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Satonaka_CP4
06-04-2012, 10:26 PM
Is there any indication as to what Patriots is gonna be defaulted to or will there be any option to switch?

I saw the most recent trailer with the family man having a bomb strapped to him, and I'm probably one of the very few people in this FPS world who would prefer to actually see my character on-screen like GRFS with the option of going into First Person mode. I saw the Q and A section for GRFS and I read an answer commenting on such a choice for that particular game and I realized that the answer mentioned something along the lines of there being more awareness of your surroundings when in 3rd person mode and I agree with this, there's just so much more you can see of the battlefield when in this mode...

I know that's usually not how it's done anymore seeing as how the world has now popularized the FPS mode as a default complete with shaky cam effects when u move fast/run and things like that. Hopefully they at least give the option but I can see problems with this in the MP aspect of the game :/

ON-GUARD
12-08-2012, 03:07 PM
I agree with you completely.

SPECTER-RS
12-09-2012, 07:31 AM
http://www.youtube.com/watch?v=umDr0mPuyQc

I've played Rainbow Six since the very first one. If this game has a third person view other than in the cover system, I will not buy it or lay hands on another Rainbow Six game ever again. It shouldn't even have a third person cover system. It should have leaning like in the previous games.

SHNIKIES-RS
12-09-2012, 07:31 AM
http://2.bp.blogspot.com/-Y_ODcECzxGQ/T4sMKffGa8I/AAAAAAAAA88/LnQ8Dvynqbg/s1600/michael-scott-no.gif

DrFlu
12-09-2012, 07:34 AM
http://cdn.memegenerator.net/instances/400x/24149841.jpg

SHNIKIES-RS
12-09-2012, 07:36 AM
http://t3.gstatic.com/images?q=tbn:ANd9GcRumqMDklaFUax2xIgOpgJs4Hdi4YOFN osW2DqGXFOQjY-S-AxuGG-gm2yH

DrFlu
12-09-2012, 07:39 AM
[QUOTE=Satonaka_CP4;8359016]I'm probably one of the very few people in this FPS world who would prefer to actually see my character on-screen like GRFS


http://media.giantbomb.com/uploads/10/105287/1826236-wtf_picard.jpg

SHNIKIES-RS
12-09-2012, 07:45 AM
http://farm5.staticflickr.com/4034/4550667173_034827b244_z.jpg

SHNIKIES-RS
12-09-2012, 07:47 AM
The guy in this picture is using third person!

http://www.faillol.com/wp-content/uploads/2009/11/failpeesoldier.jpg

SHNIKIES-RS
12-09-2012, 07:50 AM
http://de-motivational-posters.com/images/failure-it-can-be-painful.jpg

SHNIKIES-RS
12-09-2012, 08:04 AM
http://i1.kym-cdn.com/photos/images/newsfeed/000/081/822/nbfl-iwantyou.jpg

DAK.RAMPAGE
12-13-2012, 07:11 PM
Ravenshield is still alive after 10 yeaaaaaaaaaars. Such an amazing time for video games it was back then. Now my eyes can't see any further. I really thought another company would have taken the 'tactical shooter' genre to another level by now. No more 3rd person over the head cheating view. RvS is still GOTY to this day. non linear + skill based + community should be the focus of videa games.

Bring dat peek back PLZ PLZ PLZ.

DuskForte
12-14-2012, 11:29 PM
I would rather have Rainbow be in first-person mode and not third-person. But I also don't mind the third person cover system really. I am an old school Rainbow Six player but honestly, the leaning to the side thing was stupid for me, it only made sense behind cover such as a wall or car but running and leaning at the same time as I play RS3? That just stupid. What the developer's needs to do it in a way that is in a context sensitive (Yes, I know what your thinking Conkers right?) stay behind cover and lean by holding down a button or pressed against a wall. The cover system is realistic in a way since I have yet to see some training footage of special forces unit, leaning and running at the same time like in RS3.

I know I said this once and I'll say it again, they should look into GRO the way the cover system works and modify it in Patriots, honestly I can't see the cover system working well in First-Person mode really, since it would be awkward, look into Crysis 2, they have done a First-Person cover system but it was ultimately pointless since it was to useless and restricted.

Then again, most Rainbow fans here would just call foul on a game just because they don't meet there expectations, or its not to there liking. Not everyone's going to be happy about this.

Real720
12-21-2012, 06:10 PM
I really thought another company would have taken the 'tactical shooter' genre to another level by now.
There are indie companies like Black Foot Studios working on hardcore first person shooters. But unfortunately, because they are indie, they lack sufficient funding, which prevents them from proceeding any faster than they are now.

SHNIKIES-RS
12-22-2012, 08:06 AM
I really hope they adopt the lean system in Farcry 3 its absolutely perfect. If you go to the corner of an object all you do is use your aim button and your player automatically leans out. If you are not near the side of an object you peak up over while aiming down sights. There is no seeing over cover magically without risking your body . If you haven't seen how the lean works watch the video below.


http://www.youtube.com/watch?v=kZmqjup_mao

I'm not saying Rainbow 6 should be like Farcry 3 but the lean system in the game is absolutely perfect.

Real720
12-23-2012, 05:26 AM
I really hope they adopt the lean system in Farcry 3 its absolutely perfect. If you go to the corner of an object all you do is use your aim button and your player automatically leans out. If you are not near the side of an object you peak up over while aiming down sights. There is no seeing over cover magically without risking your body . If you haven't seen how the lean works watch the video below.


http://www.youtube.com/watch?v=kZmqjup_mao

I'm not saying Rainbow 6 should be like Farcry 3 but the lean system in the game is absolutely perfect.
I agree 100%.

The_5_Freedoms
01-20-2013, 09:52 AM
Preferably completely in first person with "intelligent lean" like in the aforementioned Far Cry 3.

Then you fix the problems of people abusing lean when they're running.

And in order to see around cover you have to expose a part of yourself.

strangelove90
01-21-2013, 09:58 AM
I really holpe they adopt the lean system in Farcry 3 its absolutely perfect. If you go to the corner of an object all you do is use your aim button and your player automatically leans out. If you are not near the side of an object you peak up over while aiming down sights. There is no seeing over cover magically without risking your body . If you haven't seen how the lean works watch the video below.


http://www.youtube.Zmqjup_mao

I'm not saying Rainbow 6 should be like Farcry 3 but the lean system in the game is absolutely perfect.


Absolutely. FC3 cover reminds me of Red Orchestra without the annoying mechanics of locking you into a piece of cover...it's down right perfect. The only addition I would suggest is: placing your weapon on top of cover or pressing it up against a wall decreases recoil.

Bassie52
01-21-2013, 07:37 PM
The coversystem in Patriots is perfect and actually pretty realistic!.You don't have a "god-like" view over the battlefield and when you want to look, you need to stick your head out, to do so.I wish GRFS had this coversystem..MP would be much better and Campaign much tougher..The 1'st person view is tunnelvision, when in real life you have a 180' degrees of awareness.Stuff like the coversystem and stealth can't function without 3'rd person view.I don't know if Ubisoft has stealth implemented in Patriots, but it's a possibility.

Real720
01-23-2013, 07:41 PM
The coversystem in Patriots is perfect and actually pretty realistic!.You don't have a "god-like" view over the battlefield and when you want to look, you need to stick your head out, to do so.I wish GRFS had this coversystem..MP would be much better and Campaign much tougher..The 1'st person view is tunnelvision, when in real life you have a 180' degrees of awareness.Stuff like the coversystem and stealth can't function without 3'rd person view.I don't know if Ubisoft has stealth implemented in Patriots, but it's a possibility.You can still look over cover without sticking your head out. It's just not AS BAD as the cover system from Vegas.

Bassie52
01-23-2013, 08:05 PM
You can still look over cover without sticking your head out. It's just not AS BAD as the cover system from Vegas.
Did you see the vid? http://youtu.be/8M-ucVWHmYk

This kind of coverstystem creates an awesome gameplay, for both SP and MP.
Constantly on the edge of your seat, because you don't really know what your up against, until you show yourself.

Real720
01-24-2013, 04:11 AM
Did you see the vid? http://youtu.be/8M-ucVWHmYk

This kind of coverstystem creates an awesome gameplay, for both SP and MP.
Constantly on the edge of your seat, because you don't really know what your up against, until you show yourself.
You could still play around with the camera to hide your character while looking over cover. Particularly, in 5:02, the character turns his face away from the direction of the enemies, but the player still manages to look over. I hope for Ubisoft's sake, they tune the cover system even more before its final release.

Pest_AWC
01-24-2013, 06:42 AM
3rd person cover should have no place in an R6 game. It allows you to see things a real soldier wouldn't be able to see.

Leaning while moving is how real operatives "slice the pie" when they approach a corner of a building or doorway. Nothing unrealistic about it.

Saying that 3rd person somehow makes up for 180 of real vision makes no sense. 3rd person doesn't let you see 180 degrees, it just pulls the camera back so you can see yourself and get an unrealistic vantage point that allows magically seeing around things.

The thing that makes up for 180 situational awareness would be some type of minimap that shows friendly locations. I'm fine with that. Especially if it can be turned off server-side for teams that want a more hardcore experience.

It's time that R6 goes back to the more realistic gameplay of the first 3 in the series. Enough of this health-regen, magical 3rd person, multi-colored non matching uniform respawn Run N Gun crap that Vegas introduced. Nobody in the R6 forums ever asked for any of that.

pennst
01-26-2013, 06:52 AM
If you think RB6 has become run and gun then you need to go play MW3 and OPS2. I have played all the RB6 games and even Vegas2 is better than that garbage.

Real720
01-26-2013, 08:45 AM
If you think RB6 has become run and gun then you need to go play MW3 and OPS2. I have played all the RB6 games and even Vegas2 is better than that garbage.
Yes, BETTER... but what does that mean?

Bassie52
01-31-2013, 06:04 PM
@pestawc; i'm bad with the quote crap, but i think you menage.
3rd person cover should have no place in an R6 game. It allows you to see things a real soldier wouldn't be able to see

You can choose to use the coversystem.
i don't use it all the time and in the patriots trailer, you don't see that much of the area in front of you, until you stick your head out.

'Leaning while moving is how real operatives "slice the pie" when they approach a corner of a building or doorway. Nothing unrealistic about it.'

explain that to me, both views have this...

"Saying that 3rd person somehow makes up for 180 of real vision makes no sense. 3rd person doesn't let you see 180 degrees, it just pulls the camera back so you can see yourself and get an unrealistic vantage point that allows magically seeing around things."

3rd person doesn't make up for the full 180, but it does give you a better and realistic awereness!!, then the tunnelvision in 1'st person.
and again it depends on how they implement the 3rd person view in a videogame, to give you that realistic, or crappy magic view', your talking about.

The thing that makes up for 180 situational awareness would be some type of minimap that shows friendly locations. I'm fine with that. Especially if it can be turned off server-side for teams that want a more hardcore experience

a minimap? :|
In the end it comes down to preferences,

Pest_AWC
02-02-2013, 01:55 AM
You can choose to use the coversystem.
i don't use it all the time and in the patriots trailer, you don't see that much of the area in front of you, until you stick your head out.

'Leaning while moving is how real operatives "slice the pie" when they approach a corner of a building or doorway. Nothing unrealistic about it.'

explain that to me, both views have this...

"Saying that 3rd person somehow makes up for 180 of real vision makes no sense. 3rd person doesn't let you see 180 degrees, it just pulls the camera back so you can see yourself and get an unrealistic vantage point that allows magically seeing around things."

3rd person doesn't make up for the full 180, but it does give you a better and realistic awereness!!, then the tunnelvision in 1'st person.
and again it depends on how they implement the 3rd person view in a videogame, to give you that realistic, or crappy magic view', your talking about.

The thing that makes up for 180 situational awareness would be some type of minimap that shows friendly locations. I'm fine with that. Especially if it can be turned off server-side for teams that want a more hardcore experience

a minimap? :|
In the end it comes down to preferences,

Leaning and seeing from a soldiers real eyes as you slice the pie is obviously more realistic. Going into 3rd person to slice the pie allows you to see some things before you are visible to the person around the corner or allows you to see over an object that you shouldn't be able to.

3rd person does not give you any type of realistic awareness. You see things that a real person's eyes cannot see, and can see things without exposing anything. I don't understand the "tunnelvision" comment about 1st person. 1st person and 3rd person have the same Field Of View, it's just 3rd person let's you see yourself and a few feet to each side of you as well as over and around objects that you shouldn't be able to.

If they make it a "choice" to have 3rd person or not then it needs to be a server side restriction. I don't want to play on a server where I stay in 1st person and someone else switches to 3rd person to magically see me without me being able to see them. They should have spun off a completely different gaming series when they wanted to add 3rd person magical views to R6. That option was NEVER requested by R6 fans. NEVER! Now we have to deal with a divided forum.

Bassie52
02-07-2013, 07:42 PM
with tunnelvision i mean, that you don't have any awareness of what's happening to your left, or your right, until you actually look.
3'rd person doesn't give you the full 180 degrees awareness that you have in real life, but it does give you like half of it.
When you walk a straight line, you don't have to turn the camera as much, as in 1'st person view.

In the patriots video, the 3'rd person view really doesn't let you see what's going on above, or beside the object, in wich your leaning against, until you peak.
It's all about where you position the camera in the 3'rd person view, to make it more realistic.

We can probably discuss about this for days, but In the end it's all about preference.
I started online gaming with counterstrike, back in the 90's and i love the 3'rd person.
I would love to see crysis and BF in 3'rd person.
I think 3'rd person view gives you a better connection to your character, because you can see his reactions, movement, wardrobe.

Execrate
02-07-2013, 08:01 PM
So you walk around with tunnel vision in real life LMAO 3rd person is like eyes in the back of your head and promotes camping. I will play either but FPS is more realistic.

Bassie52
02-07-2013, 09:30 PM
So you walk around with tunnel vision in real life LMAO 3rd person is like eyes in the back of your head and promotes camping. I will play either but FPS is more realistic.


Ofcourse FPV is more realistic, any idiot can see that, but that's not what this is about.
I'm just defending my view on TPV.
When done correctly (like the patriots vid) the TPV is tough and realistic in a sence of awareness and camping would be harder, because you would have to lean and peak to view the area.


LMAO?...You should read, before reacting like that.
The view in FPV is not how you see things in real life and 'eyes in the back of your head', mean you can look behind you...

Justin-x
02-07-2013, 11:07 PM
I Wonder if any future FPSs will use Microsoft's "IllumiRoom". It seems like it could be something that could enhance peripheral vision in FPSs.

For those that don't know what I'm talking about. (http://www.youtube.com/watch?v=re1EatGRV0w)

Bassie52
02-08-2013, 08:57 AM
i know what your talking about and it would be great if the next gen console have this feature.Better awareness and you can implement a FPV coversystem.