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View Full Version : WTF is up with Storm Building?



xZEALOTx
12-20-2008, 09:36 PM
So, explain this to me, someone. i LOVE my EFEC Kommandos, in fact, they are my favorite unit. However, I'm still not sure how the hell Storm Building works. It seems simple enough- if you see infantry garrisoned in a building, there's an option that literally just says "Press X- Storm Building". When I press X, my infantry run right up to the building, suffering heavy losses as the garrisoned enemies shoot the hell out of them (obviously, this concern applies to Kommandos vs. other Riflemen, Engineers die almost instantly).

Sometimes, my infantry tear the garrisoned enemies apart. However, other times, my units just get the hell shot out of them. They literally just run up to the building and are ripped to pieces before they even get there, even though they're returning fire. It's ******ed. Is this Storm Building ability just a stupid coin-toss? "Sometimes, you'll kill the enemies. OTHER TIMES, you'll feel like an idiot for running STRAIGHT UP to a garrisoned unit and getting shot to pieces by them!"

That sure as hell doesn't sound like a level 3 Ability to me.

Any thoughts?


~Zealot

xZEALOTx
12-20-2008, 09:36 PM
So, explain this to me, someone. i LOVE my EFEC Kommandos, in fact, they are my favorite unit. However, I'm still not sure how the hell Storm Building works. It seems simple enough- if you see infantry garrisoned in a building, there's an option that literally just says "Press X- Storm Building". When I press X, my infantry run right up to the building, suffering heavy losses as the garrisoned enemies shoot the hell out of them (obviously, this concern applies to Kommandos vs. other Riflemen, Engineers die almost instantly).

Sometimes, my infantry tear the garrisoned enemies apart. However, other times, my units just get the hell shot out of them. They literally just run up to the building and are ripped to pieces before they even get there, even though they're returning fire. It's ******ed. Is this Storm Building ability just a stupid coin-toss? "Sometimes, you'll kill the enemies. OTHER TIMES, you'll feel like an idiot for running STRAIGHT UP to a garrisoned unit and getting shot to pieces by them!"

That sure as hell doesn't sound like a level 3 Ability to me.

Any thoughts?


~Zealot

b_4721
12-20-2008, 09:46 PM
That's the risk you take...you can either stay safley your cover and slowly take the enemy riflemen out, or you can charge and take the risk of losses and clear them quickly.

xZEALOTx
12-20-2008, 09:52 PM
But it seems ridiculous that in order to actually USE the ability (which involves you running right up to the enemies), you get totally cut up! How is that helpful? How is that an ability? I clicked "Storm Building", and my Kommandos just ran up to the building and died under the enemy fire.


This is a level 3 ability?

~Zealot

b_4721
12-20-2008, 09:55 PM
Well what did you expect, for them to magically telleport inside the building? No they have ot run out of cover up to the door, just like when garrisoning a building.

pyromythical
12-20-2008, 11:03 PM
If it was a surefire thing, garrisoning units in buildings would be naff - so no, its working right as far as I can see http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Amalinze
12-20-2008, 11:07 PM
What you are experiencing is people who have high level (at least rank 3) riflemen, and the upgrade which allows them to see stealthed units. This allows them to see and open fire on your riflemen pretty much the whole time they're running up to the building.

If they don't have the upgrade, they don't see your rifles until they're almost right outside the door, at which point they storm the building and everyone inside is boned.

csamsel2002
12-21-2008, 02:10 AM
drop your gunners next to the door and then storm.

Mighty_Borka
12-21-2008, 04:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by b_4721:
That's the risk you take...you can either stay safley your cover and slowly take the enemy riflemen out, or you can charge and take the risk of losses and clear them quickly. </div></BLOCKQUOTE>
No you can't. If the enemy see you your units will more or less die before they get to the building - so it's not a risk, it's a total mistake.

There should be some sort of ability either included in the Ability or another ability linked to Storm Building making the Riflemen less prone to hostile fire for a brief period while they rush to the building.
Makes me think of the Shields EFEC Engineers has, but pushing them on every Kommando unit wouldn't make any sense and would just look rather silly and bulky.

csamsel2002
12-21-2008, 05:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mighty_Borka:
There should be some sort of ability either included in the Ability or another ability linked to Storm Building making the Riflemen less prone to hostile fire for a brief period while they rush to the building.
</div></BLOCKQUOTE>
Due to the fact that the enemy unit in the building dies, shouldn't it be too easy to storm. i think the current situation is good as it is.

Silver-Hawk-Red
12-21-2008, 05:47 AM
Use cover or come around his blind spot to storm the building. If you're running across wide open ground in the building's kill lane, you deserved to get slaughtered.

Gawaiamon
12-21-2008, 06:07 AM
Just sneak, that simple. I use it all the time.

zero9300_snipes
12-21-2008, 07:25 AM
If your riflemen are spotted in the open, they are fair targets, once your riflemen get to the door of the building, they are pretty much home free.
Another aspect of this is riflemen vs engies...Engineers are pretty much helpless against storm building. Even if your riflemen are spotted, the engies are screwed still.

On the other hand, to use it effectively against enemy riflemen, you need to maneuver either stealthily or in cover spot to cover spot in order to be safe if you are spotted.

xZEALOTx
12-21-2008, 07:42 AM
Well, some of these comments are actually really helpful, some are just teenagers flaming. However, I'll definitely say that I hadn't thought of the stealth-detection thing. That makes a huge amount of sense. If the Wolves I was fighting were level 4 or 5, and had the Stealth Detection, that would explain why they started shooting the MOMENT my Kommandos rounded the corner.

Thanks a bunch, I hadn't thought of that http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And also, to the person who comment on moving up via a blind spot, I have done that before (and had alot more success); it's definitely good advice (in the case that I previously describe, there wasn't really a blind spot to make use of, sadly http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ).

~Zealot

Scarface6174
12-21-2008, 08:44 AM
Engineers always have the option of dropping landmines in front of the building they are in. If I am deploying my guys in forward position in a ciry and I've seen many riflemen, then I'll lay some landmines in front of the door http://forums.ubi.com/images/smilies/icon_twisted.gif. Good times. It's lead to some http://forums.ubi.com/images/smilies/88.gif for sure.

csamsel2002
12-21-2008, 08:58 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Scarface6174:
Engineers always have the option of dropping landmines in front of the building they are in. If I am deploying my guys in forward position in a ciry and I've seen many riflemen, then I'll lay some landmines in front of the door http://forums.ubi.com/images/smilies/icon_twisted.gif. Good times. It's lead to some http://forums.ubi.com/images/smilies/88.gif for sure. </div></BLOCKQUOTE>
But don't lay the mines to near to the Building. if they go up (eg. arty), the building and your engis are done.

koshermilkcow
12-21-2008, 09:01 AM
send in the arikaans

u indecisive piece of ****

Idlemind77
12-21-2008, 09:17 AM
^ What Amalinze said. Veteran (I believe?) rifleman have the ability to detect stealthed riflemen in LOS, nullifying the use of storm building on them (unless you can move from cover to cover very close).

Also keep in mind that storm building kills the garrisoned infantry unit. I'm actually nice enough to let my opponent know ahead of time I'm storming a building (lol). They usually evacuate out their units and they are downed near instantly by the assaulting riflemen. It's still better then them all being killed though.

AnGe11iK
12-21-2008, 05:40 PM
deepstrike ---&gt; storm

mad_mordegan
12-21-2008, 05:53 PM
units can be suppressed with arty fire, like in the real world you have to suppress the enemy in order to put there heads down to advance your units forward safely.

it works well but not if they have to cross a long distance, not to mention even if it was close if the guy is like me he will just exit the building because if they do get there the strom building will kill them.

baseball2k27
12-21-2008, 08:08 PM
heres a funny story, level 3 engineers in trees took out 3 squads of engineers not in cover, not taking one bit of damage, shields half way.

Foxhound5
12-22-2008, 06:07 AM
I use storm buildig all the time. 56 rifle sgb. I typically only use it on engineers though.

I did lose 1 rifle yestareday at the building next to Foxtrot on ARRibida. My guys were level 3 with all att and def upgrades plus the 10% dmg mod. Enemy units were 2 star or legendary rifle in cover. Against enemy rifle you are going to take hits just getting up to the building.

AntiCommie_
12-22-2008, 02:53 PM
It probably depends on their rifles rank and yours. If they are equal, then they should beat you. They have cover, are equal in skill, and arent crossing open ground.

Against engineers you said it usually works. It also probably works against wounded or newb rifles.

Wizeacre621
12-22-2008, 02:56 PM
dont kommandos have a riot sheild of some sort?

Commander672
12-22-2008, 02:59 PM
Have any of you tried loadin your tropps into transports and advancing to the building. Then unloading RIGHT NEXT TO THE DOOR!

No seriously, Im getting the game this christmas. I want to know if that works.

b_4721
12-22-2008, 03:05 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Commander672:
Have any of you tried loadin your tropps into transports and advancing to the building. Then unloading RIGHT NEXT TO THE DOOR!

No seriously, Im getting the game this christmas. I want to know if that works. </div></BLOCKQUOTE>
They could still fire at your riflemen, it takes a moment for them to all line up at the door and start to enter, depending on the enemy riflemens rank you might or might not loose shields.

Idlemind77
12-22-2008, 06:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Commander672:
Have any of you tried loadin your tropps into transports and advancing to the building. Then unloading RIGHT NEXT TO THE DOOR!

No seriously, Im getting the game this christmas. I want to know if that works. </div></BLOCKQUOTE>

Transporting infantry to buildings works better then running them out in the open, but in the real game transports carrying infantry are prime targets for... everything, lol. Also you still might lose 1/4 of a squad as they depart the transport to assault.

arahdial
12-23-2008, 06:44 AM
Not to mention that engineers in a building will wreck approaching transports and also the riflemen inside.

Are you sure that storm actually kills the people in the building? Yesterday my teammate had engineers garrisoned and subsequently stormed. The engineers disappeared without evac, but there was no jolly roger and the units remained in his battalion after the match.

Idlemind77
12-23-2008, 07:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by arahdial:
Not to mention that engineers in a building will wreck approaching transports and also the riflemen inside.

Are you sure that storm actually kills the people in the building? Yesterday my teammate had engineers garrisoned and subsequently stormed. The engineers disappeared without evac, but there was no jolly roger and the units remained in his battalion after the match. </div></BLOCKQUOTE>

Hmmm... good observation. I know when my riflemen storm a building they will literally kill everything inside (and the opposing player will get a 'unit killed' icon with the accompanying skull, this is tested in skirmish), but I don't know if it actually kills the unit in the barracks screen.

Anyone brave enough to risk their infantry being stormed in a building to check this out? Hehe. I still take them out everytime.