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View Full Version : Level to level loading----Graphics errors



Solitary-Man
03-30-2004, 08:32 PM
(OPENGL) used:

I got the game it installed fine, and graphically runs well, but when changing from level to level in game, it must load or render the graphics wrong, and I start seeing white grass/ squares appear, and disappear in trees and foiliage, I saw a purple merc(thought it was a monster at first), and other graphical problems. Also I have the same issue with the checkpoint save games, so I can load the levels from start up to get the graphics right. the only way to see all te levels is I would have to play non stop through all the graphics issues without dieing once. I am stuck on the Fort level that was the first demo. also I have noticed in multiplayer(and perhaps in single) when using a scoped weapon on any level certain areas of the map will change to a solid blue or green color.


Like I said before my system is quite capable of handling the game, and it runs smoothly with no slow downs, just with the weird graphics.

The demos both played all the way through just fine, and I have all necassary drivers for my video card.

[This message was edited by Solitary-Man on Tue March 30 2004 at 09:01 PM.]

Solitary-Man
03-30-2004, 08:32 PM
(OPENGL) used:

I got the game it installed fine, and graphically runs well, but when changing from level to level in game, it must load or render the graphics wrong, and I start seeing white grass/ squares appear, and disappear in trees and foiliage, I saw a purple merc(thought it was a monster at first), and other graphical problems. Also I have the same issue with the checkpoint save games, so I can load the levels from start up to get the graphics right. the only way to see all te levels is I would have to play non stop through all the graphics issues without dieing once. I am stuck on the Fort level that was the first demo. also I have noticed in multiplayer(and perhaps in single) when using a scoped weapon on any level certain areas of the map will change to a solid blue or green color.


Like I said before my system is quite capable of handling the game, and it runs smoothly with no slow downs, just with the weird graphics.

The demos both played all the way through just fine, and I have all necassary drivers for my video card.

[This message was edited by Solitary-Man on Tue March 30 2004 at 09:01 PM.]

Pokletu
03-30-2004, 09:56 PM
Everybody's starting to think there's memory leaks. I have that too. If you minimise the game, then bring it back, it often will run well again for a while.

mrmetal_53
03-30-2004, 10:19 PM
what are your specs guys?

Solitary-Man
03-31-2004, 12:44 AM
Ya know what, After fiddling around with some display settings and graphics settings I have the game running as smoothly as possible.

I was originallly trying to use OpenGL but that gave me bugs as well as numerous graphics issues. After switching back to Direct3D9, and adjusting a few settings back and forth, I can run the game now with crisp, sharp image, and swift movements.