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View Full Version : Undocumented Changes with 1.5



XyZspineZyX
12-11-2003, 05:42 AM
Ok, I know they made some. What I want to know is why they didn't document ALL of their changes in the readme file. That's just lame. First off, it's bad programming (you ALWAYS document your work). Second, if you chose not to publicly release certain changes you just gave an advantage to those who discover them before anyone else. Third, how are we supposed to figure out what's causing the ORIGINAL bugs if you keep introducing NEW ones, or at the least new factors that might come into play.

I've seen some people asking if weapon strengths were changed - I haven't really noticed that one yet (it was sad enough that a point blank .357 round wouldn't kill in 1.41, and a hit from a .50cal sniper rifle didn't necessarily mean a kill). But I'll definitely keep an eye out for it now, because I've just discovered that some glass that used to be bulletproof... isn't anymore. Seems like a kind of significant change to me. You could have at least said something like "made a few map tweaks/fixes" or something.

I would invite anyone else who finds changes to add them to this thread.

<TABLE ALIGN=LEFT BORDER=0 CELLPADDING=5 CELLSPACING=5 RULES=NONE COLS=2 WIDTH=80%>
<TR><TD>http://mywebpages.comcast.net/jakal30/nightsig.gif </TD>
<TD><font color=white size=-2>"...the Goddess could not spend all Her time persuading the
Kings and Queens of the world of the idiocy of war. Therefore
She invented tacticians..." - Diane Duane</font></TD></TR>
</TABLE>

XyZspineZyX
12-11-2003, 05:42 AM
Ok, I know they made some. What I want to know is why they didn't document ALL of their changes in the readme file. That's just lame. First off, it's bad programming (you ALWAYS document your work). Second, if you chose not to publicly release certain changes you just gave an advantage to those who discover them before anyone else. Third, how are we supposed to figure out what's causing the ORIGINAL bugs if you keep introducing NEW ones, or at the least new factors that might come into play.

I've seen some people asking if weapon strengths were changed - I haven't really noticed that one yet (it was sad enough that a point blank .357 round wouldn't kill in 1.41, and a hit from a .50cal sniper rifle didn't necessarily mean a kill). But I'll definitely keep an eye out for it now, because I've just discovered that some glass that used to be bulletproof... isn't anymore. Seems like a kind of significant change to me. You could have at least said something like "made a few map tweaks/fixes" or something.

I would invite anyone else who finds changes to add them to this thread.

<TABLE ALIGN=LEFT BORDER=0 CELLPADDING=5 CELLSPACING=5 RULES=NONE COLS=2 WIDTH=80%>
<TR><TD>http://mywebpages.comcast.net/jakal30/nightsig.gif </TD>
<TD><font color=white size=-2>"...the Goddess could not spend all Her time persuading the
Kings and Queens of the world of the idiocy of war. Therefore
She invented tacticians..." - Diane Duane</font></TD></TR>
</TABLE>

XyZspineZyX
12-11-2003, 06:18 AM
okay how about you elaborate on these ghanges that supposiedly would give some an advantage over others? Sounds like you're complaining about things that you do yourself.

http://www.imagestation.com/picture/sraid80/p1e620cd395c91d7e43083a19a0db6a20/fb058cbe.jpg

|OWNT|

XyZspineZyX
12-11-2003, 07:07 AM
"I've just discovered that some glass that used to be bulletproof... isn't anymore. "

wow how that could possibly be an advantage to one person over another who didnt know it is an incredibly dificult concept to grasp.

isnt it euro?

/end sarcasm



Message Edited on 12/11/03â 07:08AM by tonytwotoes

Message Edited on 12/11/0307:11AM by tonytwotoes

XyZspineZyX
12-11-2003, 07:28 AM
Its a bit obvious isn't it guys, someone who knows that he can shoot through something and kill someone, when the other guy thinks that he can't be shot. Therefore the guy who knows that he can shoot through the glass has an advantage over the guy who doesn't. The same would be true if they made some previously unbullet proof glass bullet proof. I can't say that what ghost says is true but you don't have to go around playing dumb to some pretty obvious information.

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XyZspineZyX
12-11-2003, 08:03 AM
obviously sarcasm is a difficult concept to grasp also.

:/

XyZspineZyX
12-11-2003, 10:38 PM
*bump* I guess we can add on to this list the updated sourecode from that macrovision company..i.e. safedisc...i.e why rvs asks for a cd /i/smilies/16x16_smiley-very-happy.gif

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