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Heroes of Might and Magic V General Discussion
Heroes V Patch v1.6 now available|
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Patch v1.6 has been released for Heroes V! Changes included in this patch are in the first post. The second post will include links to download. Please note that you need to have installed v1.5 prior to installing v1.6.
Changes included in the patch =============== Note: Some fixes will only be visible in the game after creating a new profile only. Attention: If you want to save your old profile and add new features to it, you need to copy Input.cfg file from default profile game directory (profiles\default_profile) to directory, where your active profile can be found (My Documents\My Games\Heroes of Might and Magic V\Profiles\You_Profile_Name). Patch 1.6 ----------- Features added *************** Kingdom overview window (Allows to view information about player towns and heroes) Extended "number of turns" indicator (Add new cursors 3, 4, 5, 5+ that tell the player how many days will that march take) Mana bar on strategy map (Allows mana bar indicator near move bar side to heroes icons at the bottom of strategic map) !Not show permanently! Activate by pressing a hotkey ("M") "Wait" button in combat ATB bar (Allows dropped ATB bar of current stack of creatures (or a war machine, or a hero) to 0.5 (halved), and then give turn to the next stack of creature on the ATB conveyor) Sleep mode for heroes (Allow the players to turn on/off the end of turn notification system for the selected heroes) Activate and deactivate by pressing a hotkey ("Z") Map Editor. Option to deactivate animations (Allows switching off all the object animation on the map for the time of its design) Danger Status (Allows inform the player how dangerous is the stack of neutral creatures or the enemy hero whose information tooltip they are reviewing) Danger Types: Very Low (less than 1\2 power of player selected hero) Low (1\2 power) Normal (= equal power) Hard (1.5 power) No Chance (More than 2 power) Dark Energy Displaying (Adventure Screen) (Allows showing special necromantic resource Dark Energy at the adventure screen interface. It shows in the extra bar in the top of the adventure interface) Mouse cursor map coordinates (Allows showing the coordinates of the tile onto which the cursor is aimed currently. This function only works on the adventure maps) Activate by pressing a hotkey ("CTRL") Option "Autocombat without magic use" (Allows switch on/off a player hero use magic in autocombat) Option "Flying camera mode" at city (Allows switch on/off the flying-around camera mode that invoked every time when the player enters a town) Ability to set time for creature turn in combat (Allows customizing creatures' turn time in dynamic battles both in single and multiplayers modes). Info messages pop-ups (team actions alerts). (Message pop-ups appear to inform the player about certain actions of their allies, if these actions touch upon this player's interests, as well as to tell about the allies' successes or failures. They will appear in the beginning of the player's turn in the usual information pop-ups in the top of the screen.) Icon to indicate that the town development is complete. (This option provides for the player to see which of their towns are completely developed and in which more buildings can be erected.) Icon to indicate that there is not enough resources to build anything that turn. (This option provides for the player to see whether they can build anything in the town with the amount of resources they currently have.) Option to show/hide already going multiplayer games (in lobby) (Added checkbox responsible for showing/hiding the currently played games over the games list. When checked in, it show the complete list; when checked out, it will provide for hiding the games that are already being played. The checkbox will be checked out by default.) Bugs repaired and changes made: ******************************* Stability: - Game no longer crashes when loading a map that has a hero placed on the edge. Camera, graphics, interfaces: - Dialog replays are now stored in a chronological order - In duel 3v3 session the spectator now see correct hero icons - Added error message when the player tries to play a campaign without maps - Fixed Phoenixes textures - Fixed object same Rock textures in the adventure map Gameplay, Mechanics, Balance: - Fixed: Same spell is revealed upon building library in the Academy town, plus 2 extra spells for level 4 and 5 - Fixed: The 'Secrets of Destruction' skill does not give a random damaging spell of the 1st to 3rd circle - Fixed: The corpses of the units from which the Pit Lords were summoned remain on the battle field - Now Pillar of Bones give correct number of dark energy. Map Editor: - Duel Preset Editor. The "Arcane Excellence" now doesn't exist anymore - Fixed: The "War machines" are not granted during the game even though there are all selected in "Properties hero" - Fixed same error message in duel preset editor interface -------------------------- Sneaky like a Mack truck... |
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Why you always release new patch for heroes V and not for HoF??? I think HoF is still good for playing and not like Heroes V coz it's not have dwarven fction.
I like play HoF although you always release new patch for Heroes V & not download that. |
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They will be patching HoF too. Patience my young padewan, patience. :O)
"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning." |
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I just updated to this patch (from 1.0, in sequence, 1.1, 1.2,...) and now when I try to move on in the campaign game (from quest 2 to 3 in the Academy), the game crashes. I am running a P4 3.6 with 2 GB RAM, a 256MB G-force vid card, windows vista home premium. Any suggestions?
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Did you complete the second map before patching? If not, it might be required to play the second map again. Just guessing as there may be some disturbances when patching and loading a game. |
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Thanks for the patch. Can anyone post the Kingdom overview screenshot?
________________________________________________________ Infiltrator out. |
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Forum Techwiz![]() |
From 3.0
Once upon a time there were Heroes, Heroes everywhere, Now the time has come again for Heroes to rise again. Soldier and Official GUNNUT of THE Alderbranchian Army |
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Argh, the Mistress still has Frenzy in her Whip Strike. Remove it already!
This - none of this - shall go unpunished! |
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Thanks unreal_az.
________________________________________________________ Infiltrator out. |
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do you know where to get the other patches?
all the way from version 1.0 that is. |
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Quite a nice patch, but it's far too late to be particularly meaningful for H5.
I haven't played in a year. In the meantime, I've beaten HoMM3 + AB campaigns and moved on to Hellgate: London. ---- Heroes 5 is rather bug free... just minor stuff. It's the AI and maps that're the problem. Admit it. |
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ya i know
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How is it???????? |
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what kind of heroes 5 is that picture?
its look like worse than 1st heroes 5. |
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If patch v1.6 is the latest one out, why isnt it listed on the might and magic website? i have 1.1 - 1.3 installed at the moment.
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Why do you not see that it IS listed???
http://www.ubi.com/US/Downloads/Info.aspx?dlId=1628 ==================================================== PMs with tech questions are ignored xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx BlindNero Forums for online Dark Messiah MM and other games support |
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Oh, i didnt go to ubi's webpage for the patches, i went to might and magic, the one where it has HOMM 5 downloads and info on Dark Messiah, thx though. Hope the game still runs fine for me after i put the other 3 patches after 1.3 on my laptop
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which patch is specific for mac osx? i need
to patch from 1.4 to 1.6 |
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Forums
Might and Magic
Heroes of Might and Magic V General Discussion
Heroes V Patch v1.6 now available
