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View Full Version : EDEN final version out, sorry for the trouble >_<



carmofin
09-20-2005, 04:34 PM
As I said, if too many issues pile up ill be forced to release an update. I want to apologize for that, but i really didnt have much of a choice other then to release the map on the day ubi announced the contest-results, since they originally said they would put the maps up for download (now, i do have an idea why they didnt http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )
Anyway, consider this the final version, there will be no more updates. If you want to put the map for download somewhere else, then i ask you tho use THIS version (ill also talk with mr. mic if he wants to add it in his mappack). and if you already put the old version up, WITHOUT asking me, then at least be kind enough to update it now. i also ask anyone who wants to host a version of the map, to include the readmefile of the rar-archive in the package!
heres the list of changes, im sure you will see why an update was necessary:

.Vent in garden goes two-ways now
.Suicide at start is prevented by a new GE
.Collision of garden-platforms improved
.Eve-objective is now called Eve
.Now, mines are not placeble on the main-elevator anymore ( >_< )
.elevatorcollision improved generally
.spy now gets wet in water-passage
.railgrab above the generator should now be possible, furthermore mercs can no longer jump the rail and fall down
.Diskhunt-mode bug and disk from story removed
.adjusted story settings to: 12 minutes (people should have time for sneaking on this map!)
.slightly updated the briefing-texts
.Below the main-elevator, theres now a button to control it
.electricfields work in specialvisions now
.habitat-sunlight emitters work in specialvisions now
.decreasing bomb-objective-time from 35 to 27
.removing collision from flowers/grass in habitat
.cavesound-bug fixed
.cave hud-bug fixed
.cave-alarm improved
.liftglass lighted properly
.added easteregg

known issues that i wont bother with:
.Adam/Eve Elevator-buttons control both doors, usually doesnt affect gameplay and should be considered as bug caused by the mercs attack

you will get the file at http://www.carmofin.com and also, please tell anyone you want to play with to get it from there if he hasnt updated first. it may be a little annoying, but i think its definately worth it.

carmofin
09-20-2005, 04:34 PM
As I said, if too many issues pile up ill be forced to release an update. I want to apologize for that, but i really didnt have much of a choice other then to release the map on the day ubi announced the contest-results, since they originally said they would put the maps up for download (now, i do have an idea why they didnt http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )
Anyway, consider this the final version, there will be no more updates. If you want to put the map for download somewhere else, then i ask you tho use THIS version (ill also talk with mr. mic if he wants to add it in his mappack). and if you already put the old version up, WITHOUT asking me, then at least be kind enough to update it now. i also ask anyone who wants to host a version of the map, to include the readmefile of the rar-archive in the package!
heres the list of changes, im sure you will see why an update was necessary:

.Vent in garden goes two-ways now
.Suicide at start is prevented by a new GE
.Collision of garden-platforms improved
.Eve-objective is now called Eve
.Now, mines are not placeble on the main-elevator anymore ( &gt;_&lt; )
.elevatorcollision improved generally
.spy now gets wet in water-passage
.railgrab above the generator should now be possible, furthermore mercs can no longer jump the rail and fall down
.Diskhunt-mode bug and disk from story removed
.adjusted story settings to: 12 minutes (people should have time for sneaking on this map!)
.slightly updated the briefing-texts
.Below the main-elevator, theres now a button to control it
.electricfields work in specialvisions now
.habitat-sunlight emitters work in specialvisions now
.decreasing bomb-objective-time from 35 to 27
.removing collision from flowers/grass in habitat
.cavesound-bug fixed
.cave hud-bug fixed
.cave-alarm improved
.liftglass lighted properly
.added easteregg

known issues that i wont bother with:
.Adam/Eve Elevator-buttons control both doors, usually doesnt affect gameplay and should be considered as bug caused by the mercs attack

you will get the file at http://www.carmofin.com and also, please tell anyone you want to play with to get it from there if he hasnt updated first. it may be a little annoying, but i think its definately worth it.

cheese_thief
09-20-2005, 04:58 PM
Awesome! I'm really glad to see you took the time to fix it.

carmofin
09-20-2005, 05:01 PM
and im really glad to tell you that the file contained the wrong map a few moments ago &gt;_&lt;
im uploading the real one right now...

scworld
09-20-2005, 05:04 PM
Say if it's ready.

carmofin
09-20-2005, 05:20 PM
Ive double and tripplechecked it now, its ready...
the confusion was caused by the fact that even if you make a tiny change, the mapsize can go down from 1000 kb to 900, i can only guess that its bqecause of the compression-technique that is uses...
but all that doesnt matter to you, now its ready ^^

scworld
09-20-2005, 05:30 PM
http://www.splintercellworld.com/img/mapsct/eden.rar

carmofin
09-20-2005, 05:35 PM
thx for the support ^^

Leviathon306
09-20-2005, 05:57 PM
great map but do we delete the old one? Or do we just extract as if in a new install?

carmofin
09-20-2005, 06:02 PM
all the files are called the same, so just overwrite the old ones.

Leviathon306
09-20-2005, 06:08 PM
righto thks! and plz, make more maps.

Spekkio9
09-20-2005, 06:40 PM
My only criticism is that you should've had messages for what the hack panels do.

carmofin
09-20-2005, 07:08 PM
omg, im so sorry, but i had to update AGAIN ;_;
the specialvision-textures were all onesided and thats soemthing that looks so dumb that i simply cant let it be, i deeply apologize...
the good news is, i think spekkio is totally right, so i added that one feature too while i was at it, HOWEVER this really was the last time, just because i havent posted this too long ago...
i will stop looking at the stupid map now and never play it again... then soemthing like this cant happen anymore

DrCactus
09-20-2005, 07:21 PM
time?

changed teh verison son of a

scworld
09-21-2005, 12:55 AM
Newest version ready in 40 seconds. Same link.

Wh1tE_Dw4rF
09-21-2005, 02:24 AM
....

.....

.......

OMG PLZ SOMEONE MAKE A ZIPFILE PLZ PLZ PLZ I BEG YOU ALL RAR DOESNT WORK ON MY PC http://forums.ubi.com/images/smilies/cry.gif

CHL.damian3k-PL
09-21-2005, 06:26 AM
Now there is no bugs . GJ. Where is EE http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ?

element54
09-21-2005, 06:39 AM
****. i forgot to mention this misplaced GE.

http://i5.photobucket.com/albums/y191/elementfiftyfour/...09-2000-43-31-64.jpg (http://i5.photobucket.com/albums/y191/elementfiftyfour/SCCT_Versus2005-09-2000-43-31-64.jpg)

it hopefully won't bother anyone. it doesn't bother me.

carmofin
09-21-2005, 07:02 AM
hm, too bad... but i will not update again, even if its something worse then that ^^
and the EE is hidden very well at a certain.... spot... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Wh1tE_Dw4rF
09-21-2005, 07:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Wh1tE_Dw4rF:
....

.....

.......

OMG PLZ SOMEONE MAKE A ZIPFILE PLZ PLZ PLZ I BEG YOU ALL RAR DOESNT WORK ON MY PC http://forums.ubi.com/images/smilies/cry.gif </div></BLOCKQUOTE>
^^^^^^^^^^^^^^^^^^^^^^^^^^
http://forums.ubi.com/images/smilies/cry.gif

Bionic-Blob
09-21-2005, 07:46 AM
in what way does it not work?

V0l0XiTY.S.F.
09-21-2005, 07:48 AM
You're ******ed if RAR dosent work on your computer.

Wh1tE_Dw4rF
09-21-2005, 08:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bionic-Blob:
in what way does it not work? </div></BLOCKQUOTE>

i cant extract anything.. it keeps saying error, error cant exract files have a virus/are not good files...

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">You're ******ed if RAR dosent work on your computer. </div></BLOCKQUOTE>

..... http://forums.ubi.com/images/smilies/1241.gif

element54
09-21-2005, 08:09 AM
here white.dwarf
http://www.rarlab.com/download.htm

download winrar 3.50 and install it. then open the file. i bet you will like winrar better than winzip if you give it a chance

NeVerDown144
09-21-2005, 08:34 AM
if i try to play it in visit a map it crashes :S
v 1.0 worked

Bionic-Blob
09-21-2005, 08:52 AM
oic, you don't even have winrar installed o_O

fool http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

carmofin
09-21-2005, 09:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by NeVerDown144:
if i try to play it in visit a map it crashes :S
v 1.0 worked </div></BLOCKQUOTE>
what? can anyone confirm this?

Spekkio9
09-21-2005, 09:10 AM
Worked for me.

SCCTS-6
09-21-2005, 12:23 PM
carmofin, can you PLEASE say us how to activate the easteregg? please!

MR.Mic
09-21-2005, 01:27 PM
WinRAR &gt; WinZIP

DrCactus
09-21-2005, 01:29 PM
Don't give the easter egg away! Wait atleast a little while till more ppl play it. You want the easter egg. Look harder.

carmofin
09-21-2005, 01:32 PM
haha, im really not planning to give it away...
you know, i made it so its something that CAN be found, if you just keep your eyes open ^^
since i think its quite funny ill be happy to keep it a secret as long as i can, because the longer someone looks for it without being able to find it, the funnier the EE is itself http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

STON3COLDKILLA
09-21-2005, 01:36 PM
I might have found it, i got definitly to the point of knowing it involves adam and eve, but im not spoiling it here, i want to ask carmofin on xfire if im right, so carmofin, whats your xfire?

carmofin
09-21-2005, 02:03 PM
got no xfire, if you want you can always write me a pm, though it doesnt sound like you got it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Leopulse59
09-21-2005, 02:27 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">.Diskhunt-mode bug and disk from story removed
</div></BLOCKQUOTE>

fraid it wasnt removed...i just found it just now &gt;.&lt; But its only minor, no need to release the map AGAIN over...

STON3COLDKILLA
09-21-2005, 02:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by carmofin:
got no xfire, if you want you can always write me a pm, though it doesnt sound like you got it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>

IM ON IT ASAP

EDIT-500TH POST WOOT!

r3be1
09-21-2005, 04:44 PM
i can confirm it crashing too, but i will look further in to it.

vedran33
09-21-2005, 05:13 PM
Flash Gordon at work!!! Very fast and goodhttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif
Good job!!!