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How many times does EFEC have to defend Dukovany?? It's being attacked from nowhere repeatedly, isn't it time that we continue on and fight elsewhere?
"The secret to happiness isn't always getting what you want. It's wanting what you already have." -Staci Williams |
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Beat them then, I sill can't figure out how you can possible loose to the euros on that map
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Fenris is Euro now B_4721
never interrupt your enemy when he is making a mistake-Victory belongs to the most persevering-Take time to deliberate, but when time for action has arrived,stop thinking and go in- One of the forefathers of the EF,Napoleon Bonaparte. |
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seriously this is annoying, this is the third time we've won this map looking to be a 4th. How can the russians not figure out how to win..... D:
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I havn't even played for the past few days... I've just been keeping up with the stats, and its just like when russia had to defend DC at the end of war 1... every turn is the same thing over and over... and we're going in circles in southern JSF, so wtf.
"The secret to happiness isn't always getting what you want. It's wanting what you already have." -Staci Williams |
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I win all the time there, but apparently I have many comrades that are a lot like 90% of the JSF population.
I believe I have lost a total of 3 matches out of 20+. ----------------------- PSN: moojee 44th Assault SGB |
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I have no idea why youkeep defending sorry Fenris. I love to take all three uplinks at the same time and when the game is over they are so stunned all they say is great job!
In the Soviet army it takes more courage to retreat than advance. Joseph Stalin |
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I do love that map on conquest, I even jumped on my dead secondary euro account to play it that turn, wish it would change to conquest at the very least. Oh and If I'm faster then you there is no way you'd get all 3 uplinks. |
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It's your map. You won in round 6. But since then your PF is over on the JSF Maps. As is the SPZ PF. Although todays battles are a little more important to the EFEC for that territory as that's the SPZ's PF today. If you lose it you will get pushed back.
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How would you know that is there pf..? You can bet it will either be rondane or grissom simply because there are more players on JSF and more matches will be played ten against the euros.
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If you look at TThomaso's ATOMS viewer it'll show one attack is from a territory, and the other attack is from "unknown". The Dukovany attack is from "unknown". Thus, the other territory is the PF. Also, if you look at the in-game viewer, you will see Dukovany doesn't have arrows into it. That's how you know the attack is from "unknown". Grissom and Rondane will have arrows pointing at one another. That's how you know those are the PFs. |
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Who says that can't be the PF just because it's a attack form nowhere? |
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The devs, by defining a "primary front". Anyway, I was just answering your original question on how I know which territory is the PF. |
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Then show a source, the thread they made defining the rule says noting of that sort.
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http://forums.ubi.com/eve/foru...1056417/m/5581044217 And then you use a little bit of logic to read between the lines. I know the second step might be a little difficult for you... |
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Well then why don't you use your all mighty intelligence to explain to lowly me how you came to that conclusion.
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The linked post says "This is done to limit splintering of battlefronts and so that factions can "push" in a specific direction." So that hints to you that the PF of any faction should stay relatively local from turn to turn, unless exceptional circumstances occur. Meaning that from one turn to the next, your battles will be near where last turn's battles were. Exceptional circumstances are when you run out of territories to attack along your PF, or if your PF gets pushed all the way back into your capital city. Also, you need to recognize situations where the PF rule of " This is dictated by the number of players playing on a single territory." makes sense. It makes sense when you have one territory attacking multiple territories. It does not make sense when you are attacking two different territories nowhere near one another (as is the case with the russians attacking Grissom and Dukovany) Third, if you look at the past history of the wars, patterns emerge. "Attack from nowhere" emerges when: 1.) One faction is not battling another faction on any of the three PFs. e.g. all the battles being fought are between JSF and EFEC, or between JSF and SPZ. Then, the game will open a battle between SPZ and EFEC if the game can find a territory on the border between the two. 2.) Only 3 territories are being fought if you only used PFs. Game will open a 4th territory somewhere for variety's sake. Results of "attack from nowhere" are always 1.) attacker wins, takes the territory. Next turn the attacker will not attack a territory near this. i.e. it will not switch its primary front here. 2.) defender wins, keeps the territory. |
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That's all speculation. You claimed the devs said it can't be the PF, you only drew your own conclusions from their statement. Don't try to be a smart *** if you have nothing to back yourself up.
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I use something called logic. You may want to look into learning it at some point in your life. It might come in handy. It allows me to make conclusions. The original question you asked is "how would you know..." which I answered with my conclusions. If you don't want to believe me, don't believe me, but forming models that have successful predictive powers is useful. One can retrofit the data following the rules I outlined. The devs didn't explicitly state many of the rules, nor did they explicitly state when the rules apply. Anybody that understands logical reasoning can fill in the blanks given enough data. |
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No, your "logic" is entirely based on the fact that you think that once a faction engages on a "push" it can never stop and "push" a different direction, which is just not true as you can see frontlines have switched places before, thats why there are colliding frontlines.
Which you seem to ignore so you can be arrogant and attempt to sound smarter then others. |
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