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Welcome
What would be nice, would restore the offline multiplayer because I'm having really good with my friends.
PS: It is written with googleWink
 
Posts: 1 | Registered: Fri October 23 2009Reply With QuoteEdit or Delete MessageReport This Post
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Love the suggestions.
-I would also like more factions (if doing anything like FC2), a better, more diverse start: in the FC2 start, the only difference is which faction you join, different ways of being helped or recruited for different factions, in Fc2 it's always u collapse and a couple of guys from a faction pick you up in a car. Making it more diverse would improve the games realism.

I would love powered areobatic vehicles, I like the glider but i would love a blackhawk or a small 2manner, something you could use to get to places faster than a car.

Would love new and unusual weapons ike a sawn-off (fortunes),but also something well known, FC2 acclomplished this with the ak, a good mix of wepas we know about, and some exotic and unkown, like i would have loved to see a m16 assualt, but washappy with the para.

More than one type of melee with different instant kills and slashes, like i would love a hunting knife where I could walk up and slit a guys throat from behind or stab him in the back.

This is a major ask, and I know ths would be hard to accomplish even with the best designrs but being able to see realistic wounds, like shoot a guy with a sniper then walk up and see where you hit,or car window bullet holes stay there, or rather than just a small temp cut, a full on slash with blood running down the shirt. This would add to the realism which is what I like about the FC games.

I would like to see car crashes, for instance shooting at a car, distracting a driver and it hits a tree, killing both of them, that would be awesome. This would also add to the relism again.

I would like to b able to question people or use them as body shield by putting a knife to the guys throat, asking them directions or were some diamonds are or the locations of some hidden stuff. Again to the realism.

Another thing for relism, and another hard one, different voices, clothes and faces for the bad guys on the posts and stuff, I notice I killed the same guy in five different places, or two guys wearing the same clothes, or hear the same voice when they find me, and same words.
 
Posts: 11 | Registered: Sat September 19 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Ricamundo:
Good posts. let me give a big AMEN to the above opinions about the stupid mutant/aliens that ruined FC1 and Crysis SP.

Please resist the temptation to add them to FC3. Too many mutants, freaks, aliens, and zombies are the quickest way to ruin the immersive quality of an otherwise great game.

As for my suggestions, howabout making FC3 into a new catagory? FC2 is a pure FPS, nowt wrong with that, but after a few playthru's the missions do take on a familiar feel. I'm thinking, why not add a lil RPG flavour into the mix?

Im currently playing, and really enjoying Fallout 3, which like FC2 has an enormous open world to explore. OK it does have a lot of freaks and mutants, as well as human enemies, but the role playing aspect of communicating with so many NPC's, finding and fixing your weapons, acquring the skills to aid your quests, and the incredible variety of those quests is what's keeping me absolutly hooked right now.

If Ubi were to pick up on some of these attributes for FC3, they could rightly claim to have created the first "RPS". or Role-Playing Shooter. Cool


I hate to see mutants/zombies/aliens/monsters in games too.
 
Posts: 173 | Registered: Sat November 01 2008Reply With QuoteEdit or Delete MessageReport This Post
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1. The ability to set waypoints on the map.
2. If they MUST put the " gun health" BS on the next one , give an option to repair/clean your guns at safe houses. Not as an automatic thing though. Put a price tag on that puppy . That way it limits how many places you can have one while having enough cash left to buy guns and upgrades.
3. Attachments for guns..scopes, silencers, etc.
4. The AI needs to be tuned up quite a bit. I have ran right up to enemies because I didn't even see them there. It's ok though . They just stood there looking straight at me till I knifed them.
5. Give me a friggen heli. lol
6. Optional fast travel.....notice I said optional
Last.....I never played the first one , so I don't know if you had to pop pills from time to time , but that crap got really old really fast on 2. There was no feeling of urgency when that junk kicked in. Even if it was right in the middle of a fire fight. So, what's it 4?? To make sure we all know where LB is on our controller ??
 
Posts: 4 | Registered: Fri October 30 2009Reply With QuoteEdit or Delete MessageReport This Post
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I'm just going post my old post here because the other topic got redirected to this one:

"I would like to see them go back from the class based multiplayer and let us place weapons in the map editor like in FC1 map editor. Let us start of with a map editor with about the same number of items as FC2's map editor, but let us use the diamonds that we earn to buy additional items and weapons for the map editor."

A couple of more things -

Put prone back into the game
Bots for multiplayer.
A tunneling device for the map editor.
As mentioned above add civilian NPC characters.
Bring back Jack.
 
Posts: 32 | Registered: Sun January 04 2009Reply With QuoteEdit or Delete MessageReport This Post
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Hardcore mode in single player too with an extensive damage system. 5 from something as strong as an Ak47\FN FAL\AR16 you can stumble a few steps and you have 20 seconds till you die. 3-4 you can stumble for 10 seconds before collapsing but you're strong enough to drag yourself, attempt to operate on yourself(slower than having someone else help you if you're good with medicine, like stat or item, otherwise you can apply pressure to the wound to extend your bleed out time to a minute or mre), or pull out your pistol.

More RPG mixed in, I'd love stats that can be raised by doing actions associated with them. Getting headshots and killing enemies at range will improve accuracy, using assualt rifles or other auto weapons will help your recoil management, using one handed weapon improves your stability and accuracy with pistols. Healing yourself will improve you medical knowlege(heal faster, more effectively, carry more medical equipment).

Get rid of the instant healing styrettes. Instead use the current healing animations(bandages and such) to apply to yourself, after applying them you can either hastily slap it on, that will only stop your health from going down, or stop for a second to rearrange the bandage in a better position and you'll start gaining health(only a certain amount depending on medical skill and item being used to heal).
 
Posts: 53 | Registered: Sun April 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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How about this? I think it would be awesome if the game would take place in a nearby place, going up right after player (lets say he took the car battery and blew himself) takes control of the Jackal this time, who didnt kill himself after he delivered the diamonds. He is movign to new territory, where he does undercover jobs, trying to hunt down someone who is hunting down him, and also adding the weapon selling business. that would be bring some nice new light to it, no? =3
 
Posts: 3 | Registered: Tue November 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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Ok, Here are some of my suggestions.

-Yes, add more different types of missions. not just go there and kill him/blow that thing

-More interactive buddies, maybe some co-op missions with them too that they walk around with you and so on.

-New weapons. I had in mind like Škorpion vz. 61, M-16, AKS-74u, L85A1, M60 and maybe SV-98

-New vehicles. Maybe make some nice trucks, make different types of assault trucks, and maybe multiple versions of the normal cars too.

-Add Jackal! Yes, if we say player took the car battery, Jackal's might've not killed himself, so he would make great appearance in the game, because he is awesome character.

-Make the females playable too. That was weird in the 2, because they were buddies but not playable.

-More detailed playable characters. I was suprised about the weird choices for a few characters, like Frank Bilders. If you have him as your buddy, he has long sleeves and shorts, but if you play as him, his sleeves are up and he has long pants. Oddies.

-Last but not least, give the game great story (not saying 2 didnt have) and a good replayability. The fact that game just ends after final mission in Far Cry 2 was very lame, so fix that up, and with these material and others from this same topic, Im sure Far Cry 3 will be a game that is 150% WIN!
 
Posts: 3 | Registered: Tue November 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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Here is a big request from a HUGE FC2 fan. Keep it 16, atleast in Europe Big Grin
 
Posts: 3 | Registered: Tue November 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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-there should be more groups

-there should be tribes who carrie around spears and you can help them

-there should be more animals like lions ,monkeys,elephants....

-more over grown jungals

-should be more like the art work for Far cry 2 http://www.farcry2-hq.com/gallery.htm but better graphics of course

-much bigger area then far cry 2 because i fund it quiet small and every thing is close to gether in the Africa they would be miles apart

-there should be civilions that fish,walk around....

-not all the enemies should always shot at you
you should be able to select a buddy to help you on a mission

-DONT MAKE IT LIKE FAR CRY 1!!!!!!!!
 
Posts: 10 | Registered: Sun October 11 2009Reply With QuoteEdit or Delete MessageReport This Post
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Get rid of the mountains or at least make them climbable.
 
Posts: 53 | Registered: Sun April 05 2009Reply With QuoteEdit or Delete MessageReport This Post

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...create a multiplayer that actually works and doesn't kick players out of sessions for sightseeing in the main menu after 1 and a half matches!


 
Posts: 55 | Registered: Mon November 03 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Ryan-Phoenixan
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I just think FC3 should have better AI, fine-tuned character animation, slightly more detailed graphics, and then have a better storyline with sides that actually matter rather than sit in the background and act interchangeable. Maybe have one faction have some roadblocks and safehouses while another has different sets of roadblocks and safehouses. Depending upon whatever side you're on, just have them drop the hint to maybe leave a car or some ammo out for your for free (i.e., not get shot at). This could leave open the opportunity to squeeze in more roadblocks or encampments for waring factions, thus making long drives across the landscape not so drawn out.

In fact, maybe have faster transportation, or better goal lay-outs somehow.
 
Posts: 1840 | Registered: Sat October 23 2004Reply With QuoteEdit or Delete MessageReport This Post
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My suggestions are all for single player , i never play the multiplayer.Just so you would know...

I want detailed statistics , like how many kills , with what weapon (or weapon type , such as "assault rifles" etc...)

Realistic weapons , no more super accurate dart rifles and mega loud snipers.I dont want enemies to instantly detext my presense , when i use a sniper without silencer.They may know from which direction the hit came from , but thats about it.If they dont see you , they dont find you.

In addition i want ghille suit , like seen in Call of Duty series.So you can sneak near enemy base.Sniper few soldiers.Change position while not exposing yourself.Snipe again.Didnt like the camo suit , because when enemies know where you are , you cant hide by hiding in grass.

Reactive enemy - meaning that (im the kind of a freeplay gamer , who just rampages around the game without actually doing any missions) if you raid one area too much , theyl send trucks and trucks full of troops to search the area.And i do mean MANY troops , so you better get ouf of there , or you will die.

Random convoys , driving between villages , factories and other locations.These convoys are not limited , they do respawn once you destroy them.They are usually diriving in certain roads , but they can take some side roads randomly.Also they will become more armored and better protected in time.

Add some sort of sattelite surveilance stuff , so you can be warned before you encounter any convoy or patrol.

It would be cool to have some air strikes capability as well.You can add a lot more enemies to the larger bases , because of that.There are limits to the use of that air strikes and maybe near the end you can use that.

No more dumb suicidal enemies.No more shooting trough each other , no more driving over its own troops.No more blowing up theyr own gas tanks or ammo containers.NPCs need to watch where they are driving into and when there is something explosing in front of them.Nobody shoots trough ammo boxes and flameable gas tanks! Even HL1 mod svencoop has figured out how to make soldiers to check theyr fire.

If theres gonna be sides , then i want to choose one weaker side and stick with it to the end of game.The opposing side off course controls like 95% of the country.

MG nests that enemy uses are horribly and innacurate , i hate that Frown Give us at least some form of "hardcore" mode for single player where the number of enemies is way higher , where enemy snipers and MG nests are accurate and deadly (snipers will only use bolt action rifles)

I do want areas to refill with enemies and all the buildings/stuff to be restored.So dont remove that aspect from the game.But you know people complain that they are refilled too fast.It would also be cool if they always didnt just spawn and they often had to actually travel in from somewhere , either by walking (smaller groups) or driving (cars , trucks - you never used trucks full of troops ingame actually) from some base or place outside the playable map.

I want more open buildings than last time.The towns have barely any buildings to enter.If your worried about whole city taking too much resources to compute , you can block most of the window areas and render most of the indoor only if your near enough.

I also want darker nights , these ingame ones were no more darker than day.If your worried about things being too dark , give use the ****ing night vision or go and change the day to day time.

Also , the burning radius is horribly small , make it please bigger! If i throw a molotov , i want to see a real fire!!!

This message has been edited. Last edited by: orchunter88,
 
Posts: 22 | Registered: Tue April 21 2009Reply With QuoteEdit or Delete MessageReport This Post
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Personaly,
As a single Player game only ,farcry for me was great with perfect graphics & effects (the way it should be in a game.)as far as trigens ?(PLEASE).save that for the MOVIE. Farcry 2 (graphicly no 1)it just lost me with the whole transition from farcry 1 too farcry 2 with the maleria thing Nuh uh.But none the less graphicaly perfect. bow
I would like to see FARCRY 3 set in semi PARADISE/CITY/SEMI DESSERT environments with larger population in and around the storyline.Including panicing crowds of civilians ,(A population ?)
Maybe Jack could use everything in the whole game eg, vehicles,weapons,planes(helicopters),boats of all sorts,enter multifloor buildings,flyingfox ,climb powerlines etc,break into (gain access) appartments ,stores(shops) warehouses ,everything tangable to real LIFE
generaly make everything ingame useable ,accessable,destructable ,in a real life situation that JACK would obviously find himself into, especialy when it comes to those who are just trying to kill him!He could be a target for everyone whom he stoped in farcry 1 / 2 .They may have contracts on jacks head Also other LAW enforcement agencies have warrants?.
Valerie could intersept jack enroute from Africa to AUSTRALIA? HAWAII? Nth AMERICA,Mayby all three continents ?arrest him and/or again employ his services Cool and later near the Finalee (Jack & Valerie)??? you never know?
A terrian/Map editor with a on disk tutorial would be VERY VERY VERY helpful as I cannot ,But would love to make S/Player MAPS!
I would BUY & play this Game always as I do with FARCRY and try to play alternative tactics everytime (SUCH FUN)as I do .
thank you for letting me get that off my chest
A very greatful fan,
WOLFEE1968 from australia
bow Cool
 
Posts: 1 | Registered: Sat October 10 2009Reply With QuoteEdit or Delete MessageReport This Post
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hey
I think the setting of farcry2 was well set and the sound and light effects were really good but the only things i thought were pretty fail were:
1. no laying down
2. like hoe many animal races uh.....5 people we are talking about Africa i mean not every country has exotic animals but still they put elephants in the trailer on Youtube.
3.No other people besides rebels or underground priests.
4. after running 5 seconds or less.
5. getting new malaria medicine after just 8 hours of
6. where do all the other bosses in the game get the diamonds from??
7.the storyline was simple kill kill kill and at the end you die that's just fkd up the should have continued the character story thing or whatever the rest was actually pretty good. Clap
 
Posts: 3 | Registered: Sun November 22 2009Reply With QuoteEdit or Delete MessageReport This Post
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sorry guys for saying all the negative stuff here it goes: i would like to see more animals malaria after 12 hours gaming at lest, more animals flying objects like said before you know helis and stuff like said before everything destructible acsesable attachments to guns like scope laser pointer and silencer... civilians not just rebels fighting against each other for just diamonds make a realistic storyline with political and stuff that actually makes seance.it would be nice (like in blood diamond)actual diamond mines not just diamond lying around everywhere(in houses or on desk would be OK)shops and diamond excage for money real friends that help you out in missions. And the best thing to do is that the game actually has to be mod able. thanks for listening hope the game will come out next year
 
Posts: 3 | Registered: Sun November 22 2009Reply With QuoteEdit or Delete MessageReport This Post
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let government and rebels fight each other and everyone has their stuff like false money and stuff and this time please let the player chose on which side the character should play on.
 
Posts: 3 | Registered: Sun November 22 2009Reply With QuoteEdit or Delete MessageReport This Post
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