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View Full Version : Hit X to Reload...pull trigger to reload and get Fragged



XyZspineZyX
11-06-2003, 11:06 PM
Now that i have been blasted on several occasions while trying to pull out my side arm during an unschedueld uncalled for reload...im starting to dread coming to the end of a magazine.

If I want to reload I'll hit X. It tells you to do so with the amazing dumby proof sign that flashes on screen. If I (in the excitment of combat) hit the trigger one extra time at the end of a mag, say if im tapping out short bursts, I dont want to be penalized into reloading. when i really wanted to pull my side arm out and continue the fight. You can't pull out your side arm will doing the reload animation. Your just stuck there. Reloading take so much longer than pulling out your side arm. I can't believe they removed ROF and put this feature in and expected it not to be a problem.

clips done, hit the side arm button...nope wait a sec....reloading my primary weapon.....didnt hit X....just got fragged. Why did this happen? It shouldn't have.

Point is: Why am i treated to a "Hit X to reload" idiot sign when i can keep pulling the trigger to reload. And why is there a pull trigger to reload feature in there to begin with???? it dosen't work well. Imagine if they had implimented that into the pc version....ppl would have freaked out!!! fan mods would have been in development mear hours after lauch to correct it.

what, am i supposed to do? divide my attention between watching my ammo count and the intense fight Im in just to avoid getting stuck in an auto-reload?...sorry that won't work. I should be given an empty gun if im not watching my ammo....I should hear a 'click' of a firing pin. THUS letting me know I can either CHOOSE to reload (if there is time) or switch to my side arm.

Get rid of this 'feature', its annoying as hell. patch it do something. just get rid of it.

XyZspineZyX
11-06-2003, 11:06 PM
Now that i have been blasted on several occasions while trying to pull out my side arm during an unschedueld uncalled for reload...im starting to dread coming to the end of a magazine.

If I want to reload I'll hit X. It tells you to do so with the amazing dumby proof sign that flashes on screen. If I (in the excitment of combat) hit the trigger one extra time at the end of a mag, say if im tapping out short bursts, I dont want to be penalized into reloading. when i really wanted to pull my side arm out and continue the fight. You can't pull out your side arm will doing the reload animation. Your just stuck there. Reloading take so much longer than pulling out your side arm. I can't believe they removed ROF and put this feature in and expected it not to be a problem.

clips done, hit the side arm button...nope wait a sec....reloading my primary weapon.....didnt hit X....just got fragged. Why did this happen? It shouldn't have.

Point is: Why am i treated to a "Hit X to reload" idiot sign when i can keep pulling the trigger to reload. And why is there a pull trigger to reload feature in there to begin with???? it dosen't work well. Imagine if they had implimented that into the pc version....ppl would have freaked out!!! fan mods would have been in development mear hours after lauch to correct it.

what, am i supposed to do? divide my attention between watching my ammo count and the intense fight Im in just to avoid getting stuck in an auto-reload?...sorry that won't work. I should be given an empty gun if im not watching my ammo....I should hear a 'click' of a firing pin. THUS letting me know I can either CHOOSE to reload (if there is time) or switch to my side arm.

Get rid of this 'feature', its annoying as hell. patch it do something. just get rid of it.

XyZspineZyX
11-06-2003, 11:27 PM
I thought most games didn't allow you to change weapon during reloading?

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XyZspineZyX
11-06-2003, 11:48 PM
i know exactly what you mean its an even bigger problem for me since i shoot in short bursts and its really annoying sometimes. i was fine with reloading with X in the demo but aw well i can live with it no biggie

XyZspineZyX
11-07-2003, 12:15 AM
It is annoying and I wish they would just let you reload with (X). But, I can live with it.

XyZspineZyX
11-07-2003, 12:21 AM
SquirrEll_gb wrote:
- I thought most games didn't allow you to change
- weapon during reloading?


...heh...your joking right? Thats not even what I'm talking about. The post is about the auto-reload function on the trigger when your mag is empty. Nothing to do with changing weapons while reloading.

Anyway.
Yes, it dosen't really effect anyone who goes full-bore with the autofire. But if your a single shot or burst kinda guy your screwed....the auto-reload monster gets you everytime with a one way ticket back to the lobby.

XyZspineZyX
11-07-2003, 12:26 AM
Ayu55 wrote:
"I should be given an empty gun if im not watching my ammo....I should hear a 'click' of a firing pin. THUS letting me know I can either CHOOSE to reload (if there is time) or switch to my side arm"


I agree 100%, however I haven't played the game yet so I cant say if this will annoy me.

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XyZspineZyX
11-07-2003, 12:26 AM
I agree 100%...

I've been capped so many times by the reload monster that its not even funny... I'd be willing to bet, though, that if we got enough peeps to reply here it'd get patched...

...

Cuz I think this needs patch'n more than the .50 cal...

XyZspineZyX
11-07-2003, 12:55 AM
I agree 100% let me reload when i want to reload. I too get killed because of this ill conceived system.

XyZspineZyX
11-07-2003, 03:44 AM
Mr_Bitter wrote:
- I agree 100%...
-
- I've been capped so many times by the reload monster
- that its not even funny... I'd be willing to bet,
- though, that if we got enough peeps to reply here
- it'd get patched...
-
- ...
-
- Cuz I think this needs patch'n more than the .50
- cal...
-
-

LOL "the reload monster". thats fantastic.
Yea, i agree with you; the .50 cal is nothing compaired to this. You can evade the.50cal user....but the reload monster gets you everytime! lol.

I wonder if we could get a petition going for a patch that would fix this. Ubi is usualy pretty good with customer input.

XyZspineZyX
11-07-2003, 04:11 AM
I agree, if you press fire one extra time you have to reload and if you are in a fire-fight, you are usually dead before you realize that you are out of bullets. The only thing you can do while reloading is find cover.

XyZspineZyX
11-07-2003, 05:34 AM
Oh my gosh guys c'mon it's not like every other fps has a button other than the trigger to reload. It can't be that simplistic, otherwise it would be just plain dumb. It's like first grade, move your friken thumb to the left and gently tap the x button, and vuala there you go. A reloaded gun ready for tangos to kill.

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XyZspineZyX
11-07-2003, 08:45 AM
You have got to be kidding guys you are complaining about something so simplistic here. If you were in real combat and you have spent your magazine if your in the heat of combat pull your freaking sidearm and try to find cover It's called Cover and concealment. when you find decent cover. reload your primary weapon it only takes 3 seconds. throw a frag to any person stupid enough to chase after you. I mean come on. and even for who ever said something about Auto reloading , Well that just takes more of the realistic venture away from the game now doe'nt it.

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XyZspineZyX
11-07-2003, 08:58 AM
it's not so much a complaint about reloading with the trigger as it is a complaint that you can't switch to your secondary while reloading...

i'm sure that almost everyone that plays live has gotten in a firefight once, run down their clip, accidentally start reloading and then die b/c they couldnt switch to their secondary...

making it so the trigger doesn't reload is just the most obvious solution...

XyZspineZyX
11-07-2003, 09:05 AM
Yeah I see what your saying that is very true It's kinda like getting caught with your pants down. LOL

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XyZspineZyX
11-07-2003, 10:31 AM
oh ok, sorry, misread http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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XyZspineZyX
11-07-2003, 12:23 PM
It the kinda thing you'll get used to with practice, you just have to keep and eye on your round count and make sure you have somewere to fall back to quickly if/when you run dry.
Things like this help seperate the vets from the new guys.

Liquid

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XyZspineZyX
11-07-2003, 12:29 PM
After playing for a couple of hours now I dont have a problem with it... but

I did like the idea of just the 'click' when you run out of ammo,... dead-mans click!!

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XyZspineZyX
11-07-2003, 01:47 PM
Yer I was quite fond on the dead man click as well, ahh well.

They've changed so much I'm beyond quibbling over minour points and am just enjoying it for what it is, a game.

Liquid

"Dont be fooled Timmy, if the cow had a chance he'd kill you and everyone you love"

Most Looking forward to :-
http://www.ireland1.plus.com/images/FSW.jpg (http://www.fullspectrumwarrior.com)

XBL comedy club presents:-
"Don't forget, if you use the binoculars, you can't get a very good gun"
"Shut your British mouth and lets play"
"Threat indicator, That is so G*Y"
"Okay, it just makes it easier for me to kill you"


Message Edited on 11/07/0303:33PM by Liquid_Violence

XyZspineZyX
11-07-2003, 02:37 PM
I hate the trigger reload as well. It doesn't totally kill the game for me or anything, its just plain annoying that's all.

I like playing with the HUD off so you don't have all the other stuff cluttering the screen. No ammo counter or anything to magically tell you how many are left in the clip. And no "X to reload" pops up on the screen when you run out.

Its so obnoxious, they might as well have an audio clip that plays along with the "X to reload" that shouts "By the way, in case you forgot, you are sitting in front of your TV with a controller in your hand playing an arcade game!". It really gives you a sense of immersion in the game to play with the HUD off. I'm so happy they included that option.

So as you can imagine the reload monster can strike often on Elite difficulty where it keeps track of partial clips and you don't have a magic ammo counter.

XyZspineZyX
11-07-2003, 02:59 PM
Liquid_Violence wrote:
- It the kinda thing you'll get used to with practice,
- you just have to keep and eye on your round count
- and make sure you have somewere to fall back to
- quickly if/when you run dry.
- Things like this help seperate the vets from the new
- guys.
-

So your saying its easy for you to monitor your ammo count and engage in serious fire fights? Well your a better man than I. In tight CQB or two on one senerios your "have a place to fall back to" theory dosne't work.....at all. whats stopping your opponents from following you back to this magical safe haven of reloading? nothing. YOu turn your back to run...your dead. You reload; either by acciedent of intentional...your dead.

Sure you could switch to your side arm prematurly and leave afew rounds left, but who wants to be stuck with extra mags with 5-6 rounds in your reserve. With clips that size I might as well reload agian in combat. And besides...inorder to switch prematurly you have to be watching your ammo count....which is what we DON'T want to be bothered with. Give me the dead mans click.

I dont think you should be able to switch to your side arm DURING a reload. I'm saying its absoultly asinine to have an alternate means of reloading (ecspcialy when they tell you to hit X button)....and even more so; to have that means being the fire trigger.

When my mag is empty I want to hear a click so I know to change to my side arm OR reload if I have time....It's knowing when to reload that "seperates the vets from the new guys."

I dont want to monitor my ammo like a small child during gameplay. I want to focus all my attention on shoot and move. Having that stupid auto-reload on the fire button can really break your rythem and leave you hanging by the short and curlys in thick moments.

XyZspineZyX
11-07-2003, 03:23 PM
I totally agree with you guys, totally bounces out any use for the pistol. It was good in the demo, not the live mode.

XyZspineZyX
11-07-2003, 05:10 PM
Ubi is usualy pretty
- good with customer input.

LOL thats funny.
Plus there won't be a patch for this game or any game on the xbox.
Supposedly microsoft makes them sign a agreement about making patches there not allowed to. I know it sucks if this is true it might have something to do with people who don't have live which there are more then people who do have live will get upset about it .
Not to mention all the download stuff we can't get because we can't get live.

Tell me what you want what you really want !!
icq 29282435

XyZspineZyX
11-07-2003, 05:44 PM
i know theres been atleast one patch for GR cause at first when you searched in the lobby for that game only like 2 games showed up and after the patch they showed all they games that could fit on that screen

XyZspineZyX
11-07-2003, 06:22 PM
I think the way they have it is fine. It is realistic. I dont know about you, but i only have 2 arms. with two hands. One to hold my rifle and one to reload the clip. I dont know if you all have a third hand/arm somewhere in which you can grab a pistol from your side. From what i can see, (and i am a short burst single shot guy) when you get to 5 you hit reload before engaging a bunch of tangos. There are TONS of places where you are realitively safe where you can reload, and it takes about 3 seconds. I dont see what the problem is. In real combat you would reload before you ran out.



I started life as John Kelly...Then some drug runner/pimp and his little boys had to kill my new girlfriend...so I introcduced them to the decompression chamber ...and the wrath of the snake. Now eveyone thinks i died in a boat accident running from the coasties, but I live...Now as the head of the worlds premier anti-terrorism agency...Tangos beware, the Snake is in the house!

XyZspineZyX
11-07-2003, 06:37 PM
were not talking about single player though in know in single player there usually is time to hide and reload but in player it usually takes more then a clip if you get in a firefight and the other people know this and they dont normally let you get away and reload.

and about that third arm thing we dont mean that we want to shoot with our pistol while were reloading our primary weapon we mean that in a firefight we would rather switch to our secondary which is much quicker then reloading and the trigger reload function isnt allowing that somtimes.

XyZspineZyX
11-07-2003, 09:47 PM
I agree with you 100%, but I don't think they should make a patch to take that away completely... It wouldn't be fair to the noobs. Instead a player should have the option to turn it on or off.

XyZspineZyX
11-07-2003, 09:51 PM
OK.. I dont have MP so i cannot comment on that. I know in the single player thing you can switch by using the left trigger to the secondary weapon. Once you are out of bullets (i have only been once) i am not sure what happens. My bad


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XyZspineZyX
11-08-2003, 03:14 AM
yeah the thing were talking about is that when you run out of bullets you can reload with the X button but if you press the trigger again he also starts reloading the only way to aviod it is to keep a really close eye on the bullet count especially if you shoot in burst but that can be a problem since its really hard to watch out for your bullets if your in a firefight and most people would rather switch to there secondary then reload which takes longer but most of the time they end up pressing the trigger again to shoot only to find out that he started reloading by himself and now you cant even switch to your secondary until you've reloading which is pointless

XyZspineZyX
11-09-2003, 10:52 PM
i also agree 100%. the auto-reload thing sucks!!! it needs to be an option to be turned on/off.

and also i think the people replying to this need to realize that this is not about being able to switch guns WHILE reloading, it is to toggle the auto-reload system if you accidently hit fire when your out. and that sort of takes away from the realism, because if you pull your trigger in real life when your out of ammo, you dont automatically begin reloading because you know your out, you would hear that click, then have the choice.

all in all... WE NEED THE CLICK!!!