View Full Version : Music Files Help Please
SilverWolfPet
02-07-2010, 01:25 PM
Hello,
First of all, brilliant game! Good job! I'm really impressed with it and with all the customiseable content...
I am having some issues.
I have read EVERY single thread in this forum, regarding the music. Inserting music into my map. Multiplayer map.
Inserting it as a SoundEmitter, inserting it through Act_Music... I even tried inserting it as a trigger with Act_Scream. NOTHING works.
I have placed OGG and WAV files into the correct places. I have started and restarted, "freshed" and refreshed ChromeED... the program does not see any of my files.
Besides that, the SoundEmmiter doesn't have any parameters for me to change. Allow me to include two screenshot here:
http://img44.imageshack.us/img...30996208hxyuhenr.jpg (http://img44.imageshack.us/img44/3135/30996208hxyuhenr.jpg)
http://img11.imageshack.us/img11/118/22797605.jpg
I have tried everything... it's been 3 whole hours, I'm loosing all my hair. Please help!
Thank you http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
-SWP
SilverWolfPet
02-07-2010, 01:25 PM
Hello,
First of all, brilliant game! Good job! I'm really impressed with it and with all the customiseable content...
I am having some issues.
I have read EVERY single thread in this forum, regarding the music. Inserting music into my map. Multiplayer map.
Inserting it as a SoundEmitter, inserting it through Act_Music... I even tried inserting it as a trigger with Act_Scream. NOTHING works.
I have placed OGG and WAV files into the correct places. I have started and restarted, "freshed" and refreshed ChromeED... the program does not see any of my files.
Besides that, the SoundEmmiter doesn't have any parameters for me to change. Allow me to include two screenshot here:
http://img44.imageshack.us/img...30996208hxyuhenr.jpg (http://img44.imageshack.us/img44/3135/30996208hxyuhenr.jpg)
http://img11.imageshack.us/img11/118/22797605.jpg
I have tried everything... it's been 3 whole hours, I'm loosing all my hair. Please help!
Thank you http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
-SWP
baarssen
02-07-2010, 01:51 PM
Your sound emitter has the class modelobject. You need to change it to soundemittersimple then you will be able to see the parameters you can set. When you use the mesh browser if you click "all" tab then scroll down in the "type" it will set objects to the right class for you when you add them to your map.
SilverWolfPet
02-07-2010, 02:08 PM
Thank you for the quick response... but I cannot find the "soundemittersimple" in the drop-list.
http://img21.imageshack.us/img21/7854/25799102.jpg
Also, I would like to know how to play a sound once the player touches an object. Is that possible? I have watched the tutorials too, I forgot to mention that...
You need to place sound emitter from the objects list, not with changing classes. It might be also in "Advanced" (at the bottom of the window) list. Sometimes you won't be able to find some classes because you choosed wrong mesh that will block some of them.
Add sound emmiter from objects list (where Sensor, Objective, Waypoint and other objects are).
BTW. sound emitter is not for music. To play music you need to place "Music" object and use "act_Music" to start/stop it.
SilverWolfPet
02-07-2010, 02:41 PM
Finally, I managed to find it.
I placed the soundemmitersimple on the map, selected the sound, chose to loop forever (-1), and I can't hear it in the game.
I'm really sorry for all the trouble. I just can't seem to get it to work.
Also, I'm using a man model, with ragdoll class-type. Is it possible to make a sound play once the player touches the man (ragdoll)?
1) Make sure you turned on "EnableOnStart" field in "SoundEmitterSimple".
2) To make a "touchable" body with ragdoll you need to create a "TriggerObject" (in mesh search mask look for "ode", it will find "odebox.msh" - place it on map, scale it up a lot because it's really small by default value and change its class to "TriggerObject") and in field "OnExecute" use action "act_PlaySound" or "act_EnableDisable" and enable the sound emitter.
SilverWolfPet
02-08-2010, 08:03 AM
Thank you, I managed to get what I needed.
One more thing, please... I've read on the forums that I should use sTextID to change the objective name (i.e. "Destroy the first target" or "Bust the bank").
How can I do that? I'm talking about Wild West Legends, of course. I cannot find any way to change the default name of the objectives!
"Attack the first objective" sounds awful... Please help. That's all I need to publish my map! I'll put it on today!
In "Selections" window you need to find "FamousEvents" selection and there look for the objectives. Make sure you modified all the objectives for both teams.
SilverWolfPet
02-08-2010, 08:50 AM
Ooookaaaay...
http://img515.imageshack.us/img515/5564/70464943.jpg
Now what? I can't edit anything...
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Don't hate the annoying but very adorable user that is working on his first map ever http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
SilverWolfPet
02-08-2010, 10:56 AM
Well, nevermind... I uploaded the map as it was and I will eventually upgrade it in version 2.0.
Thank you for all the help and enjoy it! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif If it's alright with you, I would like to write a little tutorial here to cover some aspects which cannot be found in the forum. I want to give some little help to others who got tangled in the awesome process of making maps http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Click on "obj_1_B" ("B" is for "Blue", "R" is for "Red") an at the bottom of the page you have "Select objects". Click it and now the object will be selected. The "Object Attributes" should pop up (if not, open it) and there you will find all the options for this object.
Before posting any tutorials send me the text, I'll check it if it's correct.
BTW. I like your map, it's very psychodelic http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
SilverWolfPet
02-08-2010, 02:17 PM
Thank you! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Oh, this forum was down for a couple of minutes so I posted a message on the cojfans.com forum.
If I may...
I just finished a new custom map for multiplayer. I play in LAN with my bro.
Whoever creates the LAN game gets to go into the map. The other one, once the level has loaded, remains waiting! He only sees the view from the camera (the watch-game-and-don't-interact-camera).
Minimum players was set to 1. Then to 2. Nothing changes. The one who creates the LAN game enters the map, the other one does not. It doesn't say "Waiting for player"...it just stops. It doesn't freeze, as we can still see the rain falling... he just can't move.
There are no problems with the spawn points. The map has been tested and aprooved by you guys... I don't get it!
Best regards,
Andrei and Mihai
SilverWolfPet
02-08-2010, 02:28 PM
Details:
- I am creating a new game, and I can see when the 2nd player joins the game.
- When playing WWL, the second player can't choose RED/BLUE from the menu, but he has the Spawn button.
- We have downloaded the same map from the site after you uploaded it there.
- I have deleted every single thing connected to the map in My Documents/.../CustomMaps and all those files that ChromED used when I was working with the map. It used to give me a CRC error, so that's why I deleted the source (after making a backup copy, of course)
- We have tried all 4 game modes, they all have the same problem.
Thank you once more for helping us... we made the map in just two days and we couldn't have done it without our (and your) patience. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
I know that bug and I don't know how to fix it. Some of people said that removing all the modes and add them manually will help. Look at COJFans for a tutorial made by Czak. I'm not a MP Level Designer so I can't help you...
BTW. since few weeks the maps are just approved - not tested. There is no time to do that. We have a lot of other duties...
SilverWolfPet
02-09-2010, 01:44 PM
Nope, nothing works... I tried your version, I tried a lighter home-made version (only deathmatch)... it doesn't work. The second player can't enter the game.
Well, I'll just have to wait until someone helps us out... it's okay. We just enjoyed making our first map. The weird thing is that nobody complained about it... does that mean that other people can play it?
...oh well...
You can make a new map, create selection of objects from old map and place it on new map. You need also switch "<MapName>.height" Terrain Height Maps.
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by seir:
You can make a new map, create selection of objects from old map and place it on new map. You need also switch "<MapName>.height" Terrain Height Maps. </div></BLOCKQUOTE>
Did you try this solution?
SilverWolfPet
02-23-2010, 08:21 AM
I tried everything to get the map working... I guess I'll do it the hard way, as you suggested.
Please guide me through the process. How do I make a selection of objects?
SilverWolfPet
02-23-2010, 08:51 AM
I've figured it out... but as soon as I click on the new map to add my selection, it crashes...
http://forums.ubi.com/images/smilies/shady.gif I'm starting to think the game has something against me.
Pack all the map files, upload them somewhere and post a link. We'll take a look at it.
SilverWolfPet
02-24-2010, 03:23 AM
http://www.filehosting.org/fil...andrei_and_mihai.rar (http://www.filehosting.org/file/details/116216/8pMqKKkCNaOOGDbP/andrei_and_mihai.rar)
I hope this works. Thank you for helping us out.
SilverWolfPet
03-15-2010, 08:17 AM
Hello!
Any news with the map? Have you figured out what went wrong with it? http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
No, sorry, we don't have time to do that, we have a lot of other projects.
Why you didn't make a selection from the not working level and place it on new working level? This will fix all your problems...
SilverWolfPet
03-16-2010, 06:54 AM
I did that... and my computer crashes every single time. I make the selection, create a new map... use the same terrain file... I click on the selection so I can place it on the map... I click on the map and...crash.
sigh... oh well... I guess I'll just play the maps other users make... too bad.
Make sure you have added only ModelObject class objects. Please, send me your selection to me on PM, ok?