Whilst playing Team leader the other day I thought that it would be really cool if the game concept of TL could be applied to TH… For example, there would be one (or more) terrist leaders who (while alive) affect the spawn of other terrorists. These leaders would be identified by a red jersey (or something similar) but they would NOT be identified on the map or with an icon above their heads, a-la Team leader… (that would be too easy). All of them (the leaders) would randomly respawn at the start of each round and would keep triggering respawns until they (the leaders) are all eliminated. This would create an infinite number of possible different challenges from the off. The leader (or leaders) would be more difficult to kill because they would always try to avoid a fire fight and keep behind cover or run away to hide and attempt to keep out of the line of fire but would still be armed for when you get really close to them… but a one headshot kill rule would still apply!
The number of Tangos on the map would change as kills and respawns mount up..this would be shown as a number on the screen (like it is currently) but you could end up with the figure rising as well as falling... it could also list how many Leaders are still on the map!
You could also set the max amout of Tangos possible at any one time!
One of the bad things about TH at the moment is the predictability of each level… I think something like this would bring more stealth and caution into the game and give it more repeat play-a-ability!
---------------------------- -HAWX forum clownster and Minister of Defence and Pie- ~Be thankful we're not getting all the government we're paying for. ~ Will Rogers ~"I'm sending all of you straight to hell!"~Lt Marcus "Shamrock" Lampert
that would be a really good idea and definitly should be added to the next R6 the only thing i would have is have your own team leader sso you can keep on spawning
I would love to see a greater variety of enemies in TH, specifically shield-and-pistol equipped enemies. Makes those assault points a tad easier to earn.
I like that idea, but i think that you should be kept down to 1 respawn only, that would make the game almost impossible. They should also incorporate high stakes into TH for an added challenge.