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Posted
I'm sure MANY, many gamers out there will second this: I think it would be best if the game were to give you as much customizability to the control/button setup as possible. The recently released Haze (another Ubisoft title) has basically complete power of control customizbility to the player; one is free to set it up however he sees fit. You can completely change the controls layout to anything from Halo-style to COD4-style, and anywhere in between. The game defaults at Halo-style controls (click right stick to use Iron-Sight), but I changed it to be similar to Call of Duty (hold left trigger to aim down the Iron-Sight), which I prefer. I believe Haze's sheer level of controller options should be an inspiration to Far Cry 2, as well as all FPS games in general.

Also, one small detail that's annoyed me in certain Playstation 3 games is that they force me to use the R1 button (bumper button) to shoot. I came from playing tons of FPS games extensively on the first Xbox, and I've always been accustomed to using the RIGHT TRIGGER to shoot. I think it would be a great service to the players if Ubisoft were to insert a simple option/setting in the Options menu to swap the R1 and RIGHT TRIGGER (R2) functions. Call of Duty 4, and I believe GTA4 and Resistance, allows you to do this, so I don't think I'm making a terribly unreasonable request on behalf of other PS3 owners.

This message has been edited. Last edited by: staticks,
 
Posts: 250 | Registered: Thu July 15 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of sky_skyclan
Posted Hide Post
PC versions always have fully customizable controls Too Happy
 
Posts: 43 | Location: Far Cry MP | Registered: Fri July 08 2005Reply With QuoteEdit or Delete MessageReport This Post
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Another thing that's quite important is the ability to turn AUTO-AIM on and off.

I don't want to be forced to cheat. Smile
 
Posts: 250 | Registered: Thu July 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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From what I've seen in 360 footage they already have "Y" mapped as "action" & as a weapon select by holding "Y" plus pressing the D-pad in one of the four directionsw and X is relaod.

I just hope clicking down on the "Left thumb stick" isn't "sprint". I hate that. It wears on your controller. I'd like to see sprint as LB just like RS: Vegas or RB at the worse.

Other than that, as long as if left stick is crouch, "L" trigger is "zoom aim/iron sights & A is jump I'll be okay.

quote:
Originally posted by sky_skyclan:
PC versions always have fully customizable controls Too Happy


well, since you went there I'll go ahead and say it, "Controller > keyboard/mouse. LOL
 
Posts: 37 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Let's not open that can of worms. This thread is just about the controller layout and customizability of FC2 on consoles, not about whether mouse is better.

As far as the sprint button goes, I agree that I don't like the COD4-style clicking of the left stick while moving to activate sprint, because it DOES wear on your controller. A better idea would probably to click the left stick to ACTIVATE sprint mode (you don't have to be moving while clicking the left stick), and then you move forward to sprint. To cancel sprint mode, you move backwards, or walk slowly in any direction.

Another idea would be to map sprint to one of the face buttons, like A or B, and you hold the button down while moving to sprint. The left bumper button or L1 button would work also, but I don't think it's as comfortable/convenient.
 
Posts: 250 | Registered: Thu July 15 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of marktw-gd
Posted Hide Post
quote:
Originally posted by staticks:
I'm sure MANY, many gamers out there will second this: I think it would be best if the game were to give you as much customizability to the control/button setup as possible. The recently released Haze (another Ubisoft title) has basically complete power of control customizbility to the player; one is free to set it up however he sees fit. You can completely change the controls layout to anything from Halo-style to COD4-style, and anywhere in between. The game defaults at Halo-style controls (click right stick to use Iron-Sight), but I changed it to be similar to Call of Duty (hold left trigger to aim down the Iron-Sight), which I prefer. I believe Haze's sheer level of controller options should be an inspiration to Far Cry 2, as well as all FPS games in general.

Also, one small detail that's annoyed me in certain Playstation 3 games is that they force me to use the R1 button (bumper button) to shoot. I came from playing tons of FPS games extensively on the first Xbox, and I've always been accustomed to using the RIGHT TRIGGER to shoot. I think it would be a great service to the players if Ubisoft were to insert a simple option/setting in the Options menu to swap the R1 and RIGHT TRIGGER (R2) functions. Call of Duty 4, and I believe GTA4 and Resistance, allows you to do this, so I don't think I'm making a terribly unreasonable request on behalf of other PS3 owners.


Agree It's can't take to much to make the controller layout completely customizable and your definitely right the right bumper on the PS3 should never be used as the shoot button!

Don't be afraid, click the sig!
 
Posts: 11 | Registered: Fri May 30 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by sky_skyclan:
PC versions always have fully customizable controls Too Happy


he he. yup , go keyboard + mouse Smile

and i agree that if there was an auto aim in the version i would play than i would love to turn in off.

say, console guys, did COD4 or Haze (for that matter) had auto aim? on the PC COD4 doesnt have auto aim, of course, but i was wondering if such a harcore shooter would have this option.
 
Posts: 275 | Registered: Tue March 04 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by sky_skyclan:
PC versions always have fully customizable controls Too Happy

Troll much?
At least console gamers dont have to spend $2000 ****ing dollars on a new hopped up gaming pc every 4 years
 
Posts: 105 | Registered: Thu June 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by adarwinter:
say, console guys, did COD4 or Haze (for that matter) had auto aim? on the PC COD4 doesnt have auto aim, of course, but i was wondering if such a harcore shooter would have this option.

You can turn auto-aim off in both of those games. Although, in COD4, even when you have auto-aim off, you're still left with a slight persistent aim assist/sticky aim--i.e. the reticle sensitivity slows down a bit when you aim over an enemy to help with precise aiming adjustments. It's not really a huge deal though. The truly overt, do-the-work-for-you auto-aim is what I'm really complaining about.

I truly, truly hope Far Cry 2 allows you to turn off auto-aim.
quote:
Originally posted by Icecube1137:
quote:
Originally posted by sky_skyclan:
PC versions always have fully customizable controls Too Happy

Troll much?
At least console gamers dont have to spend $2000 ****ing dollars on a new hopped up gaming pc every 4 years

Please, please, PLEASE don't succumb to what you perceive as trolling and dignify it with a response. I really do not want this thread derailed and devolve into another infantile flamewar between console and PC fanboys.

If you read anything that you interpret as flamebait or trolling, then the best course of action for you would just be to report it (use the report post function) and move on. I'm a console gamer too, but I've moved past stupid fanboy arguments over supposed platform supremacy, and I'm not going to stoop to the level of the opposite side lest we digress from the main point of this thread.
 
Posts: 250 | Registered: Thu July 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Troll much?
At least console gamers dont have to spend $2000 ****ing dollars on a new hopped up gaming pc every 4 years


neither do most pc owners
i havent even spent that much the entire time ive had pc,s n its well over 4 years n 12 pc,s(dont know what your going by but ill go by motherboards)
trolly bit
no but over them 4 years at £250 a console and £35.00 a game i could have upgraded n bought the same games at half the price even less if i wait for it to hit the bargain bin @£15 for 2 games plus the large back catologue that actually works !!
so thats a new mobo £35.00
give mental gear solid 4 miss and spend it on x2 4600 same price, actualy the cpu is cheaper than the game at the time of typing
same for ram £30.00 for 2gb 800mhz ddr2 ill buy guitar hero one day when im not too busy finishing tennis raqket hero infront of the mirror
omg i go silly save up my pennys for devil may cry 8 and gears of warghhh 2 thats £80.
nah ill get a 3850pro oc edition instead with free valve black box edition 3 free games portal team fortres 2 and hl2 then see what crysis @ 1280x1024 on high details is like
now to sit back and wait 4 years till they start plugging stuff into my head for that elusive better than cinema/immersive tech stuff theyve been ratling on about since the amiga days waffle



BACK on TOPIC

i take it the new gen console,s dont support gamplay via the usb key/mouse like the old gen console,s did ie unreal tourney n half life to name a couple Smile
wernt too bad either from what i remember .cos i think unreal used to auto aim which made no sense in multiplayer mode with a joypad

time to get told off again lol


umbongo is great and deserve,s a prize for most creative twit going
 
Posts: 111 | Registered: Thu August 26 2004Reply With QuoteEdit or Delete MessageReport This Post
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bad konradski! we do not go off topic here! bad bad bad!

there ya go.

(p.s. i believe that in order to run multiplatform games all u need is a hardware that has the equivalent power of the consoles, which coasts less than a console if u r only upgrading, and will last well as long as games are multiplatform).

TO TOPIC :P-
i know there are some lame mouse+keyboard solutions for consoles but non of them is really good. i wonder why that is. while most games go better with a controller, shooters and strategy games fit great with a mouse so i would expect that there WILL be some viable alternative to the controller. everyone know the controller (in shooters) have a disadvantage over the precise mouse (otherwise, why would they put auto aim for it? PC games dont get auto aim cuz the mouse is accurate enough) so why isnt there a hardware to compensate?
the PC lacks the precise when it comes to keyboard in driving games, sport games and devil-may-cry like games (there are about 2 of that type on the pc) but PC gamers CAN use a controller or a wheel. why not consoles?

d
 
Posts: 275 | Registered: Tue March 04 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by adarwinter:
bad konradski! we do not go off topic here! bad bad bad!

there ya go.

TO TOPIC :P-
i know there are some lame mouse+keyboard solutions for consoles but non of them is really good. i wonder why that is. while most games go better with a controller, shooters and strategy games fit great with a mouse so i would expect that there WILL be some viable alternative to the controller. everyone know the controller (in shooters) have a disadvantage over the precise mouse (otherwise, why would they put auto aim for it? PC games dont get auto aim cuz the mouse is accurate enough) so why isnt there a hardware to compensate?
the PC lacks the precise when it comes to keyboard in driving games, sport games and devil-may-cry like games (there are about 2 of that type on the pc) but PC gamers CAN use a controller or a wheel. why not consoles?

d

That post isn't on-topic at all, actually, and is just more flamebait/trolling about whether mouse is better or controller is better, which is NOT AT ALL what this thread is about. Personally, I much prefer the controller to a mouse and keyboard, for a variety of reasons, but this thread isn't the place for the billionth argument between mouse and gamepad users.

With regard to mouse and keyboard adapters on consoles, some of them work quite well actually, contrary to what you might have heard or wanted to believe, especially the Spitfish FragFX, which has been very well received by PS3 owners and the gaming press alike.
quote:
(p.s. i believe that in order to run multiplatform games all u need is a hardware that has the equivalent power of the consoles, which coasts less than a console if u r only upgrading, and will last well as long as games are multiplatform).

That's actually not entirely accurate, as consoles historically have always had the performance benefit of being dedicated, close-architecture systems, with consistent, set specifications across the entire userbase, which allows for many to-the-metal optimizations for performance benefits. This is the reason why some games like MGS4, Uncharted, Assassin's Creed, etc, would need extremely powerful PCs to run, in spite of the fact that the PS3 or 360 might be technically disadvantaged in the area of the GPU or RAM count compared to the recommended systems required to run the aforementioned titles. The point being that specifications and model numbers aren't equivalent to each other when comparing across two completely different developmental platforms.
 
Posts: 250 | Registered: Thu July 15 2004Reply With QuoteEdit or Delete MessageReport This Post
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i never meant to make a statemnt that a certain controller is better than the other. yes, every type of controller is better for some ppl in certain games but, as a PC gamer, i was just curious about the availability of a good keyboard+mouse kinda thingy for consoles.
however there IS a difference in mentality between a console and a PC since a when playing a PC game u are fully sited next to a table and a chair (in most cases) whilst playing a console is usually (again, not all the time) is on a couch or a chair in front of a TV. there is no table involved. this is why a keyboard+mouse replacers are not common on consoles as much as controllers on a PC - since u need a table to put the mouse and keyboard on.

now i wonder - is customizing a mouse+keyboard for a console possible? if someone is having issues with the button layout on a console (controller), can he set the key\buttons on an external keyboard+mouse?

or the opposite - if i wanna play FC2 (for example) on the PC with a controller, should i expect to be able to customize my buttons?

and staticks, about performance between hardwares - i agree. its hard to compare and the consoles have a very well optimized games for the hardware yet new PC hardware is becoming powerful enough to be able to run every console game that is being ported well. i bet MGS4 will require a powerful PC to run but i am also sure that it will be a less demanding PC than what crysis needs. i wonder which game is more demanding - FC2 or MGS4. cuz MGS4 has so many hours of cutscenes that prolly require a large amount of space, while FC2 is a streamed open world... i dont know enough about games to make the call but im still curious.
 
Posts: 275 | Registered: Tue March 04 2008Reply With QuoteEdit or Delete MessageReport This Post
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