KexN
06-05-2012, 08:25 PM
First I'l say I enjoyed Conviction. The new gameplay mechanics worked well with the story and were fluid and fun. Being off the books Sam was able to use all his talents to the fullest, negating the need for the slow gameplay of the originals ( That I love ). Whilst I would love the new SC to have both fast paced and stealth options, perhaps based around a reward system based on both gameplay styles as incentives, I simply do not believe that will be the case.
This isn't though my probllem with the game. No, my problem comes from the seemingly unimaginitive way the ( whoever ) have moved forward with the characterization, and the world of SC in general.
My main gripe of course comes from the lack of Ironside. A SC game without Ironside will be like a cake without the backing powder, it simply falls flat and leaves a bad taste in the mouth. Now I believe Ironside probably didn't want to do the project, so I wonder then how it didn't come into anyones minds, and if it did how they didn't decide on it, to move on from Sam Fishers character? That IMO is the only logical progression from that scenario, yet for some reason Ubi have decided to go in the opposite direction.
Removing Sam wouldn't of had nearly as bad a backlash as removing Ironside as Sams voice actor, especially regarding the possible circumstances of Ironside not wanting the part. This would even work with the story of SC and what we saw of Sam in the last game. Sam being the lead negating any character progression of the last game.
A new agent would give Ubisoft a new lease on the game, and invite in a whole host of potential new gameplay mechanics, stories, histories and character developments.
The premise just seems to not of been thought out particularly well, which brings me to fourth Echelon. I mean really? Lets add one and call that story development? That is classed as blacker than black? The third echelon headquarters are blown up in the capitol and its leaders involved in a president level coup de tat on the government. So to keep everything under wraps we call the new agency fourth echelon? I'm sorry but that just screams poor writing to me, and something reminiscent of childrens cartoons.
I couldn't care about gameplay mechanics, clearly the series is moving in a different direction. However Sam Fisher is Michael Ironside, and adding a number to an ex secret agencys name is not going to fool anyone, especially with an ex head ( Grim ) as a head of the new one. Honestly, that truely is hack writing. If they simply reskin the character, change the names in the voice dialog, call the agency ANYTHING but fourth echelon ( Hell, why name it? ) There will literally be no reason this game won't feel flat regarding the story, and actually perhaps become a true new age to the series.
This isn't though my probllem with the game. No, my problem comes from the seemingly unimaginitive way the ( whoever ) have moved forward with the characterization, and the world of SC in general.
My main gripe of course comes from the lack of Ironside. A SC game without Ironside will be like a cake without the backing powder, it simply falls flat and leaves a bad taste in the mouth. Now I believe Ironside probably didn't want to do the project, so I wonder then how it didn't come into anyones minds, and if it did how they didn't decide on it, to move on from Sam Fishers character? That IMO is the only logical progression from that scenario, yet for some reason Ubi have decided to go in the opposite direction.
Removing Sam wouldn't of had nearly as bad a backlash as removing Ironside as Sams voice actor, especially regarding the possible circumstances of Ironside not wanting the part. This would even work with the story of SC and what we saw of Sam in the last game. Sam being the lead negating any character progression of the last game.
A new agent would give Ubisoft a new lease on the game, and invite in a whole host of potential new gameplay mechanics, stories, histories and character developments.
The premise just seems to not of been thought out particularly well, which brings me to fourth Echelon. I mean really? Lets add one and call that story development? That is classed as blacker than black? The third echelon headquarters are blown up in the capitol and its leaders involved in a president level coup de tat on the government. So to keep everything under wraps we call the new agency fourth echelon? I'm sorry but that just screams poor writing to me, and something reminiscent of childrens cartoons.
I couldn't care about gameplay mechanics, clearly the series is moving in a different direction. However Sam Fisher is Michael Ironside, and adding a number to an ex secret agencys name is not going to fool anyone, especially with an ex head ( Grim ) as a head of the new one. Honestly, that truely is hack writing. If they simply reskin the character, change the names in the voice dialog, call the agency ANYTHING but fourth echelon ( Hell, why name it? ) There will literally be no reason this game won't feel flat regarding the story, and actually perhaps become a true new age to the series.