ozbirdboy
03-27-2004, 08:46 PM
CryGen Game Mode
Two Teams:
- Guards
- Experiments
Guard Levels:
- INDOOR GUARDS (default)
- SHIELD GUARDS (100 experience)
- ELITE GUARDS (200 experience)
Experimental Levels:
- Trygen (default)
- Not known (100 experience)
- Big bloody thing with rocket launcher on arm (300 experience)
3 different levels for each team. Levels are obtained by how much work you do. It is based on a experience system pending on how much damage you get into the enemy that is the number of experience you get back.
Example:
2 players killing one enemy
-player one kills 90% of the enemy
-player two kills 10% of the enemy
Once the enemy is dead player one recieves 90% of the experience where player two recieves 10% of the total experience. The higher the life form the, more experience the player gets when the life form dies.
Comments/suggestions/flames
Two Teams:
- Guards
- Experiments
Guard Levels:
- INDOOR GUARDS (default)
- SHIELD GUARDS (100 experience)
- ELITE GUARDS (200 experience)
Experimental Levels:
- Trygen (default)
- Not known (100 experience)
- Big bloody thing with rocket launcher on arm (300 experience)
3 different levels for each team. Levels are obtained by how much work you do. It is based on a experience system pending on how much damage you get into the enemy that is the number of experience you get back.
Example:
2 players killing one enemy
-player one kills 90% of the enemy
-player two kills 10% of the enemy
Once the enemy is dead player one recieves 90% of the experience where player two recieves 10% of the total experience. The higher the life form the, more experience the player gets when the life form dies.
Comments/suggestions/flames