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HOMMK Producer
Picture of MuadDib_FC
Posted
Hi all

The quite-delayed patch 1.4 will finally arrive today Smile

This patch is quite big, as it contains all patches previously released. You can install it on any H5 version (1.0, 1.1, 1.2, 1.3). So you wont need to upgrade up to 1.3 to install this one.

The map editor contained in the version is also the one that will be provided with the forthcoming addon, except for the dwarves data. You will be able to open the maps created with the previous map editor version. You wont be able to do that the other way round (save with the new map editor and open with the old one).

Here are the download links :

European :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_eu.exe (109Mb)
European collector :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...04_eu_collectors.exe (109Mb)
Spanish / Italian :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_1.04_eu_sp_it.exe (105Mb)
US and US Limited :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_us.exe (109Mb)
Czech :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_cz.exe (104Mb)
Polish :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_pl.exe (104Mb)
Czech / Polish collector :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...cz_pl_collectors.exe (105Mb)
Hungarian / Polish :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...gic_5_1.04_hu_pl.exe (105Mb)
Korean :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.04_korean.exe (104Mb)
Digital :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_download_1.04.exe (110Mb)
Russian :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.04_rus.exe (105Mb)
Taiwanese :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.04_asian2.exe (103Mb)
Chinese retail :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.04_asian1.exe (110Mb)
Chinese digital :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...load_1.04_asian2.exe (110Mb)


Here is an extract of the readme :

Features added:
***************

"Paper doll" in Hero inventory interface
Support for p2p network in the game and in the editor (now maps can be loaded from shared folders without downloading, check the map editor documentation for more details)

Note: If you have maps with same name in "C:\Program Files\Ubisoft\Heroes of Might and Magic V\Maps" folder and in the p2p's folder then the game will activate the map from game's folder.

Bugs repaired and changes made:
*******************************

Stability:

- Game no longer freezes on sending results to ubi screen
- Game no longer freezes on Ubi rating games when host is disconnected
- Game results will not be submitted to ubi.com situation is no longer present
- Placing the "entry point object on the map no longer causes the editor to freeze"

Interfaces:

- 'Move Hero' button disabling at turn start in some situations no longer present
- Hero movement path plotting on Puzzle Map seen no longer
- In the Wait interface players default names now change with player color change
- Select spell region difference with spell icon exists no longer
- Showing more then 1k creatures in one stack now is correct
- the big icon of Random Hero in Duel creation interface now is correct
- option changes now may be saved by clicking 'Apply' button
- the ?Clear? button in Hall Of Fame no longer erases all results including the default ones
- not all the upgrades performed are updated correctly bug exists no more
- no movement path after exiting whirlpool bug fixed
- Vital information no longer displayed after player presses 'End Turn' button in Hot Seat Mode
- icons of Shadow Matriarch, Cavalier, Spectre, Wraith, Silver Unicorn, Emerald Dragon now are in accordance with their models
- icon of Sack of Endless Gold now is accordance with model
- mission results screen has been improved
- the Alt+F4 shortcut works correctly now in multiplayer duel mode
- many text bugs have been fixed

Gameplay, Mechanics, Balance:

- Duel 3x3 concept has been improved
- the problem with incomplete army positioning in Duel 3x3 mode exists no longer
- Gremlins can repair machines and construct creatures only once per combat in all situations
- Mages no longer damage themselves from casting
- the ability "Guardian Angel" no longer gives an extra turn to the hero after the stack resurrected by the "Guardian Angel" has died
- Vampires no longer regenerate when attacking undead creatures
- Pendant of Mastery and Artificier manipulating exploit fixed
- specialization for dungeon hero Eruina now works correctly
- changes in cost of buildings in Sylvan town
- creatures now are collected in dwellings
- all levels of Magic Guild cost equally in all towns
- now creatures don?t disappear in combat when splitting stacks
- skill Gating now is more balanced and improved
- perk "Power of speed" was changed and grants "Mass Haste" spell now
- perk "Power of Endurance" was changed and grants "Mass Endurance" spell now
- building "Dragon Tombstone" (Necropolis) now requires Dragon Graveyard to be built first.
- building "Library" (Academy) now requires Magic Guild to be built first.
- perk ?Imbue Ballista? (Ranger) can't be obtained by the hero without perk ?Imbue Arrow? now.
- Warlock can get "Resistance" and "Counterspell" perks now.

Map Editor:

- functionality of the Map Editor has been improved
- Hero Editor Tool has been improved

Other:
- wrong camera behavior when a Paladin attacked by the range attack creature now fixed
- wrong camera behavior when a unit is "scared" by the attack of the Hell Charger now fixed
- wrong camera behavior when a creature attacked by the attack of Ranger now fixed
- the auto-combat button doesn't have a correct refreshing of its icon in hot seat when 2 human players are carrying the combat bug exist no longer
- the delay between clicking on a hero's destination and his actual movement on the adventure map now fixed
- wrong system resolution after system went to standby bug exists no more
- sky in Necropolis town has been improved

...and some more.

This message has been edited. Last edited by: MuadDib_FC,
 
Posts: 1194 | Registered: Thu March 24 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of alias-hw
Posted Hide Post
Eek Well this definitely is a nice surprise.
This ?not giving an exact date of when a patch is expected to be ready? seems to work because I for one sure wasn?t expecting a patch. As I said; nice surprise. Thumbs Up

I?m also glad to see that this patch has the corrections from the previous patches; so much simpler. Smile

I?m also glad to see that this patch has the updated map editor. Good news all around, in my mind. Clap

H.W.


The real intelligence of mankind is not measured in IQ, but in the results of actions taken.


The real intelligence of mankind is not measured in IQ, but in the results of actions taken.
 
Posts: 786 | Registered: Mon May 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of joergino
Posted Hide Post
This sounds very good indeed. I wasn't expecting a patch either. But just reading through the list of changes somehow made me anxious to try Heroes again. So I might play it again even before the Dwarves arrive. Smile

quote:
Originally posted by MuadDib_FC:
This patch is quite big, as it contains all patches previously released.


That's a good idea, and that's how it should have been done right at the start, I think.

quote:
"Paper doll" in Hero inventory interface

Gameplay, Mechanics, Balance:

- creatures now are collected in dwellings


In particular the latter sounds very good. I never liked having to run to all external dwellings every single week.

quote:
...and some more.


The big question is - will the changes be enought? Big Grin
 
Posts: 260 | Registered: Sun April 16 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
great patch i must say...
will it improve performence issues?

gj ubi...


If it's heroes, we can play it!


If it's heroes, we can play it!
 
Posts: 335 | Registered: Sun January 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of HealingAura
Posted Hide Post
quote:
Originally posted by MuadDib_FC:
"Paper doll" in Hero inventory interface
Great news! Big Grin
quote:
Originally posted by MuadDib_FC:
- Gremlins can repair machines and construct creatures only once per combat in all situations
- Vampires no longer regenerate when attacking undead creatures
- creatures now are collected in dwellings
- skill Gating now is more balanced and improved
- perk "Power of speed" was changed and grants "Mass Haste" spell now
- perk "Power of Endurance" was changed and grants "Mass Endurance" spell now
IMO, these changes are going to make a lot of difference regarding to gameplay and tactics.
quote:
Originally posted by MuadDib_FC:
- sky in Necropolis town has been improved
Too Happy


___________________________________________________________________
Death is not the answer to everything, torture also has its merits!


___________________________________________________________________
Death is not the answer to everything, torture also has its merits!
 
Posts: 749 | Registered: Tue June 14 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
No word about a fix for the desync issues making multiplayer almost unplayable??
 
Posts: 0 | Registered: Sat October 21 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of MurzuX
Posted Hide Post
Nice to see some progress in patching finally. Wink2


Just one more turn...


Just one more turn...
 
Posts: 213 | Registered: Thu August 25 2005Reply With QuoteEdit or Delete MessageReport This Post
HOMMK Producer
Picture of MuadDib_FC
Posted Hide Post
quote:
Originally posted by Tapani_:
No word about a fix for the desync issues making multiplayer almost unplayable??

This is actually why the patch is late, we should have corrected most of these issues now.




 
Posts: 1194 | Registered: Thu March 24 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Kalah_
Posted Hide Post
Links don't work.
 
Posts: 42 | Registered: Mon March 01 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of alias-hw
Posted Hide Post
Just so that I can keep the FAQ up to date, can anyone tell me if the following is fixed with patch 4?


Q. In the Haven campaign map "The Trap" I am supposed to get the boots to cross the bridge. Its even in my objectives with a green check mark. Yet I can't cross the bridge. What did I do wrong?

A. Nothing. This is just a little bug that snuck into the game with patch 3.
The problem is that you don't get the boots after beating the crypt *IF* you are wearing anything in your foot slot. You have to take anything off that you're wearing in your foot slot.
As long as your foot slot is empty, you will get the boots. The boots also don't have a working graphic, so your foot slot will look empty. But if you right-click on it, the Boots of Levitation will be there, and you can cross the water.


H.W.


The real intelligence of mankind is not measured in IQ, but in the results of actions taken.


The real intelligence of mankind is not measured in IQ, but in the results of actions taken.
 
Posts: 786 | Registered: Mon May 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by Kalah_:
Links don't work.


lol beacuse the files arent really there yet.

edit: now they do!


If it's heroes, we can play it!


If it's heroes, we can play it!
 
Posts: 335 | Registered: Sun January 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
ops just read you fixed desync issues? I am rubbing my eyes in disbelief.. , But i wanna see if its really fix this time and not again the we fixed but not just quite thing
 
Posts: 263 | Registered: Tue April 05 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
LOLLLL
"Error, You cannot run game and map editor at the same time"

You had to mess something up? Any logical reason why you added this very "nice" "feature" !!!! Smash
 
Posts: 263 | Registered: Tue April 05 2005Reply With QuoteEdit or Delete MessageReport This Post
Might & Magic Moderator
Picture of GhostDracolich
Posted Hide Post
I'm surprised! Didn't see this coming this early.



Non est vita in Vacuo, Solus Mortis.



Non est vita in Vacuo, Solus Mortis.
 
Posts: 1178 | Registered: Sun June 05 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Zilonite
Posted Hide Post
The best thing is that there is no patch for russian version yet...

We just were about to start nice and pleasurable evening, when it turned out that its impossible because he has 1.4 and i'm still 1.3...

Why the hell is this so???? Confused
 
Posts: 53 | Registered: Thu December 29 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Moragauth
Posted Hide Post
I'm happy with most of the changes. How exactly has gating changed by the way?

All I wish Nival would still do is rebalance the bloody Shadow Matriarch...

http://forums.ubi.com/eve/forums/a/tpc/f/1851065692/m/7591026105

On another note, I wonder what changes the "and some more..." refers to.
 
Posts: 911 | Registered: Wed June 07 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Thank you Fabrice, I am very surprised to see that the patch is ready! I download it immediately?Smile
 
Posts: 4 | Registered: Fri September 23 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
please clarify one thing to a non-english speaker: what is a "paper doll" ?
 
Posts: 36 | Registered: Thu August 18 2005Reply With QuoteEdit or Delete MessageReport This Post
HOMMK Producer
Picture of MuadDib_FC
Posted Hide Post
Its a modified inventory screen, tailored to look like a view of your character.




 
Posts: 1194 | Registered: Thu March 24 2005Reply With QuoteEdit or Delete MessageReport This Post
Might & Magic Mod
Picture of Kartabon
Posted Hide Post
Downloading Big Grin



We can do anything... we only need to propose it!

Security Officer of the Alderbranchian Cult


We can do anything... we only need to propose it!
 
Posts: 2537 | Registered: Sat September 17 2005Reply With QuoteEdit or Delete MessageReport This Post
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