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View Full Version : To BulletTooth: Here are the issues the community would like fixed



XyZspineZyX
12-06-2003, 10:31 PM
Hi Bulletooth, welcome to the community. I will list some issues the community would really like fixed. The stuff I will list will meet 2 criteria.

1 - It's an issue many community members complained about, not just one or two members.

2 - They are important fixes


So here is the list:

1 - FPS - The game has major FPS drops. FPS can go from 100 down to 25 for no reason. It's these drops that make the game hard to play. It's hard to try and aim in the middle of a firefight when your great 100 FPS becomes 10 FPS. This game needs to have a smooth consistent FPS.

2 - Netcode - The netcode is poor and leads to warping, bad bullet/hit detection, trigger/bullet lag and choppy play. Ravenshield's netplay affects the outcome of a lot of firefights. When you empty an entire clip into an enemy player and he turn around and kills you, the netcode decided that outcome. When you are about to shoot an enemy player and he warps 10 feet and ends up behind you shooting you, the netcode again decided the outcome. When you are about to shoot an enemy player but your gun does not fire because of trigger lag causing you to get shot, yet again netcode decided the outcome. It is because of these reason that people spray their bullets and pray for a hit, hence the term spray and pray. Skill has been removed from the game and it has become a game of luck. I feel as if the outcomes of the firefights are not in my hands. I can't count the times where I outsmarted, aimed faster and better than my opponent but lost because my 25 bullets were not detected. What did my skill of smarts, speed, and great aiming get me, nothing. But my opponent who got outsmarted, and took 10 seconds to finally aim and shoot walked away with the victory. Why? Because the 25 bullets I put into my enemy two feet away missed due to poor netcode/hit detection.

- Gameplay - lots of people have complained about the way the rets react. Basically, they don't reward good skilled fluid gun control by penalizing bad gun control. One of the forum mods named POP had a great suggestion for the rets that rewards skill and penalizes lack of skill. However, I can't find his post. However, many people responded positively to his suggestion.


These are the three issues most talked/complained about on this forum. If UBI can finally address these issues in a patch this game can truly become one of the best.

XyZspineZyX
12-06-2003, 10:31 PM
Hi Bulletooth, welcome to the community. I will list some issues the community would really like fixed. The stuff I will list will meet 2 criteria.

1 - It's an issue many community members complained about, not just one or two members.

2 - They are important fixes


So here is the list:

1 - FPS - The game has major FPS drops. FPS can go from 100 down to 25 for no reason. It's these drops that make the game hard to play. It's hard to try and aim in the middle of a firefight when your great 100 FPS becomes 10 FPS. This game needs to have a smooth consistent FPS.

2 - Netcode - The netcode is poor and leads to warping, bad bullet/hit detection, trigger/bullet lag and choppy play. Ravenshield's netplay affects the outcome of a lot of firefights. When you empty an entire clip into an enemy player and he turn around and kills you, the netcode decided that outcome. When you are about to shoot an enemy player and he warps 10 feet and ends up behind you shooting you, the netcode again decided the outcome. When you are about to shoot an enemy player but your gun does not fire because of trigger lag causing you to get shot, yet again netcode decided the outcome. It is because of these reason that people spray their bullets and pray for a hit, hence the term spray and pray. Skill has been removed from the game and it has become a game of luck. I feel as if the outcomes of the firefights are not in my hands. I can't count the times where I outsmarted, aimed faster and better than my opponent but lost because my 25 bullets were not detected. What did my skill of smarts, speed, and great aiming get me, nothing. But my opponent who got outsmarted, and took 10 seconds to finally aim and shoot walked away with the victory. Why? Because the 25 bullets I put into my enemy two feet away missed due to poor netcode/hit detection.

- Gameplay - lots of people have complained about the way the rets react. Basically, they don't reward good skilled fluid gun control by penalizing bad gun control. One of the forum mods named POP had a great suggestion for the rets that rewards skill and penalizes lack of skill. However, I can't find his post. However, many people responded positively to his suggestion.


These are the three issues most talked/complained about on this forum. If UBI can finally address these issues in a patch this game can truly become one of the best.

XyZspineZyX
12-06-2003, 11:09 PM
why does everyone have to post the same things over and over?

i think if he plays RVS....he knows a thing or two. isnt that obvious?


---------------------------------------
Games do not affect children.

I mean if pacman affected us when we were kids, we would all be running around in dark rooms munching on pills and listening to repetitive electronic music!

XyZspineZyX
12-06-2003, 11:23 PM
I think its funny how everyone here thinks they're an expert on netcode.

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UBI, RELEASE THE SDK!!!

-Atlantis

Message Edited on 12/06/0303:24PM by CHAOS-Atlantis

XyZspineZyX
12-06-2003, 11:35 PM
As I have mentioned in several other posts, the issues/bugs revolving around gameplay (primarily frag and ladder lock)have been pushed to the forefront of the issues that MUST be addressed. I have been in contact with the marketing and production teams and have made sure that they are aware of the magnitude of how much these bugs affect the overall enjoyment of Raven Shield.

Unfortunately, I can assure you that these issues WILL NOT be addressed in 1.5 We apologize for this and I want you to know that this patch was already "in the works" before I came onboard. Hopefully these issues can be addressed in one of the successive patches.

For those of you concerned about the 3-shot burst having four bullet holes in the wall, check out the release notes on 1.5 This issue (as well as a shotgun one) has been addressed in 1.5 Please be sure to read the 1.5 Release Notes in the News Section at <a href:"http://www.raven-shield.com">www.raven-shield.com</a>

Again, I thank you all for voicing your concerns and taking the time to "flesh-out" your ideas about how Raven Shield can be improved.

BulletTooth

Casey 'BulletTooth' Keefe
<font color="#319A00">Community Manager - Tom Clancy</font>

XyZspineZyX
12-08-2003, 02:08 PM
I personally love when people whine about their 100 fps dropping to 30 or 40. I'm lucky if mine peaks at 30 -_-

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XyZspineZyX
12-08-2003, 02:15 PM
I just hope theres nother Patch comin after 1.5......

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Updates / Infos / comin soon

visit: http://www.aim-clan.com
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XyZspineZyX
12-08-2003, 02:25 PM
Hi Bullettooth. Could you shed some light on what the 'Operative SDK' is.

There has been a lot of confusion as to whether this is an Operative as in 'functional' SDK, or an Operative as in 'for modding opertives' SDK.

thanks

elpatricio
www.agr-s.com (http://www.agr-s.com)

XyZspineZyX
12-08-2003, 03:07 PM
Well posted! Lets keep the trend up and try to ensure some kind of response by posting these constructive criticisms!

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