Seriously, didn't one of these community managers/mods pass on info of the reaction to the 360 update?? I remember reading one guy saying how they "regularly" update the devs on our customer comments/reactions.
In light of the many complaints, you'd think alarm bells would go off and they would rethink before giving PS3 guys the new patch.
Why the heck did they bother adding forced random respawn anyways after the fiasco?? Did they ignore the info and didn't care??
Or perhaps the community managers just lied to us about how they all regularly are in touch with the developers.
Originally posted by ms-kleaneasy: I dont personally play PS3 so forgive my ignorance but when was this patch released?
The patch came out around 2-3 days ago for the PS3. I just updated my PS3 RSV2 to version 1.20 (or close to that number) yesterday, fully implementing the forced random respawn for all TDM games.
Originally posted by bull_god: yes, random respawns suck! They need to make it like vegas 1 attack and defend and give you 2 key points to choose from to spawn at!
I for one am boycotting the game..sucked when i got it so i stopped playing it, waited for an update...and it sucks worse!
it's people like you that have ruined the franchise. it used to be a tactical game now it's run n gun maddness. and then you people have the gull to complain that it's to hard. and no respawns is the way the game is suppossed to be played. and that first respawn should be random. all shooting games should be that way.