PDA

View Full Version : This is a piece junk



sunghinlin
02-20-2006, 08:42 PM
It takes me two hours to logon the ubi. Every logon trial fails me of my invalid CD key. I just brought this game this morning, hope for fun this evening. How can design this user unfirendly product? It also takes me 3 times to install this game. FXXX

sunghinlin
02-20-2006, 08:42 PM
It takes me two hours to logon the ubi. Every logon trial fails me of my invalid CD key. I just brought this game this morning, hope for fun this evening. How can design this user unfirendly product? It also takes me 3 times to install this game. FXXX

Robichaud398
02-22-2006, 07:06 AM
patched the game?

Static_Reaper
02-22-2006, 10:31 AM
and make sure your firewall has the correct ports open for key authentication.

Leoncatz
02-27-2006, 06:54 PM
Enable UPnP on your router, Port Forward the Recommended Ports for the CD Authentication if you want to use the Game Service. Otherwise, you will continue to install your game. Wash, Rince, Repeat. The port info is in the Multiplayer FAQ.

coolcody77
02-28-2006, 07:15 AM
What are the proper router ports? I've been meaning to do that with my router, too.

Leoncatz
02-28-2006, 05:54 PM
you need to port forward the following in order for your RvS game to passthrough your router properly. * indicates that you need to forward for both TCP/IP and UDP just because it's simpler and is a fail safe setup.

* 5777/5777
* 6777/6777
* 7777/7777
* 8777/8777

If you are connecting via LAN at a LAN party, you may need to port forward more as follows.

* 5777/5777
* 6777/6777
* 7777/7777
* 8777/8777
* 9777/9777
* 10777/10777

That's generaly enough to allow a full 8 coop or 16 adv players passthrough for authentication.

As a general rule, most of this type of BS can be done away with if you configure your UPnP service in Windows 2K, XP, 2K3 to Auto and reboot. But make certain that you have also enabled UPnP in your router's configuration screens. UPnP services automatically opens ports from your machine and router, permitting the full passthrough that you require. This is an outgoing feature ONLY. That means that anyone from outside your router CAN NOT/ SHOULD NOT be able to passthrough UNLESS you are running an application that opens the ports anyways. Effectively, this alleviates the desire to go into DMZ unprotected.

That's about as much as I can explain without turning this into a Networking 101 type of forum. Note that I will probably post this information in another thread because this was alot of typing.

Good Luck.

orbit22679
03-01-2006, 04:38 PM
Port forwarding is for INCOMING connections only. Forwarding a port that is used for an OUTGOING connection will do nothing. If you are just playing the game online, no port forwarding is needed. You only need to forward ports if you are running a server behind a router.

sunghinlin: make sure you are typing the CD key in correctly. Make sure you are not mistaking the letter O for a 0 (zero), the letter B for the number 8, etc. Also try the GSRouter.dat fix I created:

http://dennishilberg.com/gaming/downloads/1.56_GSRouters.dat.exe