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It should be interesting
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I just want it at T-Hunt mode.
That's why rainbow six is rainbow six Hunt the terrorists! |
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The first thing I tried after playing HS on multi was to begin a Singleplayer campaign in HS. But surprise! No HS on SP
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I agree, we need High Stakes in Terrorist Hunt and Single Player! Then this game will be perfect!
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I agree! Bring on the Single Player High Stakes challenge!
Honestly, this is probably a realistic thing. Since the High Stakes system is already set up, it wouldnt require AS MUCH programming. Friendly Fire is kept on, no grenade indicators as old, new cover system which is already implemented in MP for HS, no map, no radar, and you always get the realistic number of Ammo/Gadgets, (either that, or force HS to be on Realistic mode, and give maybe 12 points per kill!) |
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The best thing about high stakes is that you actually have to aim to kill people.
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i bet its more complicated than that but perhaps there is a way to copy some of the INI info (code) of the weapon's behavior and cover-system behavior from the MP files to the SP files.
u cant expect to have no regenerating health and low ammo count into TH since it makes no sense but maybe having the expamded crosshair and different cover camera angle from HS... though i bet its a lot more complicated than just doing what i suggested. maybe someone wanna try this?.... |
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They have to issue a hotfix anyway, why not try and get them to include this. (please note the heavy sarcasm) ------------------------------- See my registration date? Yea, I'm pissed. |
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Do you know how long it takes to turn the lights off on two maps? |
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LOL |
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one friendly bump...
can anyone confirm or deny the ability to "import" parts of INI text from the HS mod into TH? |
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They won't do it. Why? Because it wouldn't be like COD4
--- "Don't build your community around a game, build your game around a community" www.blackfootstudios.com |
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I'll add my voice to this too, we need High Stakes in Singleplayer and co-op terrorist hunt as well.
Now if we could just get terrorist hunt to be pre-populated maps again instead of triggered spawn waves we'd have our old rainbow back. |
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appraently everyone wants high stakes in SP. it's a very popular demand. about prespawning tangos - there were dozens of threads about this and it was already stated that if tangos all spawn together it will ruin the TH mode. they just need to all appear idle and not knowing where u r all the time. about the main issue - kungfu_cia seems to imply that no INI file is in charge of the different weapon performance in HS but it's a modification to the UE3. that suck. i trust kungfu's wisdom but i still hope he's wrong |
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HS mode in single player mode +1
-+_+_+_+_+_+_+- HEY MODERATORS: If you're going to change my bloody sig, will you please bloody tell me instead of just deleting it with no reason given? And tell me what's wrong with it. I don't find quoting someone else a crime. This isn't World War II paranoia. |
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I dont think TH is ANY better At all - complete joke...sorry
FAIL |
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prob the answer to this is because there would be conflict with some of the campaign scripts or work-flow. Could be implemented in t-hunt much easier but still happy that something was done.
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Yea, now they just have to fix the damn thing so we can host a High Stakes dedicated server.
------------------------------- See my registration date? Yea, I'm pissed. |
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