View Full Version : Bass mini games What will they be?
08-04-2012, 04:08 PM
So this is not a suggest of what bass mini games there should be only a fun game of what they could be.
Here is my bass mini game thought.
"Whose your daddy?'"
In this mini game you have to slap the right note and your guy slaps the guy who is fighting him with Dana Carvey's voice saying "Whose your daddy?" (reference to his movie "Master of Disguise" If you miss the guy slaps you.
For those of you who do not see this is meant as a joke. Guys and gals have some fun and create your own weird mini games that should be there. If you really want to you can have a serious one in there too.
08-04-2012, 04:55 PM
My idea is for both guitar and bass. It should be tapping minigame called "Volcanic Eruption" (inspired by Van Halen's "Eruption" :D) or something similar.
In this game you have to tap correct notes in order to cause volcanic eruption (like the name implies...), at first there are only two notes, one that you tap and other that you pull-off. As you progress through levels notes change, more of them are in play and every now and then you have to switch a string. You have limited amount of time, like in scale runner, to hit as many notes as possible.
Perhaps you could choose which string you would like to play on, as well as notes.
Also I have one more idea: combined minigames! Example: some king of space shooter that uses slides to move your ship and you have to tremolo to fire (faster tremolo = faster fire rate). :D
08-05-2012, 12:30 AM
Thought they were gonna use the same arcade games, only tweaked for bass. But hey, if they do change things up, I wanna see ducks replaced with "Rumble in the Jungle"--play the correct note to ward off stampeding rhinos. And Super Rumble can be changed to an urban setting; just switch out the rhinos with thunder-thighed groupies ;)
Scale Runner's good as is. Just make the character sumo-sized and have the screen shake as it hops from note to note.
08-05-2012, 01:51 AM
Yeah, I think with some slight modiification most of the games and techniques challenges will work with bass, except maybe chords and bends (bends are used, but not a much as with guitar). I suppose there willl be a slapping and popping game too.
08-16-2012, 01:25 AM
The only bass game I would like to see is a really good rhythm game. I think rhythm is by far the most important skill of the bassist, and yet can be one of the most boring to sit with a metronome practice timing. I would something that has adjustable beats per minute (bpm) and uses standard timing like eighth notes, sixteenth notes, swing eighths and triplets. Because man I can always use work on my triplets. Allow the player to select it to open stings, maybe scales or chord arpeggios, but whatever it is the player knows the pattern (we're working on timing here). Maybe a side scrolling 8-bit looking platformer where the jumps are spaced by timing (smaller jumps for things like 8ths, 16ths; longer jumps for whole and half notes) . Or Assassin Creed free running (it is Ubisoft after all) where the player has to stay in rhythm or Ezio begins to slip and falls if the player gets too far off rhythm.