View Full Version : Air Stike LAG!?!?!?!?!
xoblivionx2008
11-28-2008, 03:29 PM
Why is there air strike lag which wasn't in the demo. Did Ubisoft decided to add a time lapse before the unit actually takes damage. That doesn't look right since i do a lvl 2 air strike see a huge explosion and see trees knocked down but perfectly fine transports!!!!!! Then when you wait a sec bam! they suddenly take damage. It's kind of annoying knowing that there still able fight for a few more sec before blowing up. This is one of many issues with this game that just ruins it i might sell this game for Resistance 2. If there is know action taken to fix the many glitches/cheats occurring.
xoblivionx2008
11-28-2008, 03:29 PM
Why is there air strike lag which wasn't in the demo. Did Ubisoft decided to add a time lapse before the unit actually takes damage. That doesn't look right since i do a lvl 2 air strike see a huge explosion and see trees knocked down but perfectly fine transports!!!!!! Then when you wait a sec bam! they suddenly take damage. It's kind of annoying knowing that there still able fight for a few more sec before blowing up. This is one of many issues with this game that just ruins it i might sell this game for Resistance 2. If there is know action taken to fix the many glitches/cheats occurring.
Templar11709
11-28-2008, 08:35 PM
Actually this problem was in the Demo and it's a result of lag so they can't do anything about it. Also they can't fight because the Host gets told what happens faster then you meaning they may not look damaged on your end but they have been and if they were disabled by it they may keep moving but i have never seen them fight.