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View Full Version : why wasn't more rounds just added to seige??



Decoy618
07-12-2012, 12:56 AM
I like im sure as every seige players main want for this game mode was more rounds. Why wasnt more just added? Instead you say you incorporated a code to allow you guys to alter the amount of rounds via cloud update. Now how long are we gonna have to wait for a cloud update adding more rounds??

djack10
07-12-2012, 01:14 AM
They don't want to release all the good stuff at once, I'm sure the next cloud update will have it.

Lunytunes
07-12-2012, 01:28 AM
Siege is a mess... rotating teams... 3 rounds...

Should be:

5 Rounds, minimum cut the cod crap ubisoft...

No rotating teams. You either plant or don't... Reason being is that one team will always get screwed over should they make it to the 3rd round.

B3ANTOWN B3A5T
07-12-2012, 01:56 AM
I agree it needs more rounds but......

Siege will be obsolete come the 17th.

deadape2012
07-12-2012, 02:05 AM
I was about to make a new thread about this! I agree we need more rounds for Siege Ubisoft 2 rounds is the weirdest common we spend more time in the lobby or loading lol we want to play more and not get frustrated fast reconsider adding 3 more rounds to Siege mode, example? Gears of war, Socom, Quantum Theory lol, etc.

sarsdisease21
07-12-2012, 03:58 AM
I agree it needs more rounds but......

Siege will be obsolete come the 17th.

I dought that. It'll always have its crowed

B3ANTOWN B3A5T
07-12-2012, 04:11 AM
I don't know man. Stockade sounds pretty outstanding. People that I've talked to who loved Graw siege aren't very happy about GRFS's version of it. I can see why.

Conflict players like respawn.

Siege players like no respawn.

Of course some people play both.

Stockade combines elements of one life and no respawn modes, as well as objective and deathmatch gameplay, so I wouldn't be surprised at all if it gobbled up 90% of the player base. I'm probably going to ditch conflict for it.

sarsdisease21
07-12-2012, 04:25 AM
I'll try it but I dought it'll overtake siege for me though. It is a good concept and glad to see thEm doing something new. I just hope sometime they add another non respawn mode.

Decoy618
07-12-2012, 08:35 PM
Stockade is still a respawn. Just with a twist. Hardore no respawn fans are not just gonna forget about seige to play stockade.

Lunytunes
07-12-2012, 10:05 PM
Anybody up for a match of dodgeball? but with bullets :)

B3ANTOWN B3A5T
07-12-2012, 10:16 PM
I'm a big no respawn fan and I think siege is quite bland. I never really got into it. Stockade sounds like a fresh new gamemode that Im ready to sink my teeth into. Yes it has respawn elements, but it also makes you pay the price of sitting out for potentially the whole match if you die. I think it appeals to the hardcore crowd as well as the respawn crowd. That's not an easy thing to do in one gamemode. We'll just have to see if it actually plays as good as it looks on paper.

SENILE PSYCHO
07-12-2012, 10:20 PM
I dont play siege so i dont care.

IBlest
07-12-2012, 11:23 PM
I like im sure as every seige players main want for this game mode was more rounds. Why wasnt more just added? Instead you say you incorporated a code to allow you guys to alter the amount of rounds via cloud update. Now how long are we gonna have to wait for a cloud update adding more rounds??don't know what your complain about seige fine how it is accept the spawning. They need to make it across maps from each other then players on top of each other.

IBlest
07-12-2012, 11:27 PM
I don't know man. Stockade sounds pretty outstanding. People that I've talked to who loved Graw siege aren't very happy about GRFS's version of it. I can see why.

Conflict players like respawn.

Siege players like no respawn.

Of course some people play both.

Stockade combines elements of one life and no respawn modes, as well as objective and deathmatch gameplay, so I wouldn't be surprised at all if it gobbled up 90% of the player base. I'm probably going to ditch conflict for it.
think main reason is because they made the maps quite spawn compared to graw which little bit of disappointment. But the hole spawning is pretty bad as well were base is put and teams spawn. Makes games far to quick. Graw seige was much better and had be more careful. You can just rush on grfs and clean team up in seconds.

BloodyHoofz
07-12-2012, 11:36 PM
The reason they didn't just add more rounds in the TU vs enabling them to do it via cloud updates is for a couple reasons.

1.) Doing it via cloud allows them to tweak the game type without having to issue another TU (which we know takes way too long)

2.) What if they up it to 5, and everyone starts crying that they want 7. Or they upped it to 7 and everyone started crying that it should've only been 5. This way they can tweak it to satisfy customers without the hassles of TUs.

*both are just my opinions on the matter.

I love no respawn games, however, I'm with the majority here. All the maps on this are way too small for any tactical assault or defense.

SGT_tico
07-12-2012, 11:57 PM
Anybody up for a match of dodgeball? but with bullets :)

thats exactly what it is! hahaha, I think it's going to be pretty ****ing cool.

siege needs to be at least 5 rounds and no switches. If you keep switching what kinda ****ing strat can you develop against the other team?...

SGT_tico
07-12-2012, 11:59 PM
I dont play siege so i dont care.


I don't play siege because I played it once and saw there were 3 rounds...well 2 if a team wrecks the other.

Lunytunes
07-13-2012, 12:12 AM
Lol... He doesn't care so let us all just pack our bags and move on...

Siege has the potential to be my crack in form of a game, its just so broken now, almost as if it was a last minute addition that was poorly done.

Agent_Clutch
07-13-2012, 01:53 AM
It needs to be best out of 9 or 11 and they need to centralize the bomb. That way you can attack or defend in the same game. Then all will be right in the world lol ;)

Lunytunes
07-13-2012, 02:03 AM
It needs to be best out of 9 or 11 and they need to centralize the bomb. That way you can attack or defend in the same game. Then all will be right in the world lol ;)

+1+

SoCoM101ist
07-13-2012, 04:06 AM
Socom demolition BABYYY

QUICKPLANT!!!!

Decoy618
07-13-2012, 06:56 PM
The reason they didn't just add more rounds in the TU vs enabling them to do it via cloud updates is for a couple reasons.

1.) Doing it via cloud allows them to tweak the game type without having to issue another TU (which we know takes way too long)

2.) What if they up it to 5, and everyone starts crying that they want 7. Or they upped it to 7 and everyone started crying that it should've only been 5. This way they can tweak it to satisfy customers without the hassles of TUs.

*both are just my opinions on the matter.

I love no respawn games, however, I'm with the majority here. All the maps on this are way too small for any tactical assault or defense.

Yea thats all fine but since weve been waiting this long for more rounds why not just add atleast two more rounds through the TU and tweak as necessary? Why make us wait for however long for any more rounds?