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Saint_Il.Duce
03-12-2005, 03:41 PM
Hi Yall,

Can somebody explain to me in dutch or in english how ik can configure in my ravenshield
server how to let users download maps quicker.

Thanks Saint_Il.Duce*

http://www.home.versatel.nl/saint_il.duce/Il.Duce.JPG

Saint_Il.Duce
03-12-2005, 03:41 PM
Hi Yall,

Can somebody explain to me in dutch or in english how ik can configure in my ravenshield
server how to let users download maps quicker.

Thanks Saint_Il.Duce*

http://www.home.versatel.nl/saint_il.duce/Il.Duce.JPG

orbit22679
03-13-2005, 11:55 AM
You can change your maxclientrate in your ravenshield.ini to a number larger than 20000, like 50000 or something.

Or you could do it the best way, which would be to set up a redirect server for downloads. Get web space somewhere then upload the following files for the maps on your server to a public accessible directory, public_html for example:

Maps
.rsm

Sounds
.uax .SBO .SSO

StaticMeshes
.usx

Texture
.utx

All the files need to go in a single directory. The download won't work if you have files in directories within your download directory

Then in your ravenshield.ini you'll need to add the address of the download files:

[IpDrv.HTTPDownload]
RedirectToURL=http://www.yourwebsite.com/maps/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=False

The trailing forward slash must be present else the download won't work.

Then in the section just above that titled [IpDrv.TcpNetDriver] add the following line:

MaxDownloadSize=20000

This will prevent your game server from sending any file larger than 20000 bytes. Basically it's just large enough so the game server can send armpatches. You can set allowdownloads=false which would prevent the game server from sending any files but then no one will be able to see custom armpatches, they will appear black.

Saint_Il.Duce
03-14-2005, 03:05 PM
Thanks M8.!!!

It Works

Greetzz Saint_Il.Duce

Saint_Il.Duce
03-14-2005, 03:07 PM
Owh and i have foundout you can compress them to with ucc..