View Full Version : Door Problems
vicdsl
03-25-2004, 10:43 AM
First of all some of my doors are only showing the static mesh on one side. Any way to fix that. It looks horrible! I have one more question. Lets say i put in a rotating door actor and give it a static mesh of a garage door. I then rotate the door in a way like a garage door would open (from the ground up). Is their a way to make a trigger on player bump to open this door and to close the door back in 4 seconds? I first had the garage door set up as a mover which worked fine in single player but not at all in mp. Damn this old unreal engine. ubi should fork out some more change on their next game or write their own engine... one that works
vicdsl
03-25-2004, 10:43 AM
First of all some of my doors are only showing the static mesh on one side. Any way to fix that. It looks horrible! I have one more question. Lets say i put in a rotating door actor and give it a static mesh of a garage door. I then rotate the door in a way like a garage door would open (from the ground up). Is their a way to make a trigger on player bump to open this door and to close the door back in 4 seconds? I first had the garage door set up as a mover which worked fine in single player but not at all in mp. Damn this old unreal engine. ubi should fork out some more change on their next game or write their own engine... one that works
vicdsl2
03-30-2004, 08:03 PM
nm