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View Full Version : Does Sam still slam the doors in stealth mode like a moron ????



CoolSpy
04-01-2004, 06:35 AM
Splinter Cell was a great game, one of the very best game i had ever played. U could really feel like you were some kind of super spy, sneaking upon enemies like a cat, never to be spotted.

Still, one detail horrified me at that time. You could open the door normally, or open it cautiously, so you could barely see what was behind it. This was so cool .... until u decided that there was no danger and finished opening the door in stealth mode. Then, sam would stand and slam the door like a thirsty cowboy entering a saloon !! WTH was that devs ???!!!! Anyway, this has never been fixed, even if this issue should not have passed the stage of an alpha game release.

Since i don't have Pandora yet, i just wanted to know if you guys know how it's like in this sequel ? I have a strange feeling that this terrible "glitch" is still there, call it a curse or not, the devs never seemed to care about it ! Strange for people who spent thousands of hours developing a stealth action game.

So tell me guys, is it still there ?

CoolSpy
04-01-2004, 06:35 AM
Splinter Cell was a great game, one of the very best game i had ever played. U could really feel like you were some kind of super spy, sneaking upon enemies like a cat, never to be spotted.

Still, one detail horrified me at that time. You could open the door normally, or open it cautiously, so you could barely see what was behind it. This was so cool .... until u decided that there was no danger and finished opening the door in stealth mode. Then, sam would stand and slam the door like a thirsty cowboy entering a saloon !! WTH was that devs ???!!!! Anyway, this has never been fixed, even if this issue should not have passed the stage of an alpha game release.

Since i don't have Pandora yet, i just wanted to know if you guys know how it's like in this sequel ? I have a strange feeling that this terrible "glitch" is still there, call it a curse or not, the devs never seemed to care about it ! Strange for people who spent thousands of hours developing a stealth action game.

So tell me guys, is it still there ?

SublimeOne
04-01-2004, 06:41 AM
There are things that they've changed involving doors opening...

1. Sam can now open a door while in the crouched position

2. Sam can now open a door with a body on his back

3. Enemies will notice you opening doors if they are near by (hence, the camera under the door gadget is more important).


In the first SC he never really "slammed it open", but he did open it standing up like he owned the placed

Iryxian
04-01-2004, 06:42 AM
Hmm..never really done the stealth door thing..i just use the cable.

...Damn Spies

CoolSpy
04-01-2004, 06:52 AM
Ok, so you are saying that Sam can open the door slowly and quietly while crouched ? Cool, this is what i wanted then http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

toygun1
04-01-2004, 07:32 AM
man this is the last thing i would want to fix
first fix all the BIG problems and then fix a door that is closing a bit loud...

Terrax213
04-01-2004, 08:20 AM
There isn't the peek thru the door option in Pandora, however you don't have to equip your optic laser or manual lockpick, as they're on the interact menu http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif ... but they did refine doors in the ways SublimeOne mentioned.