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View Full Version : Neverending Saving Problems



Eugfest
10-06-2004, 11:47 PM
Ok heres the thing, Ive installed the 1.1 patch and the game works fine, my only problem (literally) and its not a small one, is saving (im on the very first level btw)... first off, whenever the "saving game" text flashes at some points during the game, it never saves anywhere! when i go back to the checkpoints it only has the old ones at the beginning part of the level... I tried writing "\save_game 1" in the console method, but once again it saves at some points during the level, but at others doesnt.. and at some points of the level when i type "\load_game 1", nothing even happens... i tried modifying the devmode file to include quicksave keys, SAME problem, it quicksaves at some points then i continue playing, try to quicksave again, nothing happens, its like the keys lose their funtion.

has anyone else experienced this problem and if so, how do i fix this because i absolutely love this game and want it to save somehow (even the frigging checkpoints that it says it saves).

Eugfest
10-06-2004, 11:47 PM
Ok heres the thing, Ive installed the 1.1 patch and the game works fine, my only problem (literally) and its not a small one, is saving (im on the very first level btw)... first off, whenever the "saving game" text flashes at some points during the game, it never saves anywhere! when i go back to the checkpoints it only has the old ones at the beginning part of the level... I tried writing "\save_game 1" in the console method, but once again it saves at some points during the level, but at others doesnt.. and at some points of the level when i type "\load_game 1", nothing even happens... i tried modifying the devmode file to include quicksave keys, SAME problem, it quicksaves at some points then i continue playing, try to quicksave again, nothing happens, its like the keys lose their funtion.

has anyone else experienced this problem and if so, how do i fix this because i absolutely love this game and want it to save somehow (even the frigging checkpoints that it says it saves).