Now I like RSV2, it has its flaws and such, but I can cope with that, however, Conquest, AnD, and Team Leader are starting to run ragged for me. I'd definitely like to see some new objective gametypes in RSV2. I know you guys can do this, as Ghost Recon has numerous different objective gametypes and customizable objective games at that. If I remember correctly, there was a DLC pack that contained Conquest and Assassination in RSV1, so why not release a DLC pack with any range from at least 3 new gametypes. I think the game can have a high replay value, but as for me, I haven't been playing as much because it's been the same three objectives. Just last week my team and I were sitting in a private lobby, just talking about how GR games have always had numerous extremely customizable objective gametypes but Rainbow has very few. I want to be able to to more than just have to hold a satellite, have to assassinate a certain person, defend/attack hostages, a briefcase, or a bomb plant site.
I don't know how games like CTF or KoTH would work with RSV2's style, but I am sure that there are many different gametypes that can be fun casually and competitively that are just waiting for their chance to surface in RSV2.
I agree. I think this game lacks gametypes. I love playing conquest but I liked the conquest in Vegas 1. I think the skill factor of Conquest is Vegas 1 made it much harder so some random guy come clutch cap 5 secs before the game is over. And I love retrieval. I think ubisoft needs to take this into consideration. PLEASE UBISOFT, HELP US.
I think they should have Team Survival as a default gametype because barely anybody plays it now because they forgot it exists. In Vegas 1 people would play it alot. I think if Ubi makes it a default gametype, people will play it more.
All the factors that make us human... can kill us.
I agree. Terrorist hunts could be more fun Come on Ubisoft! Get some new scenarios. P.S. Does anyone want to give me advice on the whole system link deal?