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Picture of eagle357_d
Posted
Looks like thanks to a lot of hard work from a lot of JSF we're right outside the doors of Moscow.

It'd be interesting if the JSF could take and capture all the remaining Russian territories (all 4 of them). Giving the JSF control of 15 against the EFECs 24.

Then we could call a truce and declare the free peoples of the world the winners.

Happy


---------------------------
Europeans had no idea America would show up to single-handily rescue them from destruction. That's why Europeans are so grateful to America, and why when Americans travel to Europe today they're treated like heroes. - Cracked.com

PSN ID: Rage0329
www.endwarboards.com
 
Posts: 217 | Registered: Sun January 12 2003Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
It'd be interesting if the JSF could take and capture all the remaining Russian territories (all 4 of them). Giving the JSF control of 15 against the EFECs 24.

Then we could call a truce and declare the free peoples of the world the winners.

We take moscow and the war is over...not at all likley since we still have a good deal of "newbs" where not all of them jumped ship to russia.


Personally I hate that map, layout bugs me to no end.

Just noticed dukovany is a conquest again, euros have that to be happy about even thoguh we beat them to moscow.


I am curious as to what
THE MEDIA PLATOON OF THE RUSSIAN ARMY has to say now that bear hunters are moving in on all sides.
 
Posts: 3506 | Registered: Sat November 08 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
ok time to jump ship.
i wanna play some games in moscow as we EFEC shoould have taken a long time ago.
but seeing that EFEC are not allowed to win, im gonna play some games on my JSF account so i can beat russia and take there capital
 
Posts: 208 | Registered: Sat November 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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you guys are forgeting that their is an AND opperator between the victroy conditions...ei we need 2 capitals AND 27 territiories


8 Assault
Into the Fight
PSN: morag
 
Posts: 241 | Registered: Thu November 13 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by moragPS3:
you guys are forgeting that their is an AND opperator between the victroy conditions...ei we need 2 capitals AND 27 territiories

Not anymore morag.


quote:
We will be implementing new Theater of War Victory conditions. From now a faction can win the Theater of War by securing 27 territories or having two capitals in its possession. These victory conditions will be applied to both the PS3 and the Xbox 360. The new rules are effective immediately for both consoles.
 
Posts: 3506 | Registered: Sat November 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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this is dumb, we've been connected to moscow for like 6 turns now. Why are we still stuck defending Dukov every goddamn turn while JSF gets to attack moscow right away? Huh? ya <^>





"The secret to happiness isn't always getting what you want. It's wanting what you already have." -Staci Williams
 
Posts: 436 | Registered: Wed November 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Kenshin232008
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If Moscow falls I hope its to the U.S. players. I've had allot more fun playing against the U.S. players. Europe has been using the turtle formation and its been allot of long boring battles this war. At least most of the Europe vs Russia battles I've fought.
 
Posts: 39 | Registered: Mon January 05 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Storm2678
Posted Hide Post
quote:
Originally posted by Kenshin232008:
If Moscow falls I hope its to the U.S. players. I've had allot more fun playing against the U.S. players. Europe has been using the turtle formation and its been allot of long boring battles this war. At least most of the Europe vs Russia battles I've fought.


tell me about that turtle formation.
 
Posts: 638 | Registered: Fri October 17 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Kenshin232008
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The Turtle formation:

Grouping ALL your units together using a helicopter to scout and the inching the turtle closer to use artillary.

20 min. later...

Disperse the turtle so you don't get nuked!

Once a WMD hits...FORM THE TURTLE!

Now allot of players are killing units using the turtle formation.

I actually told my opponent after about an hour of this, "boring". I was sending in drone after drones into his turtle.

He killed my low level command truck, hit it with an electromagnetic pulse and then KILLED it with artillary.

I'll remember that opponent. Hes not getting added to the blocked list.
 
Posts: 39 | Registered: Mon January 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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lol the euro's using a "turtle formation" to use the OVERPOWERD EURO ARTILLERY? lol if you are losing because of euro artillery you need to play a different game... rofl
 
Posts: 168 | Registered: Sun January 11 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Kenshin232008
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That's the beauty of the turtle. A guy don't need OVERPOWERED artillery.

I just countered one turtle. Using Airstrike on their little gunships.

Turtle was flipped over and the player retreated.

I defended Moscow using level 1 private units!
 
Posts: 39 | Registered: Mon January 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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