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Far Cry Moderator
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Dont know if UBI plan to produce an official FAQ, but in the meantime, we can log all known info about the game here:

Press release: Far Cry 2 for announced

Press release for PS3 and X360 versions

quote:
UBISOFT ANNOUNCES FAR CRY® 2
The Legendary Shooter Returns to PC in 2008
Paris- FRANCE – July 19, 2007 – Today Ubisoft, one of the world's largest video game publishers, announced that it will launch Far Cry® 2 in Spring 2008 for PC. Far Cry 2 is being developed in Ubisoft's Montreal studio.

The original Far Cry® won PC Gamer's Action Game of the Year Award in 2004. Since then the combined installments of the Far Cry® brand has gathered critical acclaim and numerous awards, and sold over 3 million units.

"Far Cry marked the beginning of a new era for shooters. An era of gorgeous graphics and of advanced artificial intelligence," declared John Parkes, EMEA marketing director at Ubisoft. "We are confident that Far Cry 2 will have the same impact again on the FPS genre landscape."

Check www.farcrygame.com regularly for more news.

© 2007 Ubisoft Entertainment. All Rights Reserved. Far Cry, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Based on Crytek's original Far Cry directed by Cevat Yerli.


quote:
UBISOFT ANNOUNCES FAR CRY® 2 FOR XBOX 360® AND PLAYSTATION®3 SYSTEM [01.03.08]

San Francisco – January 3, 2008 – Today, Ubisoft announced that Far Cry® 2 is being developed for the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. Far Cry 2 is a next-generation first-person shooter being created by Ubisoft's Montreal development studio.

More than just a visual and technological achievement, Far Cry 2 immerses players in an entirely new kind of gaming experience, featuring a custom-made video game engine built from the ground up. Players will discover a true open world gameplay set in one of the most beautiful environments in the world, Africa, brought to life by high-definition next-gen technology. Far Cry 2 is scheduled to ship fiscal 2008–2009.

Far Cry 2 is featured as the cover story in the March issue of PlayStation®:The Official Magazine, available on newsstands in North America on February 12, 2008.


About Ubisoft

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 21 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of 680 million Euros for the 2006-07 fiscal year. To learn more, please visit www.ubisoftgroup.com.
© 2008 Ubisoft Entertainment. All Rights Reserved. Far Cry, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Based on Crytek's original Far Cry directed by Cevat Yerli. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. "PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.


Known Facts:

Developed by Ubisoft Montreal

UBI TEAM:
Producer: Louis-Pierre Pharand
Art Director: Alex Amancio
Creative Director: Clint Hocking
Technical Director: Dominic Guay
Community Developer: Kimi

Release Date(s) Fall 2008

PC exclusive at initial announcment, PS3 and X360 versions were announced in Jan 2008, release dates TBA

Far Cry® 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry® 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.

Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal", a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

OPEN WORLD
The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!

DUNIA ENGINE
The Dunia Engine was built specifically for Far Cry® 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more...

REAL-TIME IMMERSION
Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

WEAPONS OF CHOICE
Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

VEHICLES
Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.



Engine: Dunia

Over 50 square kilometers

Full free roaming, with non-linear missions

Destructable Environs

There is a day and night system.

There is a dynamic weather system that adapts to how well you are currently doing. If you're shooting everything in site, and well too, the skies will be clear and sunny, but if you start getting owned, the sky will darken and become overcast.

Weapons can take damage and begin to malfunction and wear out. It's up to the player to take care of his weapons and keep them in top condition for the journey.

Running into a tree can cause it to break and fall down, just shake, or the player to crash to the floor, all depending on the size of the tree.

Advanced and adaptive AI with +55 heads and infinate skin shading possibilities.

AI has morale settings, the moral of the NPCs is a function of what is happening around them, shoot their commander and their moral gets worse, shot the man next to them and it becomes even lower.

No Medi packs:
COD2 style health up to Critical wounding, then you have to heal yourself.

No Trigens or mad scientist.

No feral abilities

No Jack Carver

Locations:
River Network
Africa
Desert Crash site
Shanty Town
Dogon village
Desert Water hole
Savannah
Jungle

Factions:
UFLL: United Front for Liberation and Labor
APR: Alliance for Popular Resistance

Characters:
Warlord
The Jackal
Marty Alencar
Warren Clyde
Nasreen Davar
Hakim Echebbi
Paul Ferenc
Flora Guillen
Andre Hyppolite
Josip Idromeno
Frank Bilders

Classes:
Grunt
Engineer
Medic
Sniper

Weapons: +30 types and include reliability factors
Primary Slot Weapons

Silent MP-5
AK-47
G3-KA4
AR-16
FAL Paratrooper
Homeland 37
SPAS-12
USAS-12
M1903 Sniper Rifle
Dragunov SVD
AS50
MGL-140

Secondary Slot Weapons

Makarov
Silent Makarov 6P9
Star .45
Eagle.50
MAC-10
Uzi
Flare Pistol
M-79 Grenade Launcher

Special Slot Weapons

M-249 SAW
PKM
RPG-7 Rocket Launcher
Carl G Rocket Launcher
LPO-50 Flamethrower
Type 63 Mortar
Dart Rifle

Mounted Weapons

Mounted M-249 SAW
MK-19 Grenade Launcher
M2 .50 Cal.

Miscellaneous

M-67 Grenade
Molotov Cocktail
IED's
Machete


Equipment
Compass

Vehicles: +14
Glider


MINIMUM REQUIREMENTS:

CPU: Pentium 4 3.2 Ghz, Pentium D 2.66 Ghz, AMD Athlon 64 3500+ or better

RAM: 1 GB

Video card: NVidia 6800 or ATI X1650 or better
Shader Model 3 required
256 Mb of graphic memory

Media reader: DVD-ROM

Hard drive space: ~12 Gig of HD space. (TBD)



RECOMMENDED:

CPU: Intel Core 2 Duo Family, AMD 64 X2 5200+, AMD Phenom or better

RAM: 2 GB

Video card: NVidia 8600 GTS or better, ATI X1900 or better
512 Mb of graphic memory

Sound: 5.1 sound card recommended



SUPPORTED VIDEO CARDS:

NVidia 6800, NVidia 7000 series, 8000 series, 9000 series, 200 series. 8800M and 8700M supported for laptops.
ATI X1650 – 1950 series, HD2000 series, HD3000 series, HD4000 series.

The words in the teaser are "Dawa ya moto ni moto" which is a Kiswahili proverb for "the remedy to fire is fire or an eye for an eye".

Achievement list

Far Cry 2 fansites:


---------------------------------------

Feel free to let us know of any confirmed facts with citations Smile
I'll clean up the thread as facts/rumours are confirmed displelled

This message has been edited. Last edited by: kimi_,
 
Posts: 4960 | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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I hope they release it soon.


See my maps at: Here
 
Posts: 90 | Registered: Mon August 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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So where did you pick up the Kiswahili language Cuz? I'd like to follow a quick course, cause it always seemed like a great language to me Veryhappy


FarCry2Fans.com - News, Community, Downloads

 
Posts: 587 | Registered: Tue August 03 2004Reply With QuoteEdit or Delete MessageReport This Post
Community Developer
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quote:
Kimi has ensured that the wildlife is all textured pink


Demonic



Twitter: @UbiPhlox
 
Posts: 8196 | Registered: Sun January 12 2003Reply With QuoteEdit or Delete MessageReport This Post
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Me two i hpe it releases soon im dieing to see what it is like it the new setting! Surprised Eek
 
Posts: 14 | Registered: Thu July 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Far Cry Moderator

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quote:
Originally posted by hanz_h:
So where did you pick up the Kiswahili language Cuz? I'd like to follow a quick course, cause it always seemed like a great language to me Veryhappy

http://forums.ubi.com/eve/forums/a/tpc/f/1521068375/m/9391094575
 
Posts: 5068 | Registered: Fri May 28 2004Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 4960 | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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I'm very sure that the Engine will be a heavily modified CryEngine 1. Take a look a Far Cry Instincts Predator made for the Xbox 360, that's the first glimpse of a seven month graphic development and it looks amazing but rushed. We all can expect a two year and a month Engine modification by where Predator left off.

Ubisoft is known for modifying Unreal Engine for their Tom Clancy titles such as Splinter Cell and Rainbow Six but by expecting a mix-in of CryEngine 1 and Unreal Engine 2, then we would see one nice looking game. It probably won't be as perfect as Crysis, but we'll have to wait and see.


 
Posts: 632 | Registered: Sat December 03 2005Reply With QuoteEdit or Delete MessageReport This Post
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I think there is two schools of thought here... One is that its somehow going to be comparable to the console games and run similiar... the other which I believe and pray to god comes true is that the game will be heavily based on the real cryengine that FC for PC ran on.. there has been alot of talk about this being more of a console freindly game like rainbow6 or graw but if that was true I would ask why not announce console versions concurrently? I think this will eventually hit the consoles but in a PC to console port not a PC/Console friendly development. But wtf do I know lol..
 
Posts: 816 | Registered: Mon May 10 2004Reply With QuoteEdit or Delete MessageReport This Post
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Hum, since 2002 Ubi's been working with unreal tech : U2 & 2.5 for the 4 first Splinter Cell, XIII, licences for Red Storm (Rainbow Six), Gearbox (Brothers in Arms)... Unreal Enigne 3 for R6 Vegas. But also on its own technology for Rayman, King Kong, and Prince of Persia Series. Most important they bought FarCry universe and CryTech Engine 1 to Crytek. Thus I think that this new one (and Haze too) are based on an evolved version of CryEngine 1.

When you licence Unreal Engine, you licence for the graphics, the physics, the netcore, the multi-plateform support. Why the hell would they try to combine some U3 with CryEngine ? In addition, CryEngine runs well on X360.

U think Unreal 3 is not so easy to program and Ubi needs "Next Generation games" that's why, I think, they gave "Dark Messiah" and a Source Engine Licence to Arkane and published "Call of Juarez" which uses the lastes version of sometimes very nice Chrome Engine.

Upcoming titles from Ubi with Unreal 3 would be the next Splinter Cell, the next Brothers in Arms...
 
Posts: 1 | Registered: Tue July 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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Updated based on latest media releases.

Take a famous quote from Southpark.
Remove Kenny.
Insert Jack.
Sad Eyes
Its not too late Kimi, do the right thing Wink

My first impressions are that the SP game sounds like a realistic version of Stalker, should be interesting...

No mention of MP that Ive seen yet.
 
Posts: 4960 | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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I dont care what the dude with teh Flame throwers name is... he's jack carver lol just look at him.
 
Posts: 816 | Registered: Mon May 10 2004Reply With QuoteEdit or Delete MessageReport This Post
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A couple more things Smile

* There is a day and night system.
* There is a dynamic weather system that adapts to how well you are currently doing. If you're shooting everything in site, and well too, the skies will be clear and sunny, but if you start getting owned, the sky will darken and become overcast.
* Weapons can take damage and begin to malfunction and wear out. It's up to the player to take care of his weapons and keep them in top condition for the journey.
* Running into a tree can cause it to break and fall down, just shake, or the player to crash to the floor, all depending on the size of the tree.

- FarCry2Forums.com


Far Cry 2 Forums, Videos, Screens, and Updates!
 
Posts: 16 | Registered: Sun July 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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I don't know that your Nuh uh next to Jack Carver's crossed-out name can be listed as fact, CuZ... Tongue



Twitter: @UbiPhlox
 
Posts: 8196 | Registered: Sun January 12 2003Reply With QuoteEdit or Delete MessageReport This Post
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Tnx FC2love, will add those when i get home.

Kimi, do you mean I should remove the or the strike through or both...
 
Posts: 4960 | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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-:Post deleted:-

This message has been edited. Last edited by: Jack-Myers,


See my maps at: Here
 
Posts: 90 | Registered: Mon August 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:

Sorry for anyone developing Far Cry 2 that feels my post as too negative to read, but If you want to it to be as it is now, then there are several things to change, first the name.
2nd the word sequel. 3rd the word realistic.
You have time, I sure hope you add the trigens and change the story bit. Its not a Far Cry without Mad scientists,trigens or jack.


There are no Trigens because the story line is totally different. Its like Die hard the movie or w/e John Mclain doesnt pwn up on the same exact villian or the same exact city each time Smile
 
Posts: 816 | Registered: Mon May 10 2004Reply With QuoteEdit or Delete MessageReport This Post
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EDIT: But now that Ive read the full article of PowerPlay I can say that if we have at least the beasts (tigers, etc.) this game is going to great. Warlord is a madman with a mad idea of thinking like a madman that has a good reason to be mad. But I also have a very tiny add idea for the game: "Spears" So you can hunt them with it, throw or strike. That would be awesome to put a spear through a soldier and see him falling down, or attack some village at night with it :P. Im sure you can do it if you can do 50km of free-roaming. And if you want to make it as you said, realistic, you will have to add ironsights for sure. Smile

You should add these weapons to the confirmed ones:
Hunting Rifle (it sure looks like one.)
M249
RPG-7

Vehicles:
Bobcat car?
Jeep

This message has been edited. Last edited by: Jack-Myers,


See my maps at: Here
 
Posts: 90 | Registered: Mon August 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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EDIT: Just saw your edit to the post above... You soon changed your tune Too Happy

quote:
Originally posted by Jack-Myers:
But whats with the story?...
...Its like you go to africa, you turn into rebels, you kill mercs and then you kill a warlord and have a sunny day. If that is the story then there is nothing else for me to say than: Good luck.

You make the story, its your choice how you play the game. It isnt a linear tale, your interactions with the surrounding world tells your own tale...

quote:
Originally posted by Jack-Myers:
And what makes compass a weapon? Ive never really killed anyone with compass...

Glad to hear it, hope you havent killed anyone with anything tbh... While I'm sure I could turn a compass into a lethal weapon I will create a whole new catagory "Equipment" just for you...

quote:
Originally posted by Jack-Myers:
"AI has morale settings, insult their clothing and their moral will suffer..."
So if I say to a fool merc that he looks like a jackass his moral will suffer? Wow If I say to Warlord that he looks like clown his moral will suffer? what are they? like 12 years old? I would just laugh and say: "Well I have to admit that you dont look that good either..."

For the love of all thats Far Cry please tell me you realise that is a joke....?
The moral is based on what happens to them in game, kill their commander and their moral suffers, shot the guy next to them and it gets worse...
quote:
Originally posted by Jack-Myers:
Sorry for anyone developing Far Cry 2 that feels my post as too negative to read, but If you want to it to be as it is now, then there are several things to change, first the name.
2nd the word sequel. 3rd the word realistic.

If you had seen the interview that this info is ripped from you would see that Ubi made a clear distinction between Realism and Realistic... They are two very different things in their eyes.

Hope that helps
 
Posts: 4960 | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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Yeah I can be angry and soon I can be happy, sometimes I dont even know am I angry or happy, lol (just kidding.). But I didnt notice the beasts (tigers, etc.) that would be in the game. Big Grin

"For the love of all thats Far Cry please tell me you realise that is a joke....? "
Yeah I was being sarcastic and an a-hole Razz


See my maps at: Here
 
Posts: 90 | Registered: Mon August 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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