I don't know about best but I like the marking of key locations/items on the map, when viewed through the monocular. (Reminds me of the binoculars and its tagging system in Far Cry, just not as effective, though)
But I'm not too sure about how, for example, when one vehicle is mapped all the vehicles in that camp/area are also mapped, even if they are not in view. I can see how that helps, gameplay wise, but its kind of lazy. I guess its good for those who don't want to have to spy out all snipers etc, but want to get on with the action.
personally. i think the 24 hour time. hopefully it will be in real time. as in 1 hour in the game is 1 hour in real life. making it extremely realistic so if u save the game at 6am and play it at 6am in real time, the times should be the same as in real life which will be cool. [look out the window the suns going down, and the same in the game too]. sorry for long post lol and the lighting, water
gonna have to say ummmm............... probably the first aid stuff... it's about the only unique thing left in the game now the console version has been raped to please the PC fans... mistake? (i won't be specific for risk of flaming "your in the wrong thread" etc... babies)
Originally posted by XTHeroface: gonna have to say ummmm............... probably the first aid stuff... it's about the only unique thing left in the game now the console version has been [changed] to please the PC fans... mistake? (i won't be specific for risk of flaming "your in the wrong thread" etc... babies)
Well Far Cry was only on the PC...So maybe Ubisoft changed it for the consoles (FCI, FCE etc) and are now again changing it back to the original state (or at least close to it)...
The wide assortment of weapons, the COD4 like zoom view & no reticle(hardcore mode)for hip fire. Plus, you can through a molotav on your enemy and burn them unlike Instincts which it hit the enemy but didn't engulf them in flames.