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View Full Version : WiP: MetaMis - reproducing objects in a .mis file



MaxMhz
02-23-2005, 06:16 PM
Might be of interest to you - runway lights, telephone poles etc http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
yup 100's of static me262 http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
http://members.home.nl/maxmhz/MetaMis/Runway1.png
http://members.home.nl/maxmhz/MetaMis/Runway2.png



http://airwarfare.com/phpBB2/viewtopic.php?t=259

It's still a work in progress - and not tested at that (make backups lol)...

But then you get a say and a peek at the early stages http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Hope you like it...

hotspace
02-23-2005, 07:09 PM
Yeah, I was playing with it today (and this http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif) and I can now get the Phone Poles to look right http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Also try having 100 Aircraft Carriers but for some strange reason my P.C crashed http://forums.ubi.com/images/smilies/35.gif

Great program and thanks for taking the time to make it, m8 http://forums.ubi.com/images/smilies/25.gif

Hot Space

MaxMhz
02-23-2005, 07:53 PM
Thanks - lol I did 100 liquid carriers http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (example 1)
Could be you placed those carriers too close - massive boom lol - try the new "RepU" command http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
And I did upgrade to v0.01 hehe http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

First got round to it when I wanted runway lights (with my calculator lol) boooring man that took too long hehe so then I started thinking...


And then when I saw all those lemmings on SimHQ http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif hehe I polished it up a bit...

delta_9_tetra
02-24-2005, 04:25 AM
That's a great little utility, thanks for publishing it. http://forums.ubi.com/images/smilies/25.gif