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View Full Version : AIM 120 big time bugs



XyZspineZyX
12-11-2003, 11:44 AM
http://forums.ubi.com/messages/message_view-topic.asp?name=lomac_gd&id=zrafn

:: Squid ::

http://www.magnet.gr/monographix/vhaf/defotherm.gif


I feel the need, the need for ...eyecandy /i/smilies/16x16_smiley-tongue.gif

XyZspineZyX
12-11-2003, 11:44 AM
http://forums.ubi.com/messages/message_view-topic.asp?name=lomac_gd&id=zrafn

:: Squid ::

http://www.magnet.gr/monographix/vhaf/defotherm.gif


I feel the need, the need for ...eyecandy /i/smilies/16x16_smiley-tongue.gif

DayGlow
12-15-2003, 06:24 PM
all AAR missiles have end game difficulties and are spoofed too easily and is being looked at in the patch.

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