View Full Version : DLC's?
acare84
03-21-2011, 12:49 PM
Hi, since game is using Steam maybe they will add planes, missions, campaigns and other extras via DLC in future? Can someone from the Ubisoft or dev team confirm this? Personally I love Steam and making DLC's are better than making full priced expansions. Free patches and addons of course welcomed but in these days every publishers are making paid DLC's.
acare84
03-21-2011, 12:49 PM
Hi, since game is using Steam maybe they will add planes, missions, campaigns and other extras via DLC in future? Can someone from the Ubisoft or dev team confirm this? Personally I love Steam and making DLC's are better than making full priced expansions. Free patches and addons of course welcomed but in these days every publishers are making paid DLC's.
Gimpymoo
03-21-2011, 01:03 PM
I would have thought that was one of the reasons for choosing Steam personally, the ease of selling/distributing DLC and expansions.
For a game like this, if selling DLC means the franchise stays alive and the flagship title remains exclusive to the PC, let me have it.
A game like this, I think, is perfect for micro transactions and full blown expansions.
shop29271852F
03-22-2011, 02:53 AM
Frankly, I wouldn't want to have each little plane sold to me, no matter the price (which would probably go around 3-4-5 pounds). If 1C/UBI starts to do this, I'll never buy anything Il-2 related, and go the other way.
Stiletto-
03-22-2011, 05:04 AM
They already did this with the PE-2 add-on and others, so you might as well stop playing IL-2 now if thats the case. The Ace Expansion and Pacific Fighters (though that one can be played stand alone) were just DLC's, but back in the day when they were sold in stores they were called 'expansion packs'.
madkite1983
03-22-2011, 06:18 AM
I have no problem with steam. It is easy and patches all my games automatically. The only problem I can see with DLC’s is they need to be of significant content. If all the plains are individually bought, online compatibility will be impossible to maintain. It needs to be expanded in the same way as the previous series. Then easy compatibility for multiplayer is maintained.
shop29271852F
03-22-2011, 08:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Stiletto-:
They already did this with the PE-2 add-on and others, so you might as well stop playing IL-2 now if thats the case. The Ace Expansion and Pacific Fighters (though that one can be played stand alone) were just DLC's, but back in the day when they were sold in stores they were called 'expansion packs'. </div></BLOCKQUOTE>
you haven't got what I've said: I wasn't talking about expansions being renamed DLC's and being paid even 10 bucks. I was talking about releasing individual planes as DLC's at around 3-4-5 bucks each. I don't mind paying, actually I would gladly do, but gaining something worthy in return, which justifies those bucks being asked for.
I've ordered the CoD CE, even if it's 20 pounds more, because it offers me something I think diserves those money. When you are selling a game containing 20 planes, missions, campaigns, engine, texture and so on, with 30 pounds ,and then you caome to me to sell me 1 plane with 5, I'd say **** off, I don't want to buy another horse armor.
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by madkite1983:
I have no problem with steam. It is easy and patches all my games automatically. The only problem I can see with DLC’s is they need to be of significant content. If all the plains are individually bought, online compatibility will be impossible to maintain. It needs to be expanded in the same way as the previous series. Then easy compatibility for multiplayer is maintained. </div></BLOCKQUOTE>
That can be done, if they want to, buy including all the planes as AI in addons/DLC's/patches and only selling (each) flayable ones as separate DLC's. And down you go on the road of paying the game 3/4/5 times, only getting some questionable value in return of those money.
Stiletto-
03-22-2011, 01:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by madkite1983:
I have no problem with steam. It is easy and patches all my games automatically. The only problem I can see with DLC’s is they need to be of significant content. If all the plains are individually bought, online compatibility will be impossible to maintain. It needs to be expanded in the same way as the previous series. Then easy compatibility for multiplayer is maintained. </div></BLOCKQUOTE>
I suggest you look at Rise of Flight, the planes are individually bought but everyone can destroy them online, or destroy the AI versions offline. No problems not having the same downloaded files there.
Stiletto-
03-22-2011, 01:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by shop29271852F:
you haven't got what I've said: I wasn't talking about expansions being renamed DLC's and being paid even 10 bucks. I was talking about releasing individual planes as DLC's at around 3-4-5 bucks each </div></BLOCKQUOTE>
Well if the DLC sucks, it sucks.
Ba5tard5word
03-22-2011, 01:54 PM
Free patches with new planes and maps like what we've seen in 4.08 through 4.10 would be nice but even in the lifespan of Il-2, free new aircraft are pretty rare. We'll definitely see paid add-ons at some point...question is whether Ubi/1C will nickel and dime us for overpriced small patches like in a lot of games or for individual planes like ROF or if they'll give us quite a bit in DLC's at a fair price like with Il-2.
VW-IceFire
03-22-2011, 02:03 PM
I would hate to see the Rise of Flight method of paying for individual aircraft. I would rather buy a $10 DLC with a pack of aircraft and maps and maybe some other content then pay $1 per new aircraft as it comes out. This is an example and not actual money but I hope my point is made.
The value has to be good. Oleg's done a decent job in the past of presenting us with decent value.... Ace Expansion added a lot of new content. 1946 combined a few separate releases in other markets together nicely and tacked on a few new campaigns and the original IL-2 campaigns as well. That's very good value.
Also the other issue is multiplayer. Yes I get that Rise of Flight makes it so that you can play against the guy that has the added content even if you don't have it. But I'm not sure how they would handle a situation where you have a limited plan set and the set includes only types that were available by expansion. That makes multiplayer planning, in my mind anyways, a nightmare....
Stiletto-
03-23-2011, 05:43 AM
Yes, what we got in IL-2 was great as far as value for expansions and free patches go.. I don't see us exactly getting the same amount of planes for the same price as say, the ace expansion pack was though.
It takes so much more time and effort to make an aircraft or vehicle, in any game these days. They have so many more polys and detail, just look at the internal systems modelled. I'm guessing that it probably takes atleast 4 times as much man power to make an aircraft in Cliffs as it did in the original IL-2, so I would expect to get 4 times less the content for $15 or 20 bucks, but the quality of that content will be well worth it.
I picked up Rise of Flight during their black friday weekend sale last fall and was able to snatch the planes up at $3 a piece, a price I was happy to pay for as the detail and flight modelling on each one is nothing short of excellent. The regular price of 7 bucks a pop? Doesn't seem quite a sweet obviously, but it is still way better than the $11 crap vehicles with wrongly developed physics I get in another sim, just check out my avatar.