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UbiZack
06-12-2012, 12:49 AM
Hey guys...

So I've been asked to gauge the community response from our assets released during E3.

What I'm looking for is pretty basic, but should require some thought.

I'm going to lay out the assets by name (with an accompanying link), and all I want is:

a) a NUMERICAL SCORE (out of 10)
b) ONE line to describe why (a paragraph will be a disservice)

I don't want this to turn into another thread in which people re-state their displeasure of a certain key change with the character.
You've had your say - and it's been heard.

This is directly for the developers and my marketing team to determine how strong the assets were.

Cool?

AWESOME.

Here we go:
===


1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

===
Please be genuine and respectful.
Thank you,

-Zack

michaelanjello
06-12-2012, 01:18 AM
Well theyre not exactly paragraphs, but I apologize in advance

1) 6/10 Im sorry for rating so low but I was interested in stealth and didnt see much. But im happy all the other stuff did return. And my initial thoughts were that it looked really good(after all its a new splinter cell!) but it was an initial shock and i had alot of questions. so only 6 out of 10

2) 8/10 Amazing cgi trailer. Loved it, but again there was too little stealth (but thats fine because I know you must appeal to the gamer market) Really fast paced, beautiful graphics(some pf the animations seemed off at points but nothing to cry about) and alot of info. i loved it. If i wasnt a SC fan id give it 9 or 10.

3)9.5/10 This video was so hilarious and much needed in my opinion, since TOby was ridiculously funny and made the situation a little more light hearted. i think this video was much needed since it clarified alot of things and gave alot of info which answered many peoples questions.

4)10/10. This video literally made me shed tears of joy. I was extremely happy that the devs showed that they stayed connected with their fans and forum members. everyone seemed excited(especially you, Zack) and I got to hear and see how the developers where presenting the game. This video was greatly needed on this forum! i think this should be done for every game Ubisoft comes out with.

5) 8/10. Im giving this a lower grade because it didnt really reveal much except that it gave a higher definition model of Sam for us. The things that were shown in this video, pretty much everyone on this forum already knew about. However, this video was probably useful for other players that didnt get a chance to see the other videos or where just genuinely curious about the gear that sam has.

6) 10/10 The placement in the microsoft demo left me saying "no it cant be! Ubisoft conference is later!". I was on the edge of my seat and when i saw sam mark the guys in the tent I was like "oh yeah, look whos back!"

SolidSage
06-12-2012, 01:21 AM
1) 9.5 - Frog leap was the only oddity for me.

2) 9.9 - Great viewing. The guy Sam pulls out of the window after pulling the pin on his grenade, as he hits the SUV the organic tone of the CGI dropped a tad. Only thing I could find fault with.

3) 10 - That's just good stuff right there.

4) 10 - I'm biased because I was nerding out on the real. But it was cool that you even bothered to bring fans in. Helps that there was a hot lady in it! ;)

5) 10 - Super cool. Highlights the graphical excellence, got me all jacked up for release.

6) 9.5 - Great choice for Microsoft to lead off with SCB. Totally rocked it. Only moment of pause for me was Sam climbing the cliff face so quickly, it did make me go "erm?", then it was quickly forgotten.

BoBwUzHeRe1138
06-12-2012, 01:34 AM
1.) Gameplay Video
a. 7/10
b. The new graphics are great, the return of old features looks great and it looks like the gear is returning to a more Splinter Cell feel. If the stealthrough looks great -- raise this score to a 9. Oh yeah and frog leap -- no-no. But moving bodies, whistling, knife, etc. YAY

2.) CGI Trailer
a. 5/10
b. It revealed new gadgets and abilities such as rappelling and the spider drone but almost looked like it could be a trailer to a new CoD game. Other than the goggles signifying Splinter Cell...it could have been anything.

3.) Tobuscus Video
a. Funniness - 10/10, Overall - 6/10
b. It basically just reiterated what was said by Beland in the demo albeit in a humorous way. It didn't provide more info but I think it was funny, Toby Turner is fantastic haha

4.) ComDev Video #1
a. 8.5/10
b. The promises that the game has things for the hardcore fans is great and the confirmation of things regarding abductions, no black and white, etc. were great and gave me a bit more hope for the stealth in this game.

5.) Sam's Gear Video
a. 6.5/10
b. It was fancy, but the fact that it appears that Sam has a new rifle that is also more generic looking and only sonar goggles shown saddened me. The OPSAT being shown intrigued me as if it'll play a role in gameplay so that'll be fun to see what's up with that.

6.) Microsoft Demo
a. 7/10
b. You seemed really confident by your presentation and while the gameplay shown was very actiony it was E3, where you go to get people to want your game so yeah. I still wish the demo was more stealthy -- it was shocking for me.

_________________________________

Another thing, you may be mad at me for posting this as well since you didn't ask for it BUT

7.) Fan Service/Interaction
a. 9/10
b. Between you, Zack, and Max Beland in certain videos -- my mind has been very eased as I was at first ready to turn my back on the franchise. You coming on here shows Ubisoft is listening to the fans and the fact that you and Beland keep reassuring that the game was made for ghosts, panthers, and action fans even when the interviewers LIKE the action...makes me hopeful.

mistahkmak
06-12-2012, 01:44 AM
Hey Zack, I have a great deal of respect for you. You seem like a cool guy and you are genuinely interested in hearing from the community both positive and negative.

1) 3/10. The demo showed things that I liked bodies being moved, knife,ltl and infiltration, whistle other than that it showed things i didn't like; unrealistically fast climbing, M&E, killing in motion, sonar, regenerative health, air strikes, no shadows and no MI.


2) 2/10. The trailer showed a very terminator like fisher, he had no value for life, risk taking and aggressive. Sam didn't act at all like sam, he didn't look like sam.

3) 6/10. The tobuscus interview was entertaining, it went indepth about new features which some sound cool, but most were aimed in the action movie type direction.

4) 8/10. It shows you guys are listening and realizing that we want stealth not action.

5) 7/10. Sam's gear shows the return of the opsat, suit and knife (good) it also showed m416 unsilenced, sonar goggles, and young sam (not so good)

6) 5/10 You guys seemed very belonging at the press conference. You guys certainly know how to get a show going. Unfortunately it still showed the gameplay demo, which i didn't like.



__________________________________________________ __________________________________________________ ______________

I feel that a possible way to remove the problem of the lack of ironside, while promoting Eric, is to introduce a new protagonist and bring MI into voice sam as director not field operative. This theory has received overwhelming support. Pretty much every SC fan loves sam, but is willing to let him take a back seat as being a soldier in endless wars can really tire someone out. Regenerative health must be changed though


You guys are certainly doing a great job of communicating with the community. To be brutally honest after I saw the demo I felt somewhat fearful for the franchise. I used to be registered on the forums, but forgot my password. I created a new account on the off chance the devs might check the forum and to my suprise you guys were. The very same day the demo was released you started a thread. A+ on communication

DeafAtheist
06-12-2012, 02:12 AM
1) Gameplay Demo (8/10)

I really liked a lot of what was shown in the demo. I liked seeing Sam back in his regular uniform. I liked seeing his knife back and the sticky shocker. I liked seeing the faster and more fluid gameplay from Conviction back including M&E. (Granted I think M&E is still kind of a "win button" that makes the game way too easy when used, but I do like the addition of it as an option as long as we aren't forced to use it. I would like to be able to play though a while game without ever having to use it at all. Conviction had too many layouts were you'd find a single lone guard that was just ripe for taking down by hand without any real challenge then a group of guards spread out where M&E was pretty much the only way to get past them. I would much rather there be a way that I can study guard patrol patterns and take them all out by hand if I want to even get past them completely without engaging in any combat at all. But I like having M&E as an option so I can play through the game a different way if I choose to. It would give the game more replay value to play stealthy or to play like Rambo running through guns blazing and bodies dropping.) I would really have to see more stealthy play before I could rate higher. I like what I see but it's still not the Splinter Cell I really want to play.

2) CGI Trailer (8/10

Rated pretty much for the same reasons I rated the demo above. The spider-cam thing was cool. I'm hoping that thing is in the game. That would be a fun improvement over the sticky cam. I just hope that if it has the option to incapacitate guards that it's a non-lethal method like gas as it used to be instead of the explosion it was in Conviction. Or give an option to gas or blow would be cool and give more gameplay options.

3) Tobuscus Video (5/10)

Sorry for the really low rating here, but I'm deaf and I can't understand it at all. Really wish you guys would add subtitles to interview videos. But one thing I love is those t-shirts you guys are wearing. You gotta mass-produce those for the fans. I'd love to have one of those shirts. Put them up in Ubiworkshop already, huh?

4) ComDev Video #1 (9/10)

YES SUBTITLES! Good interview. I like how Maxime Beland was willing to accept responsibility for the black and white filter. I agree with him... it was a good idea in theory but kind of failed in practice. Looking forward to seeing what they utilize as a stealth "meter" instead for Blacklist. I like that non-lethal takedowns are back but I would really like to know whether or not if a guard that was put down with a non-lethal if they can be woken back up by another guard on patrol that finds him. That's a big deal because it isn't so much about not wanting to kill a guard but rather the added challenge of the possibility of that guard waking back up and making your life a little more difficult. It adds tension to the game. If guards you put down without killing them can't be woken back up then even having non-lethal takedowns is moot. But I really liked that they showed an example of an alternate path... still not much stealthier crashing thru a window than blowing thru a door but it's at least another option.

5) Sam's Gear Video (10/10)

I liked it. Has a real Splinter Cell feel to it. However it raises a question for me... If Sam has a specific set of equipment does this mean that he won't be able to pick up enemy weapons anymore like he could in Conviction? Or is it going back to the roots where Sam only used his own equipment? It didn't appear from the E3 gameplay demo that he picked up any weapons from fallen enemies so I'm assuming that's back out again.

6) Microsoft Demo

Same demo as #1 above right?

HorTyS
06-12-2012, 02:15 AM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

===
Please be genuine and respectful.
Thank you,

-Zack

1 - 6/10 Continues to lean a bit to far to the Conviction style of gameplay, whereas I'd hoped they'd retain some elements of that but mostly return to deeper stealth mechanics.

2 - 7/10 Showed what could be some cool elements not seen in the gameplay demonstration (other members providing back-up like the sniper, gadgets like the new "spider-cam" etc.)

3 - 6/10 Not as big a fan of Tobuscus as Ubi is, and while he seems to be having fun, the interviews didn't have any info I wasn't already aware of.

4 - 9/10 Best media asset about the game so far IMO. Beland at least owning up to the whole 'black & white' situation was progress anyway...

5 - 6/10 As a person who digs up & watches anything I can find on a game I'm interested in, these sorts of vids don't seem very significant to me, I'm usually aware of any info they reveal before hand. :p

6 - 6/10 Don't know what else I can say about this that I didn't say in the 1st one, but for people with Kinect I guess theres those voice commands to look forward to, just glad it's not a requirement.

I should point out that in my ratings, a 6 out of 10 is not a completely negative mark, it's still a "passing grade" so to speak, albeit barely. I will say that the ComDev vid is the best one IMO. Maxime Beland admitting that the Black/White thing was a bit of a miss-step was nice to see, at least they can own up to mistakes sometimes. He says at one point that while he thought it was a good idea it failed in execution or something, & looking back, IMO, had they stuck with how it worked when they showed it off at e3 09 (http://www.youtube.com/watch?v=PRhDV3VKrLE), it wouldn't have been as negatively received. Rather than going to full on black and white, it just desaturated the colors, making them less vibrant, a more subtle approach that didn't take away from the visual presentation.

They changed alot of things from that original presentation in that level and the game as a whole. For example, they removed the ability to mark lights, and the ability to control whether or not we get the slow-motion & zoom in (and Mozambique drill) on the last enemy, features that I actually really wanted to use and things that would've added a sense of depth to the game. Lets just hope that this time, rather than removing features demonstrated at e3, hopefully there're still alot of things that they haven't or will never reveal before we get to play it!

Joshua Morrison
06-12-2012, 02:24 AM
1) 4/10 I have stated before I'm ok with action but there is a line and adding Call of Duty style elements like the predator drone strike and then the other portion where Sam controls the drone is too much. When I first watched the video I felt sick to my stomach (being a die-hard Splinter Cell fan) but after taking to some of developers at E3 I'm hoping future videos will be better. Sidenote I absolutely love the scene with the dog (the extended demo).

2) 3/10 I don't like the way Sam moves in this video it feels cocky and unrealistic this video is so far detached from the Tom Clancy name. I also don't like the cheesy 4th Echelon idea but if it gets us back too the fundamental job of a Splinter Cell... also I know the development team is promising more stealth and when I see it I'll be more than happy to give those videos a ten.

3) 6/10 I'm only giving this video a six because I was at E3 and talked to Patrick Redding and he gets a 10/10 in my book. He was one of the nicest guys I met at E3. He also made it very clear there will be more information about stealth gameplay in the future. Tobuscus on the other hand doesn't interest me at all nor does he seem to care about Splinter Cell at all...

4)10/10 While I'm not a fan of Convictions or the changes it has brought it's nice to hear B&W is no more and that possibly more original Splinter Cell elements will return. It's also nice to see the fan outreach. Also the side video with the ShadowFox shout out is jaw dropping. If anyone's voice should be heard it's ShadowFox's. He was always spot on when describing what made Splinter Cell Splinter Cell.

5) 5/10 I'm confused why the Fn2000 isn't Sam's rifle. I love the M416 but that doesn't mean Sam should use it :D I'm also upset that there still isn't a NV/Thermal option for Sam's goggles. Sonar is way overkill not to mention unrealistic. I also hope there are custom knifes because the panther claw is a little crazy for my style, however that's not really an issue.

newhenpal
06-12-2012, 02:26 AM
Since you ask for honesty, I have to respectfully say that videos 1 and 2 get a rating of 0/10 for simply not being proper Splinter Cell material. At all. With that said, I will rate these videos as if they were for an unrelated IP. Here goes...

1.) 6/10 - It's serviceable...I guess. The problem is that you guys are doing a terrible job at highlighting what seperates this series from the sea of action shooters: stealth. We have too many developers going for that epic, cinematic, and action-packed route that E3 has become something of a predictable, boring event. Also, it takes place during broad daylight.

2.) 6/10 - Same as the above. Seriously consider going for a more low key approach instead of bombastic action.

5.) 8/10 - Nice. I actually wouldn't have minded seeing something like this for the first three games. Understated but still says quite a bit about the game.

6.) 7/10 - S'alright. Can't say it wowed me, but I have no complaints about the actual way the game was introduced and presented.I haven't watched 3 and 4 and currently don't have the time to so right, so I'll get to those another time.

Puppet627
06-12-2012, 03:26 AM
1) 9/10 - I was a little sceptical at the beginning but I'm pleased to know that non-lethal takedowns are back, as well as alternate routes (rappelling) as seen in one of the gameplay videos.

2) 8/10 - A little on the action side but it was still entertaining to watch. We got a sneak peak at a few new gadgets and moves which was interesting.

3) 8/10 - Amusing but had nothing we didn't already know... Except that Grim likes Thai food :p

4) 9/10 - I think it great that you're trying to reassure us that this won't just be a Conviction rehash. I'm looking forward to seeing more ComDev videos.

5) 9./10 - I liked it. Glad to see that Sam will have new weapons and gadgets. It also gave us a better look at Sam.

6) 9/10 - Same as #1.

CamberGreber
06-12-2012, 03:35 AM
Thanks again for including us. I haven't watched all the videos but for the ones I did.

1.) 5 - While the Panther path looked much improved I thought the video didn't show enough of this range of play styles we keep hearing about.

2.) 3 - While I did like seeing the spidercam and the sniper support I did not like the fast exsplosive tone of the video it seemed like it was trying to hard.

3.) 10 - This was a great way to further communicate with fans and get some laughs as well good job.

4.) 7 - While I liked hearing the B&W is gone and non Leathals are back I would have preferred to hear also about LKP icon removal. (although i didn't see it in the E3 trailer)

5.) 8 - Very cool seeing lots of Legacy gadgets there (I realize there is more to come) but..... Still No Night-vision or Thermal mentioned.

6.) 2 - I understand needing to appeal to a more action oriented audience but this presentation went way too far and let down lots of SC fans.

I for one will always reserve my Final Judgement till the actual release. Till then proof via walthroughs demonstrations and Forum communication gos a long way.

Dieinthedark
06-12-2012, 04:04 AM
1) 9/10 - appears to be more refined than conviction which is good, only drawbacks were a daylight level (I guess one is okay total) and frogger up the wall
2) for sc 7/10 if not sc 10/10 - very awesome lookin but too much shooting, good takedowns and holding on the truck underside though
3) 6/10 - not much content here but he's a cool guy and funny so plus on that
4) 10/10 - great to hear about max's reaction to black and white, stealth promises, just wish it was longer
5) 5/10 - nothing here really and sad to see no sc-20k
6) 10/10 - though I may not agree with everything that was shown blacklist won he show and seeing hard work finally paying off in terms of a reveal was wonderful


Is that good length Zack?

mudsak
06-12-2012, 04:22 AM
1) Gameplay demo - 6.5/10
Calling in airstrikes as a regular feature of gameplay in Splinter Cell is terribly disappointing. It only means that situations will arise in the game where Devs will *encourage the use of this. : (

2) CGI Trailer / "Welcome to 4th Echelon" - 7/10
Return to global/broad storyline is good. Looks very action-heavy. I'll try to play it with an open mind.

3) Tobuscus video - 4/10
Regurgitated sound-bytes & information that I'm already aware of. Waste of my time. A couple of laughs, but slightly obnoxious at the same time.


4) ComDev video #1 - 8/10
Honest approach. We'll see when more info is released.


5) Sam's Gear video - 4/10
This might be informative/exciting to some, but I've already informed myself well before this video found it's way into my browser.

MonkeySoldier14
06-12-2012, 04:26 AM
1) 5/10 - Let's put it this way; If the demo was at night or there was more stealth shown there would be less **** being thrown at you guys. ;)

2) 6/10 - Pretty cool and all if it was a trailer for a movie, but I've learned over time CGI trailers aren't exactly accurate.

3) 8/10 - Automatically good if Zack is in it. :p Plus a little bit of comedy never hurts.

4) 10/10 - Fans were thought of here and effort was put to assure fans that everything is going to be okay. :D

5) 7/10 - Shiny gadgets, cool. Now let's see them in action!

6) 9/10 - The point was for people to buzz about it and to make it look cool. But like I said before, it could have been equally as cool at night.:rolleyes:

UbiZack
06-12-2012, 04:28 AM
This is great, guys. I really appreciate all your contributions.
...by all means, to those who haven't taken part, please do!

Jazz117Volkov
06-12-2012, 04:35 AM
Gameplay Demo
7/10 - It was a smooth and stylish demonstration for the innovations made to the Conviction formula AND it showed some fan favorites, BUT the balance between stealth and action (the vagueness of the airstrike being optional) left a bad taste.

Welcome to 4th Echelon (CGI Trailer)
5/10 - Starts out nice, and the new (crawler cam) gadget coupled with the rappelling was really cool, but had there been an emphasis on more then just cinematic action it would have passed as a guilty pleasure. Unfortunately that was not the case and the trailer fails to earn the "Tom Clancy's Splinter Cell" label in my book.(also, where's Sam's gloves?)

Tobuscus video
8/10 - Entertaining and informative. Not much else to say...

ComDev Video #1
10/10 - Good stuff there. It's so great to see the developers communicate to fans in such a casual and passionate way.

Sam's Gear Video
9/10 - Nothing the reveal didn't confirm, but as a standalone feature it was cool and informative, also lends hints to what else may be installed.

Microsoft Demo
10/10 - It's difficult to announce with a bang nowadays but you guys managed to pull it off. I can't really fault the presentation and efficiency of the demo--it wasn't stealth, but it was promising, and really cool.

CELLGHOST206
06-12-2012, 05:11 AM
Gameplay Video

7/10 - I think that the gameplay was very fluid (aside from the leap frog climbing) and was fun to watch. Good eye candy for sure. However, I felt disappointed with what I saw. I didn't think it was Splinter Cell until I saw the goggles. The game does look fun though.

Welcome to 4th Echelon (CGI trailer)

6/10 - The excitement was there yes, but it didn't feel like Splinter Cell. It could have been a trailer for any modern warfare shooter. The last few moments of the trailer felt out of sync, with what felt like poor face animation.

Tobuscus Video

8/10 - Definitely the funniest video for it and it is good to see the developers talking so passionately about the game

ComDev Video #1

9.5/10 - Hearing from the developer is by far the best way to promote your game. Discussing the game along with more game images and videos would make it a lot better

Sam's Gear video

7/10 - It was definitely cool to see the character model and the various gadgets we'll get to use. Needs more gameplay though.

Microsoft Demo

9/10 - A perfect way to announce a game. It's always better when it comes out of nowhere and surprises everyone. This was certainly a surprise, especially following that Halo 4 gameplay vid. You guys followed that and made me far more interested in Blacklist than Halo 4.

Stealthgamer001
06-12-2012, 05:12 AM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video): 6/10

Slick presentation, but not enough to convince me that this is as epic of a game as they say it is.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video): 7/10

I'm usually not a fan of early CG trailers like this, but it was fine.

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp): 8/10

Good info. Good laugh.

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg): 9.5/10

Questions I wanted to ask and answers I wanted to hear. The remaining 0.5 is just because I would have liked to have seen more of it.

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video): 9/10

Very cool. Want more though. Crossbow? Crawly drone?

6) Microsoft demo: 5/10

Merely ok. A discrediting first view of blacklist. Many old fans were seriously turned off.

BondBoy88
06-12-2012, 06:27 AM
Gameplay Video

9/10 - I was pretty impressed, the visuals look stunning and animations are slick. However I would like to see more stealth elements as I'm sure all on this forum would. :p

Welcome to 4th Echelon (CGI trailer)

6/10 - It's a good trailer, but again maybe a little too action-packed. Good way to introduce some new gadgets like the * surveillance spider grenade*

Tobuscus Video

7.5/10 - Some good info and a good laugh. :)

ComDev Video #1

10/10 - Fantastic to see a response from the developers. More of this should be done in the future.

Sam's Gear video

9/10 - Uber cool teaser video much like the one for ACIII introducing Connor's weapons. Even cooler with Sam in it!

Microsoft Demo

9/10 - Same rating as for the gameplay video. You guys owned the stage!

LoneWolf99177
06-12-2012, 07:29 AM
1) Gameplay Demo:- 7/10
Super slick and smooth and good to see some of the classic splinter cell moves back. The whistling I had no idea would make a comeback! The one part I couldn't watch was the airstrike, splinter cell isn't the place for all that. As everyone has mentioned a million times we need to see more stealth.

2) CGI Trailer:- 5/10
Well its cool and all but Sam going guns blazing is a big no-no. But I'm really interested about the little drone though.

3) Toby Video:- 8/10
You should use Toby more often hilarious stuff but yeah most of the info was known.

4) ComDev Video:- 9/10
This video is one of the reasons I hoping to god this will be good and I'm so happy they removed the annoying B&W.

5) Microsoft Demo:- 9/10
Huge *** shock for me! I had no idea they were going to show it. Great show that was:)

sameer_monier
06-12-2012, 08:22 AM
1) 9/10 -- The gameplay was amazing especially since it showed Agrro-Stealth that I love and some features that are back, though 2 different demos would have been great.

2) 3/10 -- Sorry but I just hate CGI, First Sam had no gloves in the trailer, it was so Action-y, though it showed some features like the Drone and Repelling.

3) 8/10 -- It was pretty funny, I liked it alot.

4) 8/10 -- Another good video, yet lack substance, a couple of questions were answered, but I wanted to hear more.

5) 10/10 -- I liked that video alot, it went through most of the same gear, I hope you make another one of those to show other weapons (SC-3000 ?!)

6) 10/10 -- you really stole the show, enough said.

Andre202
06-12-2012, 08:23 AM
Gameplay Demo
7/10 - It was a smooth and stylish demonstration for the innovations made to the Conviction formula AND it showed some fan favorites, BUT the balance between stealth and action (the vagueness of the airstrike being optional) left a bad taste.

Welcome to 4th Echelon (CGI Trailer)
5/10 - Starts out nice, and the new (crawler cam) gadget coupled with the rappelling was really cool, but had there been an emphasis on more then just cinematic action it would have passed as a guilty pleasure. Unfortunately that was not the case and the trailer fails to earn the "Tom Clancy's Splinter Cell" label in my book.(also, where's Sam's gloves?)

Tobuscus video
8/10 - Entertaining and informative. Not much else to say...

ComDev Video #1
10/10 - Good stuff there. It's so great to see the developers communicate to fans in such a casual and passionate way.

Sam's Gear Video
9/10 - Nothing the reveal didn't confirm, but as a standalone feature it was cool and informative, also lends hints to what else may be installed.

Microsoft Demo
10/10 - It's difficult to announce with a bang nowadays but you guys managed to pull it off. I can't really fault the presentation and efficiency of the demo--it wasn't stealth, but it was promising, and really cool.

Same here!

MadamTampini
06-12-2012, 08:52 AM
b) ONE line to describe why (a paragraph will be a disservice)

Why ONE line? Is your content geared towards people who think in single sentences? I am genuinely curious what if any helpful feedback you can get from that. Don't get annoyed and walk away (delete my post/lock the thread) because I am asking a question about your methodology, it is a good thing you are in the forums, but people are way more complex than the industry ever gives us credit for. Intellectual people creating games that require little intellect to be effective at, where is the logic in this? ONE sentence is not justifiable when talking about a franchise that once tickled the brains of those in for an intellectual challenge.

Jakeman2006
06-12-2012, 08:58 AM
I'll just grade it all

6/10

I like that A knife is returning. Would have liked to see the SCCT knife. Picking up dead bodies is awesome and should have always been in.

I very much dislike the cover system and assassins creed climbing/vaulting. It will never feel like splinter cell to me, it just won't.
I really don't like that the AI looks ******ed when he is in broad daylight and trudging through water puddles and not noticing him the least, its just, why?
Most of all, the action guns a blazing that I'm seeing is not the best way to please your fans. I know with games these days everyone is trying to be a huge billion dollar blockbuster explosions gunfire ablazing giant game, but come ON, you are splinter cell devs! Make a friggin stealth trailer/game! (Please, make one.)

shobhit7777777
06-12-2012, 09:11 AM
1. 8/10 - Looked amazing but most of the gameplay was Aggro-Stealth (while cool and all) wanted to see some new mechanics in action. Dynamic Execute looks awesome.
2. 5/10 - While it provided a LOT of exposition on gameplay and mechanics (Drone, Rappelling, Grappling hook, Coop..maybe) the tone of it was B-movie quality.
3. 9/10 - Can't go wrong with Toby. "I'm Flexing"
4. 10/10 - Community acknowledged, more info on the game. MOAR!
5. 9/10 - Gives us a nice look at the new Sam model and also shows off the gear. OPSAT returns = Happy

rudomm23
06-12-2012, 12:30 PM
Hey Zack, Here is my input hope it can help a bit! Here's my scores and reasoning:

1)4/10 I'm sorry, but though the game looked good by itself it was too much against what SC has been. This gameplay demo was focusing on action and setpieces to appeal to the mass market. Being a Splinter Cell and stealth fan I saw little to get me excited for. The stealth that was there was on par with Ghost Recon FS. In fact it kinda looked like a GRFS spin off rather than SC6

2)7/10 The CG was looking great and had some great moments. (9/10 for that) But again the focus was too much on big explosions and shootouts. The fact that so many long time SC fans (me included) are doubtfull this game will be the stealth game the franchise was known for, whilst you and devs are saying Stealth is there, more so than in Conviction, means the video's are not showing what the game will be like. Which in the end should be what trailers are for. (5/10 for that = 7/10 overall)

3)8/10 Quite informative on the gameplay and the things to come. A bit to hyper for my taste but I guess that's Tobuscus style.

4) 7.5 /10 Some good info but not very convincing that it will bring the stealth we love. And honestly the fact you, Zack, say "The action you seen and stealth you haven't seen... well that just adds to my point of the Gameplay demo not being for the SC players.

5) 8/10 Looking great and good way to get some hype going, but......... M416 should be SC-20K :) Also I for one loved the night goggles, but I guess the sonar are cool too.

6) 8.5/10 It was awesome to see Splinter Cell on the MS Conference. Presentation was done very well. Obviously the problems mentioned above still count but the demo itself was well done. Highlight of MS conference for me with Tomb Raider

---------------------------------------

Personal inut: I would have set the CG trailer at night with more stealth kills by same before going into the "action packed" finale. That way it would have communicated still being stealthy in Splinter Cell a lot better. Also hiding bodies and the alternate sneak rout should have been shown instead of what was shown now. Or better yet give MS the action packed gameplay and show the stealth approach at the Ubi conference. Cause either way you put it, Old Splinter Cell fans felt left out in the cold this way.

mateus99
06-12-2012, 12:47 PM
1)9/10 I really liked the gameplay demo though i wished you would show us a more stealthier approach to it.

2)5/10 Started out well,but got to action at the end and ruined the immersion

3)9.5/10 Very funny interview and video

4)10/10 Really respect the developers and Zack for talking and reasuring us that it will be an awesome SC experience

5)10/10 I love sam fisher and i really like that you are bringing the old stuff back (suit,knife,opsat etc)

6)9/10 It suprised me in a way (though you were going to show it at the ubisoft conference) when i saw max beland on the stage i knew it was SC i think that SCB was the best thing showed on the stage.

logik1911
06-12-2012, 01:11 PM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

8.5..but only becuause I wanted to see more. .it was so fast paced that it was over in 5-6 minutes.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

4.5...too many quick cuts and shaky editing. I wanted to reach for my vertigo pills shortly thereafter

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

9...great vid

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

9...again, great vid. you guys have never had much of a marketing problem

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

8...not really memorable content wise but def. worh a look if you'ere a fan

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

10...you guys usually have one of the top 3-4 demos at each E3. Blacklist only got overshadowed by Watchdogs and maybe AC3 IMHO. Conviction 09' prob left a bigger impression because it was so revolutionary but this one hit all the right notes

Knot3D
06-12-2012, 01:20 PM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video) 5/10: Visual message says : aggro action on steroids, in only DAYLIGHT scenario no less. This clashes very hard with the spoken message which says : Blacklist offers a very wide gamut of real SC stealth action. ( ACTUALLY showing that promised depth & variety - in small snippets - wouldn't have hurt the mass gamer appeal marketing )

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video) 6/10: CGi trailer is justified to feature more action. However, it lacks some basic form of tension arc as any good movie would have.

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp) 7/10: Funny and informative. But of course, still too early to tell anything grand.

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg) 7/10: More spoken messages / reassurances that the game will feature what stealth fans desire. No visual proof yet.

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video) 7/10: Pretty neat, but it doesn't confirm more than what we already saw in the gameplay demo.

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce? Didn't see it.

Basically my grading says : " I want to believe " .....but see no substantial evidence as of yet.

Si1entDark
06-12-2012, 02:18 PM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video) - 7.5

Although a cool demo, it just wasn't splinter cell enough for me and no real stealth elements were shown. It would of been of benefit to everyone if you gave 3 options in the annotations for Ghost, Panther and Aggressive before the start of the video that lead to a single video of that chosen play style.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video) - 6.5/10

Great CGI as usual, but it was more flash than substance and didn't lend itself well as a "realistic" game, nevermind a Tom Clancy branded one.

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp) - 7/10

Not a huge fan of Tobuscus myself, but it was nice to see Patrick Redding in there.

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg) - 7.5/10

I liked that Max discussed non-lethality and the removing of the black and white filter. It was also so nice to see the alternate route at the end of the demo.

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video) - 7/10

Nice to see Sam back in an infiltration suit, but I'm not a fan of the sonar goggles (prefer the traditional NVGs) and I was disappointed not see Sams SC-20K in one form or another.

6) Microsoft demo - 8.5/10

Just on surprise value I was delighted to see that Splinter Cell had a presence at E3.

dnaddington
06-12-2012, 03:50 PM
I've tried to keep it short. 1. Game Play Demo: 7 Graphics were awesome, was disappointed to see that play still seemed to center around action, but as you have pointed out, we haven't seen everything yet. Didn't mind the daylight demo but there has got to be many many night time missions for that stealth feel.

2. CGI Trailer: 9 I liked it, Sam was back in his stealth suit, Wouldn't mind for his suit to be darker like classic black but it was in broad daylight so I understand. LOVED the sound of the pistol.

3. Tobuscus: 9 Very much needed comical relief, I'm still worried about the game and how it will turn out so it was informative and good for a cool down laugh.

4 ComDev video 10 I have to say I am amazed at the level of reaching out to the hardcore stealth fans that you're doing as well as Max's session with the stealth ambassador. They took away the black and white filter so that was good.

5. Sam's Gear 7 You kept the sound of the goggles powering up which is good, and I like the sonar goggles, but we need to see some classic green night vision. Didn't like the sound of the 5-7 firing during this video. That sound needs to be crisp and sharp and slightly high pitched, think of the sound that Sam's 5-7 and SC20K made in Chaos Theory. That sound has to be an actor itself to give the sleek feel of being a Splinter Cell firing his weapon. No ruggedness or loudness should be present when a Splinter Cell fires a bullet.

6. Microsoft Demo 10 As far as the presentation goes it was very well organized. I understand for marketing the need to show what sings to a large audience but still was disappointed that it wasn't a presentation where Sam was creeping around an old ware house or office building at night time (just preference) I could tell at the beginning they were trying to show case stealth and at the end went a bit more action. I'll end with saying that I would have like to have seen some "ghosting" in the presentation. But still AWESOME graphics yall.

UbiZack
06-12-2012, 04:13 PM
Why ONE line? Is your content geared towards people who think in single sentences? I am genuinely curious what if any helpful feedback you can get from that. Don't get annoyed and walk away (delete my post/lock the thread) because I am asking a question about your methodology, it is a good thing you are in the forums, but people are way more complex than the industry ever gives us credit for. Intellectual people creating games that require little intellect to be effective at, where is the logic in this? ONE sentence is not justifiable when talking about a franchise that once tickled the brains of those in for an intellectual challenge.

When doing a report, I need to summarize points. Generally, we can get your core sentiment/response from one line.
Paragraphs make tracking a lot more difficult.

It's also not like this is the only thread from which I gauge opinions/beliefs.
The numerical approach will lead to an average, and the sentence justifies the number - so we do have (for example):

10- Blacklist is AWESOME

or

1- Blacklist is not Chaos Theory...

---
Get my drift?

Let me know if you require further clarification.
I'd be happy to provide it.

Thanks.
-Zack

nster81
06-12-2012, 04:30 PM
Blacklist is not Chaos Theory...
That sounds about right. :rolleyes:

NightGhost1994
06-12-2012, 05:14 PM
1) I like a lot of stuff, but climbing animation looks almost the same as in Unchared (IMO). On the other side, I like the killing in motion, abductions, new knife, cutting fabrics, sonar is back, ambushing the ambushers with airstrike :D. Well done devs -> 10/10

2) It's nice to see Vic again and It would be even nicer to use sniper rifle in the game, but I don't know where would I use it. New sticky cam or drone or I don't know what, looks crazy, but going through the hall, at the end, was more like a shooter scene. What I liked as well was the reppeling, activating the grenade and that launcher gadget at the end -> 9/10

3) Funny, cool and 10/10

4) B&W isn't returning, lethal and non-lethal takedowns :D, the sandbox evironments, 10/10

5) Karambit and M416 look cool, opsat is back (It feels like the old days) and 5-7 was always a perfect weapon :D -> 10/10

6) Man that was a blast. I was watching a live Halo demo on youtube and after the demo I saw a few arabic soldiers. I was wondering what happend with future setting and then I've seen the execute and then I stopped breathing for 6 minutes -> 10/10

coltcat
06-12-2012, 05:43 PM
10- Blacklist is AWESOME

or

1- Blacklist is not Chaos Theory...
we know blacklist is not chaos theory, but how do we proof blacklist is awesome?

1. Game Play Demo: 5/10 due to at least 21 death in brawl daylight, surreal moving speed, and an UAV airstrike, witch all contradictes what has been told by Raymond months ago about to back to game's main roots. since with taser bow and body carrying in hand,go pass first 11 guy with KOs then goes loud seems like a more proper way to demonstrate whats been call multiple play style. and the missing of iconic voice shocked me.
2. CGI Trailer: 6/10 I suppose, shows up the cute drone and supporting ability, and its a CGI trailer, not a gameplay, somewhat it can be justified going gun blazing but it might fall into TPS spec-ops action game territory in some eyes becuz of that. the fact Sam face is not resembles himself is awkward.
3. Tobuscus: 2/10, not really much infos I'm afaid would have to say.
4 ComDev video: 7/10, progres!s, some different kind of gameplay we've been promise. too bad we've just been show like 20 secs of them.
5. Sam's Gear: 5/10, like AC3s, players might already knows whats in there, no F2000 is sad, well... we need more focus on fuctions anyway, what can they do? in the old days the primary and secondary weapons can do all kinds of stuff. what can 57 do except headshot? what can 416 do except for grappling hook I guess?
6. Microsoft Demo:.......I really got no common on this.

EmmaJordan
06-12-2012, 08:32 PM
When doing a report, I need to summarize points. Generally, we can get your core sentiment/response from one line.
Paragraphs make tracking a lot more difficult.

It's also not like this is the only thread from which I gauge opinions/beliefs.
The numerical approach will lead to an average, and the sentence justifies the number - so we do have (for example):

10- Blacklist is AWESOME

or

1- Blacklist is not Chaos Theory...

---
Get my drift?

Let me know if you require further clarification.
I'd be happy to provide it.

Thanks.
-Zack

I guess "1" then. Chaos Theory is the king of all stealth gaming and this thing - so far - doesn't resemble anything close to stealth (the genre that Splinter Cell innovated and was truly superior to other titles). Your trailer/E3 presentation was geared towards the Call of Duty market... i.e., those interested in action. The only stealth aspect shown to us was Sam taking cover as he got ready to unload another clip into some bad guy.

I've said it before, but the trailer reminded me of the cheesy 80's movie Commando with Sam playing the role similar to that played by Schwarzenegger. Action hero takes on an entire army. Action hero wins.

kloss_hans
06-12-2012, 10:08 PM
1) 7/10 You started with cut scene in Arab language - why, when technical and mercs came into the scene, their leader speaks in English? ( I miss an option from SCCT to select NPC's native language conversations). Lack of stealth - you had to kill some guys. Beginning cut scene alternative scenario: drop the body somewhere, let those guys to take care, sneak into the tent, interrogate this guy - obviously there is a way. Climbing - terrible! Even Prince of Persia was doing this in much more natural way.
2) 6/10 It is too "Rambo/ Lady Gaga sweet style ". Really, nothing can beat Deus Ex Human Revolution 2010 E3 trailer - it was really, really atmospheric (Epic!). I missed teaser trailers, like it was before first SCC presentation at E3 2009.
3) 10/10 I can see and feel that our Community Developer is involved into the game development process. Glad to see Patrick is back!
4) hard to evaluate... 8/10 - first time heard about Uplay Community Ambassadors... sorry, I'm glad that balck and white will not come back
5) 9/10 Sam is back - :), 5-7 looks like it was build from plastic - like in reality :), knife - nice!, no F2000 or SC3000 - :( , opsat is back -yess!, sonar goggles - I like it!, Limited pre-order - only available as a download in my country at the moment :(
6) 10/10 Max & Alex Hit the Road :-)

Bill-E-Bob
06-13-2012, 12:10 AM
1. 5/10
Too violent (for Sam). Too actiony. Killing In Motion looked good, but Sam kills 6 guys in under 20 seconds. Seems out of personality.

2. 6/10
Still a bit violent and action oriented. Remote camera-bot looks cool. A little futuristic maybe.

3. 3/10
Tobuscus is unfunny and totally annoying. Zack was funnier, actually. Didn't learn nothing new.

4. 5/10
Glad the black and white is gone. Don't care about Kinect.

5. 6/10
Sam's character model doesn't look very good at all to me. He needs more grey hair and grey stubble. He looks 35 not 55. Sonar goggles don't do it for me. Night/thermal would be better.

6. 6/10
Super excited for starters, went downhill by the end. No Ironside = Dealbreaker.

KenTWOu
06-13-2012, 02:03 PM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video) - 9/10 - Ok, I get the idea, this is the first gameplay demo, we can't ask too much.

But it was possible to knock out at least one enemy without using a knife, without killing him! Also Maxime should say a few comments about optional air-strike or new light meter. In the future we need something like this (http://www.youtube.com/watch?v=9_LcUiJbjLA) with strong focus on three gameplay styles: action, panther, ghost. Or even like this (http://www.youtube.com/watch?v=RY8LvY7r3l8) - the same section of the game, but three different walkthroughs. We desperately need this, cause Conviction doesn't fully support stealth player, that's why hardcore journalists and gamers are skeptical about Blacklist.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video) - 7/10 - Action packed daylight CGI trailer. I'm not a fan of CGI trailers, usually they show actions aren't possible in actual game.

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp) - 7/10 - It's very fun but it's not informative at all.

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg) - 10/10 - Fantastic! You already know the exact reasons.

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video) - 8/10 - Cool, but we need more information about customization, at least a word 'customizable' here and there.

6) Microsoft demo - 10/10 - Ok, I get the idea to appeal to a mass audience, you nailed it.

oO_ShadowFox_Oo
06-13-2012, 05:24 PM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

6/10 - (For this clip) Looks amazing, but gameplay wise it seems like it's just Conviction on steroids, with a few old features tacked on. Loved the new digital HUD-style - much more Splinter Cell - but the whole thing just looks ridiculous. Sam is smashing through doors, calling in Drone strikes about 20ft from his position, running up walls like Altair in broad daylight & killing about 8-9 guards in a row, while sliding over a car bonnet - and he's THE OPERATIONAL COMMANDER of a top secret unit whose in charge of hunting down some sort of game-changing Blacklist?

But the knife is back - sweeeet - and the crossbow looks sneakily awesome.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

8-10 - Wiping the slate clean with 3rd Echelon? Nice - hopefully they just brush the whole episode under the carpet. Love that Sam is hiding under a truck. Cringe moment at the first knife kill where he stabs the guy while looking else where - Sam would be more menacing if he purposely opened the guy up. Crawley spy cam has me concerned - seems like a nifty idea but the thing looks a little meh. Rescue/action scene is intense (Is that Victor Coste?) and has me pumped for 'calling in sniper shots'. Exfil at the end looks amazing - hopefully that'll be a proper part of the gameplay!

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

9/10 - Hilarious

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

9/10 - I am so happy you are ComDev. And awesome to see Maxime open about the problems of Conviction and talking about how things are progressing.

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6/10 - Video looks amazing and the knife is a wicked return, although I'd still like to see the Navy SEAL knife used, as a kickback to Sam's past. Apart from that it looks like pretty much everything from Conviction and I'm still not a fan of the 5-seven without a proper silencer. It's Sam's signature look.

But the big-boy looks the shiznitz in his new suit.

-----------

Disappointed by what I've seen, but understanding of why it's been shown - definitely excited to see more and hoping for some REAL stealth set-pieces!!

Andre202
06-13-2012, 05:33 PM
Welcome back. :D

oO_ShadowFox_Oo
06-13-2012, 05:34 PM
Thanks Andre202!

Good to be back - life has been....hectic!

Finally I have some Splinter Cell news to stabalize things for a while ;)

harbi-117
06-13-2012, 05:38 PM
He's back, welcome back shadowfox

Si1entDark
06-13-2012, 05:42 PM
http://i0.kym-cdn.com/photos/images/original/000/199/693/disgusted-mother-of-god.png?1321272571


Welcome back shadow!

oO_ShadowFox_Oo
06-13-2012, 06:23 PM
Haha - hey folks! Good to see everyone still here!

BoBwUzHeRe1138
06-13-2012, 06:41 PM
Shadowfox....is legend. How was I not aware of you until the video with Sage and Beland where they mention you. What the crap? Guess I wasn't on these forums enough. That I forgot...? idek. I hope you don't remember me or something and that I suck at remembering haha

MORE STEALTH. Awwww...you changed the chess v checkers sig.... :C

Hopefully you won't need it anymore though!

JaRuTo
06-13-2012, 07:17 PM
Allright! Now it's my turn.
My opinion eye of the ghost player.

1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

6/10 - Nice start when Sam is dressing in costume Arab and penetrates the structure of a terrorist organization. This is very much in the style of Fisher - after all, knows at least seven languages ​​and is up to date with news from the country and the world, right?
When he gets out of the tent wearing a nice suit tactical, I liked it a new animation to catch the guard at the tent (like the movement of the Double Agent) then this new mark & execute that looks even more cinematic, but it is not so bad, then section of climbing to the top - about time... but why animation is like a monkey climbing instead of a real man moves? Change your climb to that of Assassins do because It was more credible than what you have now.
As soon as Fisher had killed an enemy behind cover (see this animation is taken from Uncharted but it looks very good) creeps through a small building and then sticking to the wall runs much faster and the water running through opponents as he doesn't hear the noise... why? Do you think that run through a puddle is very quiet? It's not, even if you wear stealth boots! I understand if it was raining and the drops of water drowning out the noise, but it does not rain in this mission. Fix it because it hurts terribly my heart. Once this goes through a puddle, jump to the wall doing Convcition agent style and distracts from the arabian whistling and then pulls it down, the rest of the fugitive opponents to see what fall from the roof and then one of them turned his head up - I hope that it isn't just a visual effect and actually is so that where the opponent's head will turn there will be watched and if you notice something disturbing, alert your companions.
Next is already a standard and not the garments I liked but, overall - animations are very good, the visuals too, I liked the gameplay but just only half part. It was very panther style mix with action, but I hope that soon will be shown much more ghost stealth.

2) CGI trailer (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

4/10 - I really like that Sam is hiding under a truck but again, it's much more action style trailer. Although it looks very cinematic and Fisher's face looks awfully poorly on this video, his voice the same.
Nice that Victor Coste appeared, however briefly, I'm not really convinced by the new look sticky crab camera, something... - whether the noise when "this thing" walks or climbing along walls?

3) Tobuscus interview (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

10/10 - Pretty hilarious and entertaining, especially liked the situation of joke not mess with ubisoft Toronto, "We have satelites" haha, nice :P

4) Com Dev #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

9/10 - Really informative but it's too loud and obviously uncomfortable to listen to what you say. I had to concentrate hard if I wanted to not missing anything - i know... it's E3! it's supposed to be, but still...
I wish more interviews like this and much more longer.

5) Sam's gear trailer (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

7/10 - While visually impressive it is as the very content not to end well because omitted is the specification of the tactical suit and information about sonar goggles just not a mention of other modes of vision where are customizable - big mistake. So much old fans hate this sonar's thing...

oO_ShadowFox_Oo
06-13-2012, 07:29 PM
Shadowfox....is legend. How was I not aware of you until the video with Sage and Beland where they mention you. What the crap? Guess I wasn't on these forums enough. That I forgot...? idek. I hope you don't remember me or something and that I suck at remembering haha

MORE STEALTH. Awwww...you changed the chess v checkers sig.... :C

Hopefully you won't need it anymore though!

No, the sig is still there, it's just a png, so it's kind of invisible on the black background...

Did I miss something with Beland and Sage mentioning me? Can someone link me up?

I'm just wading through all the E3 material now...

Jazz117Volkov
06-13-2012, 07:34 PM
@ ShadowFox

You sure made some fans over there at Ubi.
Beland seems to really respect your position on Splinter Cell.

Here's the topic (http://forums.ubi.com/showthread.php/681562-Just-to-show-you-we-re-listening-(Hey-ShadowFox))


http://www.youtube.com/watch?feature=player_embedded&v=gzV06xKZS_I





Wow, we better stop hijacking Zack's feedback thread!

Andre202
06-13-2012, 07:36 PM
Before the video starts he says: "One of the first things we did when we came to Toronto was..."

http://forums.ubi.com/showthread.php/681562-Just-to-show-you-we-re-listening-%28Hey-ShadowFox%29

AJ_Wings
06-13-2012, 08:39 PM
Hello, first time poster and a huge fan of the first Splinter Cell and Chaos Theory.

1) 5/10 It looked polished and well presented and that's about it. Way too much focus on the action bits instead of the traditional stealth. Yeah, "Mass appeal" and all that but why would you want to make your make game look like almost every third-person shooter on the market instead of focusing on what makes this franchise unique. There should've been more attention to the stealth elements frankly speaking. People aren't interested on samey shooters that aren't part of a big shooter franchise so advertising this game this way is doing a huge disservice to the Splinter Cell franchise. Focus on what makes Splinter Cell, Splinter Cell.

2) 7/10 I don't mind Eric Johnson as the new Fisher. In fact, I'm warming up to the guy. I believe he can do a good job with the role. Also showcasing some of the gadgets which is cool.

4) 9/10 Yes! This is what I'd like to see more of with the community. I really like the discussion about the promised stealth elements.

5) 7/10 It was okay. Frankly there isn't a whole lot to discuss about this trailer other than "Yeah, Sam looks cool".

Hope you find my comment helpful. :)

JaRuTo
06-13-2012, 08:59 PM
Hello, first time poster and a huge fan of the first Splinter Cell and Chaos Theory.

1) 5/10 It looked polished and well presented and that's about it. Way too much focus on the action bits instead of the traditional stealth. Yeah, "Mass appeal" and all that but why would you want to make your make game look like almost every third-person shooter on the market instead of focusing on what makes this franchise unique. There should've been more attention to the stealth elements frankly speaking. People aren't interested on samey shooters that aren't part of a big shooter franchise so advertising this game this way is doing a huge disservice to the Splinter Cell franchise. Focus on what makes Splinter Cell, Splinter Cell.
You know... if you have big company you have to be flexible on the market.

Bill-E-Bob
06-13-2012, 09:27 PM
You know... if you have big company you have to be flexible on the market.

By kicking your established fanbase in the nuts?

sameer_monier
06-13-2012, 09:36 PM
By kicking your established fanbase in the nuts?
Nope by appealing to both, hence the 3 play styles

oO_ShadowFox_Oo
06-13-2012, 09:43 PM
Before the video starts he says: "One of the first things we did when we came to Toronto was..."

http://forums.ubi.com/showthread.php/681562-Just-to-show-you-we-re-listening-(Hey-ShadowFox)


Cheers Andre202!! Surprised by that...

Who'd have known I was one of the first peeps to be in Ubi Toronto's offices?? :p

mistahkmak
06-14-2012, 12:48 AM
stop derailing this thread with normal posts (i do realize the hypocrisy). Zack is throwing us a bone with this thread.

Bill-E-Bob
06-14-2012, 02:32 AM
Nope by appealing to both, hence the 3 play styles

It's not working.

FrankieSatt
06-14-2012, 02:47 AM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video) - 1 - Splinter Cell is supposed to be Stealth, I saw none.

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video) - 1 - Again, supposed to be Stealth and I saw none

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp) - 1 - See above

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg) - 1 - See Above

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video) - 1 - Nothing new, nothing improved and mostly about the weapons

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce? 1 - Lastly, no Stealth

You might say I'm being nasty, but you wanted Honest. I'm 100% honest. You have shown me abosolutely NOTHING that resembles Splinter Cell.

mistahkmak
06-14-2012, 05:49 AM
Wow, EVERYTHING was just horrible huh Frankie? You didn't enjoy ANYTHING about ANYTHING at all.
I bet that aside from SplinterCell you are a really fun and happy guy, easy to be around and actually quite reasonable and easy to please.:nonchalance:

What does it matter, it is his opinion. Please stop posting in this thread with normal posts. Zack had a simple request, anything other than the specific post type Zack asked for is spam(including this post explaining the philosophy behind it)

MadamTampini
06-14-2012, 05:54 AM
1.)

0/10
I think it's funny that a lot of the titles look like next-gen Chaos Theory, but the gameplay doesn't have any resemblance to it. Too violent. “Killing in motion” does not coincide with Splinter Cell. This video does not interest me. “4th Echelon” is cheesy, just like everything I've seen from this game so far.


2.)

0/10

Voices? Lack of original voices kills the mood for veterans. Looks like a trailer for the next Mission: Impossible movie. Not interested, not impressed.


3.)

0/10
Video is full of lies. “Splinter Cell Blacklist is HUGE” LOL okay dude. Have they seen what many many people have been writing about SCB? We don't like what we see. Tobuscus is annoying, and so is this video.



4.)

0/10
Kinect should not be required for ANYTHING in SCB. Video was uninformative and lame.

5.)

4/10
OKAY THE SONAR GOGGLES HAVE GOT TO GO!!!!! Sonar completely takes away the observation aspect of Splinter Cell. This gets a 4/10 ONLY because I like 3D models and concept art.


6.)
Haven't seen it, have zero desire to look it up. I have only done 1-5 because the links were there, I dislike what I see so much that I would almost purposefully avoid giving Ubi views at all.

There is NOTHING about what I have seen besides Sam's face and the slapped on Splinter Cell title that even resembles Splinter Cell in the SLIGHTEST. No original voices, no original stealth, nothing but Just Another Game. Pre-order bonus is SHINY GOGGLES? I am so incredibly disappointed with everything I have seen the title Splinter Cell attached to since I realized DA would be the last game that even had the idea of stealth in it. It's difficult to express the immense heart-break associated with Splinter Cell without getting extremely worked up about it. We only talk about Chaos Theory so much because it IS the pinnacle of what Splinter Cell is ALL ABOUT! Now it is none of that. And if it continues this way I will continue to not buy Ubisoft games. I dislike everything I have seen so much they don't even get a 1, not because "it isn't Chaos Theory" but because it isn't SPLINTER CELL!

You may think my ratings are harsh but they are HONEST. YES people have put a lot of energy and time in to these things, but I DON'T LIKE WHAT I SEE. AT ALL. And MANY MANY MANY other people don't AS WELL. They should just read the comments on youtube. ALL the top comments are people saying "WHAT IS HAPPENING TO SC. THIS IS LAME/A MASSIVE JOKE/WTF"

I don't like the beep noise the game makes when you get the detection warning. Remember when characters had voices and you had to listen to them to get a grip of your surroundings and situation? Remember when INFILTRATING was done IN THE DARK? I LOVE SPLINTER CELL AND I TRULY HATE THIS. It is nothing but pure agony watching Splinter Cell be turned in to Assassin's of War Duty 8. Do you see how many years I have on this forum? ALL of them have been spent HERE, in the SPLINTER CELL section because I LOVE SPLINTER CELL. THIS IS NOT SPLINTER CELL! Point blank. Full stop or I will write my PhD dissertation about Splinter Cell here in this post.
--
I edited to add, because of the amount of attention this post has gotten, my closing thoughts about this post in particular. Sometimes the conclusion takes time to develop (as do many other thorough ideas), the best way to come to a better understanding is to contemplate on it. Developers have their jobs for a reason, they are artistic and they create (they are creative! What a concept) and look at what they are making. Everything I have seen in these videos is everything I have seen before. One of the stingers for me is that I see so much potential in the what kind of real Splinter Cell game Ubi Tor could make with time and patience on the hardware available to us. You must think and re-think, this is a major creative process to being innovative while not being completely out of the ballpark. Frame of mind is key, which I understand is why the truth can be really harsh sometimes, and the truth is I think SCB is trash. But use our feedback to really work on the game, that is why we are here, that is why we have created accounts and posted.



“The object isn't to make art, it's to be in that wonderful state which makes art inevitable.” -Robert Henri


If they really do have “classic” features implemented, I would recommend they show them ASAP.

michaelanjello
06-14-2012, 06:03 AM
1.)

0/10
I think it's funny that a lot of the titles look like next-gen Chaos Theory, but the gameplay doesn't have any resemblance to it. Too violent. “Killing in motion” does not coincide with Splinter Cell. This video does not interest me. “4th Echelon” is cheesy, just like everything I've seen from this game so far.


2.)

0/10

Voices? Lack of original voices kills the mood for veterans. Looks like a trailer for the next Mission: Impossible movie. Not interested, not impressed.


3.)

0/10
Video is full of lies. “Splinter Cell Blacklist is HUGE” LOL okay dude. Have they seen what many many people have been writing about SCB? We don't like what we see. Tobuscus is annoying, and so is this video.



4.)

0/10
Kinect should not be required for ANYTHING in SCB. Video was uninformative and lame.

5.)

4/10
OKAY THE SONAR GOGGLES HAVE GOT TO GO!!!!! Sonar completely takes away the observation aspect of Splinter Cell. This gets a 4/10 ONLY because I like 3D models and concept art.


6.)
Haven't seen it, have zero desire to look it up. I have only done 1-5 because the links were there, I dislike what I see so much that I would almost purposefully avoid giving Ubi views at all.

There is NOTHING about what I have seen besides Sam's face and the slapped on Splinter Cell title that even resembles Splinter Cell in the SLIGHTEST. No original voices, no original stealth, nothing but Just Another Game. Pre-order bonus is SHINY GOGGLES? I am so incredibly disappointed with everything I have seen the title Splinter Cell attached to since I realized DA would be the last game that even had the idea of stealth in it. It's difficult to express the immense heart-break associated with Splinter Cell without getting extremely worked up about it. We only talk about Chaos Theory so much because it IS the pinnacle of what Splinter Cell is ALL ABOUT! Now it is none of that. And if it continues this way I will continue to not buy Ubisoft games. I dislike everything I have seen so much they don't even get a 1, not because "it isn't Chaos Theory" but because it isn't SPLINTER CELL!

You may think my ratings are harsh but they are HONEST. YES people have put a lot of energy and time in to these things, but I DON'T LIKE WHAT I SEE. AT ALL. And MANY MANY MANY other people don't AS WELL. They should just read the comments on youtube. ALL the top comments are people saying "WHAT IS HAPPENING TO SC. THIS IS LAME/A MASSIVE JOKE/WTF"

I don't like the beep noise the game makes when you get the detection warning. Remember when characters had voices and you had to listen to them to get a grip of your surroundings and situation? Remember when INFILTRATING was done IN THE DARK? I LOVE SPLINTER CELL AND I TRULY HATE THIS. It is nothing but pure agony watching Splinter Cell be turned in to Assassin's of War Duty 8. Do you see how many years I have on this forum? ALL of them have been spent HERE, in the SPLINTER CELL section because I LOVE SPLINTER CELL. THIS IS NOT SPLINTER CELL! Point blank. Full stop or I will write my PhD dissertation about Splinter Cell here in this post.

Haha youre post was a joke! very hard to take it seriously!:rolleyes:

while many of the fans here (consider themselves hardcore) have been giving contructive critisisms and analysis of what we have been given about the game. You come in and give this joke of an opinion to prove some emotional point. Grow up and embrace reality. You dont always get what you want, so get used to it!

MadamTampini
06-14-2012, 06:09 AM
Haha youre post was a joke! very hard to take it seriously!:rolleyes:

while many of the fans here (consider themselves hardcore) have been giving sontructive critism and analysis of what we have been given about the game. You come in and give this joke of an opinion to prove some emotional point. Grow up and embrace reality. You dont always get what you want, so get used to it!

OKAY YOUR post is totally going to get deleted and so is this one but did you even read what I wrote? Do you realize media is created for the consumer? Now media dictates the consumer, and we are lashing out. We want our media back. "You're post" was a joke? They want to ruin SC? That's fine, I will MOVE ON with my life and like I said, NOT buy Ubisoft games. THIS IS MY CHANCE to express IN A THREAD CREATED FOR EXPRESSING what OUR OPINIONS ARE about the MEDIA PRESENTED. I AM 0/10 IMPRESSED. You are ridiculous, you think people don't create emotional connections with the characters and the gameplay? Why do you think soooooo many people were pissed about Mass Effect 3? I didn't even play it because I refuse to support EA after seeing what they did to Mass Effect which is another franchise I LOVE, just like Splinter Cell, both going down the same path of LAME.

I would also LOVE to write creative ideas for SC but Ubi has a hard time listening to fans. It's like they're ignoring free business advice. HILARIOUS, THEY REALLY ARE! While you sit back and "get used to it", I will walk in the opposite direction and completely ignore SCB.

michaelanjello
06-14-2012, 06:19 AM
OKAY YOUR post is totally going to get deleted and so is this one but did you even read what I wrote? Do you realize media is created for the consumer? Now media dictates the consumer, and we are lashing out. We want our media back. "You're post" was a joke? They want to ruin SC? That's fine, I will MOVE ON with my life and like I said, NOT buy Ubisoft games. THIS IS MY CHANCE to express IN A THREAD CREATED FOR EXPRESSING what OUR OPINIONS ARE about the MEDIA PRESENTED. I AM 0/10 IMPRESSED. You are ridiculous, you think people don't create emotional connections with the characters and the gameplay? Why do you think soooooo many people were pissed about Mass Effect 3? I didn't even play it because I refuse to support EA after seeing what they did to Mass Effect which is another franchise I LOVE, just like Splinter Cell, both going down the same path of LAME.

Ok. I see that you have been a member of this forum for a long time so I believe you when you say that you are a Splinter Cell fan, and you say that the game looks nothing like SC and all that stuff so you give a 0/10. You dont focus on anything theyve said or added and you go with your banter and youre emotional state of mind of how this game is garbage.

And thats why I say, I cant take this post seriously and I think Its a joke, so thats MY opinion, and thats what im sticking with. Just like youre entitled to youre 0/10 opinion. But you gotta remember that the developers depend on their fans a d buyers in order to stay on the market. They know, it and so do we. And I can see that they have put immense effort to create good relations between us. Close that barrier, and thy have done alot of things that have gained them alot of respect from me. and yet you complain that theyre not making it a SC game? Thats kinda ridiculous and unjust. Ps. My post isnt going to be deleted. Cheers.

MadamTampini
06-14-2012, 06:25 AM
Ok. I see that you have been a member of this forum for a long time so I believe you when you say that you are a Splinter Cell fan, and you say that the game looks nothing like SC and all that stuff so you give a 0/10. You dont focus on anything theyve said or added and you go with your banter and youre emotional state of mind of how this game is garbage.

And thats why I say, I cant take this post seriously and I think Its a joke, so thats MY opinion, and thats what im sticking with. Just like youre entitled to youre 0/10 opinion. But you gotta remember that the developers depend on their fans a d buyers in order to stay on the market. They know, it and so do we. And I can see that they have put immense effort to create good relations between us. Close that barrier, and thy have done alot of things that have gained them alot of respect from me. and yet you complain that theyre not making it a SC game? Thats kinda ridiculous and unjust. Ps. My post isnt going to be deleted. Cheers.

I did focus on every aspect of each video, and none of it is Splinter Cell. No commentary, no gameplay, no CGI, nothing is Splinter Cell. Ubi Toronto hasn't even made a Splinter Cell game before, and it's obvious they don't know the beast they are dealing with. If my criticism isn't constructive, I'd LOVE to hear what YOU think constructive criticism is. Endless praise? I was given a single line to say my opinions about 6 videos, but took the time to write a couple paragraphs about why I and so many other fans feel so passionately about the series and where it is going. I didn't want to write a freaking essay about each video (although I could, easily) because my main message wouldn't be delivered.

michaelanjello
06-14-2012, 06:27 AM
OH yeah and also MadamTampini. If i found your post ridiculous, unjust and as if you were an emotional trainwreck, not being able to take it seriously, the devs might as well. next time I recommend some constructive feedback such as a descrpitive answer to what they could have improved on. ( in a different thread of course) That could really go a long way compared to being the person that always rages. Also i apologize to everyone. Willno stop posting inthis threadas it is reserved for the rating thing.w

BoBwUzHeRe1138
06-14-2012, 06:28 AM
Blarg.

michaelanjello
06-14-2012, 06:35 AM
I did focus on every aspect of each video, and none of it is Splinter Cell. No commentary, no gameplay, no CGI, nothing is Splinter Cell. Ubi Toronto hasn't even made a Splinter Cell game before, and it's obvious they don't know the beast they are dealing with. If my criticism isn't constructive, I'd LOVE to hear what YOU think constructive criticism is. Endless praise? I was given a single line to say my opinions about 6 videos, but took the time to write a couple paragraphs about why I and so many other fans feel so passionately about the series and where it is going. I didn't want to write a freaking essay about each video (although I could, easily) because my main message wouldn't be delivered.

Ok, but they didnt takepeople from the street to program the game. they took Ubisoft employees and hired new people as well. just because its in a new city, doesnt mean its like they gave them a sheet of paper that told them to make a splinter cell and no one had any idea where to start. Of course there is critisms but tbh do you really believe giving a zero for all categories is Honestly fair. I mean they offered quite a bit, and we havent even seen the half of it. and btw I dont praise Blacklist. By all means it seems like its shaping up to be a good game, since its allowing options which i like. But the game isnt going to be perfect. i can already tell. Theres alot of things i dont like, but i gotta live with them, even if i do voice my opinions. i just try to respond in a respectable manner. Imagine yourself as a dev. How would you react to all the hate? How could that possibly increase creativity and moral for the team?

MadamTampini
06-14-2012, 06:36 AM
OH yeah and also MadamTampini. If i found your post ridiculous, unjust and as if you were an emotional trainwreck, not being able to take it seriously, the devs might as well. next time I recommend some constructive feedback such as a descrpitive answer to what they could have improved on. ( in a different thread of course) That could really go a long way compared to being the person that always rages. Also i apologize to everyone. Willno stop posting inthis threadas it is reserved for the rating thing.w

So you support the zombification of culture. You don't want people to feel emotionally about Splinter Cell because for some reason you think that discredits opinions? I can talk about the technical aspects of why this is a failure SC title, but developers really SHOULD care about how people have created emotional connections with their games, because that connection is what keeps people coming back for more and feeling highly of the product. I am not a participant in the majority of western culture because of the lack of the emotional aspect. Splinter Cell was a very enthralling series because it accounted for all intellectual dynamics, including emotion. This is why I get emotional when writing about Splinter Cell. Makes sense to me.


Ok, but they didnt takepeople from the street to program the game. they took Ubisoft employees and hired new people as well. just because its in a new city, doesnt mean its like they gave them a sheet of paper that told them to make a splinter cell and no one had any idea where to start. Of course there is critisms but tbh do you really believe giving a zero for all categories is Honestly fair. I mean they offered quite a bit, and we havent even seen the half of it. and btw I dont praise Blacklist. By all means it seems like its shaping up to be a good game, since its allowing options which i like. But the game isnt going to be perfect. i can already tell. Theres alot of things i dont like, but i gotta live with them, even if i do voice my opinions. i just try to respond in a respectable manner. Imagine yourself as a dev. How would you react to all the hate? How could that possibly increase creativity and moral for the team?

Yep I do think it's fair. Like I said, I understand a lot of time and energy has been put in to getting these medias together but they do not appeal to me in the slightest, and THAT is what my ratings are based on. I have zero interest in what I have seen, therefore they get 0/10. Why should we settle for something we don't want? THAT isn't "facing reality." Facing reality is realizing you have the power to influence the development of medias.

mistahkmak
06-14-2012, 06:40 AM
stop derailing this thread people......seriously

michaelanjello
06-14-2012, 06:42 AM
stop derailing this thread people......seriously

Yeah sorry ill stop. Sorry madam for getting mad with youre opinion.

MadamTampini
06-14-2012, 06:44 AM
Yeah sorry ill stop. Sorry madam for getting mad with youre opinion.

We cool bro


/end

CovertOwl
06-14-2012, 06:46 AM
1. Demo (6/10)- I liked some of the things I saw in the game play such as fluid animations and the old features brought back. The unchanged movement speed for climbing (too unrealistic) as well as the focus on action (airstrike) was very disappointing. I am excited to see more game play but this was bittersweet.
2. CGI trailer (6/10)- Once again I was disappointed by the focus on action. The animations were nice and I liked seeing Grim's new look.
3. Tobuscus (7/10)- Some decent info, I didnt find the guy particularly funny though to be honest.
4. Beland (9/10)- Lots of good info, glad to see that the devs are listening
5. Gear video (7/10)-I was hoping to see some more gear, or at least gear we did not see in the demo. But a decent vid.

BoBwUzHeRe1138
06-14-2012, 07:10 AM
Hey Madam...I'm not starting anything but will you reserve final judgement after at least a stealthrough of that demo mission? I'm a hardcore fan (despite joining the forums so late--I'm NOT some casual n00b who likes SCC) and I really disliked Conviction. Thr airstrike is optional, whistling returns, we can hide dead bodies, Sam looks way too young but his facial structure seems more on par with classic Sam than the SCC version, Ironside gone sucks....A LOT, but maybe they actually did find a good way to let players go very stealthy or go very actiony. I'm not using M&E -- it's stupid. I hope they've made a good SC game, but I'm waiting til a stealthrough and a peak at the other missions to truly decide -- I was almost ready to wuit on them before Zack came on here and started saying stuff and then the videos regarding classic elements...maybe it's just false promises but maybe they ARE genuine....wouldn't that be great? I don't think it'll be as good as the first game or PT or CT or probably even DA but it may still allow us to feel like it's SC. That's my idea -- if the stealthtrough crushes all hope however -- I will rage. I just wish you'd wait til then.

MadamTampini
06-14-2012, 07:23 AM
Hey Madam...I'm not starting anything but will you reserve final judgement after at least a stealthrough of that demo mission? I'm a hardcore fan (despite joining the forums so late--I'm NOT some casual n00b who likes SCC) and I really disliked Conviction. Thr airstrike is optional, whistling returns, we can hide dead bodies, Sam looks way too young but his facial structure seems more on par with classic Sam than the SCC version, Ironside gone sucks....A LOT, but maybe they actually did find a good way to let players go very stealthy or go very actiony. I'm not using M&E -- it's stupid. I hope they've made a good SC game, but I'm waiting til a stealthrough and a peak at the other missions to truly decide -- I was almost ready to wuit on them before Zack came on here and started saying stuff and then the videos regarding classic elements...maybe it's just false promises but maybe they ARE genuine....wouldn't that be great? I don't think it'll be as good as the first game or PT or CT or probably even DA but it may still allow us to feel like it's SC. That's my idea -- if the stealthtrough crushes all hope however -- I will rage. I just wish you'd wait til then.

My opinions in this thread are based on what I have seen, which is the media presented by OP. I am a diehard fan enough to yes, of course, play the demo. I am saying what I am because there is still time to make changes, even drastic ones. I would rather wait for a delayed true installment of SC than be left out of the series because I am not interested in the gameplay at all. To change what I think would require me to see things that cause me to change what I think, just as opinions naturally evolve as more observations are made. These are my impressions of the very short videos with repeating content, of which I am not interested in. If it's true that Ironside may have turned down Ubi because of the way the game has gone, that says a lot about development, and developers should take note.

CovertOwl
06-14-2012, 07:29 AM
I just realized my post was sandwiched between an emotionally charged argument. I hope it gets read! :)

P.S. My inner SC fan agrees with a lot of what MadamTampini wrote, but I am still optimistic about Blacklist!

shobhit7777777
06-14-2012, 08:09 AM
Blarg.

Mein Gott..Zis post makez ze most sence!! XD

*Insert inappropriate sexist joke about Madam's forum name here*

BoBwUzHeRe1138
06-14-2012, 09:53 AM
Madam -- I was in 2nd grade when I first played the game -- it's literally been apart of most of my life and so Ironside not being in it will be so.....not the same. Obviously. I am optimistic though:
Nonlethal takedowns
corner grabs
knife returning
Spies vs Mercs
Promises that it was built with the ability for "ghosts", "panthers" and "action" fans to all be able to play
No more black and white filter
They learned that the color scheme needs to be green, white, and black or some variation of that as opposed to red and black
Sam's got a type of suit -- looks a lot different but actually very similar to the jungle camo suit from PT...a LOT similar actually
Game supposedly can be played in any of the styles and the game also is said to reward players based on their play style -- i.e. if you play stealthy, you can unlock more gadgets and upgrades, etc. that are used for stealth while if you play actiony you'll be rewarded for that and get access to more armor, etc.
Whistling
Patrick Redding semi-confirmed that nightvision will be in the game as will thermal as upgrades to sonar that fit your playstyle
LTL rounds like the sticky shocker return
The story is a bit more classic sounding -- terrorist group threatening America as opposed to dumb "personal" revenge story
The airstrike we saw is said to be optional
OPSAT appears to once again be utilized
Rappelling returns
Hiding bodies

The things I really want now to return would be lockpicking (hacking and safecracking would be cool -- but at least lockpicking would be good), classic interrogations (the more brutal ones will again appear which I'm okay with even though theyre over the top, but I want to be able to interrogate random guards for door codes or other info again), TRUE VARIABLE SPEED (I think this is the most important gameplay mechanic because that way it adds a more dynamic system of reaction + I don't think it's too hard to pick up and learn and the fact that it's more useful tha one speed only or two as itappears to be in this new game...2 is better than 1 in this case but still), and a non-binary system of light and shadow which is another pitfall. It should just bring back the classic light meter and have it's system based around that -- the game is set for release spring 2013...that's a while from now -- there's still time to implement most if not all of these...I'd be perfectly happy with waiting half a year to a year longer if it meant getting those features back for a truly complete gaming style for all types of players in the game. But there is a lot that's returning that makes me feel a lot better -- again...gotta wait and see still...this is still not a buy for me.

KenTWOu
06-14-2012, 11:40 AM
stop derailing this thread people......seriously!!!

codenameeric
06-14-2012, 12:38 PM
I am so incredibly disappointed with everything I have seen the title Splinter Cell attached to since I realized DA would be the last game that even had the idea of stealth in it. It's difficult to express the immense heart-break associated with Splinter Cell without getting extremely worked up about it. We only talk about Chaos Theory so much because it IS the pinnacle of what Splinter Cell is ALL ABOUT! Now it is none of that. And if it continues this way I will continue to not buy Ubisoft games. I dislike everything I have seen so much they don't even get a 1, not because "it isn't Chaos Theory" but because it isn't SPLINTER CELL!

This hits the nail on the head. I'll write my own ratings & blurbs soon. They will all be zeros, though, perhaps with a few bonus points for Zack.

It is hard to see Splinter Cell bastardized with such enthusiasm. This is not evolution. It is mutilation.

Ubi-Mush
06-14-2012, 12:41 PM
Hi guys, please keep to what UbiZack requires, see here for details http://forums.ubi.com/showthread.php/682885-Honest-and-thoughtful-opinions-wanted?p=8380519&viewfull=1#post8380519

harbi-117
06-14-2012, 01:03 PM
Gamers, would you kindly stop derailing this thread.

...

"ONE line to describe why" ... I'm sorry Zack, I won't be able to do that.

------------------------
Gameplay demo :
------------------------
-Great video with elements that pleases all three kinds of players ubisoft wants (Passive Stealth / Aggro Stealth / *sigh* Action *sigh* )
-Great narration (gets the point across without over talking) engine look awesome and thanks so much for the light shaft feature!! I always wanted
it in a SC game. (not baked like previous SC)

-from 0:00 to 2:06 --- 9000+/10 (stealth micro-segment)
This part of the demo just... sung to me. I can't describe the size of the grin of my face

-from 2:06 to 4:16 --- 8.5/10 (aggro stealth segment)
Great aggro stealth gameplay, love it. Specially how fluid the animation is. Plus, the M&E upgrade is impressive work but still... i don't like M&E

-from 4:15 to end --- 2/10 (ugh segment)
I apologize but I need to tell the truth. That huge grin on my face I told you about...
it started to decline in size... & when Eric... called... that... *sigh* air strike *sigh*... I cringed

----------------
CGI Trailer : ... Quality 10/10 ... Splinter Cell Quality 5/10
----------------
Great, impressive & beautiful CGI trailer but I apologize, it didn't scream Splinter Cell to me.

-----------------------------
Tobuscus interview :... 8/10
-----------------------------
knew about Toby since he released that Literal trailer of Assassin's Creed, I knew Ubisoft had their eyes on him lol.

Anyway, its awesome & hilarious but... minus 1 point because Toby thinks the president in the SC universe is male, another minus 0.5 point
because Patrick Redding didn't correct him and another minus 0.5 point for the lack of new info.

----------------------
ComDev Video : ... 9000+/10
----------------------
You're... asking... us... to... rate... a... comdev... video... serious??
More communication = More awesomeness. Please, keep them coming, we love them.

--------------------------
Sam's Gear video : ...8/10
--------------------------
Great, has a splinter cell feel but minus 1 point for the M16! c'mon guys! very generic IMO ... another minus 1 point for the all awesome
SC gadgets that couldn't be in the trailer for marketing reasons :(

------------------------
Microsoft demo : ... 7/10
------------------------
I had no idea... best E3 surprise after Valve's portal ps3
overall it was great but minus 1 point for Sam's new voice & another minus 2 points for the action playthrough, sorry.
keep in mind that I know ubisoft divided the E3 demo into three segments (Passive/Aggro/Action)

--------------------------------------------------

and MadamTampini :
I read your whole post & I don't think it's ridiculous, I get where you're coming from. The gaming industry is changing for the worst, the publishers are going for what sells the most instead of what's innovative & what's fun. We can't hate or stop gaming because we love it & there is nothing we can do to change today's gaming industry. it all started with that stupid Oblivion's Horse Armor DLC and Call of Duty 4... hoping for a change in the next generation of consoles.


and what the heck is wrong with me! I just said to stop derailing this thread & I'm now derailing it too!

*detonates an EMP*
*turns on night vision goggle*
*runs for the exfiltration point*

UbiZack
06-14-2012, 08:49 PM
Thanks for all the input, guys.
I learned a lot... and the team will be getting lots of feedback (good, bad, ugly).

I appreciate your help.
-Zack

MadamTampini
06-14-2012, 09:37 PM
^
Thanks, Zack. Really, as passionate as some of us can be about SC, none of it is personal towards the people involved. This only revolves around the game and its contents. I am relieved to have posted what I have in this thread, even though it is a very little excerpt from my extensive thoughts on SC, it is something that will make its way to the people who need to hear it.

mateus99
06-14-2012, 09:43 PM
^^thanks zack, for communicating with us and keeeping us informed on all the news,
you are doing a great job.

FrankieSatt
06-14-2012, 10:49 PM
Thanks for all the input, guys.
I learned a lot... and the team will be getting lots of feedback (good, bad, ugly).

I appreciate your help.
-Zack

I truly hope that you are giving the negative feedback to the dev team. Whether you know it or not, there are alot of unhappy people with this game... more than who are on these forums. We need STEALTH, there MUST BE STEALTH. Until it's shown there is nothing that will satisfy me nor those who want STEALTH.

BoBwUzHeRe1138
06-15-2012, 01:13 AM
Thanks for all the input, guys.
I learned a lot... and the team will be getting lots of feedback (good, bad, ugly).

I appreciate your help.
-Zack

Zack...I hope you give the negative and positive feedback. I assume you do but still. My fears are there. They need to know if they should change anything. I mean...they don't want to alienate old fans. If its a business...its about making money which means appealing to the biggest demographic. Well you have. Shooter fans will love the game already. Refine the action of course but the dev team could even invest time in creating a lockpicking system in the rest of the time for example. The games not done, theyre still working on it. I think one guy could get lockpicking to work, a team could work on altering mission paths or adding new ones in case theres an action sequences thats kind of forced or forces us to use mark and execute when we dont want to. Alter that if its not totally essential to the story, im sure a smalllllll team or even a guy could implement nightvision goggles effectively into the game, one person could animate the split jump and a team could find places to use it on, theres still time to add all these features the ghosts want because...if you have the action already down, you've got the CoD fanbase...you will sell really well -- better than if this was a hardcore stealth game with no action even. But if you now add in say a "classic" mode with NVG and lockpicking all the better Ai, you will get even MORE money from ghosts who purchase the game.

Also...lockpicking doesnt need to be forced. Lets say theres a door we need to get through. Its locked. Let's say we have to go through it or its a possible way to go.
We can lockpick it. (ghost)
We can break the lock with the knife if we have the knife equipped (panther)
Or we can bash through it (action)

Implement it and then you get even closer to the goal of making it playable by all 3 archetypes.
Or lets say the doors are too thick or something to realistically bash through or you want to add variety...the doors are metal and are keypad locked
We can find the code on a PC or overhear it or interrogate a guard in a classic style and then enter the code (ghost)
We could also hack it instead (ghost)
Or we can break the lock (panther)
Or we can blow the doors down with a charge (action)

There are many things they can add in (and make them effective and done well) before the time where it goes gold and is completely done.

oO_ShadowFox_Oo
06-15-2012, 01:26 AM
Thanks Zack.

Great job so far. Your open method of clear communication is really appreciated.

We're all very anxious to see what you and the team have planned to show in the future.

UbiZack
06-15-2012, 10:25 AM
Thanks Zack.

Great job so far. Your open method of clear communication is really appreciated.

We're all very anxious to see what you and the team have planned to show in the future.

Nice to meet you, ShadowFox. ...and thanks.

--

To everyone else... there would be no point in doing this if I was just going to communicate back the positive stuff.

Crucify Lucifer
06-15-2012, 11:58 AM
1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

1. 7.5/10. Although it was great to see elements return from previous titles such as whistling and nonlethal actions, the mission taking place in the daytime didn't reinforce my hopes for hardcore stealth. I also enjoyed how Sam made use of his environment - scaling walls/cliffs and overall more fluid movements - without making him look unnaturally agile.

2. 7/10. Overall it was awesome, but it seemed more like the perfect trailer for a Call of Duty game rather than a Splinter Cell. So many explosions :eek:

3. 6.5/10. It was informative and good to know that Co-op AND SvM will return, but I felt a little uncomfortable watching it :D nothing against Tobuscus.

4. 8/10. It is great to hear that black and white is leaving :).

5. 8/10. The only thing that irked me about this video was the return of sonar goggles. I really wish Sam would have to depend on Nightvision/Thermal again, sonar just seems like god mode to me.

6. 7.5/10. It was a solid presentation and it was great to finally see glimpses of a new Splinter Cell title. My only problem with it, as I mentioned in point 1, is that although I realize the purpose of a demo, it was a bit discouraging not to see more stealth.

I'm not really sure about those ratings specifically, I'd need to see more (specifically the elements of stealth and ghosting) before I could start jumping towards 9s and 10s :cool: .

reddragonhrcro
06-15-2012, 12:10 PM
1. 8/10 Was stunned by the gameplay how good it is and all the features.The killer for a 10 was obviously the Predator Drone,SC is a stealth game.

2. 7/10 Nicely done tought Sams face on it is also a bit wierd,too much action for SC.

3. 10/10 Great video informative and funny.

4. 9/10 Very informative and good to hear for the community support.

5. 10/10 Great video showing some of major tools/weapons to use in game,Sam looks badazz

6. 8/10 Good presentation,knew that it was SC the moment it started,was somewhat pretty obvious.

JaRuTo
06-15-2012, 12:19 PM
Nice to meet you, ShadowFox. ...and thanks.

--

To everyone else... there would be no point in doing this if I was just going to communicate back the positive stuff.
I hope, Zack... i didn't take all that efford to pinpoint all good and bad aspects just for myself, but for your team to make you think what goes wrong and try to fix it.

BlacklistGhost
06-15-2012, 06:08 PM
1) 8/10- The game looks GREAT and I love the fluidity, but I wanna see stealth! I want to be reassured that you don't HAVE to call in that airstrike, and that you can approach it quietly.

2) 9/10- Very good CGI trailer

3) 9/10- Very funny haha

4) 10/10- Very informative and promising

5) 10/10- Loving the classic gear!

6) 9/10- Great showing, but we need stealth!

All in all, Zack, I think it would do every hardcore fan justice if, within the next month or 2, you guys were to release a stealth gameplay demo. Whether it's the E3 demo played with stealth, or a whole different part of the game, we all want to see some stealth soon!

Knot3D
06-15-2012, 10:08 PM
Hi UbiZack,

We all do remember this trailer right ? It was like magic to me....and it didn't even feature Mr Ironside's voice over.


http://www.youtube.com/watch?v=Cct7hHOX31w


I think it would be great if the next Blacklist trailer would employ the same music and similar build up.
That first trailer features all aspects, both stealth and action too.....but the genius is the build up. As the
tone of the music revs up, the shot editing revs up and so does the action.

So, at first stealth could be shown intertwined with shots of action in slow-mo. As the music revs up
the shots and action become more intense.

So, I think this would really show going back to SC roots if a new Blacklist trailer would emulate the style and sound
of that SC SAR trailer.

MANGAJEDI
06-16-2012, 03:06 AM
Hey guys...

So I've been asked to gauge the community response from our assets released during E3.

What I'm looking for is pretty basic, but should require some thought.

I'm going to lay out the assets by name (with an accompanying link), and all I want is:

a) a NUMERICAL SCORE (out of 10)
b) ONE line to describe why (a paragraph will be a disservice)

I don't want this to turn into another thread in which people re-state their displeasure of a certain key change with the character.
You've had your say - and it's been heard.

This is directly for the developers and my marketing team to determine how strong the assets were.

Cool?

AWESOME.

Here we go:
===


1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

===
Please be genuine and respectful.
Thank you,

-Zack

1.) a) 10
b) loved the additions

2.) a) 9
b) Motion capture brings something more to cutscenes.

3.) a) 10
b) Love tobuscus

4.) a) 10
b) comdev video showed you guys care.

5.) a) 8
b) The gear video was cool but we saw most of that gear in the demo.

6.) a) 10
b) Microsoft demo was awesome. I'd love a stealth approach.

Thanks for asking us to post. (^_^)

justin6477
06-24-2012, 06:05 AM
Well, made a profile just for this. It's also worth noting that I played the first game when it came out and quit on it. I found it to be too anal for my tastes, but came in with Chaos Theory which I thought did a wonderful job of balancing Assault and Stealth. So I'm not exactly the guy having an aneurysm over the fact that you don't have to go undetected.

1. A. 5/10
1. B. Apparent lack of stealth and the return of mark & execute. Would like an option to disable it from the main menu. I also disliked the sonar goggles in Conviction and hope that's just one of several modes.

2.A. 8/10
2.B. Same criticisms as above, but CGI trailers are often meaningless. Stylistic it was lovely, just wish it was for a different title.

3.A. 9/10 for info delivery.
3.B. Numbers withheld for Tobuscus as per the being respectful equest.

4.A. 10/10.
4.B. If it weren't for that video, and your letter to the community, I don't think I would've given this a second chance after the prior vids.

5.A. 7/10
5.B. Everything seems to be in order. Except for the Sonar goggles. Seriously, please don't saddle us with just one goggle mode. I realize you've probably made it better than what was in conviction, but it still feels compromised compared to the three separate views.

As for the Microsoft demo, I don't really remember it enough to comment. Although I would definitely strip points for that Tobuscus guy. Really don't care for him. Anyways, I hope you guys make sure to release a demo on Xbox live before the game hits stores. The Chaos Theory demo that was on a disc in the Official Xbox Magazine package is why I picked up the series again in the first place, and I'm going to need a taste before I buy Blacklist after my experience with Conviction.

Ristar85
06-24-2012, 06:36 AM
1) 5/10

SC in daytime, so noisy and the AI are so blind and deaf and just lets Sam shoot them without any resistance. why do they not scream in terror to alert other guards? why slow mo? how can people run and jump like that while carrying so much equipment? but, its good to see that a person that fell from the 2nd storey doesnt DIE like in SCC and just writhe there in pain.

2) 5/10

if this were a new Terminator or some Hollywood action movie trailer, it gets 10/10. why? SC is supposed to be stealthy.

3) ??

it's just an interview regarding the demo. i cant rate it.

4) ??

it's just an interview/playthrough like the demo. totally not stealthy and in day time. i cant rate it.

5) 8/10

it's just a video detailing Sam's equipment. btw, Splinter Cells are supposed to be wearing Dragon Skin, no mention of that? and the "twee" sound comes across as overused. how many times do u wanna play that SFX in the same vid within 1 minute? lol.

JOHNMCLAY
06-27-2012, 10:59 AM
1) a) 10/10
b) Freakin' awesome! It's like everything cool about spy movies plus Conviction on steroids...outstanding!

2) a) 9/10
b) Remarkable. From someone who loves spy movies with an animation degree, it was enjoyable technically, artistically and spy-tistically.

3) a) 9/10
b) Hilarious, loved it!!

4) a) 8/10
b) Really appreciating the slivers of Splinter Cell pie and liking what I'm seeing.

5) a) 8/10
b) Total badass. I can't wait to try Sam's gear out!


From someone who really enjoyed the first 4 Splinter Cells and loved Conviction, I cannot wait to see what you guys have in store! :D

marcelobourne
06-27-2012, 11:23 AM
Impossible to rate this videos as splinter cell game because is NOT a splinter cell game...

This is a splinter cell video:


http://www.youtube.com/watch?v=UVRs8xezo1Y

Ubisoft toronto you Stuck a Knife Right Through My heart, i cant belive what you done to splinter cell series, fisher is dead to me, im feel impotent and really sad..

RaulO4
06-27-2012, 04:09 PM
Devs asking the forums u sir just gain Respect...but u ask for truth so here it is

1. 5/10
View Base on what u shown so without a stealth vid i cant comment on that
cause u guys just took the same road as everyone....u guys didnt say "A!! this is why We are different" but just said "dont mind us we are just the same as everyone"
M&E should in my view be remove since it take out 2 buttons from Conviction( this could have been use to create better controls) or at least be balance.... u guys took a win button and just push it.....now if u guys did balance it but just need it like that for the demo i understand...would be great to see how it was balance.
last...if u guys Cant do Sam again its ok u should have let him rest and bring a new spy in Sc....we fans our all for it.
Sam felt real and aswell age from game to game....just to have him get faster and younger is not right... new hero will also explain the new fast movements.
animation is great but not when claiming (too fast).. really sweet just keep on working hard on smooth animation well done...

4 9/10
at least taking the blame for the B/W is the best thing to do
please tell that man He gain respect from me..... side note: This is what U guys must do,always stay connected with ur fans
and stay active on the forums
(yes i know they are always hated on forums but better to stay in the forum then to leave the others in the dark.)

Maher21
06-28-2012, 01:27 AM
1. 5/10. Was really excited when I saw it was splinter cell, then really disappointed at the Michael Bay action (Glad to see moving bodies is back along with the knife.). Losing Ironsides didn't help..

2. 5/10. More action, even less stealth

3. 7/10. Semi funny

4. 8/10. Good to hear from the devs. Still don't believe it until I see it.

5. 6/10. No SC 20K. No night vision. Splinter cell staples.

6. 5/10. Same as #1

mattduck69
06-28-2012, 01:57 AM
before i start i just want to say thanks a heap
1. 7/10 there were a few goods and bads in the demo.Im glad to see some of the old time favourites(moving bodies, knife,non-leathal,sticky shockers ect.) but things like the air strikes and sams climbing just didnt go well with me. i hope the air strikes arent forced? and please if you can, make Sam look more like he does in the concept art :D

2. 6/10 lots of action but some new cool gadgets and moves.

3. Pretty **** funny

4. 9/10 awsome you guys did that and i'd love to see some more of that in the coming months :D

5. 8/10 pretty cool but i'd like to see more of Sam's stealth gear

6. 8/10 Same as demo

codenameeric
06-28-2012, 03:29 AM
Note: These ratings evaluate Blacklist against the characteristics of Splinter Cell. It fails miserably in that regard but if would be quite fine otherwise. Please remove the name.

1) Gameplay demo
Rating: 0
Why: Not Splinter Cell. Despise automation of everything. Despise crossbow (too flashy). Climbing is way too fast. Intro & interrogations are too scripted. Please go for realism or remove the name.

2) CGI Trailer / "Welcome to 4th Echelon"
Rating: 0
Why: Despise the knife. Sam would choose function over flash. He doesn’t need to try to look cool. Sam is not Rambo. Visually pretty, though.

3) Tobuscus video
Rating: 0
Why: Despise M&E (makes no sense & not Splinter Cell). I want the old gameplay back. Grim looks great. Toby is annoying.

4) ComDev video #1
Rating: 0
Why: If that’s the stealth video you mentioned, where’s the stealth? Where’s the tension? Sam climbs like a monkey. At 2:05, is that darkness?! Sam is jerky.

5) Sam's Gear video
Rating: 0
Why: Karambit is just trying to look cool. Makes Sam seem like a poser. No scope?!!!!? No launcher?!?! Just a regular weapon? Sam needs the SC-20K!!!!!!

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?
I despise the game but you presented it well. Maxime is a charmer. I just wish Blacklist wasn’t Splinter Cell. It would give Maxime more freedome, too.

SolidSage
06-28-2012, 11:43 AM
@Codenameeric
I think your post was informative and unoffensive. I would like to respond and ask you some questions.

I see that basically, you want Splinter Cell removing from the title because SCB isn't what you believe a Splinter Cell game is like. I agree that the earlier games were more realistic and simulator like, including their story lines, while SCC and from appearances, SCB, are more game'ish than simulator'ish.
How would it work though? Would we have to go to other forums to talk about Blacklist then? Would the main character have to change his name from Sam Fisher? Would the whole Echelon thing, Grim, etc need to be altered for it to receive the marks it deserves as a stand alone game?
Would that also mean that Ubisoft couldn't make a game like Konami did with Metal Gear Acid, or the off shoot title Revengeance AND call it a Splinter Cell title?

Removing Splinter Cell from the title not only seems unfair to me, it also seems unjust.

Can you see a way to compromise? Would you be satisfied if the Development team officially announced that "Blacklist isn't your old Splinter Cell. It's a reboot or a re-imagining (or even) an off shoot title"? Don't you think that would be fair?

Then the new game and team's efforts would be fairly recognized for their worth, and the classic fans would have their opinion acknowledged. And then the classic community could go about petitioning reasonably for a true sequel to their classic games.

If this or a similar compromise was agreeable, what scores would you give then?

NightGhost1994
06-28-2012, 12:28 PM
@Code
You know, you can beat the game as ghost, panther and almost like a shooter. And don't forget that there are non-lethal and lethal takedowns, reppeling is back, non-lethal gadgets... and you are saying that this isn't SC.

And since you mentined the realism, I've got a question to ask you:

Can you please give me the name of the weapon that has a launcher for 7-8 diffrent gadgets (from all SC's) and can be transformed (without adding any upgrades or changing bullets) to Sniper or Shotgun?

FrankieSatt
06-28-2012, 12:34 PM
@Codenameeric
I think your post was informative and unoffensive. I would like to respond and ask you some questions.

I see that basically, you want Splinter Cell removing from the title because SCB isn't what you believe a Splinter Cell game is like. I agree that the earlier games were more realistic and simulator like, including their story lines, while SCC and from appearances, SCB, are more game'ish than simulator'ish.
How would it work though? Would we have to go to other forums to talk about Blacklist then? Would the main character have to change his name from Sam Fisher? Would the whole Echelon thing, Grim, etc need to be altered for it to receive the marks it deserves as a stand alone game?
Would that also mean that Ubisoft couldn't make a game like Konami did with Metal Gear Acid, or the off shoot title Revengeance AND call it a Splinter Cell title?

Removing Splinter Cell from the title not only seems unfair to me, it also seems unjust.

Can you see a way to compromise? Would you be satisfied if the Development team officially announced that "Blacklist isn't your old Splinter Cell. It's a reboot or a re-imagining (or even) an off shoot title"? Don't you think that would be fair?

Then the new game and team's efforts would be fairly recognized for their worth, and the classic fans would have their opinion acknowledged. And then the classic community could go about petitioning reasonably for a true sequel to their classic games.

If this or a similar compromise was agreeable, what scores would you give then?

Let me say one thing about a "Reboot". "Reboots" are the WORST THING EVER. If you can't be originial, whether it's movies or video games, when creating something and you have to use a successful franchise and then "Reboot" it to actually sell it than you have no creative talent and shouldn't be in the business.

Everything is getting "Rebooted" and I can't stand any of them.

codenameeric
06-28-2012, 05:28 PM
SolidSage, thanks. I'll get back to you. Busy at work... Just checking the forums quickly...

FrankieSatt, I normally don't like reboots but DA and Conviction changed Splinter Cell so much that they were essentially a slow, painful reboot.

NightGhost, the answer to your question is in this video at 0:23


http://www.youtube.com/watch?v=tdyJ5EfAu5k&feature=relmfu

BoBwUzHeRe1138
06-28-2012, 11:53 PM
Let me say one thing about a "Reboot". "Reboots" are the WORST THING EVER. If you can't be originial, whether it's movies or video games, when creating something and you have to use a successful franchise and then "Reboot" it to actually sell it than you have no creative talent and shouldn't be in the business.

Everything is getting "Rebooted" and I can't stand any of them.

So Christopher Nolan is a hack and not artistic or talented because he rebooted the Batman films?

Think about what you say before throwing a blanket idea like that around. I don't like reboots when they forget everything about the original thing except names. Battlestar Galactica was a very creative and amazing reboot that kept the same principles and many plot points the same but altered it for modern audiences as well as making it a lot more serious. The thing that if Blacklist is considered a reboot -- it's not a reboot in the good way. They kept the names, some of the idea (government agency, etc.) but forgot most of the gameplayand realistic, less-hollywood story. It's not updating an old thing in order to make it more realistic or modern, but fictionalizing it fruther by putting in sci-fi elements like sonar, action move things like the brutal interrogations that arent effective IRL, etc.

codenameeric
06-29-2012, 01:08 AM
So Christopher Nolan is a hack and not artistic or talented because he rebooted the Batman films?

Think about what you say before throwing a blanket idea like that around. I don't like reboots when they forget everything about the original thing except names. Battlestar Galactica was a very creative and amazing reboot that kept the same principles and many plot points the same but altered it for modern audiences as well as making it a lot more serious. The thing that if Blacklist is considered a reboot -- it's not a reboot in the good way. They kept the names, some of the idea (government agency, etc.) but forgot most of the gameplayand realistic, less-hollywood story. It's not updating an old thing in order to make it more realistic or modern, but fictionalizing it fruther by putting in sci-fi elements like sonar, action move things like the brutal interrogations that arent effective IRL, etc.

Battlestar Gallactica was incredible. I thought it would be geeky but I bought the whole thing on BluRay after seeing the first couple episodes.

About Splinter Cell, I agree completely. It used to have substance. Now it just has flash but that flash isn't even fun. It feels like they're trying too hard to be cool. It's like when people who can't ski buy really expensive equipment to look like they can ski. It's exactly like that.

Ristar85
06-29-2012, 01:29 AM
And since you mentined the realism, I've got a question to ask you:

Can you please give me the name of the weapon that has a launcher for 7-8 diffrent gadgets (from all SC's) and can be transformed (without adding any upgrades or changing bullets) to Sniper or Shotgun?

lol, im surprised that u do not know and u r even asking this question.

the answer is, M203!!

1) HEDP
2) HE
3) Illum
4) Mark
5) Practice
6) CS gas
7) Pellet
8) Aerial Camera

for SC "unrealistic" ammo...
airfoil round? just use the Practice round (#5). if u r worried that the fella may die, reduce the amount of propellant and tip it with a lot of rubber.
sticky shocker? incorporate a taser into the round.
sticky camera? put some epoxy into ammo for the Aerial Camera (#8)
gas round? switch the CS gas round (#6) for some other gas that will make people faint quickly.

in SCCT, the SC does fiddle with the weapon a bit to switch to Sniper rifle, but it's really unnecessary for shotgun, because there's actually a Pellet round (#7) for the M203. the only advantage of using a semi auto shotgun instead of a M203 is the reloading.

NightGhost1994
06-29-2012, 09:41 AM
lol, im surprised that u do not know and u r even asking this question.

the answer is, M203!!

1) HEDP
2) HE
3) Illum
4) Mark
5) Practice
6) CS gas
7) Pellet
8) Aerial Camera

for SC "unrealistic" ammo...
airfoil round? just use the Practice round (#5). if u r worried that the fella may die, reduce the amount of propellant and tip it with a lot of rubber.
sticky shocker? incorporate a taser into the round.
sticky camera? put some epoxy into ammo for the Aerial Camera (#8)
gas round? switch the CS gas round (#6) for some other gas that will make people faint quickly.

in SCCT, the SC does fiddle with the weapon a bit to switch to Sniper rifle, but it's really unnecessary for shotgun, because there's actually a Pellet round (#7) for the M203. the only advantage of using a semi auto shotgun instead of a M203 is the reloading.
O really. I'm sorry, but I can't find anywhere the part where you are able to turn the rifle into the sniper or shotgun without adding additional parts, as shotgun launcher or I don't know.
I'll trust you on the launcher part, but I've never seen something like that in real life.

On the other side, M416 exists, spider cam maybe (if they can make flying drones, they probably can make them walk) and sonar probably don't exist, but you can't see through walls or objects with thermal either.

Ristar85
06-29-2012, 09:53 AM
O really. I'm sorry, but I can't find anywhere the part where you are able to turn the rifle into the sniper or shotgun without adding additional parts, as shotgun launcher or I don't know.
I'll trust you on the launcher part, but I've never seen something like that in real life.

On the other side, M416 exists, spider cam maybe (if they can make flying drones, they probably can make them walk) and sonar probably don't exist, but you can't see through walls or objects with thermal either.

there's nothing to be sorry about.

regarding the sniper thing, it's an ingame thing. it'd be pretty unrealistic for an actual guy to change the barrel in real life as in SC, and changing components in the dark will mean something might drop and never be found, rendering the whole rifle useless. lol. but the calibre thing is one more thing to worry about also.

my reply was just about the M203; just the gadgets shot from the launcher.

for the sonar thing that u just highlighted, u may want to read this. yeah, it doesnt look as good as whatever Ubisoft is showing, but it's possible. future tech, definitely.
http://www.sciencedaily.com/videos/2007/0706-seeing_through_walls.htm

coltcat
06-29-2012, 09:59 AM
but I can't find anywhere the part where you are able to turn the rifle into the sniper or shotgun without adding additional parts, as shotgun launcher or I don't know.
shotgun = this thing exist for a long times, in modern days, you can use c-more m26
you CAN turn a AR into some sort of sniper rifle, bringing another set of accurized AR upper, and some quality ammos. only took you like 20secs to replace.

NightGhost1994
06-29-2012, 10:16 AM
@Ristar
Wow. I guess I was wrong. Cool stuff.


@Coltcat
Yes I've seen it on wiki and also noticed this

The M26 Modular Accessory Shotgun System (MASS) is a developmental under-barrel shotgun (http://en.wikipedia.org/wiki/Shotgun) attachment for the M16 (http://en.wikipedia.org/wiki/M16_rifle)/M4 (http://en.wikipedia.org/wiki/M4_carbine)
As I said, without adding upgrades. I CT you can see that Sam is somehow transforming the rifle into the shotgun, without adding the parts from his pockets. I know that about shotgun attachment.

FrankieSatt
06-29-2012, 12:23 PM
So Christopher Nolan is a hack and not artistic or talented because he rebooted the Batman films?

Think about what you say before throwing a blanket idea like that around. I don't like reboots when they forget everything about the original thing except names. Battlestar Galactica was a very creative and amazing reboot that kept the same principles and many plot points the same but altered it for modern audiences as well as making it a lot more serious. The thing that if Blacklist is considered a reboot -- it's not a reboot in the good way. They kept the names, some of the idea (government agency, etc.) but forgot most of the gameplayand realistic, less-hollywood story. It's not updating an old thing in order to make it more realistic or modern, but fictionalizing it fruther by putting in sci-fi elements like sonar, action move things like the brutal interrogations that arent effective IRL, etc.

I dislike EVERY SINGLE REBOOT EVER. PERIOD.

I stand by my statements. It's my opinion.

However, Blacklist isn't a reboot. It's a disgrace to the franchise but not a reboot.

The_5_Freedoms
06-29-2012, 01:44 PM
I'll trust you on the launcher part, but I've never seen something like that in real life.
There are weapons like the FN 303 riot gun (http://en.wikipedia.org/wiki/FN_303) that are specially designed to fire several types of less-lethal ammunition.

The aerial camera is also completely real, the High-altitude Unit Navigated Tactical Imaging Round (HUNTIR) (http://www.defensereview.com/1_31_2004/MEIHUNTIR.PDF). It sounds completely out of this world but lo-and-behold it is real and available for use with the M203 launcher.

SolidSage
06-29-2012, 10:13 PM
@Frankiesatt
I might take your comments seriously if you didn't say the same thing on every forum I've seen you on.

Look at your sig complaining about AC sequels. Most consistent series ever over the last 5 years.

I'm sorry Frankie but 'whatever man'....that's the only comment I can think of that expresses a similar level of thought and sincerity as your input on this forum.

BoBwUzHeRe1138
06-30-2012, 12:44 AM
@Frankiesatt
I might take your comments seriously if you didn't say the same thing on every forum I've seen you on.

Look at your sig complaining about AC sequels. Most consistent series ever over the last 5 years.

I'm sorry Frankie but 'whatever man'....that's the only comment I can think of that expresses a similar level of thought and sincerity as your input on this forum.

LOL

Frankie...your name is Frankie. Shut up.

You hate the Nolan Batman films? Wtf? Get the heck out of here. I suppose you hate comics in general because different authors have been writing them. You know...since every story has been told already and everything uses the same basic concepts and ideas just in slightly new ways...they're all essentially reboots. Hence everything sucks now. That's a fantastic way of reasoning (or lack thereof) -- I'm sure you'll be really successful in life if nothing works for you.

I hate smart phones! Psh...just an uncreative reboot of the cell phone. you know what? Cell phones in general suck! They're all just a cheap and uncreative reboot of the original phone. Screw it! The phone is just a cheap, modern update and reboot of the telegraph!

FrankieSatt
06-30-2012, 02:40 AM
@Frankiesatt
I might take your comments seriously if you didn't say the same thing on every forum I've seen you on.

Look at your sig complaining about AC sequels. Most consistent series ever over the last 5 years.

I'm sorry Frankie but 'whatever man'....that's the only comment I can think of that expresses a similar level of thought and sincerity as your input on this forum.


LOL

Frankie...your name is Frankie. Shut up.

You hate the Nolan Batman films? Wtf? Get the heck out of here. I suppose you hate comics in general because different authors have been writing them. You know...since every story has been told already and everything uses the same basic concepts and ideas just in slightly new ways...they're all essentially reboots. Hence everything sucks now. That's a fantastic way of reasoning (or lack thereof) -- I'm sure you'll be really successful in life if nothing works for you.

I hate smart phones! Psh...just an uncreative reboot of the cell phone. you know what? Cell phones in general suck! They're all just a cheap and uncreative reboot of the original phone. Screw it! The phone is just a cheap, modern update and reboot of the telegraph!

I never asked for anyone to like my opinions and I never asked for anyone to agree with them.

If you don't like them, TOUGH. DEAL WITH IT. I'm not asking for your approval, nor do I want it.

KenTWOu
06-30-2012, 05:49 AM
And again, you ruined this thread! :D

mistahkmak
06-30-2012, 06:41 AM
zach left this thread along time ago, because everone derailed it

shobhit7777777
06-30-2012, 06:53 AM
@All


New Standard Operating Procedure:

Forum Member FrankieSatt will not be baited/fed until and unless you really think he/she has made a valuable post. Lets keep the forum as clutter-free as we can.

BoBwUzHeRe1138
06-30-2012, 07:18 AM
And again, you ruined this thread! :D

who? frankie? me? everyone...?

And I feel bad for Zack...he should make a new thread and hopefully it wont get derailed. If someone tries to derail it everyone should just ignore the comment.

EDIT: Shobit said it before me (x why the heck didn't it show up??

SolidSage
06-30-2012, 09:26 AM
Well the forum itself is full of valuable feedback, I imagine Zack is getting a good picture of the varying views around here.

Basically this forum has 3 focus's, in this order;

1. Things we hate
2. Things we want
3. Things we like

alright there's 5:

4. General chat
5. Random BS

Code was the last to respond to the OP. This thread isn't ruined. It was on page 11, Zack's sharp, he'll find it easy.

@Frankie
I know you don't want or need my approval but you do seem to want to express your negative opinion on every game I have seen you comment about. Why are you so unhappy?
If the gaming landscape is as horrible as you make it sound, why not call it a day? I mean that sincerely. And if the forums are where you are finding more enjoyment now, why can't you be amiable about how you do it? Or at least can't you be more clear about what and why you dislike things without just spouting insults (towards the games)?
I wouldn't be so ready to dismiss your comments as someone just venting their frustrations about their personal life then.

@Shobhit
That was it, I'm sorry. He looked hungry.


@All
If Zack wants us to, I imagine we can all go back and delete the banter in between the grading posts. It's going to have to wait though cos I am out for a few :)

Sage out

FrankieSatt
06-30-2012, 02:46 PM
@Frankie
I know you don't want or need my approval but you do seem to want to express your negative opinion on every game I have seen you comment about. Why are you so unhappy?
If the gaming landscape is as horrible as you make it sound, why not call it a day? I mean that sincerely. And if the forums are where you are finding more enjoyment now, why can't you be amiable about how you do it? Or at least can't you be more clear about what and why you dislike things without just spouting insults (towards the games)?
I wouldn't be so ready to dismiss your comments as someone just venting their frustrations about their personal life then.

I am PASSIONATE about my gaming. I hate to see a series that I love, Splinter Cell, being bastardized by developers who don't give a ****. I will FIGHT for Stealth in Splinter Cell because that is what it was and what it should be now.

I have given example, after example after example in posts way before Blacklist. I have stated that if you want to know what Stealth is you go play previous Splinter Cell games and you'll find out what the series is about. I've said that Mark and Execute is a terrible idea because it's nothing but a "Win" Button. I've said that Stealth is being "Unseen, Unheard and Unknown. Without those things you don't have Stealth. How can you have Stealth when the enemy is screaming out your name and fireing weapons at you. Stealth is making sure that the enemy doesn't have a chance to fire their weapon at you.

If you expect me to be quiet while this series is being destroyed, it won't happen. I will continue to fight for Stealth and to get Splinter Cell back to it's roots. I won't blindly follow the devs and I won't just take what they give me and not voice my opinion.

NightGhost1994
06-30-2012, 03:32 PM
There are weapons like the FN 303 riot gun (http://en.wikipedia.org/wiki/FN_303) that are specially designed to fire several types of less-lethal ammunition.

The aerial camera is also completely real, the High-altitude Unit Navigated Tactical Imaging Round (HUNTIR) (http://www.defensereview.com/1_31_2004/MEIHUNTIR.PDF). It sounds completely out of this world but lo-and-behold it is real and available for use with the M203 launcher.
Cool. By bad again.
Tnx a lot.

coltcat
06-30-2012, 06:12 PM
As I said, without adding upgrades. I CT you can see that Sam is somehow transforming the rifle into the shotgun, without adding the parts from his pockets. I know that about shotgun attachment.
really? I dont know what version you've played, but actually he did, he DID put out a shotgun attachment. even the sniper parts or foregrip, they are all attachments, you can see the animation of Sam pulling those things out from his back and adding them on to the rofle.

NightGhost1994
06-30-2012, 06:25 PM
really? I dont know what version you've played, but actually he did, he DID put out a shotgun attachment. even the sniper parts or foregrip, they are all attachments, you can see the animation of Sam pulling those things out from his back and adding them on to the rofle.
I've never noticed that on pc and can we please stop talking about stupid attachments. I come to this thread to see what's new, not to keep talking about the old topics.

Fraeulein
07-02-2012, 05:40 PM
Code was the last to respond to the OP. This thread isn't ruined. It was on page 11, Zack's sharp, he'll find it easy.


Let me try to bring it back around to the topic.





1) Gameplay demo (http://www.youtube.com/watch?v=YuhfD48VRGE&list=PL9DA1C4AD0D1EF92F&index=2&feature=plpp_video)

2) CGI Trailer / "Welcome to 4th Echelon" (http://www.youtube.com/watch?v=TaySEkuVrbI&list=PL9DA1C4AD0D1EF92F&index=1&feature=plpp_video)

3) Tobuscus video (http://www.youtube.com/watch?v=MFp_mBGjwIM&list=UUVJK2AT3ea5RTXNRjX_kz8A&index=2&feature=plcp)

4) ComDev video #1 (http://www.youtube.com/watch?v=KobLXBEp3jg)

5) Sam's Gear video (http://www.youtube.com/watch?v=E3VZn2rP-jY&list=PL9DA1C4AD0D1EF92F&index=3&feature=plpp_video)

6) Microsoft demo - no link... but what did you think of our presentation/presence at announce?

===
Please be genuine and respectful.
Thank you,

-Zack



Sorry for turning in my homework sooooo late Mr. UbiZack - I finally can do this on a real computer and not have the forum crash on mobile. I would like to bring that up, but that is another issue that seems to have been ongoing and not resolved anytime soon.
And I am not sure if you specified the scale of 1-10 what is good. Ill assume that 10 is a good thing.

1) 8/10 the hopping up a wall doesnt look natural. There should be at least a little bit of struggle or foot losing grip or searching for grip. The "hey pssst" whisper is nice diversion.

2) 8/10 some of the shemaghs just dont look right. The timing of the guy falling out of the window and hitting the Pajero, then it all blowing up the moment he hits, is a bit to cliche.

3) 3/10 I just didnt like the epileptic nature of the video. I had to watch it twice in order to get anything out of it. {old person} That Zack guy should take the gum out of his mouth when talking. {/old person} :P

4) 10/10 YAY! Non-Lethal.

5) 10/10 - no issues with me. you know people will rag on the change to the scimitar dagger. But that is similar to the ones that some of the special forces guys I know, use.

6) I missed it - sorry.

C-sec
07-02-2012, 06:24 PM
1) 3/10 Not a Splinter Cell experience. Blacklist is disconnected from the Legacy completely. However the sound design is amazing.

2)0/10 Compare this to the “I believe” trailer of Chaos Theory and you will immediately understand why I can’t accept my beloved character and childhood hero as the terminator with disregard to human live.

3)3/10 The phrase “marking more and executing more” now comes to me in nightmares.

4)6/10 So far the only piece of intelligence that I can take with aspirin to calm my nerves, however what I heard about stealth was scarcely limited.

5) 6/10 The only strong connection with previous incarnations of Splinter Cell. Only knife raises an issue. It looks too unprofessional.

6) 2/10 Too much action, if there were no Splinter Cell in the title, I would gave 7/10 for this.

Fraeulein
07-02-2012, 07:24 PM
I don't want this to turn into another thread in which people re-state their displeasure of a certain key change with the character.
You've had your say - and it's been heard.

-Zack
People seem to miss that.

C-sec
07-02-2012, 09:07 PM
Agreed with Fraeulein, I am sorry for missing this part. Just this is the only thing I can’t cope with and the brutal Sam type cascades down to every single element of the game.

FrankieSatt
07-03-2012, 12:44 AM
People seem to miss that.

The problem is that we HAVE NOT been heard. If we had been heard there would have been a stealth video at E3.

BoBwUzHeRe1138
07-03-2012, 07:14 AM
The problem is that we HAVE NOT been heard. If we had been heard there would have been a stealth video at E3.

Could be that they wanted to get the game shown and have CoD fanboys want it while they are working hard on making sure all the stealth aspects are top notch or at least sufficient enough to show us. Doubt it but there's always the slim chance...I'm not going to not believe Ubi until I either see the stealth is not what I want or if they never get around to it.

FrankieSatt
07-03-2012, 12:58 PM
Could be that they wanted to get the game shown and have CoD fanboys want it while they are working hard on making sure all the stealth aspects are top notch or at least sufficient enough to show us. Doubt it but there's always the slim chance...I'm not going to not believe Ubi until I either see the stealth is not what I want or if they never get around to it.

If the the devs knew ANYTHING about Splinter Cell they would know that we want STEALTH. That was the biggest complaint with Conviction. Did they not know that or see the thousands of posts complaining about it? They have had all this time to fix that ONE problem and so far we haven't seen anything that is even remotely stealthy.

I'll say it again, they didn't listen to anyone but the idiots who gave Conviction such a good rating. They refuse to listen to the fans who want STEALTH.

NightGhost1994
07-03-2012, 05:09 PM
If the the devs knew ANYTHING about Splinter Cell they would know that we want STEALTH. That was the biggest complaint with Conviction. Did they not know that or see the thousands of posts complaining about it? They have had all this time to fix that ONE problem and so far we haven't seen anything that is even remotely stealthy.

I'll say it again, they didn't listen to anyone but the idiots who gave Conviction such a good rating. They refuse to listen to the fans who want STEALTH.
One of the reasons that I stopped my from replying. Btw, tnx for calling me an idiot

FrankieSatt
07-03-2012, 08:20 PM
One of the reasons that I stopped my from replying. Btw, tnx for calling me an idiot

My appologies for using the word "Idiot" but the point is the same. Instead of listening to those who actually LOVED the way the series was they listened to those who though Conviction was actually in some way similar to anything Splinter Cell so far.

If you want to take offense to that, then so be it. I'm sick and tired of my favorite franchises being destroyed by incompetent developers who have no business making the game if they don't even like the series the way it was, as Beland himself has said on more than one occassion during the development of Conviction.

They listen to all the "Glowing Reviews" and then ignore the valid complaints no matter how nice you put them, and even then you called "Whiners" no matter how valid the complaint is.

Stealthgamer001
07-03-2012, 09:22 PM
incompetent developers

That's a lie

BoBwUzHeRe1138
07-04-2012, 03:37 AM
They're not incompetent just because they have a different vision. I don't like the vision they have for SC and also feel it;s not TRUE SC....but they are good devs. They're just developing something you don't want. The conver system is one of the most fluid I've come across...I'd love if the series went back to the classic style of gaming but kept the cover system from SCC. Not even necessarily the cover-to-cover but just the "hold LT" to stay in cover. Clicking a button and then clicking isn't the worst ever but the hold btton is nice. IMO

C-sec
07-04-2012, 04:10 AM
If Toronto wants to be a pioneer of the “panther” gameplay (although it is impossible in reality, or the guards are deaf and can’t hear footsteps), then why they can’t make their own franchise. Using Splinter Cell universe sends me a message, that they could not handle the creation of a new unique game, instead, they are parasitizing on the legendary name. It is a harsh word, but what they do is not a revolution of stealth, its a genre change.

NightGhost1994
07-04-2012, 09:57 AM
My appologies for using the word "Idiot" but the point is the same. Instead of listening to those who actually LOVED the way the series was they listened to those who though Conviction was actually in some way similar to anything Splinter Cell so far.

If you want to take offense to that, then so be it. I'm sick and tired of my favorite franchises being destroyed by incompetent developers who have no business making the game if they don't even like the series the way it was, as Beland himself has said on more than one occassion during the development of Conviction.

They listen to all the "Glowing Reviews" and then ignore the valid complaints no matter how nice you put them, and even then you called "Whiners" no matter how valid the complaint is.
Np man, but If you look around, you will see that we have similar ideas as you.
We liked Conviction, but we wanted changes as well. It was too many action, too many scenes that forced you to use M&E, no dragging bodies...

Blacklist is diffrent. Instead of returning series to the CT style (I've got to admit, that game will always be fun), devs are trying to combine these 2 styles in one. So you are still moving fast, you can run on walls, you have brutal interrogations and then It's all up to you.
If you like the stealth way, you pass the area without been detected, if necessary, knock out 2-3 guards and use pipes, rope, stealth gadgets to approach upcoming situations like Splinter Cell.

There is the other side of the coin. You can use M&E, sometimes sonar as well and lethal takedowns to quickly pass the areas and act like a Panther.
You will probably have action scenes, no matter how you play, but these scenes were already in the series, as the scene in Presidential Palace (SAR) when they take Nikoladze or when you hunt Shetland in Bathouse.

Finally there is the third way, the hardest way, where you can pick up weapons, shoot all the enemies, you don't need to hide bodies and you have explosive gadgets and an airstrike.

FrankieSatt
07-04-2012, 01:51 PM
Np man, but If you look around, you will see that we have similar ideas as you.
We liked Conviction, but we wanted changes as well. It was too many action, too many scenes that forced you to use M&E, no dragging bodies...

Blacklist is diffrent. Instead of returning series to the CT style (I've got to admit, that game will always be fun), devs are trying to combine these 2 styles in one. So you are still moving fast, you can run on walls, you have brutal interrogations and then It's all up to you.
If you like the stealth way, you pass the area without been detected, if necessary, knock out 2-3 guards and use pipes, rope, stealth gadgets to approach upcoming situations like Splinter Cell.

There is the other side of the coin. You can use M&E, sometimes sonar as well and lethal takedowns to quickly pass the areas and act like a Panther.
You will probably have action scenes, no matter how you play, but these scenes were already in the series, as the scene in Presidential Palace (SAR) when they take Nikoladze or when you hunt Shetland in Bathouse.

Finally there is the third way, the hardest way, where you can pick up weapons, shoot all the enemies, you don't need to hide bodies and you have explosive gadgets and an airstrike.

There was action in Splinter Cell. I played many times that way, shooting my way through when I could. There were a few missions when you couldn't, but for the most part you could kill anyone you wanted and I did on multiple occassions.

The problem with Conviction, and now with Blacklist, is that the game is catered toward action and you can't cater the game towards action and then add stealth, it doesn't work. It worked when you catered towards stealth and then allowed the gamer to use the action route if they wanted.

You can't gear the game towards Mark and Execute and then expect someone to get around using it, they can't.

Fraeulein
07-07-2012, 05:00 AM
The problem is that we HAVE NOT been heard. If we had been heard there would have been a stealth video at E3.
You seem to have missed the first post of the thread. The Comm Dev was asking for the community to rate the assets ALREADY shown. He was also requested

I don't want this to turn into another thread in which people re-state their displeasure of a certain key change with the character.
You've had your say - and it's been heard.

As in "I am asking you guys to rate the following videos. Not complain about Sam being old. Sam not being in the dark. Sam not being stealthy etc...." He was asking for contructive criticism. Not "waaaaah. i dont like any of it ;_____: Baaaaaaawwww. "


If the the devs knew ANYTHING about Splinter Cell they would know that we want STEALTH. That was the biggest complaint with Conviction. Did they not know that or see the thousands of posts complaining about it?
Yes they know this. Yes they saw a whole forum with pages of whining. But it was requested that this not be the thread to do it in.

FrankieSatt
07-07-2012, 12:58 PM
You seem to have missed the first post of the thread. The Comm Dev was asking for the community to rate the assets ALREADY shown. He was also requested

As in "I am asking you guys to rate the following videos. Not complain about Sam being old. Sam not being in the dark. Sam not being stealthy etc...." He was asking for contructive criticism. Not "waaaaah. i dont like any of it ;_____: Baaaaaaawwww. "


Yes they know this. Yes they saw a whole forum with pages of whining. But it was requested that this not be the thread to do it in.

They requested that we give our opinion of what was shown. I saw NOTHING that interested me and my opinions were based on that. I wanted Stealth and I didn't see it, so my opinion is that they FAILED in what they showed.

The thousands of posts wanting Stealth were here after the disgrace they released in Conviction. They had from that point till E3 of this year to correct that flaw and they didn't do it, my opinion refelcted that.

shobhit7777777
07-07-2012, 06:46 PM
They requested that we give our opinion of what was shown. I saw NOTHING that interested me and my opinions were based on that. I wanted Stealth and I didn't see it, so my opinion is that they FAILED in what they showed.

The thousands of posts wanting Stealth were here after the disgrace they released in Conviction. They had from that point till E3 of this year to correct that flaw and they didn't do it, my opinion refelcted that.

I totally agree, man..its like they aint even listening man...you know what? we should stick it to them man...a dramatic suicide would go a loooong way man...that'd be rad, man...maaaaan...I think you should go for it maaaaan.

that'll teach em