View Full Version : multi-thread
kanonathena
04-30-2006, 10:58 PM
i heard somewhere said scda is going to be first multithread game, anyone have any related info?
so lets say it will be a multithread game, does it mean the graphics will be at least twice as good-looking as GRAW?
thanks
kanonathena
04-30-2006, 10:58 PM
i heard somewhere said scda is going to be first multithread game, anyone have any related info?
so lets say it will be a multithread game, does it mean the graphics will be at least twice as good-looking as GRAW?
thanks
Zeddarius
04-30-2006, 11:40 PM
I think multi-threading is about the processer not the graphics card, so it would effect how well the game runs on your system if you have a dual-core processor, framerate etc. But the graphics themselves textures/lighting would still be dependent on a decent card to run it.
kanonathena
05-01-2006, 12:54 AM
i mean on xbox360
ox Se7eN xo
05-01-2006, 12:57 AM
what's multi-threading?
Knot3D
05-01-2006, 03:50 AM
Well, the Xbox360 is multi core cpu.
The new SC X engine will support & benefit
from multi core coding.
Ubi Shanghai's doing pc version as well which
most likely will result in a pc version which
is optimized for multicore cpu's too.
People with AMD X2 (or FX60) pc's + Ati videocards will have good fun.