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View Full Version : REAL problems.



EPICscheid
04-07-2008, 09:51 PM
First things first. Everybody on this site is complaining about the online being bad because they suck at it and they die a bunch and can't prevent spawn-killing by putting together any form of skilled and talented offense. To all of you: you are wrong. This game has problems, but you being bad at it is NOT one of them. For some serious issues that need to be addressed, I noticed leaderboards don't count games where somebody in the game quits. Essentially, the quitter wins. The winning team doesn't get to keep their kill/death ratios or increase their trueskill, and the quitter lost only enough experience that he made up in a solo terrorist hunt minutes later. This should be patched to punish intentional quitters much more and yet still reward the work that goes into winning. I spent an entire evening with nothing to show for it because of the stream of quitters that made up the opposing teams. My biggest problem. Other minor things I'm sure I'm not the first to mention, like A.C.E.S. being too short and teamkilling in ranked? (not okay)... And maybe the option to have unlimited respawns in deathmatch. Otherwise. This game is NOT bad. Just because you are bad at it, again, does not make it bad. thx

EPICscheid
04-07-2008, 09:51 PM
First things first. Everybody on this site is complaining about the online being bad because they suck at it and they die a bunch and can't prevent spawn-killing by putting together any form of skilled and talented offense. To all of you: you are wrong. This game has problems, but you being bad at it is NOT one of them. For some serious issues that need to be addressed, I noticed leaderboards don't count games where somebody in the game quits. Essentially, the quitter wins. The winning team doesn't get to keep their kill/death ratios or increase their trueskill, and the quitter lost only enough experience that he made up in a solo terrorist hunt minutes later. This should be patched to punish intentional quitters much more and yet still reward the work that goes into winning. I spent an entire evening with nothing to show for it because of the stream of quitters that made up the opposing teams. My biggest problem. Other minor things I'm sure I'm not the first to mention, like A.C.E.S. being too short and teamkilling in ranked? (not okay)... And maybe the option to have unlimited respawns in deathmatch. Otherwise. This game is NOT bad. Just because you are bad at it, again, does not make it bad. thx

DexLuther
04-07-2008, 10:52 PM
Here's a serious issue: IT'S NOT A RAINBOW SIX GAME!

SCE_Soultear
04-07-2008, 10:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EPICscheid:
First things first. Everybody on this site is complaining about the online being bad because they suck at it and they die a bunch and can't prevent spawn-killing by putting together any form of skilled and talented offense. To all of you: you are wrong. This game has problems, but you being bad at it is NOT one of them. For some serious issues that need to be addressed, I noticed leaderboards don't count games where somebody in the game quits. Essentially, the quitter wins. The winning team doesn't get to keep their kill/death ratios or increase their trueskill, and the quitter lost only enough experience that he made up in a solo terrorist hunt minutes later. This should be patched to punish intentional quitters much more and yet still reward the work that goes into winning. I spent an entire evening with nothing to show for it because of the stream of quitters that made up the opposing teams. My biggest problem. Other minor things I'm sure I'm not the first to mention, like A.C.E.S. being too short and teamkilling in ranked? (not okay)... And maybe the option to have unlimited respawns in deathmatch. Otherwise. This game is NOT bad. Just because you are bad at it, again, does not make it bad. thx </div></BLOCKQUOTE>
It's bad.