gonna have guns in multiplayer that are used by terrorists in the game?
 
Posts: 259 | Registered: Mon October 06 2008Reply With QuoteEdit or Delete MessageReport This Post
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