View Full Version : Why has the game gone so disgusting?
cconover
11-28-2004, 07:51 PM
I mean, I love the game. it looks great, feels great, and the authenticity is unpresidented. But why has the game gotten so, disturbing? like the mutilations of that soldier (see the new trailer) i mean, why? that's not necessary! you can keep the game realistic, but, come on! I still love the game, and are still going to buy it, but.... ya' know, you don't NEED that, gore. it's worse than any game i have seen yet! besides, bloodrayne 2(btw it sucks) so that's it, i just wanted to say something.
cconover
11-28-2004, 07:51 PM
I mean, I love the game. it looks great, feels great, and the authenticity is unpresidented. But why has the game gotten so, disturbing? like the mutilations of that soldier (see the new trailer) i mean, why? that's not necessary! you can keep the game realistic, but, come on! I still love the game, and are still going to buy it, but.... ya' know, you don't NEED that, gore. it's worse than any game i have seen yet! besides, bloodrayne 2(btw it sucks) so that's it, i just wanted to say something.
Rifleman907
11-28-2004, 08:13 PM
What are you talking about? I haven't seen anything really disturbing (atleast in this video game, just saw Michel Jackson again http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif ) I think your just thinking too hard http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
WE_STAND_ALONE
11-28-2004, 08:13 PM
You can ask the same thing about movies...watch an older war movie then watch SPR or BOB.It is something everyone strives for...realism, "put-you-there"....it's history and it really happened that way. It should be expected for something like this. The games that don't need "gibbing" are too often doing it/over doing it.....UT for example...
I am a huge WWII history enthusiast and I want to feel that I am seeing how it really was...most of it I know already..
Oblt.Fonnekold
11-28-2004, 08:35 PM
The game is a representation of war as it was. If we don't understand and show people what the war was really like, how will we know once the generation that fought it is dead.
Bia_Fan
11-28-2004, 08:41 PM
Its the closest possible representation of war. It still wouldnt even touch on what it was actually like http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Oblt.Fonnekold
11-28-2004, 10:58 PM
yea, but that goes without saying http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Kuoster
11-29-2004, 12:13 AM
Why the heck WOULDNT you want stuff like that. Thats only what IS realistic, and what DID happen in the real war. They are trying to impose how theses men practically grew up and lived together, worked together, struggled together, had good times together, and then went into the heat of battle, and subsequently, lost a few of them along the way. Seeing your fellow soldier who was your friend and almost brother, hit with glistening bullet holes and blood, really adds to the emotion, immersion, and overall feel, its just common sense, and it would even make me teary eyed even though it was all virtual. Thats the point, to get you really into it, experience what these young, fine, brave soldiers had to go through, in times of glory and pain. I'm sick of Call of duty, where you shoot someone and not one sign of a bullet hole appears..i dont even know if he died from a bullet, or from a heart attack. I hope you guys can understand this perspective!
Evildotcom
11-29-2004, 09:24 AM
this game must show how it really was a carbine bullet blowing head etc. it really was that way and it STILL is that way I have enough of this army made games "Look he was hit in da face and medic fixed him" stuff not that way not this game
cheksixx
11-29-2004, 10:42 AM
http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif yep. Pink mist. I wanna see some.
Dat-guy
11-29-2004, 04:54 PM
Because in real life when soldiers got shot candy and chocolate did not come out of their bullet wounds
TennesseeTitans
11-29-2004, 05:33 PM
That one paratrooper on the ground was a bit more than what I was ready for. They were telling the truth when they said gritty and ucensored.
XOskeletal
11-29-2004, 05:46 PM
http://forums.ubi.com/images/smilies/784.gifDam right all that gore should be in there. I was so disappointed in the North American release of Pterodons Vietcong game http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif I mean the game was still cool but all the gore was left out, the Europeans got a more realistic simulation while we got the "Died of a heart attack" thing. I felt ripped off. American sensorship ruined it for the whole continent. Don't you watch movies with heads comming apart and stuff? Ya it's gross but that's what rating systems are for. http://forums.ubi.com/images/smilies/icon_twisted.gif
cheksixx
12-02-2004, 08:01 PM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gifLMAO CANDY AND CHOCOLATE! Hilarious.
Some of the paratroopers on D-Day jumped out their planes with Gammon mines strapped to their chests. In on instance, a descending paratroop took a direct hit from a German round, exploding the Gammon mine. His friends nearby reported that the man was literally blown to pieces , with some of the dead man's blood and body parts showering some of the men closest to him. (D-Day, Stephen Ambrose).
If this happens in the game, I hope I don't get sprayed with chocolate and candy.
biggs222
12-02-2004, 08:11 PM
the thing is that bloody dead body with no stomach in the trailer, is a "prop body", he didn tget that way while playing the game, the body was placed there.
when actually playing BIA, bodies wont get that kind of damage modeling. if u watch youll see that bodies get tossed in the air from grenade and morter fire but they only give off a read puff...no limb loss or any major damage like that.
so dont get ur hopes up for seeing body parts flying everywhere when u throw a grenade into a hole full of germans.
This is why they have ESRB ratings... Maybe you should read the box before purchasing? I mean, if you don't like this stuff, don't play it. This is meant to be as realistic as possible but still enjoyable. It IS necessary.
Company-E
12-05-2004, 10:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> You can ask the same thing about movies...watch an older war movie then watch SPR or BOB.It is something everyone strives for...realism, "put-you-there"....it's history and it really happened that way. It should be expected for something like this. The games that don't need "gibbing" are too often doing it/over doing it.....UT for example...
I am a huge WWII history enthusiast and I want to feel that I am seeing how it really was...most of it I know already..
<HR></BLOCKQUOTE>
Very well said here. When I asked my grandpaw about his service in Korea, he told me there is nothing more sobering than being in combat; the smells, the sounds, and the sights, the things normal men must overcome in order to survive. While we will never be able to re-live (not that any of us would want to) these historic events, hopefully, this game (however cheesey this may sound) will help us understand what this was truely like. That is why I am buying this game...
VF-Jacko
12-06-2004, 02:46 AM
I hope the game is realistic so as to show what the boys went through and not just make some eye candy scenes. Hat off to ya grandpa Company E, bet he can tell a few stories to make you relise how lucky we are today.
Company-E
12-06-2004, 06:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by VF-Jacko:
Hat off to ya grandpa Company E, bet he can tell a few stories to make you relise how lucky we are today. <HR></BLOCKQUOTE>
Thanks man; he was an MG gunner in an armored division somewhere in Korea.
Frogman1961
12-06-2004, 08:07 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by cconover:
I mean, I love the game. it looks great, feels great, and the authenticity is unpresidented. But why has the game gotten so, disturbing? like the mutilations of that soldier (see the new trailer) i mean, why? that's not necessary! you can keep the game realistic, but, come on! I still love the game, and are still going to buy it, but.... ya' know, you don't NEED that, gore. it's worse than any game i have seen yet! besides, bloodrayne 2(btw it sucks) so that's it, i just wanted to say something. <HR></BLOCKQUOTE>
I smell.......a pansy. Geez, first of all...that stuff in the new trailer is NOT that gory. I've seen MUCH worse. And just to reiterate all these other guys---this is what you're supposed to see when playing an AUTHENTIC/REALISTIC FPS dealing with WWII. Sorry that you're getting slammed here, but come on....that's what war is like. Learn to live with it.......
Kai1910
12-06-2004, 05:24 PM
Here is the level of gore I'd like to see:
Shot with a bullet:
small puff of blood on clothed areas
larger splatter on limbs (adding in the loss of a hand or foot is too late at this point)
larger splatter on the head region (i wonder if helmets actually do something to protect you?)
the initial gore effects dont have to be dramatic, but the aftermath should be. I'd like to see bullets delete polygons in the areas surrounding the hit, revealing gory textures underneith.
Im not saying have a guy insideout on the ground like the prop from the video... but enough to look at a body and be able to tell he took two to the chest and one to the face.
Its not bloody like umm... kill bill... its bloody like SPR. Imagine a sniper hits the guy next to you, you look over, and he's missing the back of his head. I'd rather not see large spraying and chunks flying out of space like trailer2 (1:04), but I would like to see some evidence that the guy @ time 1:08 was hit with something bigger than a spitball.
I hope you all know what Im trying to say. What good are chunks and blood on the ground if the soldier is still clean looking?
Next, in time 1:33, a guy goes flying from some explosion. I'm not saying have his legs fall off and land in different places, but have his legs look like ground up stumps.
Really, when I look at a big explosion and I see people flying, Im not impressed anymore. In COD, I could lay ontop of a grenade, fly up into the air and fall 20 meters back. When you would look at my body, I was still clean shaven, untouched, with a smile still on my face. I don't want that in this game! Ragdoll effects are cool, but lets show some damage too.
Bullets are scary. Angry hunks of lead flying at you at high speeds. They rip you apart. We arent playing paintball, so lets not have splashing effects like paintball.
Guns:
Less splattering, more holes.
Explosions:
Less gymnastics, more missing limbs.
Please comment.
Alex_HS
12-06-2004, 05:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by XOskeletal:
http://forums.ubi.com/images/smilies/784.gifDam right all that gore should be in there. I was so disappointed in the North American release of Pterodons Vietcong game http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif I mean the game was still cool but all the gore was left out, the Europeans got a more realistic simulation while we got the "Died of a heart attack" thing. I felt ripped off. American sensorship ruined it for the whole continent. Don't you watch movies with heads comming apart and stuff? Ya it's gross but that's what rating systems are for. http://forums.ubi.com/images/smilies/icon_twisted.gif <HR></BLOCKQUOTE>
I have the euro version of Vietcong: Purple Haze, the gore is only noticeable with heavy MG fire (50. cal) grenades or air/arty strykes (you can also desmember and decapitate a corpse with a knife but whats the point?), its not very impressive nor interesting and doesnt add much into the game imo..NOW the swearing is a diferent story http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif, Drill sergeant really has a dirty mouth and the way u.s. soldiers swear and curse adds alot to the atmosphere and realism http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif, i hope this game is mature rated and to see soldiers cursing when their injured or just pissed off, that would be nice http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.
DaveTinNY
12-06-2004, 06:00 PM
BECAUSE *WAR* IS DISGUSTING.
If you can't understand that, then do not buy this game.
It's a shame that these PC games (based on WWII combat) are even referred to as "games." I suppose that's why people buy them and why situations like the Columbine HS massacre pop up too; some people can't distinguish between reality and a *game* (or even song lyrics for that matter).
Kai1910
12-06-2004, 06:36 PM
[ arggg! this is what i dont like about forums. all this time spent on the "right" definition of the N word, whether folding stocks were widely used, how "shameful" everyone is because they may or may not like red splashes and headless bodies with their videogames. I'd like to see some discussion on what level of gore they would like to see used. we've already had a discussion on realistic effects, on what it WOULD look like if we were there, how a videogame doesnt ACTUALLY capture the moment exactly ]....all that was rhetorical
I brought up a point of view not discussed yet in detail. i'd like some constructive feedback.
a summary of my last post (plezse read the whole thing though):
less splashing and gymnastics, more holes and shredded limbs.
Company-E
12-06-2004, 07:08 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kai1910:
Im not saying have a guy insideout on the ground like the prop from the video... but enough to look at a body and be able to tell he took two to the chest and one to the face.
Please comment. <HR></BLOCKQUOTE>
Well if you watch the clip, just before they cut to the dead Paratrooper, you'll see a Kraut artillery shell land just in front of a GI. Assuming that's the same GI, in real life, that is what an exploding artillery shell does to a man - shrapnel from the shell casing would easily do that kind of damage.
I think it would be cool to alter the type of blood seen depending on the weapon used, distance and clothing. If you're peering through the scope of a Springfield and you tag a German soldier in the neck or above, you'll probably see an entry wound and then a cloud from the round's exit. But if you've got a Thompson trained on a guy's chest and you're six meters away, you're probably going to see a whole lot more. Others have said what I'm basically driving at. Another effect that I think would be cool is a puddling effect of wounded and dead soldiers lying on hard-packed surfaces such as floors and streets. An effect like that would be too easy to over-kill though, but it would be very authentic and realistic if it could be tastefully and professionally done.
Another thing that I'm hoping raises the bar is the "rag-doll" effects that others have mentioned, especially when hit by explosives. I think it'd be cool if the bots would fall on the objects that surround then when they're seriously wounded or killed by gunfire. I know that most FPSs have this type of effect, but they're usually limited to things like mounted guns and vehicles... You shoot a man and he falls back against the wall and slides down to the floor or he's hit in the upper body and falls back against a tree trunk.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Guns:
Less splattering, more holes.
Explosions:
Less gymnastics, more missing limbs. <HR></BLOCKQUOTE>
I agree with ya... but as I mentioned, if you're gonna see holes, then something needs to be leaking from them. Especially if the wounded or dead soldier falls on a hard-packed surface; blood will run and puddle up.
Kai1910
12-06-2004, 08:03 PM
hmmm... leaking.... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
im not sure if that is the same paratrooper or not... but that's neither here nor there.
yeah... definately have bullet velocity in the game - that goes without saying - so i didnt say it.
I'd be all for bleeding, but im afraid pooling would be overdone here - maybe a simple stain, but bleeding on yourself? on your comrades that are trying despirately to stop it? that might be even better!
Imagine you hit some poor guy through the stomach and he drops, still alive, but more preoccupied with holding his uppers and his lowers in one piece than he is with firing back. imagine blood slowly getting all over his arms and body - and then finally stopping as he slumps over. Nasty. Reminds me of All Quiet on the Western Front, where the main character "chills" with some guy he mortally wounded in the same foxhole. Eeeshh... If that were in the game, which i doubt, I'd make extra certain my shots were quick and painless so I wouldn't have to see that...
What I do hope is in there?
graphics and physics making bodies look more and more like a heavy, red, wet clump of tissue with skin and clothes rather than an assortment of polygons that splash red blocks off them.
mortal wounding rather than just instant death, so the man you killed has enough time to look you in the eyes and make you feel guilty.
you know the speech in the beginning of the E3 demo? something like that...
..where each bullet has a physical, and emotional impact
Company-E
12-06-2004, 08:41 PM
Yeah I'll agree with ya on that; mabye they could scream German or American when seriously or mortally wounded? That would be nuts... I still think that a small puddle would be cool, depending on where you hit them and with what weapon.
I certainly hope the M1911 stands'em up though. I get a kick out of CoD when you tag somebody with it, and it barely even makes them jerk.
EvermanX
12-07-2004, 09:14 PM
see my post about blood and gore at
http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=238101043&m=8301009942
Moosecm86
12-08-2004, 12:00 AM
What is wrong with you all?
Its a freaking video game. if you want realism, go joing the army and go to Iraq.
As a contracted servicemam you all sicken me.
As a historian you sicken me.
These men were real men, they REALLY died, why the hell do you need a video game to show you what it looked like? How is that even remotly respectful?
I'm sure if a WWII vet was reading your responses he'd be crying right now.
Now I'm all for realism, but it doesn't have to be that realistic. What some of you are talking about is pushing it way to far.
And whomever said that this needs to be this way so that future generations can remember, you don't need missing limbs and open skulls to remember WWII, cause I'll be ****ed if I'm gonna Defend a country that thinks WWII was about that and not about men serving together to defeat the greatest evil this world has ever know.
Anyone who thinks I"m spewing it can kiss it, I'm not fighting for you, I"m fighting for the 80 year old men who were actually there.
You should all be ashamed.
Give me one good reason why it need to be in the game, ONE! Cause nothing anyone has said is a good enough reason.
Im done here
Modisch
12-08-2004, 01:00 AM
War is hell. And total war is total hell.
WWII was a total war... and not pretty and not sanitary. Games can have WWII settngs and in doing so, don't have to tell the story... and don't have to be descriptive and explicit.
But BiA isn't just a WWII setting... it is story telling. It's real people, real places, real battles. In telling the story, the bullets should be as close to real as possible, as should the guns... and as should the harm they inflict. If you read the stories of veterans, the narratives recorded... the gritty reality isn't sanitized. I've seen terrible things and I've heard the men that have had to do them in the name of defense of country. And never in their recollections did they sanitize it.
If BiA is the story of those men, I think it should be told as realistically as possible. Not because I like gore... but because I don't like gore. I find it disturbing, haunting, and chilling. As I play, I want to think the same thoughts they thought. It's as important for us to think "Jesus, I just killed a man..." as it was for them. Not because I enjoy, but because I don't. I don't ever want to enjoy war. I can be awed. I can be amazed. I can be inspired and touch by what brave men did. But I want that frame of reference that it wasn't just "neutralizing opposing forces" in the sanitary language of military manuals... it was killing men. I don't ever want to lose that frame of reference, even if it is a game. Even a game, especially one telling a story, has the duty to portray war as hell. And never as anything else.
The service of the men can be honorable, inspiring, heroic, and more. But the situations in which those men served were hell, and nothing less.
-m
Modisch
12-08-2004, 01:11 AM
I might add that it seems that the Veterans of Foreign Wars and Col. Antal think that the gore is appropriate and warranted.
-m
jd-scrubs
12-08-2004, 04:50 AM
If you want limbs flying off everywhere and massive blood sprays then play CoD 'Merciless Blood Mod', althoug i wouldnt mind the odd legg coming off if u say stood on a grenade,or mine , or an arm if you forget to throw a ready grenade http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Company-E
12-08-2004, 07:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Moosecm86:
As a contracted servicemam you all sicken me.
As a historian you sicken me.
Im done here <HR></BLOCKQUOTE>
I think you have taken it too far. It's about accurately portraying war as it was, as it is, and how it will always be. I'm sorry you've misinterpreted what some of us are talking about, but that's all it is - your misinterpretation.
Hyperion12121
12-08-2004, 07:05 AM
Grenades didn't have that great explosions to tear of limbs (at least i think so, so please, DON'T flame me if i made a mistake, this is my THOUGHT!). Cuz, the most deadly thing of a grenade was the shrapnel (for those who don't know, those are the pieces of iron that fly through the air after the explosion). If the shrapnel hit you in the head, you were dead, it wasn't the explosion.
Modisch
12-08-2004, 12:30 PM
largely shrapnel was the casualty causing component of fragmentation grenades. But close proximity to the actual explosion could result in dismemberment or worse. It really doesn't take a lot of force to rip a leg off below the knee. At least, not compared to the amount of force a pound of explosive produces, especially if it doesn't have many places to go.
-m
Akfierate
12-08-2004, 06:23 PM
Besides shrapnel could they die from the concussion?
Kai1910
12-08-2004, 06:43 PM
here we go again with the "morality arguement"
i think its safe to say that anyone on this post is interested in the videogame Brothers In Arms. anyone that is interested in playing a GAME about one of the most tragic events in recent history has no grounds to call the "you guys sicken me" clause.
for some, playing a game like this is for entertainment, for others its a learning experience, but for me, its a form of hero worship.
my grandfather was in the 10th mountain div as a radio guy and gunner on a jeep. while he told me stories about the "fun" stuff they did when not tossing lead around, he avoided the tougher stories. Once, i overheard him talking about how he held his friend in his arms as he died, trying to comfort him as he slipped into death. I think about this every day: had it been me... would I have been able to cope with it all?
Im not into gore cause i think its neat, or funny, or cute. I wanna see it because its gross. I wanna see that guy in the other foxhole trying to stop his liver from falling out and know that it was me who caused that. I want to question why in hell Im even playing this game in the first place.
There is a difference between tasteful amounts of gore, and a stupid amount of gore. Ive posted what I think the differences are already.
As for this "morality" component, i think the game owes it to the community to show it like it was. Even if it makes us squirm.
It is the job of the player to question themselves if it DOESNT make them squirm.
Company-E
12-08-2004, 07:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Kai1910:
As for this "morality" component, i think the game owes it to the community to show it like it was. Even if it makes us squirm.
It is the job of the player to question themselves if it DOESNT make them squirm. <HR></BLOCKQUOTE>
Exactly. It's the same reason why "Saving Private Ryan" and "Band of Brothers" were created. They're made to tell a story that you might have otherwise not heard - to show the true grit of war.
If you want to keep your romantic ideaology of war that movies in the '50s and '60s promoted, then please do so; however you will not find it in this game. And for that, I am glad.
Moosecm86
12-08-2004, 08:29 PM
Wait wait wait,
See, I was talking about what some of you guys were thinking should be in it. How the gore is now if fine, I have no problem with it.
But seriously, how will you think the majority of teenie-boopers playing this game are gonna react to limbs being bloown off and heads popping apart?
They are not gonna treat it with respect, they are gonna sit back a laugh at that german, or that american who died. And thats unacceptable.
I do apologize, i was a bit harsh now that i re-read my post and everyone elses it during the day, when I"m awake.
But i still hold to the fact that the super extreme "realistic" gore be left out of the game.
Company-E
12-08-2004, 09:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Moosecm86:
Wait wait wait,
See, I was talking about what some of you guys were thinking should be in it. How the gore is now if fine, I have no problem with it.
But seriously, how will you think the majority of teenie-boopers playing this game are gonna react to limbs being bloown off and heads popping apart?
They are not gonna treat it with respect, they are gonna sit back a laugh at that german, or that american who died. And thats unacceptable.
I do apologize, i was a bit harsh now that i re-read my post and everyone elses it during the day, when I"m awake.
<HR></BLOCKQUOTE>
Yes, you're right; not everybody who buys and plays this game is going to honor the true-life story that it's based on.
I think this game is going to weed out those type of players though - the ones who want a "John Wayne, Lone Ranger, kill every Kraut that moves" type of gameplay.
I think I may have gotten a little carried away on some of my earlier posts - I think I could have worded them a little more seroius. However, I don't think I or any of the others crossed the line in terms of "realistic battle carnage".
yeahyeah4
12-08-2004, 09:14 PM
dude if your into it enough to go to the site then you should like it enough to be able to deal with the graphics. they are gorey, but so is war.
Moosecm86
12-08-2004, 10:46 PM
Yea, I know war is gorey. Duh....
I did push some stuff too far. WWII is a rather touchy subject for me and I am all about respect for those, on all sides, who faught in it. And every other vetren who has ever fought for my freedom too. SO i did kinda over do it.
I think it was just some of the ways in which some of you were talking about it kinda bugged me. Gore is neccesary in a war game, but it needs to be done tastfully and respectfully.
Anywho, i'm done putting my two cents in, if i offended anyone i do apologize.
Gaffa9977
12-09-2004, 02:35 PM
I agree with the more holes aspect of the guns.It would be nice to check your dead enemy after a long range shot,to see exactly where your shot hit him.Loss of limbs would be cool too,the more realistic the better imho.
Princejules
12-11-2004, 04:09 AM
OOOO ooooo id just like to point out one thing.
Has anyone noticed that in the new trailer, when the german gets blown up, the one with yellow and orange camo, his legs actualy come off. I dont know where they go but they are gone.
just pointing something out.
Brothers In Arms rules!
Hyperion12121
12-11-2004, 05:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Modisch:
largely shrapnel was the casualty causing component of fragmentation grenades. But close proximity to the actual explosion could result in dismemberment or worse. It really doesn't take a lot of force to rip a leg off below the knee. At least, not compared to the amount of force a pound of explosive produces, especially if it doesn't have many places to go.
-m <HR></BLOCKQUOTE>
Aaaah... ok, know something new then :P
RE on the gore+respectfull posts:
I am absolutely not gonna laugh (i'm 14 years old and WWII is my favorite subject). With some games i have played, i actually cried (laugh if you want) about the thought what those men have gone through to save our freedom. It all is just so horrible and i want nothing more then total respect for those guys who sacrificed their lifes for our freedom... may they rest in piece. :'(
Princejules
12-11-2004, 05:32 AM
....well said..
Of course world war 2 is no laughing matter, at all, you might laugh abit whem u pop a german in the head when we finaly get bia, but its just good to think wat they actualy went through. You see people getting sniped and blown to pieces, one day it was real.
shadowsoldier14
12-11-2004, 07:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by cconover:
I mean, I love the game. it looks great, feels great, and the authenticity is unpresidented. But why has the game gotten so, disturbing? like the mutilations of that soldier (see the new trailer) i mean, why? that's not necessary! you can keep the game realistic, but, come on! I still love the game, and are still going to buy it, but.... ya' know, you don't NEED that, gore. it's worse than any game i have seen yet! besides, bloodrayne 2(btw it sucks) so that's it, i just wanted to say something. <HR></BLOCKQUOTE>
Well let me see. If u get hit with a mortor. If u think ur body aint gonna get hurt u r stupid. This aint the medal of honor days anymore. If u get hit ur gonna get ripped open man. I think all of the developers should put in a ton of gore and not care. Postal 2 had a lot of gore. The developer said he doesnt care what anyone sais. He does it how he wants. We UBISOFT should put as much as needed for a war game.
TennesseeTitans
12-11-2004, 07:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> Two comments about blood and gore in BiA:
1 - Blood spurts help with feedback - it helps you know you scored a "hit"
2 - Sometimes certain kinds of damage (like grenades, or artillery or tank cannons) can tear a body up a bit - rip off limbs and things. <HR></BLOCKQUOTE>
This is a post by Randy Pitchford, it should clear some things up.
Akfierate
12-11-2004, 09:27 PM
Well maybe the gore in bia might help, after playing the game we know how much we owe to those who fought through hell.
buzz1256
12-12-2004, 09:26 PM
What are you, a GIRL! http://forums.ubi.com/images/smilies/cry.gifOf course it is necessary. What were you thinking. Its animated blood and guts. Get over it!! http://forums.ubi.com/images/smilies/88.gif
Akfierate
12-12-2004, 10:37 PM
Well i visualise it in real life http://forums.ubi.com/images/smilies/34.gif
Scr3aming_Eag1e
12-14-2004, 07:56 PM
From what ive gethered from reading the FAQ and what not, limbs will be taken off via explosions. I was reading the "cow" example and how after being hit with a shell wound up in half with nothing inside of it... this is just what i gathered neway.
Once again
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> I mean, I love the game. it looks great, feels great, and the authenticity is unpresidented. But why has the game gotten so, disturbing? like the mutilations of that soldier (see the new trailer) i mean, why? that's not necessary! you can keep the game realistic, but, come on! I still love the game, and are still going to buy it, but.... ya' know, you don't NEED that, gore. it's worse than any game i have seen yet! besides, bloodrayne 2(btw it sucks) so that's it, i just wanted to say something. <HR></BLOCKQUOTE>
War IS disturbing... http://forums.ubi.com/groupee_common/emoticons/icon_redface.gif
Xaser32
12-14-2004, 09:59 PM
I agree that bllod and gore should be in there, if only to further the attempt to have it more realistic, did anybody everplay the game soldier of Fourtune like the original for PC that is a gory game.
dbeeler
12-17-2004, 05:27 PM
dude biggs read one of tenneseetitans threads where there were questions asked. its called **bia faqs**. it talks about how when someone is hit in the game with a grenade they may occasionaly lose a limb or two.
TennesseeTitans
12-17-2004, 05:49 PM
Here's a quote from a recent interview.
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>If you’re not careful, you could rapidly find yourself with a squad full of Brothers without Arms. <HR></BLOCKQUOTE>
I don't think their intent is to create a very gory/disturbing game, but rather to address the subject matter appropriately. Here's a link to the interview.
http://www.totalvideogames.com/pages/articles/index.php?article_id=6952&page=1
Armand1987
12-18-2004, 01:04 AM
OK peeps, this is my first post, though I was probably the first one out there to get real obcessed with it. Its been long, long in the sense months.. lots of em. Anyway... am pretty amused with some of you who go around respecting world war soldiers ( what about the human casualities ? dont bother about them ) secondly about you who jump around saying there is gore. woow.. woow... calm down.. What do you think think is ? - Just another stupid world war game.
Fine.. fine.. don't get upset. I love this stuff too ( I did laugh out when that 14 year old said something like he cried when he played games ( I did too - at some point in my life when I felt weak ) ) Lmao.
Here is what I want.. serious gore.. I mean really serious.. should be a thousand times worse than painkilla . I am talking about gunning down the last duud remaining.. put a bullet in his leg - he is there wriggling in pain and then ( guess who shows up ? - ME ) I wath him in all his 'glory' ( ?? !! ?? ) dying as I avenge my brothers' death. Even worse, I should probably try whacking his neck ( melee attack ) and try figure out how long it takes to die ( how come duuds in COD die with just one whack ? ) hmm.. how about flamethrowers ? or try this situation - I run outta ammo ( remember that scene in saving pvt Ryan where in the german duud stabs the other duud in his heart slowly ( nevermind if you dont - its gross ) ) and I decide to take this axe or something like that from the barn and whack him up ? - thats real hand to hand ( close combat ) combat .
I am pretty messed up right now ... so I think I'll think more and put in more ideas .
{ all of you getting ready to pounce on me and eat me alive - thats reality . Isn't it what happened ? Isn't that what got saving pvt ryan
its kudos ?
Its hard for little gaming peeps to understand what wars are - dont even try you will never .
So I beg all of you to please stop wracking your emotions up - calm down. Let go, I really am not one bit impressed with the videos , although they are much better than the kiddy stuff COD and MOH offered me }
I want more gore serious gore - maybe not in bia - road to hill 30 , cant expect that anyway ,but in the next ones that ( could/would/should ) come out .
I am all waiting to war ..GO babie GO.. http://forums.ubi.com/images/smilies/mockface.gif
markrawl
12-19-2004, 04:33 AM
helmets are for your own mental conditioning to deal with war, they also keep the grey stuff mostly in one place, a friend of mine got hit and the round went inside his skin but not the skull he looks like a monk now with hair on top and below with a wierd blue ring around his head.
a300mech
12-19-2004, 04:52 PM
I was an EMT for 10 years, so I can tell you death is UGLY no matter how "peaceful" it's form. My preference is for death in these type of games to be as realistic as possible. Yes it's disturbing to some, and those folks should be warned (The current method of game rating seems sufficient). I would also suggest some sort of scalable realism regarding death visual and audio presentations. In the final analysis I suppose one could just keep chanting "It's just a game, It's just a game".
buzz1256
12-19-2004, 05:54 PM
Armand-
u r kind of weird. http://forums.ubi.com/images/smilies/53.gif
just letting everybody know.
Cpt.Stukan
12-21-2004, 07:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Princejules:
....well said..
Of course world war 2 is no laughing matter, at all, you might laugh abit whem u pop a german in the head when we finaly get bia, but its just good to think wat they actualy went through. You see people getting sniped and blown to pieces, one day it was real. <HR></BLOCKQUOTE>pop german in the head. that was BAD SAID!! , what are you talking about? 75% of the german army was not nazis,they where ordered to do the ****.If they wouldnt, they would get killed themself. I'm german, thats why im defending the "pop the german in the head" well, im not nazi, german ain't nazis anymore.But if you guys hate germany so much. Then you are the racists.Sry to say that, now im falling back from this thread.
a50calLoveNote
12-21-2004, 09:22 AM
war should be shown the way it is... in a way it teaches us to avoid such an act that leads to disturbing amounts of lives lost. and the way people die in war... war is not a good, pretty thing and should not be taught as so. not showing the realities of war would be a great unjustice to those who served. if people do not see it in its true form, younger generations might look to its as a paintball game. and thats not good. plus one lesson war should teach but it seems it does not is how to respect your fellow man. to learn the reasons they fought and to come to a better understanding of it. no matter what country you are from, we all deserve respect.