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Posted
I truly wish that Ubi takes a step back towards realism and the roots of the R6 franchise. PLEASE get rid of:

[3rd person view]

This ruined the game for a lot of people. It gives an unrealistic advantage and encourages the camping type to camp even more. People can see behind corners without exposing to threat, there is no reason for a X-ray vision like this to exist in a realistic shooter such as R6. IF you want to include a 3rd person view, make the enemies appear ONLY if you are exposing yourself too:



You would be wounderable to a headshot, if you'd like to see what's behind the corner. Just like in real life. Include an ability to just slightly reveal your head before putting your torso 100% visible. Another solution would be 1st person only, and doing it the old fashioned way (tilting your torso). There is no reason to fix something that ain't broken. Tilting is ok, X-ray vision is NOT.

[Regenerating health]

Unrealistic. Operation Flashpoint 2 has much better damage system, and it's a console release too. So there is no reason to dumben it down for the console market. Hit in the arm and you're forced to use a pistol. Hit in the leg, and movement slows down. If you take a hit in the bulletproof vest, vision should blur since there still is impact.

[Fast grenade throws]

Swithcing to a grenade should be a similar action as switching your gun. It should take a bit of time. Grenade throwing (B) was way too fast in Vegas 1 & 2, and grenades had bigger role than they should have, as R6 is supposed to be a CQB simulation.

[Personalized camo suits]

I think this was really stupid in Vegas 1 & 2. We had all kinds of camo, pink, green, blue. Plus that idiot having a snow camo in a desert map. The camo color should not be selectable, it should change automatically with the map. For a snowy map, a snow camo for everyone. In a dark map, blacks. Terrorists may wear more variating clothing like a mix of military and civilian clothes, but the counter-terrorist should have a distinct and unified appereance, so that they look like a military unit, not some bunch of clowns.

Also what I would like to see is some hostages in the Multiplayer. Make hostages part of the defending tactics. You should be able to tell them to follow (A), tell them to stay still (A) and order them to move to a location (A). Also would be cool if you could use them as human shield, instead of a regular shield. Pressing LT next to a hostage would grab him/her and you could use your pistol while moving slower than normal. If counter-terrorists would kill any hostages, there would be a score penalty. Also would be a nice touch if there was some voice acting for the hostages, like women crying and screaming during gunfire, men asking for mercy because they have a wife and kids. Stuff like that.

Other ideas: My wish would be that there will be more focus on the multiplayer. More maps, more polish. Left 4 Dead showed us that a game can be a major success without really having a single player at all. Rainbow Six would work really well as a co-op game. The bots in Terrorist Hunt (Vegas 1 & 2) were terrific. Just add some more variation to their equipment, tactics and voice acting, add some hostages and add more unpredictability to their spawning zones. In Vegas 1 & 2, the only flaw of Terrorist Hunt mode was that you could tell which zones the baddies are going to spawn in, and which zones are safe.

And finally, I don't think it's necessary at all to set the game in one location, like Las Vegas. Rainbow Six is originally about an INTERNATIONAL task force, completing missions around the world. Any location gets boring if you set the whole game in it. Oil platforms, luxury homes, banks, museums, hospitals, ships, shopping malls, airports.. terrorists could strike anywhere these days. So should Rainbow Six.
 
Posts: 44 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of ChronicCritic
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I agree with a lot of what you said there especially that if Ubi is going to keep the third person cover thing they should at all times make a slice of your head visible when you are walled up this would at least add "some" realism..

One thing I disagree with is not letting players select their own camo colors at least in MP ,the only reason being Is so I can tell who is who on my team based on their camo preference/colors which makes it easy for me quickly call out an unseen threat to them.


 
Posts: 224 | Registered: Mon January 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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Health System is fine
Grenades are fine
Not too worried about camo
Hostage MP sounds stupid.

Heres what I think needs too happen. Been playing since r63.

- Cover system should go completely
- No more Team Leader/Attack and Defend
- Total Conquest stays
- Bring back Team Survival
- A CTF type game mode would be fun, but I dunno how to make it work with such small maps.
- They better not try to put prone/jumping in the game
- More international style maps
- Bring back some old classic maps like warehouse, garage, airport 1/2, etc (Have a community poll like they did for black arrow)

The most important thing to keep bow successful is keeping the core mechanics the same and KEEPING THE GAME UPDATED. I don't care how much I end up paying for map packs. Just keep releasing them.
 
Posts: 5 | Registered: Sun July 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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VEGAS 2 is fine the way it is . Just needs some new guns
 
Posts: 6 | Registered: Tue October 13 2009Reply With QuoteEdit or Delete MessageReport This Post
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I think Vegas 2 High Stakes multiplayer mode did well with a third person view. You didn't see behind the corners without turning yourself to watch it.
Yeah, definitely don't add jumping.
 
Posts: 55 | Registered: Fri September 05 2008Reply With QuoteEdit or Delete MessageReport This Post
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wanna realysm - go to Iraq/Dont try to get realysm om your console or keyboard

the game always must remain arcade but with genre specific features....
 
Posts: 15 | Registered: Wed August 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Tolliddzze:
wanna realysm - go to Iraq/Dont try to get realysm om your console or keyboard

the game always must remain arcade but with genre specific features....


Whats wrong with wanting the developers to embrace the more realistic features that made this game what it is in the first place? Theres nothing wrong with wanting more realism in a game.
 
Posts: 182 | Registered: Mon March 03 2008Reply With QuoteEdit or Delete MessageReport This Post
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I first played Vegas when it came out and I fell in love with it. Be real though. Ubi will never take out the cover system because thats what Rainbow Six is about, strategy and being tactical. The only thing I wish they fix in the next Rainbow, if there is one, is being able to throw back grenades, making the multiplayer a big deal, with like 15 different game modes and like 30 maps, and making high-rise cutscenes for the story, cuz I didn't understand Vegas 1 at all.

Please make another Rainbow and Ghost Recon
 
Posts: 1 | Registered: Tue November 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Dirtymurph:
quote:
Originally posted by Tolliddzze:
wanna realysm - go to Iraq/Dont try to get realysm om your console or keyboard

the game always must remain arcade but with genre specific features....


Whats wrong with wanting the developers to embrace the more realistic features that made this game what it is in the first place? Theres nothing wrong with wanting more realism in a game.



When the video-games comme to level like in "Gamer" movie - thats different - untill now - on keyboard or gamepad - u cannot get "realysm"
 
Posts: 15 | Registered: Wed August 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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You dont seem to fully understand the word or how to spell it. Realism by its very definition is usually pertaining to something thats not "real".
 
Posts: 182 | Registered: Mon March 03 2008Reply With QuoteEdit or Delete MessageReport This Post
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Maybe that's why this person exaggerated the spelling of word, Murph. This one is as frustrated as we are with the future of the team.
 
Posts: 79 | Registered: Mon October 20 2008Reply With QuoteEdit or Delete MessageReport This Post
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Lol no they made it fairly clear.It doesnt really matter either way.I just dont think people with good ideas who make a thread should have that thread pooped in is all.I dont agree with everything you said but there are good ideas in there.
 
Posts: 182 | Registered: Mon March 03 2008Reply With QuoteEdit or Delete MessageReport This Post
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So in conclusion if we don't want realism we should go outside and have water gun fights and use water balloons as grenades? Since one must enlist in order to get a semi-realistic FPS game.

*Ignores thousands of players of realistic flight sims with no military and/or flight experience*
 
Posts: 709 | Registered: Thu January 31 2002Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by eradicator0523:
I first played Vegas when it came out and I fell in love with it. Be real though. Ubi will never take out the cover system because thats what Rainbow Six is about, strategy and being tactical. The only thing I wish they fix in the next Rainbow, if there is one, is being able to throw back grenades, making the multiplayer a big deal, with like 15 different game modes and like 30 maps, and making high-rise cutscenes for the story, cuz I didn't understand Vegas 1 at all.

Please make another Rainbow and Ghost Recon

No to throwing back grenades
No to 15 different gamemodes

The game should stay just how it is for the most part....minus the cover system. The game just needs slightly better maps. Back in the old days pretty much every map was just down right awesome. Now some maps are decent and other are ok. Very rarely though are there maps that are just down right awful.

Vegas wasn't a bad game, it just needed to stay update with fresh content like all rainbow six games do.
 
Posts: 5 | Registered: Sun July 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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And that is why I created a thread of the new storyline uniting former and new Team Rainbow members with one common goal against a very challenging enemy. I still think Murph, if it would not make a great game... but a good sequel after the theatrical release of the movie itself. Feedback?
 
Posts: 79 | Registered: Mon October 20 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by eradicator0523:
I first played Vegas when it came out and I fell in love with it. Be real though. Ubi will never take out the cover system because thats what Rainbow Six is about, strategy and being tactical.


It's obvious that you are some kid who has no idea about the roots of Rainbow Six games. First Rainbow Six came out in 1998, and it has NO 3rd person view, NO regenerating health and NO other unrealistic crap. And it was an extremely difficult game, also an extremely successful game. Also many of it's sequels remained faithful to this formula. 3rd person view was just added to please new gamers, the Halo generation and console users. I think this is wrong, the console platform is no reason to dumben down games and take the realism away.

And as someone pointed out, realism is a word to describe a simulation or imitation of reality. Reality itself cannot be realistic, because it's real in it's self. Only games, movies, paintings and such can strive for realism. Some people like realistic paintings more, some people like realistic games more. It's that simple.

There's tons of ways to make next Rainbow Six more realistic than it's predecessors. More realistic hit & wound system for example.

And most importantly, realism is what R6 was all about in the beginning. Realism is it's roots. There is already tons of crap like Halo and Call of Duty out there, why turn R6 into the same? What's the point having all these different games, if they're all the same? And what's the point of using the name Tom Clancy if it is just another pile of average run-and-gun bull****?

Vegas is not bad, it's not just very Rainbow Six. It's too arcadey, and the X-ray vision (3rd person) isn't realistic at all. It seems that 3rd person mania is making all the game devs nuts these days, first Ghost Recon was ruined by it, and now they are adding it in the new Call of Duty. Halo kids love it, and it sells more games I guess. Too bad that older gamers like me who want realism, can only play Rainbow Six 3 or some older R6 on PC. Of course there is ArmA2 for PC, but I wish someone would take the amount of realism and detail of ArmA2, and convert it to the CQB type of setting. And on consoles too. Operation Flashpoint 2 would have been a huge success on consoles if only it would have been more polished.

Also it's a pretty good point that there is realistic flight simulators like Microsoft Flight Simulator. Yeah, it's only a game but the Al-Qaeda terrorists who wrecked WTC learned to fly using that game. I'm not glad they did, but this leads to your claims about how "it's impossible to make a game realistic" pretty effin' dumb.

About the grenades.. they are too fast to throw in Vegas, and the beginning of EVERY round has this silly mandatory grenade throwing phase. Everyone throws a load of grenades. And nobody can do anything else until all of the grenades are used out. Nobody gets kills, because everyone knows that you can't go there until all of the grenades have been thrown. In real life, you would have to get rid of you gun, turn down your head to look for the exact place of the grenade, remove the grenade from you belt/combat vest (they would have to be attached firmly so they won't fall down by accident), remove the pin. This would take at least a few seconds. Then, you would have to reach again for your weapon and depending on your carrying system, it could take also a few seconds.
 
Posts: 44 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hey now be gentle on us console users lol.Developers are just as guilty as the run&gun console kiddies.They always pitch the whole "well it was necessary to do this to make the game more accessible" and "theres really no market for a realistic and tactical game",yet every realistic shooter or mil-sim seems to do relatively well.Heres the problem and why we will probably never get R6 back.First it would take much more creativity then they have now.I mean come on,how the hell can you be a dev for a major company like Ubi and think the Vegas story was any good?Im just saying it like it is lol.Then theres the rediculous amount of recycled maps,guns and armor from V1 that I wont get into but that goes back to creativity as well.Second,to make R6 the way it should be would require a lot more work,this will probably never happen.I guess we have to wait and hope RSE comes through with GR.
 
Posts: 182 | Registered: Mon March 03 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of AntiPersonnel
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i agree 100% with the OP, but i dont think Ubi Montreal is physically capable of doing it.

sure Ubi made Raven Shield, but i think the game was only good because original RSE was helping and consulting with the game.

but then again they made Black Arrow which was also pretty good, but im pretty sure they have absolutely no intention of ever wanting to go back to that.


----
My 3rd person cover improvement idea: click here
 
Posts: 2032 | Registered: Thu December 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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Rainbow's hit detection and shooting style some of most important things that need stay exactly how it is.

The game is so good because most of the time the person with the better shot wins. That's how it should be. I can stand playing all these need games where all people do is spray from long distance and get kills. Drives me crazy.

The other thing I really miss is that epic feeling to clan matches with team survival. Your entire team can be dead but you've got a good enough shot and know how to tell where people are going to come from that you can still win even when its 1 on 4....or when you rush their spawn and wipe out their entire team by yourself. No better feeling in the gaming world.
 
Posts: 5 | Registered: Sun July 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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Everything that was on RVS2 but already earned. What swat guy has to rank up to achieve weapons that do less damage and have more spread.

I should know. You go to the armory, you ask for a gun, you take it to the rang, if you like it you use it.
 
Posts: 12 | Registered: Sat November 07 2009Reply With QuoteEdit or Delete MessageReport This Post
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