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CuZtds_Lst_Stnd
08-23-2008, 10:00 AM
What it says on the tin.

Want to discuss the weapons of FC2?
This is the place to do it

CuZtds_Lst_Stnd
08-23-2008, 10:00 AM
What it says on the tin.

Want to discuss the weapons of FC2?
This is the place to do it

Staticks
08-23-2008, 10:02 AM
Is there a ongoing list of confirmed/spotted weapons in Far Cry 2 anywhere? I've seen a couple new weapons in recent trailers, but since I'm not a gun expert, I don't know how to identify them. Nevertheless, I'd like to know the specific make and model of some of these weapons, or the weapons they're based on.

Staticks
08-23-2008, 10:02 AM
Zulu, that's the USAS-12 shotgun. ( http://www.infarcry.com/forums/viewtopic.php?id=365)

Staticks
08-23-2008, 10:02 AM
Hmm, you say there's a G3, but I don't think I've seen that anywhere myself. In one of the newer trailers, I thought I was looking at a G3, but it turned out to be the "odd" FN-FAL that you're talking about.

Is there a screenshot or trailer you can point me to?

Staticks
08-23-2008, 10:02 AM
I'd like to see the reappearance of the P90 as well, since it almost feels like a Far Cry series standby; it was in both Far Cry 1 and Instincts.

Seth0351
08-23-2008, 10:02 AM
One thing I noticed in the trailer was the m2 .50 was on a tripod that looked like it belonged to a camera. Its a big, heavy gun; it needs a tripod/mount that can support it...and it should have a ammo can or somekind of ammo source... And some suggestions for weapons: mk-19, eastern Eueropean weapons are cheap and dominant so RPKs, PKCs or variants should be included too.

netflame5
08-23-2008, 10:02 AM
lol, yea, I must have missed thew desert eagle, but I didn't but the flamethrower in for the same reason, but I do know that there are two different flame throwers. one with a single tube, and one with 4 tubes.

netflame5
08-23-2008, 10:02 AM
Umm, I have never seen him using a desert eagle, and I am only putting weapons in that I can confirm the exact type of. to a "mine" will not do. neither will the "C4" as it may be some sort of alternate explosive such as PBX, C4, CD, or any other explosive. As for the G3, I am not sure about it, but I thought I was looking at one in the firefight over some sort of bridge. it did have a funny front sight though as it is a "bloom" type similar to that of WW2 style guns instead of the circle that G3 family guns use.

netflame5
08-23-2008, 10:02 AM
mp5, mp5SD, G3, AK-74, M-2, SVD, RPG-7VR w/ side mounted sight, T-95, PK, molotov, an AR-15 varient with a front circle sight.

MeloniesHomeboy
08-23-2008, 10:02 AM
Like to also add that there is a MP5 (looked to be a clone) and MP5 SD (not just an attached silencer)

Hope they put a EOTech or reflex reddot in there for a attachment.

MeloniesHomeboy
08-23-2008, 10:02 AM
Another thing I noticed while watching a video on juexfrance, the MP5SD he was using had a attachment rail on the top of the gun, no scope on it though.

riffraff_
08-23-2008, 10:02 AM
I noticed an odd thing in the demo vids. How come our hero doesn't end up in a huge inferno because of that dripping flamethrower of his?

CuZtds_Lst_Stnd
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
a "mine" will not do </div></BLOCKQUOTE>
In the video I have seen, its not a mine, its an Improvised Explosive Device (IED); note the mobile phone detonator trigger...

teddybearabuser
08-23-2008, 10:02 AM
yea hope they mirror weaponz so they dont shoot empty metal tubez in ya hand

USMCJohnny
08-23-2008, 10:02 AM
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
Some AR series rifle, kinda looks like an AR-18 w/scope
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12

Added some new spots:

L1a1 which is a British military designation for the FN FAL

Silecom
08-23-2008, 10:02 AM
What me disrupts is the handling of the weapons. The animations look quite good, but the recoil looks too static in my eyes in comparison to other games like CounterStrike Source. - NO I'm no CS fanatic but that's my opinion.

Silecom
08-23-2008, 10:02 AM
I don't know if there are any renders of these weapons available, but fansites, http://farcry2.fr and http://infarcry.com have made an overview of weapons in Far Cry 2!

starwarsfan007
08-23-2008, 10:02 AM
I like the current weapons,they look fine. But since i'm a Stargate fan I gotta have a P90!!!

drunkrepublican
08-23-2008, 10:02 AM
I noticed a different pistol in one of the videos. It looked like a 1911 with a silencer. Some of the pre-release character art also shows a Beretta M92.

rowling
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by zulubravo:
Weapons look pritty poor imo, the ejection ports are on the left side of the weapon = left arm being showered in hot spent casings in the real world, the origional far cry got the weapon models correct, hoepfuly far cry 2 can do the same! </div></BLOCKQUOTE>

They do make some firearms for left handed people, though these models are lesson common for automatic firearms than those made for bolt actions. I have seen left handed Ak-47's (Probably custom rifles), they make left handed AR-15 and similiar models and I believe I have seen a left handed MAC-11/9 before.

zulubravo
08-23-2008, 10:02 AM
Weapons look pritty poor imo, the ejection ports are on the left side of the weapon = left arm being showered in hot spent casings in the real world, the origional far cry got the weapon models correct, hoepfuly far cry 2 can do the same!

zulubravo
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">They do make some firearms for left handed people, though these models are lesson common for automatic firearms than those made for bolt actions. I have seen left handed Ak-47's (Probably custom rifles), they make left handed AR-15 and similiar models and I believe I have seen a left handed MAC-11/9 before. </div></BLOCKQUOTE>
I know that this is the case, but like you say they are rare and in the African bush its pritty unlikely that you would find an abundance of left handed conversions

Anikulapo
08-23-2008, 10:02 AM
Is <span class="ev_code_PINK">Kimi</span> the ONLY one to get a <span class="ev_code_PINK">Custom Assault Rifle</span> (http://uaddit.com/discussions/showthread.php?s=42c9ea38545a9b7740e68429a005738b&t=494),or will there be a section in the editor to customize the looks of our favorit weapons?

Sir.Diealot_swe
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by staticks:
Is there a ongoing list of confirmed/spotted weapons in Far Cry 2 anywhere? I've seen a couple new weapons in recent trailers, but since I'm not a gun expert, I don't know how to identify them. Nevertheless, I'd like to know the specific make and model of some of these weapons, or the weapons they're based on. </div></BLOCKQUOTE>

Yes! Here
Confirmed/spotted weapons in Far Cry 2 (http://www.infarcry.com/index.php?option=com_content&task=view&id=61&Itemid=1)

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by staticks:
Zulu, that's the USAS-12 shotgun. ( http://www.infarcry.com/forums/viewtopic.php?id=365) </div></BLOCKQUOTE>

Are you talking about the Ubidays trailor gun that I thought was the M16?

This is the shotty I saw.
http://www.militaryfactory.com/smallarms/imgs/spas12.jpg

The link you provided reminded me to mention the M79 being in the game.

Zulu_598
08-23-2008, 10:02 AM
I've been wondering if you can 'cook' a grenade.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
lol, yea, I must have missed thew desert eagle, but I didn't but the flamethrower in for the same reason, but I do know that there are two different flame throwers. one with a single tube, and one with 4 tubes. </div></BLOCKQUOTE>

Good info, I didn't realize that. Do you remember which video's those are in?

http://xbox360.ign.com/dor/objects/14226061/far-cry-2-/...bidays08_052808.html (http://xbox360.ign.com/dor/objects/14226061/far-cry-2-/videos/farcry2demo_ubidays08_052808.html)<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CuZtds_Lst_Stnd:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
a "mine" will not do </div></BLOCKQUOTE>
In the video I have seen, its not a mine, its an Improvised Explosive Device (IED); note the mobile phone detonator trigger... </div></BLOCKQUOTE>

The developer called it a "mine" (4 min 33 seconds) in the UbiDay Demo Presentation. I'm not an explosive expert. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by USMCJohnny:
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
Some AR series rifle, kinda looks like an AR-18 w/scope
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12 </div></BLOCKQUOTE>

That's a good list so far. I might go back through some older vids. On the 360 13 minute gameplay vid (can't link) I think there was a second pistol besides the Deasert Eagle, maybe a 9mm.

I love to see claymores too.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MeloniesHomeboy:
Another thing I noticed while watching a video on juexfrance, the MP5SD he was using had a attachment rail on the top of the gun, no scope on it though. </div></BLOCKQUOTE>

Is this the one your talking about?

http://www.jeux-france.com/news27679_video-far-cry-2.html

I noticed there was a guided RPG at the end too.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
mp5, mp5SD, G3, AK-74, M-2, SVD, RPG-7VR w/ side mounted sight, T-95, PK, and one odd weapon that looks to be an FN-FAL with an m-16 reciever. </div></BLOCKQUOTE>


Don't forget the Desert Eagle & Flamethrower. Plus Mines, molotav's, and I read in a preview article C4.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CuZtds_Lst_Stnd:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
a "mine" will not do </div></BLOCKQUOTE>
In the video I have seen, its not a mine, its an Improvised Explosive Device (IED); note the mobile phone detonator trigger... </div></BLOCKQUOTE>

It looks like a TMA-1 Antitank mine wired with a c4 remote detonator.

www.wibblywobblyweb.com/mac/checkpnt.htm (http://www.wibblywobblyweb.com/mac/checkpnt.htm)

with a remote wired into the detonator.

Check out the screenshot below. It's not the best quality but it will give everyone an look at what we're talking about.

http://images.gamersyde.com/gallery/public/8581/1457_0001.jpg

I also forgot to mention the SPAS 12 shotgun as weapon. It's shown in a certain 13 minute gameplay video(I can't link) showing "light" bullet penetration shooting at an enemey behind a non-explaosive barrel & in it was in a PC demo aswell.

In the Ubidays Trailor
http://xbox360.ign.com/dor/objects/1...lr_052808.html

What gun is shown at 1 min 5 secon & 1 min 7 seconds?

I thought it was a M16. The first shot shows it at semi automatic & the second shot at fully auto.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
Umm, I have never seen him using a desert eagle, and I am only putting weapons in that I can confirm the exact type of. to a "mine" will not do. neither will the "C4" as it may be some sort of alternate explosive such as PBX, C4, CD, or any other explosive. As for the G3, I am not sure about it, but I thought I was looking at one in the firefight over some sort of bridge. it did have a funny front sight though as it is a "bloom" type similar to that of WW2 style guns instead of the circle that G3 family guns use. </div></BLOCKQUOTE>


You must have missed the Desert Eagle in the Far Cry2 weapons tech demo that been out for more than a few months.

http://www.gametrailers.com/player/usermovies/16466.html

And I've seen the Desert Eagle in more than a few trailors/gameplay vids too.

http://www.gamespot.com/video/extras/ubidays.html?sid=6190411

Check out the gun in the very first few seconds of the video. Plus the Desert Eagle has been shown in a PC demo presentation & in the 360 13 minute gameplay video. The NPC has one.

As far as the mine you knew what I meant, Mr Technical http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

polymer9mm
08-23-2008, 10:02 AM
ubisoft should put a glock 17 in the game, it would be the most reliable and rugged pistol in the game

Krauser47
08-23-2008, 10:02 AM
They should definatly put in these must weapons
Desert Eagle- Everybody loves its caliber
M16- I havn't seen it so far in the game footage but it should be in there(There might be special forces in the game)
MP5- A good steady close combat weapon
Bowie Knife-"Now thats a Knoife"- Crocadile Dunde

Those are the weapons that if they have not put in should

You should also be able to modify your weapons like in <span class="ev_code_BLUE">Crysis</span> with silencers ,flashlights ,and Reflex sight and exct.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Icecube1137:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
i have never seen an AK with a silencer or a MP5SD with a scope or what have u.
</div></BLOCKQUOTE>
WOW, you obviously have not played very many first person shooters then </div></BLOCKQUOTE>

i meant "in farcry2" http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
i HAVE played "vegas", COD4, S.T.A.L.K.E.R and crysis, mind you http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by riffraff_:
What weapon is the guy on this picture holding? Unknown weapon? (http://www.farcry2-hq.com/images/galerie/screenshots/screenshot_124.jpg?rand=315500446) I've never seen it in any of the demo videos, and from what I know it hasn't been listed above. </div></BLOCKQUOTE>

it's a shotgun of some sort. some pump action shotgun.

adarwinter
08-23-2008, 10:02 AM
this kinda resource management seems too realistic to me. i bet FC2 will have the normal ammo count that moves between mags like any other game.

adarwinter
08-23-2008, 10:02 AM
well, klaustoo, it seems that if u wanna real realistic shooter u r gonna have to wait a year longer for Operation Flashpoint 2: Dragon Rising, which seems very special.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by timcnd1:
Yes. Sorry if my post didnt make that clear enough,so to clarify

I saw the AR15 without the scope in 1 video and with it in another. </div></BLOCKQUOTE>

that's encouraging. can u supply us with the links to these vids perhaps?

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by MeloniesHomeboy:
Hey, there aint nothing wrong with a MP5SD and 16x scope! This is Ubisoft! </div></BLOCKQUOTE>

lol. yeah. best way to snipe in vegas...
but i prefer total freedom in how and what i put on my gun (and i mean my weapon in FC2, K?). if im looking for realism than i wont put scopes on SMG , and if the weapons are well built than it wont be useful to do that to begin with.

(p.s. gorgeous girl in your pic)

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by timcnd1:
I do not think anyone knows for sure yet however oe thing i have noticed on this front was the AR15- I think thats what it is called ( can be seen in several videos notably the august leaked video). I saw this same gun with an ACOG scope attached to it in Ubisofts Far cry 2 tech demo video. This either shows attachments are in or the gun can be found/bought with an attachment. Hope this helped a little bit. </div></BLOCKQUOTE>

question is - did u see the ar15 WITHOUT the attachment.
maybe the AR15 only comes with the acog and never without...

i think i know which video u mean. is it the one that is actually a tech demo, where the representative was showing the dunia engine and says he hope no AI will come and attack and 2 of them show up in a jeep?

adarwinter
08-23-2008, 10:02 AM
FC2 has guns that fit the settings. gusn we havent heard of are naturally either too futuristic or too foreign. the weapons that are likely to be found in africa are the weapons the devs gave us and not weapons that even high tech military doesnt use regulary.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by blade-bunny:
Operation Flashpoint 2 cgi screenshots look insane, would've been nice if the in-game graphics were like that too. </div></BLOCKQUOTE>

oh for sure. but as killzone2 didnt make it all the to the target look i am sure FP2 wont make it either, but this game is all about the gameplay options. not just graphics. i really hope it will live to the developers promises.

now about farcry2 - i HAVE seen a grenade launcher with a scope (new e3 trailer). a reflex scope i presume. i doubt that this scope is stock on that kinda weapon. kinda good news.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by timcnd1:
Adarwinter, on the weapon attachment front have discovered footage of something else that may interest you, and it certainly is the first time i have seen it- a pistol with a silencer that at least to me, does not look intergrated. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://uk.gamespot.com/video/942192/6193598/far-cry-2-interview see it at around 2:28 </div></BLOCKQUOTE>

thanks for thinking of me, buddy http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
of course i saw that video already and thought the same http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
i read somewhere that diamond help u upgrade your weapons. that sentence didn't go into any more details than that but it made my slightly more optimistic.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by timcnd1:
Sure thing

With scope: http://www.gametrailers.com/player/34524.html

obvious which rifle i mean- has green lens on scope

without:
http://www.gametrailers.com/player/usermovies/118821.html 7:49 in </div></BLOCKQUOTE>

yup. that's the same gun alright http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

thanks for the links, man. nice of u to search for them.
so scopes can be attached to certain guns. that is great news. i wonder what about silencers (im a stealthy kinda fellow). and about grenade launchers... or maybe thats going too far :P

blade-bunny
08-23-2008, 10:02 AM
Operation Flashpoint 2 cgi screenshots look insane, would've been nice if the in-game graphics were like that too.

Icecube1137
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
i have never seen an AK with a silencer or a MP5SD with a scope or what have u.
</div></BLOCKQUOTE>
WOW, you obviously have not played very many first person shooters then

zachstu8
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Fladfisken:
Anyone know if ammo is based on rounds or mags?

Seems like there is a lot of fire-5-rounds-then-reload... in the movieclips!

Managing clips instead of rounds seems to me, to be a bit more of a challenge... in a good way. </div></BLOCKQUOTE>they should make the system like in Americas Army where you still keep the magazine's with say 11 rnds and then you rld again and have 2 11rd mags but they combine to a 22rd one.

MeloniesHomeboy
08-23-2008, 10:02 AM
Hey, there aint nothing wrong with a MP5SD and 16x scope! This is Ubisoft!

riffraff_
08-23-2008, 10:02 AM
What weapon is the guy on this picture holding? Unknown weapon? (http://www.farcry2-hq.com/images/galerie/screenshots/screenshot_124.jpg?rand=315500446) I've never seen it in any of the demo videos, and from what I know it hasn't been listed above.

CuZtds_Lst_Stnd
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lordbelfast:
I don't think the AS-50 is the kind of weapon that you'll find in Africa. Add the remington 870 to the list. </div></BLOCKQUOTE>
Nevertheless... Its in the game

http://blog.ubi.com/farcry2/article.php?content_id=7994

timcnd1
08-23-2008, 10:02 AM
Yes. Sorry if my post didnt make that clear enough,so to clarify

I saw the AR15 without the scope in 1 video and with it in another.

timcnd1
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
So is there any confirmation whether weapons can have attachments to them? can i put a silencer and a scope on some weapons? can i change the weapons i find or buy in any way?
if not than am i going to use diamond to buy the same weapon over and over again as it wears out?

STALKER was great in that department. u could find a great weapon and search for good attachments to it. once your weapon had a few good attachments u got a little attached to it since it took a lil while to improve it.
i wonder if that will be the case with FC2. as of now i have never seen an AK with a silencer or a MP5SD with a scope or what have u.
a lot of attachments can be a aprt of a weapon -
silencers, scopes, flashlights, red dots, reflex sights, grenade launchers, different butts (for better recoil or handling) and so on. i wonder when will a SP game come out that will allow as to improve our weapon as if it was a character in a RPG. </div></BLOCKQUOTE>I do not think anyone knows for sure yet however oe thing i have noticed on this front was the AR15- I think thats what it is called ( can be seen in several videos notably the august leaked video). I saw this same gun with an ACOG scope attached to it in Ubisofts Far cry 2 tech demo video. This either shows attachments are in or the gun can be found/bought with an attachment. Hope this helped a little bit.

timcnd1
08-23-2008, 10:02 AM
Adarwinter, on the weapon attachment front have discovered footage of something else that may interest you, and it certainly is the first time i have seen it- a pistol with a silencer that at least to me, does not look intergrated. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://uk.gamespot.com/video/942192/6193598/far-cry-2-interview see it at around 2:28

timcnd1
08-23-2008, 10:02 AM
Sure thing

With scope: http://www.gametrailers.com/player/34524.html

obvious which rifle i mean- has green lens on scope

without:
http://www.gametrailers.com/player/usermovies/118821.html 7:49 in

Lordbelfast
08-23-2008, 10:02 AM
I don't think the AS-50 is the kind of weapon that you'll find in Africa. Add the remington 870 to the list.

Lordbelfast
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by riffraff_:
What weapon is the guy on this picture holding? Unknown weapon? (http://www.farcry2-hq.com/images/galerie/screenshots/screenshot_124.jpg?rand=315500446) I've never seen it in any of the demo videos, and from what I know it hasn't been listed above. </div></BLOCKQUOTE>

Looks like a Remington 870 Wingmaster to me. A classic.

USMCJohnny
08-23-2008, 10:02 AM
I know in a video interview they had the game running idle in the background and there was a pistol but it wasn't focused enough to name it. I'm sure they'll have the m9/92FS like they did in the original games. That way you can put a silencer on it.

USMCJohnny
08-23-2008, 10:02 AM
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
Some AR series rifle, kinda looks like an AR-18 w/scope
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12

Added some new spots:

L1a1 which is a British military designation for the FN FAL
PKM machine gun
92fs
dart gun (mentioned in a recent interview)

USMCJohnny
08-23-2008, 10:02 AM
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
m16
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12

Added some new spots:

L1a1 which is a British military designation for the FN FAL
PKM machine gun
92fs
tranq dart gun.
AS-50 .50 cal rifle.


I truely hope they get the .50 cal rifle credit for what it is. Most games seem to just make it a normal sniepr rifle with a longer zoom. I would like to see it kill with one hit in the torso and disable vehicles with a single shot to the engine block.

riftvalley
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zulu_598:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by netflame5:
mp5, mp5SD, G3, AK-74, M-2, SVD, RPG-7VR w/ side mounted sight, T-95, PK, and one odd weapon that looks to be an FN-FAL with an m-16 reciever. </div></BLOCKQUOTE>


Don't forget the Desert Eagle & Flamethrower. Plus Mines, molotav's, and I read in a preview article C4. </div></BLOCKQUOTE>

You can see that in the vids. According to wiki, C4 is the set of dyanmite looking things that the person in the game used to destroy the fuel lines.

klaustoo
08-23-2008, 10:02 AM
I do want a too realistic game hihi, The mags should for me not combine for making one more feed in ammo... The player have to count the number of fiered bullets and the number of bullets left in each mags. That's what I wait from this game.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by USMCJohnny:
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
Some AR series rifle, kinda looks like an AR-18 w/scope
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12

Added some new spots:

L1a1 which is a British military designation for the FN FAL </div></BLOCKQUOTE>

You can add the M16, AS-50(50 cal sniper), Tranquilizer gun to the list.

Also, people have been wondering about the reliabilty factor of the AK & M16, saying they should jam less than most. Here is some info on that, the "dart gun' with rhino tranquilizer, RPG miss fires, & currency (Conflict Diaminds).

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">As you use them, weapons will increasingly jam and misfire, although some, such as AK assault rifles, are more reliable than others, such as M16s. If your rocket misfires, it will spin at your feet like a defective bottle rocket before exploding in your face. Hint: run. Conflict diamonds will net you bigger and better guns (M-79 grenade launchers and [b]AS-50 .50 caliber sniper rifles, to name a few), and even crates that provide unlimited refills of new guns. See a spot of rust on your MAC-10 machine pistol? Head to a safe house and grab a new one. The last thing you want in the middle of a fight is a jam. </div></BLOCKQUOTE>

http://www.gamespot.com/xbox360/action/farcry2/news.html?sid=6193584

Zulu_598
08-23-2008, 10:02 AM
Forgot to mention the in the Dreamhack video the developer there are 30 upgradable weapons and that the guns/weapons can be bought and stored so you can take on missions with the weapons you want.

Zulu_598
08-23-2008, 10:02 AM
You can add a "Flare gun/pistol" to the list.
It's mentioned in the last 2 minutes of the interview linked below.

http://www.gamespot.com/video/944400/6194167/far-cry-2-e3-2008-stage-show-demo

Also, he mentions there are 30 weapons not including the machette and turrte guns.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lordbelfast:
I don't think the AS-50 is the kind of weapon that you'll find in Africa. Add the remington 870 to the list. </div></BLOCKQUOTE>

Counting guns are made in & can be bought from/exported to different countries it doesn't bother me.

I have a couple of Yugo SKS with Russian Red Wolf ammo. It has a grenade launcher attachment stock that is different from other models.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The M59 is practically a carbon copy of the Russian SKS and, , was made at Red Banner from 1960-67. The 59/66 series was manufactured at Red Banner from 1967-70. Many M59s were converted to the 59/66 configuration during that time. Most of the 59s and 59/66s had beechwood stocks. Some Yugoslav 59s and 59/66s with teakwood stocks were made for export to Africa.

The main difference between other SKS rifles and the Yugoslav versions is that the bores of the Yugo versions were not chrome plated--Yugoslavia has no significant native chromium ore deposits, chromium was expensive to purchase and Yugoslavia's relationship with the USSR (a major chromium ore exporter) since 1948 was lukewarm at best. One reason Yugo SKS rifles (in fact all Yugoslav small arms seem "beefier") is because Yugoslav cartridges are much "hotter" loads than other similar "East Bloc" ammo, plus since Yugoslavia's manufacturing capacity was relatively limited, each weapon had to be more durable. </div></BLOCKQUOTE>

They look exactly like this:

http://tbn0.google.com/images?q=tbn:EDOBzy-0b07QBM:http.../images/yugo-sks.jpg (http://tbn0.google.com/images?q=tbn:EDOBzy-0b07QBM:http://www.hk94.com/images/yugo-sks.jpg)

Also, I have a Century Arms Cetme Black Widow 308 similar to the G3 and some of it's parts were imported when made first made in the US.

http://photos1.blogger.com/img/4/1192/400/Cetme%20two.jpg

HooT.ua
08-23-2008, 10:02 AM
MGL140 in E3trailer
http://img528.imageshack.us/img528/1024/bscap018tt5.jpg

potter_025
08-23-2008, 10:02 AM
These are a lot of good guns, but they're all original which I've heard of. Why not put in a gun none of us have heard of.

If you're not a gun nut, check this site out.

World Guns (http://world.guns.ru/main-e.htm)

hanz_h
08-23-2008, 10:02 AM
Ok based on the latest lists here I have made a full up to date 'Weapons of Far Cry 2 overview' on my website here: http://www.farcry2fans.com/news.php?extend.130

The overview has the weapon images, some specs and a short description of each weapon to give everyone who is not a weapons expert, like myself http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif, a general idea what the weapons are about and what they look like.

Feel free to correct any mistakes or report new updates to the list to me!

Achilles

adarwinter
08-23-2008, 10:02 AM
favelfire, thanks for the links. its much more helpful to actually see the weapons instead of just reading about them http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zulu_598:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
BOOOOOOO!
clint mentioned that u cant attach silencers to weapons. u have 3 silenced weapons in the game (1 pistol, 1 SMG and 1 sniper rifle) </div></BLOCKQUOTE>

I was getting ready to comment on this. It's a Makarov PB / 6P9

http://world.guns.ru/handguns/pb-1.jpg


I can understand what their trying to do by not having attachmnets for each gun. In the same way they do not want us to "micro" manage our health they do not want us to "micro" manage the guns.

No attachments helps keep a balance in the gameplay classes/kits option by making the player have to use a certain gun in the pre-determined way the developers wanted(stealth, Run N gun, and etc) adding more difficulty.

Instead they gave us more guns each with it's own style of gameplay for singleplayer but at the sametime it will keep the multiplayer classes balanced too.

It would be like running with overkill in COD4, everyone would want & be using the samething anyway (the M16 and P90 with red dot). They didn't want players using the most powerful guns with the most popular variation. You would only see players using the top 4-5 guns out of 30+ like in COD4.

In the same thought, the M79 grenade launcher was made a seperate weapon purposely IMO just because they didn't want an AR with a grenade launcher attached, or as it has become to be known as "the noob tube" on COD4. </div></BLOCKQUOTE>

i understand what u mean completely but i still disagree with what UBI is doing. in MP it IS important to keep the weapons balanced. naturally.

however in SP, which is as open as UBI is trying to make it (play it the way YOU want, they say) a part of the freedom comes from upgrading the weapon to keep it's basic stats but make it more versatile.
in SP there is a lot less need for balancing since the balance comes from other factors (number of AIs against you, the AIs weapons, how often can u save, how much ammo u can carry, if AI uses nades or not and so on) and not from limiting the player's weapon choices. not necessarily.

i believe that the balancing of the weapons shouldnt contradict the option to have attachments. the balance can be with the attachments themselves.
if UBI didnt want to have, for example, the AR15 to become too powerful when attached with a silencer, a GL and a scope than things could have been made to ensure that, like making the silenced shots less lethal, making the scope sway and really limit your FOV when aiming through it and make the GL heavy thus making aiming the gun with it harder (a more harsh sway).

when ubi decided to not have any sway for the weapons the limited themselves in terms of differentiation.
also weapon handling is also ignored. weapon handling, for the sake of the matter, is how long it takes the shooter to get full control of the weapon BEFORE firing to make is as stable as possible and sway as little as possible.
i think one of the MOST IMPORTANT things that make weapons what they are is their WEIGHT, which most games completely ignore. the reason an SMG is good for CQC is not just it's length but the fact that it's lighter (ignore the cumbersome hateful UZI) and easier to aim. if SWAY was a part of a shooter than lighter weapons should have less sway and better handling. holding an LMG steady is really really hard. the bastard is heavy! after u take 3 seconds to get it steady enough to aim once u turn sharply or start walking than u lose the stability it took you 3 seconds to achieve and u need to aim it again.
a lighter weapon like an AR or SMG is lighter which means it's less affected by inertia thus easier to aim while walking or turning. not to mention that rising a weapons to eye level is faster with lighter weapons.
if these small mechanics would have made it into games more often than we could easily see better balance between weapons.

there are many many ways to allow players to have attachments and still retain the balance. making each weapon fit a completely different purpose is a bit too mechanic\artificial to my liking.
also by the looks of things we are gonna have 4 assault rifles that will likely handle almost the same and 2 LMGs that handle (by looking at footage) just like the ARs. doesnt seem balanced to me.

i LOVE COD4 and they do allow to have a scope on LMGs or SMGs. makes sense? not that much? fun? HELL YEAH! it lets players in MP to pick their favorite weapon and keep what is good about it and what is bad about it yet have them tweak it a little bit to make it play a little different.
and personally i didnt see just 4 or 5 weapons that are over used in COD4.
i never saw too many m16 or p90 being abused.

adarwinter
08-23-2008, 10:02 AM
BOOOOOOO!
clint mentioned that u cant attach silencers to weapons. u have 3 silenced weapons in the game (1 pistol, 1 SMG and 1 sniper rifle) and that is all the silence u can have.
mentioned here -
http://www.gamespot.com/video/0/6194800/videoplayerpop?rgroup=e32008_live

now i wonder about scopes...
i bet that maybe a few rifles can have a version with a scope and thats it...

which means no GL or anything else...

sad :/

STALKER had such a great thing going for it with weapons addons and i thought FC2 will ADD to that and improve upon the concept. guess i was wrong.

adarwinter
08-23-2008, 10:02 AM
yes zulu - you got what im saying.

however i can see many arguments in COD4 about what weapon is the best. some say the M16 but others will claim its hard to shoot at moving targets and in CQC so it isnt the best. the AK47 is powerful and automatic but too much recoil, the M4 has no recoil but its very week, the MP5 is awsome at close range but week at long ranges, i like the G36C but its got less damage than the AK47 and less recoil so its in the middle. the G3 is powerful but slow rate of fire. the M14 is really strong but harsh recoil. LMGs are strong yet slow u down and cumbersome. SMGs make it easy to aim and run but week and inaccurate. i can go on and on.
i think Infinity ward did a marvelous job at balancing the weapons and look and behold - they have attachments! all of them. even shotgun! the only issues i see with the balance is that there is no upside for walking around with no attachments.

this shows that weapons CAN have attachments yet be balanced , EVEN IN MP, which is a lot more important and tough than SP, and IW made it so no weapons is uber powerful. GRAW (PC) limited the players in how many attachments can be added even in SP but still gave the player the ability to put GLs, silencers, scopes. that is another way of balancing stuff. making the weapon heavier with many attachments will make it harder to aim. that will also counter the notion of loading everything on a weapon. it's doable.

i do not understand UBIs decition to not let us modify our guns the way we want them. maybe they didnt have the resources to work on a feature like that? i dunno.

another concern i see with FC2's MP is that silenced weapons and stealth wont show any advantages. besides COD4's "normal" mode i dont see any MP game that makes stealth worth the while. in COD4 it was done well with the orange icons on the map that show loud gun shots. its a great way to make sound a visual que. it work and it makes silencers very useful. in hard core mod silencers are useless. i jsut hope FC2 will give players who like to sneak up on others a way to do that. right now - i am tremendously skeptic.

BIack0ps
08-23-2008, 10:02 AM
I saw someone posted a coment saying that a T-90 as one of the weapons.... uhh thats a modern russian tank and I havent head of fire arms of the same name. And the T-90 is exported by Russia to countries that can actually afford it like India. If any tanks were involved in Far Cry 2 some like some old german WW2 tanks were left behind and some militarys use them for some reason today... the T-72 and its variations may have also gotten in Africa since I dont know if Russia sells anything to them down there.I dont see the m4 or the m16 on the list and Im no expert on Africa but I know that some countries that have better relations with europe and the US use m16 and the m4 and not just the special forces. Anybody know on the whole iron sights thing I havent seen many videos but all the videos I have seen show firing from the hip/justs not looking down the sights.

Icecube1137
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by hanz_h:
Ok based on the latest lists here I have made a full up to date 'Weapons of Far Cry 2 overview' on my website here: http://www.farcry2fans.com/news.php?extend.130

The overview has the weapon images, some specs and a short description of each weapon to give everyone who is not a weapons expert, like myself http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif, a general idea what the weapons are about and what they look like.

Feel free to correct any mistakes or report new updates to the list to me!

Achilles </div></BLOCKQUOTE>

You forgot the mortar launcher! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Cjay313
08-23-2008, 10:02 AM
I want some dual Desert Eagles!

CuZtds_Lst_Stnd
08-23-2008, 10:02 AM
I think you may be a little off, but only time will tell - to paraphrase what Clint has said, instead of giving you the ability to make multiple customisations to one gun they are giving you a different gun for each job.

So the Sniperscopedextendedbarrelp90withgrenadeflamethrow erandgravitybomb might be out...

But you will still be able to snipe, nade or use whatever approach you prefer - its just that there are consequences for your choices.
Personnaly I love that in games.

CuZtds_Lst_Stnd
08-23-2008, 10:02 AM
Really nice job A http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

ynck
08-23-2008, 10:02 AM
I like the weapons so far. I've seen/heard about the major weapons that are used in third world countries will be ingame (FN fal, G3, PKM, Ak-47, rpg, m79).

Then there are of course the exotic weapons for the mercenaries.

And then there are of course some improvised weapons.

I'm really happy with the weapons. Looks like the developers exactly know what they are talking about.

However:
I said this in some other thread but please fix the Kalashnikov ejection port. I think realism is a very important feature (both in gameplay and story). COD4 let me down on this (unrealistic perks, no weapon switches etc.) and that's reason number 1 why I didn't bought it. (Number 2 is if it's very moddable, when the game get's boring I want to make sure there are mods. I'm Dutch and that means I'm stingy)

While I'm definatly going to buy this, I hope realism will still be important. I'm also curious about the weapon sounds, how a 5.56 caliber compared to a 7.62 will work. (5.56 doesn't work against Africans on khat).

ynck
08-23-2008, 10:02 AM
I'm not good at identifying shotguns, so I looked a t modern firearms website. I think it's a Mossberg 500A. I'm not sure, don't know much about shotguns.

Don't know if this is in the list but there's a mortar.

Please stop whining about the attachments, that's for armies and security forces. Not for mercenaries and militants.

ynck
08-23-2008, 10:02 AM
I thought it was this one (second one):
http://world.guns.ru/shotgun/sh03-e.htm

nick123...
08-23-2008, 10:02 AM
PLZ PLZ PLZ be able to customise weapons in multiplayer. classes are so boring

Zulu_598
08-23-2008, 10:02 AM
Oh, I agree, it contridicts what most of us thought in that each had attachments, and the whole play as you want. It's like saying, "play how you want, but under our conditions. I guess we took it for granted there were attachmnets when we saw certain guns with them.

It is disappointing and I see what your saying about the singleplayer. For example COD4 had a gun in campaign that was only used in the campaign. Your saying, open up the gameplay with attachments in singleplayer and restrict MP "if needed" otherwise it narrows your options.

Also, for example, players who like the M16 may not use if it comes only with certain sights, silencer, or an attachment they do not.

As far as COD4 their is alot of M16 with red dot use and I'm just saying if there is gun in each type (sub, AR, & etc) that is more reliable, accurate, powerful & etc that fits every situation (stealth, Run n Gun, & etc) with every attachment possible, it will end up being used more often than others.

Plus, I think their doing this to balance out the kits or preloaded weapons each character starts with in singleplayer & the kits in MP.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
favelfire, thanks for the links. its much more helpful to actually see the weapons instead of just reading about them http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


[QUOTE]Originally posted by adarwinter: I understand what u mean completely but i still disagree with what UBI is doing. in MP it IS important to keep the weapons balanced. naturally.

however in SP, which is as open as UBI is trying to make it (play it the way YOU want, they say) a part of the freedom comes from upgrading the weapon to keep it's basic stats but make it more versatile.
in SP there is a lot less need for balancing since the balance comes from other factors (number of AIs against you, the AIs weapons, how often can u save, how much ammo u can carry, if AI uses nades or not and so on) and not from limiting the player's weapon choices. not necessarily.

i believe that the balancing of the weapons shouldnt contradict the option to have attachments. the balance can be with the attachments themselves.
if UBI didnt want to have, for example, the AR15 to become too powerful when attached with a silencer, a GL and a scope than things could have been made to ensure that, like making the silenced shots less lethal, making the scope sway and really limit your FOV when aiming through it and make the GL heavy thus making aiming the gun with it harder (a more harsh sway).

when ubi decided to not have any sway for the weapons the limited themselves in terms of differentiation.
also weapon handling is also ignored. weapon handling, for the sake of the matter, is how long it takes the shooter to get full control of the weapon BEFORE firing to make is as stable as possible and sway as little as possible.
i think one of the MOST IMPORTANT things that make weapons what they are is their WEIGHT, which most games completely ignore. the reason an SMG is good for CQC is not just it's length but the fact that it's lighter (ignore the cumbersome hateful UZI) and easier to aim. if SWAY was a part of a shooter than lighter weapons should have less sway and better handling. holding an LMG steady is really really hard. the bastard is heavy! after u take 3 seconds to get it steady enough to aim once u turn sharply or start walking than u lose the stability it took you 3 seconds to achieve and u need to aim it again.
a lighter weapon like an AR or SMG is lighter which means it's less affected by inertia thus easier to aim while walking or turning. not to mention that rising a weapons to eye level is faster with lighter weapons.
if these small mechanics would have made it into games more often than we could easily see better balance between weapons.

there are many many ways to allow players to have attachments and still retain the balance. making each weapon fit a completely different purpose is a bit too mechanic\artificial to my liking.
also by the looks of things we are gonna have 4 assault rifles that will likely handle almost the same and 2 LMGs that handle (by looking at footage) just like the ARs. doesnt seem balanced to me.

i LOVE COD4 and they do allow to have a scope on LMGs or SMGs. makes sense? not that much? fun? HELL YEAH! it lets players in MP to pick their favorite weapon and keep what is good about it and what is bad about it yet have them tweak it a little bit to make it play a little different.
and personally i didnt see just 4 or 5 weapons that are over used in COD4.
i never saw too many m16 or p90 being abused. </div></BLOCKQUOTE>

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
BOOOOOOO!
clint mentioned that u cant attach silencers to weapons. u have 3 silenced weapons in the game (1 pistol, 1 SMG and 1 sniper rifle) </div></BLOCKQUOTE>

I was getting ready to comment on this. It's a Makarov PB / 6P9

http://world.guns.ru/handguns/pb-1.jpg


I can understand what their trying to do by not having attachmnets for each gun. In the same way they do not want us to "micro" manage our health they do not want us to "micro" manage the guns.

No attachments helps keep a balance in the gameplay classes/kits option by making the player have to use a certain gun in the pre-determined way the developers wanted(stealth, Run N gun, and etc) adding more difficulty.

Instead they gave us more guns each with it's own style of gameplay for singleplayer but at the sametime it will keep the multiplayer classes balanced too.

It would be like running with overkill in COD4, everyone would want & be using the samething anyway (the M16 and P90 with red dot). They didn't want players using the most powerful guns with the most popular variation. You would only see players using the top 4-5 guns out of 30+ like in COD4.

In the same thought, the M79 grenade launcher was made a seperate weapon purposely IMO just because they didn't want an AR with a grenade launcher attached, or as it has become to be known as "the noob tube" on COD4.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by USMCJohnny:
Machete
Desert Eagle
AKM (AK-47)
G3
MC-51
RPG-7
M79
MAC-10
Dragonuv SVD
Flame thrower
USAS-12
M249
M16
Frag grenades
M2HB on mounts.
Springfield 1903
IED
Carl Gustav
MP5SD
Molotav Cocktail
SPAS-12

Added some new spots:

L1a1 which is a British military designation for the FN FAL
PKM machine gun
92fs
Tranquillizer Rifle
AS-50 .50 cal rifle. </div></BLOCKQUOTE>


Add the M4, MGL 140, Makarov PB / 696, 870 Sniper Rifle, & Flare Gun.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HooT.ua:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zulu_598:
Add the M4, MGL 140, Makarov PB / 696, 870 Sniper Rifle, & Flare Gun. </div></BLOCKQUOTE>
where did you see M4 and 870sniperrifle(what is this weapon?)? Screenshot please. </div></BLOCKQUOTE>

oops, I meant the AR-15 and not the M4 and I think the 870 may have been mistaken for "Tranquillizer rifle" unless the 870 sniper is used as a "tranq rifle".

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BIack0ps:
I saw someone posted a coment saying that a T-90 as one of the weapons.... uhh thats a modern russian tank and I havent head of fire arms of the same name. And the T-90 is exported by Russia to countries that can actually afford it like India. If any tanks were involved in Far Cry 2 some like some old german WW2 tanks were left behind and some militarys use them for some reason today... the T-72 and its variations may have also gotten in Africa since I dont know if Russia sells anything to them down there.I dont see the m4 or the m16 on the list and Im no expert on Africa but I know that some countries that have better relations with europe and the US use m16 and the m4 and not just the special forces. Anybody know on the whole iron sights thing I havent seen many videos but all the videos I have seen show firing from the hip/justs not looking down the sights. </div></BLOCKQUOTE>

Maybe they were talking about the P90 instead.

I mentioned the M16 in an earlier post but the person who usually does the weapons list update hasn't posted in a while. I'll update it.

As far as iron sights, I've seen the MP5(console release trailor), Shotguns, AK47, & light assault(SAW?)using them. I'm not sure what kind of sight the M16 has, I've only heard the Clint hocking state it was in the game during an interview.

HooT.ua
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Zulu_598:
Add the M4, MGL 140, Makarov PB / 696, 870 Sniper Rifle, & Flare Gun. </div></BLOCKQUOTE>
where did you see M4 and 870sniperrifle(what is this weapon?)? Screenshot please.

pavelfire
08-23-2008, 10:02 AM
Well, those shotguns are so simillar that is very difficult to identify which is it http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif
So far Iam quiet sure that is Benelli but dont know exact series because of that barrel support and mounted sights still dont fit one both together on weapon.
Try have a look with your own
http://www.impactguns.com/store/benelli_shotguns.html

Btw, it would be nice if Ubi could release info about weaponary, couldnt be Kimi ? http://forums.ubi.com/images/smilies/halo.gif
http://forums.ubi.com/images/smilies/inlove.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Cjay313:
I want some dual Desert Eagles! </div></BLOCKQUOTE>
Iam afraid that when they try make it so much realistic so possible, you wouldnt be able use double D.Eagle, same as it is almost impossible hold this two ringers in real world... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Maybe it would be possible when they add to go prone, but since we know they wouldnt do that, then it could only result for "double backward roll"... http://forums.ubi.com/images/smilies/59.gif

Btw, on the last trailer for E-3 show we recognized grenade launcher Milkor MGL-140 and also some single barrel shotgun, which looks like Beneli M4 by sights part but other parts looks like some different weapon so I would like to ask you all for help with find out what shotgun is it. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
http://www.farcry2.cz/czech_menu/informace/zbrane-img/brokovnice.jpg
http://www.farcry2.cz/czech_menu/informace/zbrane-img/brokovnice2.jpg

pavelfire
08-23-2008, 10:02 AM
Hi all,
I just want share with you what weapons list we made for our Far Cry 2 Czech Rep. fans website.
Hope you like it, even when you can only check out pictures, because text is in bloody foreingers language lol http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
weaponary
http://www.farcry2.cz/index.php?informace=zbrane
equipment
http://www.farcry2.cz/index.php?informace=vybava

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

pavelfire
08-23-2008, 10:02 AM
Well, you are right that on gameplay video's it seems like there is not difference between assault rifle and machine gun, in meaning of how easily can player move. But its still demo only so lets hope that weapon weight will affect player speed, same like Ubi did in original FarCry, where is that difference really obvious.
About attachment, Iam not sure. It would be nice but in multiplayer its not necessarily I think. Crysis got this feature and I dont think it made some bottom line.
Much more important is maybe granade launcher usage, I expect that servers will be full of noobs running around with Milkor MGL-140 (6 shot per 3 seconds OMFG!!!) and ruin whole game... http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif
Basically - servers admins can tweak their servers for requaired balance as they wish or as community will ask for. We will see... http://forums.ubi.com/images/smilies/53.gif
Btw, mabye we should much more discuss autoaim/aim-assist on the console versions?
IMAO it must be disabled or allowed only for singleplayer because then console players could have smth like bloody HaXoR/Aimbot advantage in multiplayer !!!

pavelfire
08-23-2008, 10:02 AM
Maybe, but take a look on the Benelli M4 sight
http://www.benelliusa.com/firearms/images/m4Picatinny.jpg
together with Benelli M1 Super90
http://www.benelliusa.com/shooters/images/tomKnappsM1Super90.jpg

I dont know, propably it could be M1 Super 90 Practical with supported barell or M3 Super 90............ http://forums.ubi.com/images/smilies/53.gif
http://www.benelliusa.com/shooters/
http://www.armeriaapache.it/fucili_e_carabine.htm

AdamSS
08-23-2008, 10:02 AM
i agree with that. Customizing weapons will be cool. http://forums.ubi.com/images/smilies/88.gif

PS: Im new here so HI all ;] ;]

slayer_1970
08-23-2008, 10:02 AM
answers to some weapons speculation is answered on Blog - E3 Q&A Part 2

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HooT.ua:
This scope from MGL140 and didnt attach to rifles </div></BLOCKQUOTE>

what? grammar please. :P

BIack0ps
08-23-2008, 10:02 AM
what are you talking about weapon attachments only for armies and security forces a mercenary would probbaly have more access to weapon attachments especcialy improvised attachemnts

ynck
08-23-2008, 10:02 AM
I think the shotgun is remington m11-87, BF2 has it too and it looked similar.

ynck
08-23-2008, 10:02 AM
Don't know what the bleep I was thinking.

Here you can see the shotgun better:
http://www.g4tv.com/e32008/videos/27159/Far_Cry_2_Gameplay_Footage.html

ynck
08-23-2008, 10:02 AM
Judging from that screen you would think so, but isn't this the same gun:
http://pc.ign.com/dor/objects/951257/far-cry-2/images/f....html?page=mediaFull (http://pc.ign.com/dor/objects/951257/far-cry-2/images/far-cry-2-20080713061452030.html?page=mediaFull)

That screen you can see wood, which the benelli doesn't have. Right?

Something else:
From the Gamersyde footage, it seems the M249 animation is wrong (not finished).

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by nick123...:
thank god there are laser sights </div></BLOCKQUOTE>

-----------------------------
ERROR

Could not open file laser sights

Cause: file does not exist
-----------------------------

I know I'm being an bleep right now, but it's a green dot sight.

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BIack0ps:
what are you talking about weapon attachments only for armies and security forces a mercenary would probbaly have more access to weapon attachments especcialy improvised attachemnts </div></BLOCKQUOTE>

Ok, you can live in that dream but there aren't going to be any anyway. They said they want to make a dirty atmosphere, so mostly low tech. Things like lasers and stuff would ruin that.

I'm obsessed with guerrila warfare. Of course my knowledge of mercenaries is not that great. I know PMC's (which are not mercenaries) do have that fancy stuff.

I really know my stuff about this world. I read Andy McNab, watch a lot of documentries about conflicts, read about it on the internet etc. I bet you don't even know who Victor Bout is, the guy where the Jackal is inspired by.

ynck
08-23-2008, 10:02 AM
I don't doubt your knowledge. But there are some guys here who have seen future weapons or played some games and think they know it all.

My knowledge of shotguns is not good.

nick123...
08-23-2008, 10:02 AM
thank god there are laser sights

nick123...
08-23-2008, 10:02 AM
i have asked the exact same question and i don't think you can have weapon attachments. u can just buy better ones, stupid idea really.

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by adarwinter:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HooT.ua:
This scope from MGL140 and didnt attach to rifles </div></BLOCKQUOTE>

what? grammar please. :P </div></BLOCKQUOTE>

Be respectful & stay on topic please, we do not need a flame war in the middle of an Official thread http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

HooT.ua
08-23-2008, 10:02 AM
http://www.g4tv.com/e32008/hdvideos/27486/Far_Cry_2_Dir...ameplay_Footage.html
This scope from MGL140

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by unure:
answers to some weapons speculation is answered on Blog - E3 Q&A Part 2 </div></BLOCKQUOTE>
Well, some of them yes, but not about exact made of one of those weapons. But nice to know there would be laser gunsight http://forums.ubi.com/images/smilies/25.gif
Btw, here on G-4 website is new very nice high quality video with first time seen crosshair (green dot in this case) in action http://forums.ubi.com/images/smilies/clap.gif
http://www.g4tv.com/e32008/hdvideos/27486/Far_Cry_2_Dir...ameplay_Footage.html (http://www.g4tv.com/e32008/hdvideos/27486/Far_Cry_2_DirectFeed_Gameplay_Footage.html)

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
I bet you don't even know who Victor Bout is, the guy where the Jackal is inspired by. </div></BLOCKQUOTE>
Hom much is your bet then http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Victor Bout&gt;
http://johnfenzel.typepad.com/john_fenzels_blog/images/2007/03/23/viktorbout_2.jpg

Ok, then what a hell is that shotgun http://forums.ubi.com/images/smilies/compsmash.gif
http://forums.ubi.com/images/smilies/icon_twisted.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
That screen you can see wood, which the benelli doesn't have. Right? </div></BLOCKQUOTE>
Well, didnt realised that there is this gun on screenshot too, so thanks for that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Ok, there it seems to be gun with wooden grip, but Iam not sure about it. Btw, Benelli made almost all shotguns with optional grip
http://www.benelliusa.com/firearms/m2.tpl
wooden included. If it would be Mosberg 500A, then I didnt find picture, which confirm that is possible use that typical Benelli iron sight... so http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif
Mossberg use this iron sight
[img]http://www.mossberg.com/images/accessories/95300.gif[img]

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by nick123...:
i have asked the exact same question and i don't think you can have weapon attachments. u can just buy better ones, stupid idea really. </div></BLOCKQUOTE>
This is not discusion about weapons attachment, but about original design/made .

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
I think the shotgun is remington m11-87, BF2 has it too and it looked similar. </div></BLOCKQUOTE>
Nah, no way http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
http://world.guns.ru/shotgun/sh24-e.htm
http://world.guns.ru/shotgun/rem1187pol1.jpg

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
Don't know what the bleep I was thinking.

Here you can see the shotgun better:
http://www.g4tv.com/e32008/videos/27159/Far_Cry_2_Gameplay_Footage.html </div></BLOCKQUOTE>

Thanks a lot, it will hopefully help me with further "investigation". http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Altair.the.Cool:
So, does the wind affect the bullets? like long-range sniping. would be great, not only as an add to realism. but an add to balancing, especially if the AS50 is realistic/being able to cut a man in half from more than 1000 meters.(i know the gore isnt in the game, but they say it an shoot thru a foot of concrete, and thats many times harder than a human body.) AND THANK GOD NO GLs AS ATTACHMENTS! Ruins gameplay, well. if it isnt crysis, where you can take a grenade to the face in MAXIMUM ARMOR mode xD. </div></BLOCKQUOTE>

no wind factors. no gravity factors. i even dont think that bullet travel factors are in (the time it takes the bullet to get to the target). no weapons sway either.
shooting is arcadey as it gets.

adarwinter
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VastShadowz41:
It just seems that when you get a weapon it's what you get, or you can upgrade it to a already predetermined attachment later. </div></BLOCKQUOTE>

we are not sure ourselves but by Q&A no.2 it seems like this is the case. u cant pick what u have on a weapon and i can only guess that perhaps there is no AK with a scope and only a few rifles come with a scope, and it also seems like u dont really choose your attachments.
i am looking forward to more screenshots of guns that dont look "stock" and does have some attachments so we can see how far the "upgrades" go, if they ever do.

Icecube1137
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by loopey123:
Are there any screenshots or videos showing the mortar? </div></BLOCKQUOTE>

No but I remember clint hocking talking shelling enemy camps with a mortar at E3.

Altair.the.Cool
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
Real snipers use iron sights, scopes are for pussies. </div></BLOCKQUOTE>

No, Real sniper make headshots from more than 1500 meters xD

And when you guys say that the P90 is to expensive for africans, then why do they have the AS-50 Sniper Rifle? which is one of the most expensive modern sniperrifles? they would most certainly not have a Cheytac m200, cuz they cost a fortune. But hey, a P90 is less expensive than that beast. And have you ever heard of arms dealers? they sell top-of-the-line weapons, everywhere.

Altair.the.Cool
08-23-2008, 10:02 AM
So, does the wind affect the bullets? like long-range sniping. would be great, not only as an add to realism. but an add to balancing, especially if the AS50 is realistic/being able to cut a man in half from more than 1000 meters.(i know the gore isnt in the game, but they say it an shoot thru a foot of concrete, and thats many times harder than a human body.) AND THANK GOD NO GLs AS ATTACHMENTS! Ruins gameplay, well. if it isnt crysis, where you can take a grenade to the face in MAXIMUM ARMOR mode xD.

Altair.the.Cool
08-23-2008, 10:02 AM
Strange, cause in my PCGamer that im holding right now it says that Wind factors are in it.
PS: its a new PCG

CuZtds_Lst_Stnd
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
IMO much more important then prone. </div></BLOCKQUOTE>
OT I know but you started it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Did you actually play the original FC? My guess is not, or you would understand the prone "issue" that others have.

Can you two or anyone else in the community for that matter agree and explicit list of confirmed weapons to update the FAQ? http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

giantwhitetails
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by zulubravo:
Weapons look pritty poor imo, the ejection ports are on the left side of the weapon = left arm being showered in hot spent casings in the real world, the origional far cry got the weapon models correct, hoepfuly far cry 2 can do the same! </div></BLOCKQUOTE>


i shoot all my firearms left handed and they are for right handed shooters, which are more common. you rarely get the casings ejected on to your arm. they just bounces of you and dont hurt much to be noticable anyway. the casings fly out a couple feet. the best way to burn yourself is to lay prone and shoot because your arm catches the casings easier, or you can just shoot alot and then grab the guns barrel.

i like seeing the bolt action rifle. that looks like a lota fun.

loopey123
08-23-2008, 10:02 AM
Are there any screenshots or videos showing the mortar?

Silecom
08-23-2008, 10:02 AM
Ok thank you, will update it today or tomorrow. The forklift originally comes from Far Cry, but as there is no information for Far Cry 2 I will remove and change vehicle list too.

EDIT: I've updated the two sections, thank you for your attention!

Silecom
08-23-2008, 10:02 AM
Far Cry 2 HQ has also updated it's

Weapons (http://www.farcry2-hq.com/weapons,en.htm) and
Equipment (http://www.farcry2-hq.com/equipment,en.htm) section.

xxetdiabloxx
08-23-2008, 10:02 AM
Can somebody please link me to the screenshot of the 1911, cause ive read a lot of stuff saying it was in the game, but i havent seen it yet in the screens

ynck
08-23-2008, 10:02 AM
Still doesn't count because it's a 'limited production' also in the Q&A it was stated that they don't want unrealistic modificiations.

So, where I'm the most curious of weapon upgrades. After all the weapons will keep me playing.

So:

As we now you can upgrade your weapons. This doesn't mean you can customize.

It's still very very vague. Because from what I've heard in the Q&A you can't have scopes,
but from the screenshots you can see 2 weapons that have different sights:

FN FAL
-Iron sight
-Red dot

AR-10/AR-18
-Iron sight
-Green dot

I've also seen the flamethrower in a different appearance, but this might be a model change:

Flamethrower
-Without thermometer
-With thermometer

(Screenshots can be found on Far Cry 2 HQ, if you can't find them ask me.)

I found some more information:
'Diamonds can be traded in for weapon upgrades, which can do things like improve ammo capacity, reduce the chances of jamming, and so on.'

So what I understand you can upgrade:
-Reliabity
-Aim (accuracy)
-Ammo capacity (more magazine capacity or just be able to have more ammo a la bandolier?)

What I think you'll be able to upgrade
-Rate of fire
-Reloading time
-Damage

I think it will be simular to Medal of Honor Airborne:
http://www.mycheats.com/view/section/3147043/22607/meda...or_airborne/xbox_360 (http://www.mycheats.com/view/section/3147043/22607/medal_of_honor_airborne/xbox_360)

-----------------------------------------------
Me and Simo Häyhä hope the Springfield is first iron sighted and that it can be upgraded with scope.

Also I really hope there will be lean and peak and that you can gunbut, IMO much more important then prone.

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pavelfire:
We now try hard to find out what weapon made is that assault rifle which looks like AR-18 or AR-15 or M4A1 or whatever is it.. http://forums.ubi.com/images/smilies/53.gif
http://i138.photobucket.com/albums/q280/pavelfire/Farcry%202/ar18InF-C.jpg
http://www.infarcry.com/forums/viewtopic.php?pid=7832#p7832
I just want take this question here too, because it seems like we are on "no-through road" so maybe someone here would be able help us find truth ... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>

I thought it was an FN FAL:
http://www.deactivated-guns.co.uk/images/FAL/FN%20FAL-9.jpg

But after looking a bit better I know I'm really wrong. The FN FAl doesn't has such a reload, so I am wrong.

It looked kinda like the ar-10:
http://www.classicarmy.com/photo/1116_pi2_AR%2010%202.jpg

I made some weapon list:

Pistols
-Desert Eagle
-PB/6P9 silenced pistol
-Colt 1911

Submachine guns
-Mac-10
-Mp5sd
-Uzi

Shotguns
-USAS-12
-SPAS-12
*Not sure*
-Remington 870
-M3 benelli

Assault rifles
-Ak-47 (AKM)
-G3
-Ar-10/Ar-18 (seen with iron sight and green dot)
-M16 (only read about)
-FN FAL (seen with iron sight and red dot)

Grenade launchers
-M79
-MGL-140
-Mk 19 (static and vehicle)

Sniper rifles
-Dragunov SVD
-AS-50
-M1903A4 Springfield
-Tranquilizer rifle

Light machine guns
-Pkm
-M249 SAW

Heavy machine guns
-M2HB (static and vehicle)

Grenades
-Molotov cocktail
-M67 grenade

Anti-tank
-Carl Gustav
-RPG-7

Other weapons
-Flamethrower (seen without 'something')
-Mortar
-IED (different versions, including: pipebomb, TMA-1 mine and mortar shell)
-C4 + dynamite
-Flare pistol
-Machete

What do you think? About right?

ynck
08-23-2008, 10:02 AM
This is PB
http://world.guns.ru/handguns/hg154-e.htm

Should have remembered, I watch that site often and knew the Russians/Soviets had special silenced versions. Ill edit it, thanks.

You can add FnFal to your list again(0:45-0:55)
http://www.youtube.com/watch?v=rYZKN6jZVwE

Yup, I saw that too. Forget to edit. By the way there's a FN FAL with a iron sight (video) and one with a red dot (screenshot 61 Far Cry 2 HQ). Same with the AR-10/AR-18 you can see one with iron sight and one with green dot.

So I think that has to do with the upgrades, since they said you can upgrade better aim.

'Are there any screenshots or videos showing the mortar?'

No I think not. I too really want to see the mortar in action.
(It's pretty clear there is one, it has been mentioned in the Gamespot demo and in a interview.)

I'm hoping to see more 'deceving your enemies' style trailers with different kind of play styles, I really liked that trailer.

I think they should also put 1 or 2 more WW2/Vietnam era weapons. I know, we already have the springfield and the flamethrower, but these kind of weapons are always fun to use and have different playstyles (Especially the SKS and non-scoped bolt-action rifles)

A (sawn-off) double barreled shotgun wouldn't hurt either.

ynck
08-23-2008, 10:02 AM
Hey, I played Far Cry. Also Battlefield 2 where prone was really important. However Battlefield 2 has a lot different playstyle then Far Cry 2.

I have played Vietcong 2 demo for some time now and am now playing Medal of Honor Airborne demo and I tell you I didn't use prone at all. So that really changed my opinion, because before I was upset about it too.

See Far Cry 2 is mostly gun and run (which is more my style), so you won't survive with going prone. If you would have a squad or something it would make sense to have prone. Because you don't it makes no sense, unless you want to get shelled by mortars.

See lean and peek (peek or peak?), that's usefull. When sneaking in enemy camp lean around a corner and shoot some guys with your silencer.
OR:
Run to a cover, peek, shoot a guy, run to the next cover, lean, shoot a guy etc.

And gunbut, well, enough said. If you want to make friends with civilians you got to have this.

*Playing medal of honor demo makes me even more want a bolt-action with iron sight. Real snipers use iron sights, scopes are for pussies. Ask Simo Häyhä.*

ynck
08-23-2008, 10:02 AM
'No, Real sniper make headshots from more than 1500 meters xD

And when you guys say that the P90 is to expensive for africans, then why do they have the AS-50 Sniper Rifle? which is one of the most expensive modern sniperrifles? they would most certainly not have a Cheytac m200, cuz they cost a fortune. But hey, a P90 is less expensive than that beast. And have you ever heard of arms dealers? they sell top-of-the-line weapons, everywhere.'

Yes, I know I was joking. Although the sniper with the most kills ever did use iron sights.
In games they should be called sharpshooters or marksman.

I didn't say the P90 is too expensive, but it's protected. They were worried terrorists or criminals would use them. So unless you're the son of Saddam you won't get one easily.

Yes, you're right about the AS-50 I found it out of place too. They should have chosen a elephant rifle or another 50. cal.

I'm fully aware what arms dealers can give you. I have keepen track of Victor Bout. They can give you anything ranging from small arms, to surface to air missles to submarines and tanks.
Look what you can get in Pakistan:
http://www.youtube.com/watch?v=i9xf62PKC5M

I'm going to whine about this till it's in the game or a mod is going to make some: good old classics. I have seen pictures from Iraq/Afghanistan with captured ppsh-41s, stg-44s, sterlings etc. Look what most insurgents use (bit old though):
http://www.military.com/NewContent/0,13190,Defensewatch_062405_Quigley,00.html

Imagine what you could find in Africa.

ynck
08-23-2008, 10:02 AM
.... No...

With the "Imagine what you could find in Africa." I was thinking of Colinial and WW2 vintage stuff, including:
SKS's, mas-49's, mat-49's, mosin nagants, mausers, stg-44's, ppsh-41's etc.

Hell, I think lever-action rifles, even muskets (not that I want muskets) wouldn't be out of the place.

Take a look what I already managed to find:
-http://cache.daylife.com/imageserve/01GkaFY8jm4dA/610x.jpg
(is that one guy using a spear?)
-http://farm2.static.flickr.com/1338/1130155380_d342756074.jpg
(Rather old)
And take a look here, if you bother:
youtube.com/watch?v=a6SA0zcJZOY

So Ubisoft I've you're planning a expansion make one with some vintage stuff. The're enough people obsessed with WW2 shooters and Western shooters so you can get those players too.

ynck
08-23-2008, 10:02 AM
'Completing faction missions gives you money which can be used to buy and unlock weapons. At NPCs you'll be able to purchase a weapons crate which then unlocks an unlimited supply of that weapon for use in the game. The crate is located in a specific location in the game, somewhere you'll need to revisit to restock if your preferred weapon breaks in the field. Beyond that there are a few character augmentations to be had like bandoliers that increase the amount of ammunition you can carry with you. When you do buy weapon crates, special challenges are unlocked that, if you complete the related objective, like kill six NPCs within a discretionary fire zone without being detected, it unlocks manuals. These can be thereafter be purchased at vendors to upgrade your damage and accuracy with that specific weapon, and can also increase a weapon's reliability and the speed at which you remove jams.'

Interesting info about weapon upgrades from Far Cry 2 wiki wich I overlooked.

ynck
08-23-2008, 10:02 AM
Nice list. The grenade is a m67 grenade if you care (I'm really sure about this one).

I have some questions for ya:

Why is there a picture of a M4 by the M16/AR-15?

Never mind question 2 the FN FAl can be seen in the consoles trailer.

I'm still hoping to see some good old classics like the Simonov SKS, 30-30 winchester and some iron sighted bolt action (prefferbly a mosin nagant)

ynck
08-23-2008, 10:02 AM
That's custom made isn't it? Doesn't count.

*Yup just checked it says: 'limited production'*

Have some respect for the Kalashnikov, they already disgraced him with the wrong ejection side. (with other weapons I do not care about that, but with the Ak I do)

This weapon needs to be as low tech as possible, the only attachment that I do not mind is a grip.

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VastShadowz41:
I guess. I just seemed thrown off by what the dev said mentioning "We have a weapon for everyone". They gotta have a P90 somewhere though. That's a staple Far Cry weapon and probably what made it popular in other FPSs too. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif </div></BLOCKQUOTE>

This is nothing personal, but I get really angry of people who suggest stuff without thinking of the atmosphere of the game and realism.

You won't get a p90 easily, they were worried that it may get in the hand of terrorists. So the change that it would get in bad hands is very very small (unless you're name is Saddam).

Remember this is Africa, putting P90's in this game would be the same like putting lasers in Rambo.

Then another thing:
Why would you want a weapon that has been in so many games before? I'm happy they putted some weapons that are (almost) unknown in the game world (FN FAL, AR-10, Carl Gustav).

Also I do not understand why people want attachments. I prefer 40 weapons with different play styles then 20 weapons with attachments. Plus with attachments the overpowered guns get even more overpowered.

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Silecom:
Far Cry 2 HQ has also updated it's

Weapons (http://www.farcry2-hq.com/weapons,en.htm) and
Equipment (http://www.farcry2-hq.com/equipment,en.htm) section. </div></BLOCKQUOTE>

Nice, Far Cry 2 HQ is my favourite fan site. Has a lot of videos and screenshots. The makarov can be seen here, but I doubt you can make a good screenshot of it:
http://www.g4tv.com/e32008/videos/27159/Far_Cry_2_Gameplay_Footage.html

Good list. You guys forgot the tranquilizer rifle and the Mk 19 (the static grenade launcher, screenshot 94) which are both seen in gameplay video's.

Other weapons that are forgotten are the M1911, mortar and the m16. Mortar has been talked about in the gamespot demo and a preview and M1911 is supposed to be seen in videos (I haven't seen it though).

I'm not sure about the m16 since it has only mentioned in a preview and they might messed it up with the AR-18.

Also you're vehicle list:
* Humvee
* Buggy
* Forklift
* Canon-Boat
* Paraglider

Humvee is incorrect it should be Hummer. Humvee is the military version of the Hummer and I doubt that will get in hands of rebels.

Not sure what is ment with the canon boat. Perhaps it's German. Anyway the boats that I have seen and heard are: fishing boat and swamp boat.

Also: Jeep Liberty and Jeep Wrangler have been licensed for Far Cry 2
----------------------------------------------

Really like how you guys did the weapon list, with little screens and description. Best so far.

The Factions information is also great, didn't know that.

Almost forgot: where did you see the forklift? I mean that vehicle is epic, I don't want to get fals hope.

VastShadowz41
08-23-2008, 10:02 AM
Someone mind clearing this up for me if possible?
Watching the Q&A vids I noted the dev saying that they'll have a weapon for everyone, such as an M16 with a scope and laser sight. So what if i wanted an AK-47 with a scope? It just seems that when you get a weapon it's what you get, or you can upgrade it to a already predetermined attachment later. I'm just a bit confused over the whole weapon customization issue here.

VastShadowz41
08-23-2008, 10:02 AM
I guess. I just seemed thrown off by what the dev said mentioning "We have a weapon for everyone". They gotta have a P90 somewhere though. That's a staple Far Cry weapon and probably what made it popular in other FPSs too. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

VastShadowz41
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VastShadowz41:
I guess. I just seemed thrown off by what the dev said mentioning "We have a weapon for everyone". They gotta have a P90 somewhere though. That's a staple Far Cry weapon and probably what made it popular in other FPSs too. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif </div></BLOCKQUOTE>

This is nothing personal, but I get really angry of people who suggest stuff without thinking of the atmosphere of the game and realism.

You won't get a p90 easily, they were worried that it may get in the hand of terrorists. So the change that it would get in bad hands is very very small (unless you're name is Saddam).

Remember this is Africa, putting P90's in this game would be the same like putting lasers in Rambo.

Then another thing:
Why would you want a weapon that has been in so many games before? I'm happy they putted some weapons that are (almost) unknown in the game world (FN FAL, AR-10, Carl Gustav).

Also I do not understand why people want attachments. I prefer 40 weapons with different play styles then 20 weapons with attachments. Plus with attachments the overpowered guns get even more overpowered. </div></BLOCKQUOTE>

I understand where you're coming from and that's acceptable (FN FAL was in RSV2). However this is a sequel to the previous Far Crys so us hardcore fans do expect at least some of the elements to remain the same.

And as someone getting this for the 360 I'm concerned how this will look on the console compared to the PC. From what I understand the first two Far Crys were completely different in regards to gameplay on the console. Likewise, this one seems to have little to no stealth element since you can't go prone, with one of the lousy excuses the devs give being that you're wanted to keep moving.

Yes I know it's some run and gun jungle shooter but would it kill them if we could help being tactical about it?

Zulu_598
08-23-2008, 10:02 AM
I was watching Future Weapons the other night and they were talking about weapon reliabilty vs water, which made me wonder if swimming will affect the weapon reliabilty/jamming & if it will cause certain guns to wear more in FC2.

Zulu_598
08-23-2008, 10:02 AM
I don't think it has been mentioned but I saw in the 2nd E3 GameSpot the RPG7 shells fuse after 4-5 meters and can recoshay off surfaces or around corners.

HooT.ua
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
Pistols
-Makorov (silenced)
*Not sure*
</div></BLOCKQUOTE>
This is PB
http://world.guns.ru/handguns/hg154-e.htm

You can add FnFal to your list again(0:45-0:55)
http://www.youtube.com/watch?v=rYZKN6jZVwE

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VastShadowz41:
So what if i wanted an AK-47 with a scope? </div></BLOCKQUOTE>
Ak47 has no mount place for optics

pavelfire
08-23-2008, 10:02 AM
Question was if AK-47 could have scope. Right?
So answer is yes. Dont tell me that it doesnt count because of "customs" right in same sentence when you say that developers maked weapons even more "customs" .... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

pavelfire
08-23-2008, 10:02 AM
We now try hard to find out what weapon made is that assault rifle which looks like AR-18 or AR-15 or M4A1 or whatever is it.. http://forums.ubi.com/images/smilies/53.gif
http://i138.photobucket.com/albums/q280/pavelfire/Farcry%202/ar18InF-C.jpg
http://www.infarcry.com/forums/viewtopic.php?pid=7832#p7832
I just want take this question here too, because it seems like we are on "no-through road" so maybe someone here would be able help us find truth ... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
-C.jpg[/IMG]
It looked kinda like the ar-10:

I made some weapon list:
What do you think? About right? </div></BLOCKQUOTE>
Yes, close to AR-10 more than AR-15/18 I think .

Not bad list, one of grenade launcher is for 100% Milkor MGL-140, Assault rifles are: AK-47, FN-FAL, H&K G3 and AR-1 /.???
Our list looks like this:
http://www.farcry2.cz/index.php?informace=zbrane
One barrel shotgun still not find out correct made http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
Why is there a picture of a M4 by the M16/AR-15 </div></BLOCKQUOTE>
Thats clear, because we are still not sure about made/type of this gun and then it doesnt matter what kind of "AR" rifle is there http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HooT.ua:
Ak47 has no mount place for optics </div></BLOCKQUOTE>

Oh come on, AK-47 has got all what you wish http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif, if developers wants to add it too http://forums.ubi.com/images/smilies/metal.gif
http://www.modelguns.co.uk/ak47scoped.htm
http://www.modelguns.co.uk/images/ak47ts10.jpg

Alo you can find nice article about comparsion AK47 to M16 here:
http://www.ar-15.us/AK-47vsM-16.php

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by xxetdiabloxx:
Can somebody please link me to the screenshot of the 1911, cause ive read a lot of stuff saying it was in the game, but i havent seen it yet in the screens </div></BLOCKQUOTE>
For sure you would see that pistol on several videos, check out FC-2 on YouTube, you will find it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:
I'm fully aware what arms dealers can give you. I have keepen track of Victor Bout. They can give you anything ranging from small arms, to surface to air missles to submarines and tanks.
Look what you can get in Pakistan:

Imagine what you could find in Africa. </div></BLOCKQUOTE>
I can imagine even AK-47 with scope there . http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

hanz_h
08-23-2008, 10:02 AM
I dont think that IGN put down the complete list. Just a few examples to explain the division of classes.

Achilles

marktw-gd
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HaxorzNoob:
There's a convoy driving along the road, that is very far from your savehouse. And if you destroy all vehicles, you won't be able to return to your savehouse fast, and with safety.
But if you immobilise their cars, and kill them[militia/insurgents], you could easily choose a vehicle to fix, and return to savehouse really fast.

And again sorry for my bad english http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
BTW: "Placeholder" -what it means? </div></BLOCKQUOTE>

Why wouldn't you just shoot the people in the vehicles to make them stop? Then you have a perfectly fine vehicle to use!

Placeholder =Thread bump

http://i205.photobucket.com/albums/bb278/ESSMARKW/sigcopy.jpg
Free Agent!

hem_dazon_90
08-23-2008, 10:02 AM
when did they mention a flare pistol?

lego94
08-23-2008, 10:02 AM
i have just red the ign preview and i took this bit out ses "Weapon types are divided into primary (M16, Dragunov, MGL-140, USAS12, G3KA4, AS50), secondary (Desert Eagle, Flare Gun, Mac-10, Makarov, 6P9), and special (dart rifle, mortar, RPG-7, M249) types, and you can carry one of each at a time". where does the flame thrower come into it heres the preview for anyone who hasnt red it. the map editor bit is first.
http://uk.ps3.ign.com/articles/900/900014p1.html

lego94
08-23-2008, 10:02 AM
im really confused http://forums.ubi.com/images/smilies/53.gif. can you choose what weapons to have or do you have to stick to the loadouts. please can someone answer. it used to be choose what you want but know it seems like its loadouts

Bagboss
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pavelfire:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Cjay313:
I want some dual Desert Eagles! </div></BLOCKQUOTE>
Iam afraid that when they try make it so much realistic so possible, you wouldnt be able use double D.Eagle, same as it is almost impossible hold this two ringers in real world... http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif
Maybe it would be possible when they add to go prone, but since we know they wouldnt do that, then it could only result for "double backward roll"... http://forums.ubi.com/images/smilies/59.gif

Btw, on the last trailer for E-3 show we recognized grenade launcher Milkor MGL-140 and also some single barrel shotgun, which looks like Beneli M4 by sights part but other parts looks like some different weapon so I would like to ask you all for help with find out what shotgun is it. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
http://www.farcry2.cz/czech_menu/informace/zbrane-img/brokovnice.jpg
http://www.farcry2.cz/czech_menu/informace/zbrane-img/brokovnice2.jpg </div></BLOCKQUOTE>

It is a pump shotgun , now about the sights , the sights that Benelli use are made by LPA sights and are quite commom in custom shotguns.
Now it cant be a M4 because , A)The shotgun in the pic is a pump action and B)The lenght of the barrel is way to long for a M4. Also it cant be a Benelli Nova because the action bars seems to long for a Nova.
In my opinion it is either a Custom Mossberg 500 or a custom Remington 870 tough i doubt it is a 870 because the underbarrel magazine is much shorter in the 870.

Edit: Shame on me , it is a M3 , i forgot that weapon somehow...
http://www.farcry2-hq.com/weapons.htm#benellim3

pietraszewski2
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by pietraszewski2:
m4 Carbine from cod4 def i love that gun </div></BLOCKQUOTE>

pietraszewski2
08-23-2008, 10:02 AM
Carbine from cod4 def i love that gun

Supreme_321
08-23-2008, 10:02 AM
Well hopefully we can get something were we can keep shouting it and then explode it in a devistaing explosion when where dine shooting and exploding the bombs.

ynck
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by T.Heath:
The AA-12 (or slight variation) will be in this game. </div></BLOCKQUOTE>

Please read this thread before you post, there have been several weapon lists. You mean the usas-12, Aa-12 is different.

ynck
08-23-2008, 10:02 AM
Ah ok. Welcome to the forum.

ynck
08-23-2008, 10:02 AM
In the gamespot demo, the mortar is mentioned there too. This one or the other one:
http://www.gamespot.com/pc/action/farcry2/video/6194800...ow-demo?tag=;title;1 (http://www.gamespot.com/pc/action/farcry2/video/6194800/far-cry-2-e3-2008-stage-show-demo?tag=;title;1)

HaxorzNoob
08-23-2008, 10:02 AM
Sorry for my bad english http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

I suggest to give an opportunity, to immobilise cars by shooting .50BMG sniper rifle in the block engine. It would be a lot better to stop vehicle, than destroying it by rpg. Immobilised car could be fixed by player, and use whatever he want.
Example:
There's a convoy driving along the road, that is very far from your savehouse. And if you destroy all vehicles, you won't be able to return to your savehouse fast, and with safety.
But if you immobilise their cars, and kill them[militia/insurgents], you could easily choose a vehicle to fix, and return to savehouse really fast.

Next thing is weapons shooting sounds. You can't just put one shooting sounds in game. On open area, weapons should use a shooting sounds, recorded on open shooting range. And in closed areas, like houses or other buildings, weapons should use sounds, recorded on closed shooting range, where echo is occuring.

And by returning to the topic, i'm really impressed amount of weapons.

And again sorry for my bad english http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
BTW: "Placeholder" -what it means?

HaxorzNoob
08-23-2008, 10:02 AM
Yes, but i will explain it more precisely.

Imagine, that you have just made rumour in village , and there's driving a reinforcements from other village. You want to stop them far away[ex. 1 mile] from you. What weapon would you use?
Rpg isn't so accurate, and it have shorter range.
Other weapons have shorter range too, so only reasonable way is to use anti-materiel rifle.
Just use weapon as it was designed -immobilising cars, killing people on very long range, killing operators of radar, radio, or other important thing, that are protected by some kind of armor[thick walls, bulletproof glass]

Oh and i almost forgot. Weapons should use at least 2 types of ammo -JHP and FMJ. But it would be great, if there be more type of ammo like Armor Piercing Incendiary[this type of ammo, can easily ignite fuel tanks, fuel cistern]
I saw in one gameplay of FC2, that fuel tank was ejecting burning fumes after being shooted. With normal ammo it is impossible.

HaxorzNoob
08-23-2008, 10:02 AM
Do all the weapons are confirmed?
If not, it would be very nicely to put a M134 Minigun in game. Of course it couldn't be wield by person, but mounted on heli, or jeep.
Minigun is "must have" in this game.

And i'm very happy there's a .50BMG sniper weapon in game.
Remember user Eunuj? That was me!, but i lost my password.
It was my idea to put an AI AS50[somebody wanted a ***-sucking M107 barrett]
Praise the FarCry 2 team, that they listened me! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

HaxorzNoob
08-23-2008, 10:02 AM
Maybe you will explain your enigmatic word - "carbine".
What type of weapon was on your mind?

Zulu_598
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lego94:
i have just red the ign preview and i took this bit out ses "Weapon types are divided into primary (M16, Dragunov, MGL-140, USAS12, G3KA4, AS50), secondary (Desert Eagle, Flare Gun, Mac-10, Makarov, 6P9), and special (dart rifle, mortar, RPG-7, M249) types, and you can carry one of each at a time". where does the flame thrower come into it heres the preview for anyone who hasnt red it. the map editor bit is first.
http://uk.ps3.ign.com/articles/900/900014p1.html </div></BLOCKQUOTE>

If i'm not mistaken the G3KA4 hasn't been mentioned before this. Beyond what's available for purchase there are 10 guns hidden throughout the game world, which according to Ubisoft are more powerful versions of existing weapon types.<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lego94:
im really confused http://forums.ubi.com/images/smilies/53.gif. can you choose what weapons to have or do you have to stick to the loadouts. please can someone answer. it used to be choose what you want but know it seems like its loadouts </div></BLOCKQUOTE>

I think the loadouts are selected just to start out the singleplayer. I'm not sure if each loadout is associated with a certain avatar though but they may.

Once you find more guns via killing enemies or by buying them at a safehouse then when you start a mission you select any combination you want but each of the 3 gun slots are "probably" restricted to certain guns so no double AR's, RPGs, pistols, IED's, or etc in your inventory.

And I beleive there are loadout/classes for multiplayer but you can pick up weapons from enemies or teamamtes.

Zulu_598
08-23-2008, 10:02 AM
E3 demo Weapon loadout classes:

"The All-American": AS .50 cal sniper rifle, an M-79 grenade launcher, & M-249 SAW LMG.

"Russian": Dragunov SVD sniper rifle, the PKM LMG, and one other weapon.

"Commando": H&K MP5SD silenced, dart Rifle, and an Improvised explosive device

"Heavy": flame thrower, the USAS-12 shotgun, and the Ingram MAC-10 machine pistol.

"The Professional": AR-18 Carbine, Desert Eagle, and Carl Gustav rocket launcher.

"Insurgent" AK-47, the RPG-7, and one other weapon.

<span class="ev_code_RED">None of these loadouts are confirmed to be in the final game</span>

T.Heath
08-23-2008, 10:02 AM
I had looked in the thread. I looked at more images of the USAS-12 and hadn't noticed it uses round mags as well. My mistake.

T.Heath
08-23-2008, 10:02 AM
The AA-12 (or slight variation) will be in this game.

pavelfire
08-23-2008, 10:02 AM
You know what? I think there would be more than only one single barrel shotgun, because on screenshot from gameplay which is on your website is shotgun with black plastic grip
http://www.farcry2-hq.com/images/weapon_benellim3.jpg
if it is from this gameplay video:
http://www.g4tv.com/e32008/videos/27159 ... otage.html
but on one screenshot
http://www.farcry2.cz/czech_menu/galerie/screenshoty/obrazky_strana_3/2.jpg
and also on the last Jackal trailer its shotgun with wooden grip
http://i134.photobucket.com/albums/q101/NuclearKing/2-2.jpg
So there are maybe both, Benelli/Remington 870/Mosberg´.... http://forums.ubi.com/images/smilies/sadeyes.gif
http://www.mossberg.com/images/Mossberg ... /54132.jpg
I don know.. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif
http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

pavelfire
08-23-2008, 10:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by lego94:
im really confused http://forums.ubi.com/images/smilies/53.gif. can you choose what weapons to have or do you have to stick to the loadouts. please can someone answer. it used to be choose what you want but know it seems like its loadouts </div></BLOCKQUOTE>
Yes this is lodaut but then you can grab weapons from "neutralized enemies" or take weapons from safe houses etc. http://forums.ubi.com/images/smilies/59.gif

pavelfire
08-23-2008, 10:02 AM
So you guys believe that one barrel shotgun is Benelli S90 ?
Iam still not sure, but it seems to be Benelli, maybe M1-S90 or so one.
http://www.benelliusa.com/shooters/

(btw, AK-47 + scope.... I love it heheheh http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

riffraff_
08-23-2008, 03:33 PM
The Colt http://img359.imageshack.us/img359/8222/45nk2.th.png (M1911 will be in the game ^^

EDIT: the url was messed up, whether it was because of my incompetence, or imageshack, it's up to you

ynck
08-24-2008, 03:05 AM
We already know that; but thanks anyway.

You can take a look here or some pages back:
http://www.farcry2-hq.com/weapons.htm

But those guys at farcry2 hq needed a screenshot of the M1911 so now they got it.

(Love the M1911 reload animation btw)

nick123...
08-24-2008, 07:28 AM
can u choose wt guns u want in tht class ? or can u only use the guns they give in tht class ?

ynck
08-24-2008, 07:29 AM
We don't know.

*Adding UZI to the weapons list*

Bvan93
08-24-2008, 11:24 AM
I saw the G3 and the FAL

S.W.A.T.RAINBOW
08-24-2008, 11:57 AM
the reloading is very intense and quick and the grenade launcher amazing

aa___ron
08-25-2008, 01:26 AM
I wanna see crossbows...and does anyone know if this game has realistic ballistics? Seen as they even have wind systems...I'd hate to be able to snipe a target from few hundred feet away by aiming directing at their head, takes out all the fun from sniping in games.

camper182
08-25-2008, 05:56 AM
I hope there's a silenced sniper rifle

nick123...
08-25-2008, 01:18 PM
i hope there is no stupid lil orange dot like in bad company tht is so annoyin

Zulu_598
08-25-2008, 04:43 PM
I saw in a recent vid the turret guns have unlimited ammo but they do over heat to compensate.

Monstervodka
08-25-2008, 05:29 PM
Hmm, can Turrets be destroyed or rendered unusable? I imagine the screw wrench would come in handy here, if it is indeed in multiplayer.

Also, is the G3 really in this game? Was my favorite gun in CoD4:MW(I know I know different game and all), would be hella happy with just a G3 while online.

spypenguin
08-25-2008, 05:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Monstervodka:
Hmm, can Turrets be destroyed or rendered unusable? I imagine the screw wrench would come in handy here, if it is indeed in multiplayer.

Also, is the G3 really in this game? Was my favorite gun in CoD4:MW(I know I know different game and all), would be hella happy with just a G3 while online. </div></BLOCKQUOTE>

Yeah, it's in http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Monstervodka
08-25-2008, 05:44 PM
http://forums.ubi.com/images/smilies/heart.gif Hart http://forums.ubi.com/images/smilies/heart.gif

TranceRaverJay
08-26-2008, 02:03 AM
yeah the M16 AND THE AK47 http://forums.ubi.com/images/smilies/inlove.gif

Found this for those who want images of many of the weapons featured in the game

http://www.farcry2fans.com/news.php?extend.130

ynck
08-26-2008, 09:03 AM
Made this for a reason:

Pistols
-Desert Eagle
-PB/6P9 silenced pistol
-Colt 1911

Submachine guns
-Mac-10
-Mp5sd
-Uzi

Shotguns
-USAS-12
-SPAS-12
-M3 benelli
*Not sure*
-Remington 870


Assault rifles
-Ak-47 (AKM)
-G3
-Ar-10/Ar-18 (seen with iron sight and green dot)
-FN FAL (seen with iron sight and red dot)
*Not sure*
-M16 (only read about)

Grenade launchers
-M79
-MGL-140
-Mk 19 (static and vehicle)

Sniper rifles
-Dragunov SVD
-AS-50
-M1903A4 Springfield
-Tranquilizer rifle

Light machine guns
-Pkm
-M249 SAW

Heavy machine guns
-M2HB (static and vehicle)

Grenades
-Molotov cocktail
-M67 grenade

Anti-tank
-Carl Gustav
-RPG-7

Other weapons
-Flamethrower (seen without 'something')
-Mortar
-IED (different versions, including: pipebomb, TMA-1 mine and mortar shell)
-C4 + dynamite
-Flare pistol
-Machete

slayer_1970
09-01-2008, 11:48 AM
That gold AK47 looks sweet!

IVlatty
09-02-2008, 06:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Foman8:
I've done some searching and I can't seem to find a straight answer about any of these topics.

Will this game have realistic ballistics?
ie: Bullet drop and not a pre-determined spray

From watching the recent videos, it looks like when using a sniper rifle, the cross hair is perfectly still with no breathing. The gun models also look left sided even though the player is right handed.

I love all the animations of healing yourself and actually opening doors, but if the game is supposed to be considered one of the more/most "realistic" games, then I don't think that these things should be overlooked. Wind should also affect bullets at greater distances.

Other than that I'm excited but still a bit weary for this game. </div></BLOCKQUOTE>They have concentrated more on the grittier aspects of the game, like taking wounds and weapons jamming and rusting, and vehicles breaking down.

There is no realistic ballistics that you speak of,

But yes, this is probably one of the most releastic modern day shooters to date.

Lordbelfast
09-02-2008, 06:08 AM
Just take a look at the reload animation and now you're expecting dome realistic ballistic?

Supreme_321
09-02-2008, 06:08 AM
Yay Battle field Bad comapny did relastic pullet air flight path parcally and still thousands of people play it to this day.

needfarcry
09-02-2008, 06:08 AM
i think that all of those things have been fixed
the gun spray is random i think and the wind effects every thing includin bullets i think

Want2Snipe
09-02-2008, 06:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by IVlatty:
But yes, this is probably one of the most releastic modern day shooters to date. </div></BLOCKQUOTE>

Hmmmm, I dissagree but it I guess it depends on your definition & point of view on what "Realistic" truly is.

AcidFall
09-02-2008, 06:08 AM
It has a cool realistic features and aspects that are current in the game but realistic gun mechanics can be frustrating and can be to difficult for most gamers espeically console noobs as its a game targeted to the mainstream audience not the hardcore sim gamers.

aa___ron
09-02-2008, 06:08 AM
I doubt this is going to be "one of the most realistic modern day shooters to date"... not even close. The fact they've mirrored the weapons kinda bugs me, but I'll just live with that. From the videos, all bullets (except rockets / grenade launchers) travel at speed of light, and since when do grenades leave a trail of smoke in the air? Or RPGs igniting midair? Bullets igniting without being in chambers causing lethal damage? Non-incendiary rounds causing propane tank to ignite? All these are fine, because it's just a game, but I just don't understand how they kept emphasising that this game is supposed to be really realistic, yet they ignored many of the realism.

I'm not exactly complaining but I just think I was led to think that this game's something it's not, I'll still buy it, but I will just play it as something else. I'm still looking forward to it though, so don't get me wrong http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Not a hater.

p.s. I think no one can disagree with me that THE MOST realistic first person shooter to date is Red Orchestra.

aa___ron
09-02-2008, 06:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:

...The game has this uncomfortable feel and I love it.

But back to Far Cry 2. What (realism) features I really find important, and haven't seen:
-Lean and peak
-Grenade cooking
-Switching between firing modes

Probably some other ones. </div></BLOCKQUOTE>

I wish to see..
-Change of ammo type
-Realistic ballistic (with wind effects)
-Realistic reactions to gunshots (on the npc sides, bit like GTA4, you shoot them, they stumble back and fall, instead of blood flying about but doesn't even flinch)

BUT I know they won't be featured in the game, will just have to wait for another game that does that.

and ynck man, what's with you and "feeling uncomfortable" while playing games.

ynck
09-02-2008, 06:08 AM
Well, there's this Vietnam mod for Battlefield 2.
Great mod, loud gunsounds, bullet impacts etc.

One map, night time, with mountains; kinda spooky. So I walk there and suddenly a Vietcong pops up; love that. Gets my blood pumping and my reactions are faster. That mod can scare the hell out of me and I love it.

ynck
09-02-2008, 06:08 AM
The enviroment is one of the most realistic; the combat not that much.

I'm happy with that, I do not like uberrealism like Project Reality (or more arcadey then Battlefield 2). I like it how the Vietnam mod (EOD2) for Battlefield did it. That game really 'feels' realistic.

When a Vietcong pops up in that game, it's 3 shots without Charlie getting a change to shoot.
The game has this uncomfortable feel and I love it.

But back to Far Cry 2. What (realism) features I really find important, and haven't seen:
-Lean and peak
-Grenade cooking
-Switching between firing modes

Probably some other ones.

WalkingEviction
09-02-2008, 06:08 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by aa___ron:
I wish to see..
-Change of ammo type
-Realistic ballistic (with wind effects)
-Realistic reactions to gunshots (on the npc sides, bit like GTA4, you shoot them, they stumble back and fall, instead of blood flying about but doesn't even flinch)
</div></BLOCKQUOTE>

Well, they already put in realistic animations on the npc so they react to bullet wounds. You should see them stumble and squirm after you shoot them.

Foman8
09-02-2008, 06:08 AM
yes I'm a tad bit disappointed with the realism but we shall see I guess

SuperGee
09-02-2008, 01:29 PM
My preference of FPS shooters are the more Realism tactical shooter. And I never expected this to fall in that line.

OFP
ARMA
AA:SF

This game wil follow Farcry. As a shooter with a more accesable balance of gameplay vs realism.

For Realisme I wonder what AA3.0 OFP2 ARMA2 will bring. Not this game.

What I am missing is Co-op and Hunting. It's africa so big game hunting. If they have somthing agianst hunting. And restric modding so you can't add stuf like. Biggame for hunting. And some clasical hunting rifles.
Refine weapon balistics. It wont be a big modding platform. Only for the casual modders.

It still will have some strong point I might still play it.

Fedaykin552
09-02-2008, 02:44 PM
Im suprised they put the bloop tube in this, not many games do but it's nice as almost a mobile artillery

mesozoikum
09-12-2008, 12:10 PM
Here is an updated list (http://www.farcry2-hq.com/weapons.htm) with ingame images once more.

PurplePaint
09-13-2008, 11:27 AM
You guys should stop being so concerned with realism. A perfectly realistic game would be boring and frustrating. Sure you wouldnt want tbullets hitting at the same time they're fired, but you dont want every single thing that effects them in real life in the game. (ex: i want my sniper shots to go STRAIGHT, not hitting to the left because of the rotation of the earth.

Icecube1137
09-13-2008, 12:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Fedaykin552:
Im suprised they put the bloop tube in this, not many games do but it's nice as almost a mobile artillery </div></BLOCKQUOTE>
bloop tube?

you mean the noob tube like from CoD4?

guiltyspanks
09-13-2008, 12:38 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Icecube1137:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Fedaykin552:
Im suprised they put the bloop tube in this, not many games do but it's nice as almost a mobile artillery </div></BLOCKQUOTE>
bloop tube?

you mean the noob tube like from CoD4? </div></BLOCKQUOTE>no , he is talking about the m79 grenade launcher ( think of the M203 that you find in COD4 without a rifle on it )

And it ****es me off when people call it the bloop tube

its called the blooper my uncle was a vietnam vet and he carried one

chadsteen99
09-14-2008, 02:28 AM
was it just me or did the player have to **** the gun after every reload, he shouldn't have to **** the gun when their is still a bullet chambered.

JCRF1
09-19-2008, 05:02 AM
I posted this in another section but here seems more appropriate.

I would like to point out to the developers that almost every firearm I've seen in the gameplay videos has been modeled completely BACKWARDS. From pistols to rifles to SMGs, they have almost all been animated BACKWARDS. Pictures of real guns can prove this and show you what is wrong.

This may seem minor, but it is actually a very obvious and crucial error for a 'realistic' FPS. In a game where you are going to spend almost the entire time holding a gun it shouldn't have such a glaring mistake. To me, a backwards gun in an FPS game is akin to having backwards team logos in a sports game or poorly modeled car in a Gran Turismo game... I'm just saying, a little research should have been done. What good is a trip to Africa to properly model a tree if you can't even get the weapons right?? I hope there is time to fix it before it ships because attention to detail can make-or-break a game.

That aside, thank you, and I'm looking forward to FC2.

PurplePaint
09-19-2008, 08:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by spypenguin:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Monstervodka:
Hmm, can Turrets be destroyed or rendered unusable? I imagine the screw wrench would come in handy here, if it is indeed in multiplayer.

Also, is the G3 really in this game? Was my favorite gun in CoD4:MW(I know I know different game and all), would be hella happy with just a G3 while online. </div></BLOCKQUOTE>

Yeah, it's in http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>

Its in but unlike multi for cod4, its full auto, not semi-auto

PurplePaint
09-19-2008, 08:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ynck:

Anti-tank
-Carl Gustav
-RPG-7

</div></BLOCKQUOTE>

Isnt the Carl Gustav a massive cannon with like 7 ton rounds the germans used in WW2? (I forget what battle they used it in) Or is that referring to that wierd rocket launcher you aim while the rockets in air?

EvilWraith
09-20-2008, 04:19 AM
You're referring to Heavy Gustav, a railway mounted artillery cannon. Carl-Gustaf is a Swedish anti-tank weapon which was "slightly" modified for the game - well, actually it was altered to an entirely unrealistic extend, since it's not a rocket launcher but a recoilless rifle and therefore in reality never will be able to fire TOW missiles. But well, who cares.

brookeview
09-26-2008, 02:50 PM
Weapons list from this video--
game trailers Arms dealer video (http://www.gametrailers.com/player/usermovies/270071.html)

-Homeland 37 (shotgun)
-SPAS 12 (shotgun)
-USAS 12 (auto-shotgun)
-PAL paratrooper (assault rifle)
-G3 KA4 (assault rifle)
-AK-47 (assault rifle)
-AR 16 (assault rifle)
-Silenced MP-5 (sub-machine gun)
-Dragunov SVD (sniper rifle)
-MGL 140 (grenade launcher)
-AS50 (sniper rifle)
-M1903 (sniper rifle)
-Makarov (pistol)
-Colt .45 (pistol)
-Desert eagle (pistol)
-MAC-10 (sub-machine gun)
-Uzi (sub-machine gun)
-M79 (grenade launcher)
-Flare pistol
-Silenced makarov (pistol)
-Dart rifle
-RPG 7 (rocket launcher)
-Carl Gustaf (recoilless rifle)
-PKM (LMG)
-M 249 SAW (LMG)
-LPO 50 (flamethrower)
-Mortar
-IED s

A nice list if u ask me http://forums.ubi.com/images/smilies/25.gif

GlobalNetwork
09-27-2008, 01:42 PM
I'm pretty sure we will be able to mod any weapon we want into the game.

What I'm more concerned with is whether it has bullet physics or if it's just a laser.

MagnumRel8ed
09-29-2008, 04:20 AM
I was thinking and its a stupid thought but wouldnt it be cool to have an M-32(a moded MGL-140)

MIKAELDK
10-06-2008, 12:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Sir.Diealot_swe:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by staticks:
Is there a ongoing list of confirmed/spotted weapons in Far Cry 2 anywhere? I've seen a couple new weapons in recent trailers, but since I'm not a gun expert, I don't know how to identify them. Nevertheless, I'd like to know the specific make and model of some of these weapons, or the weapons they're based on. </div></BLOCKQUOTE>

Yes! Here
Confirmed/spotted weapons in Far Cry 2 (http://www.infarcry.com/index.php?option=com_content&task=view&id=61&Itemid=1) </div></BLOCKQUOTE>


That's not FAR how many weapons there is there is like 20 or more than those.