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RedTerex
03-09-2005, 10:18 AM
Will I leap headfirst straight into a single mission and blow up a ship in the first 5 minutes??...NO WAY.
Totally unrealistic If ever it was.

What I will do is to start off a Campaign and sail the U-Boat out of harbour and head for Bdu's given destination all in REALTIME as much as is possible.
just like in real life for those guys in WWII.
This also utilises the Dynamic side of the game that the Devs worked so hard to do for us.
(TNX your efforts will NOT be in vain)

Whilst in Realtime this will give me time to learn all about the sub and how the she handles, I will excersise test dives and Crash dives etc.
I will during realtime learn and practise with the deck guns, binos and other stuff.
Also crew management etc will all be learnt during realtime as I sail out.
The SAVE GAME feature will be utilised during all of this as well, to its best advantage.

This will be ultimate realism for me and hopefully some of you as well who also might adopt this fashion of gameplay.

When I have learnt most if not all there is to know about the sub and I have got say a few 100 miles or so to travel then I will use some time compression...I'm not that daft!

So I maynot even get to sink for ages...as happened in real life.

U-551 Kapitan
03-09-2005, 10:23 AM
Well, I'm going to LEAP HEADFIRST STRAIGHT INTO A SINGLE MISSION AND BLOW UP A SHIP IN THE FIRST 5 MINUTES!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif It's the fun factor thats been building up over the pas tyear. So the first thing I'll do is go out of the harbour at super fast x2046 and head straight for England until I meet a convoy where I will LEAP HEADFIRST STRAIGHT INTO A SINGLE MISSION AND BLOW UP A SHIP IN THE FIRST 5 MINUTES!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif So much fun to be had, I'll race home in order to blow stuff up.

Nieldo
03-09-2005, 10:26 AM
I think I will do the same as you,, crank up the realism settings, mayube skip the acadamy and get right in to the dynamic campaign and test out my boat, then get intothe patrol zone and admire the weather.

Track down any contacts and see if I can get some tonnage http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

finchOU
03-09-2005, 10:29 AM
ah how can you be a U-boat skipper without going to school first?? this is what I plan to do on my way to my first campaign.

RedTerex
03-09-2005, 10:33 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by finchOU:
ah how can you be a U-boat skipper without going to school first?? this is what I plan to do on my way to my first campaign. <HR></BLOCKQUOTE>

I've already been to school...Silent Hunter 1, Silent Hunter 2....

Im already a veteran U-Boat skipper http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Shan_Hackett
03-09-2005, 10:40 AM
For me the first thing i am going to do as soon as the this puppy is installed, is disect the file structure to see what is moddable and what isn't.
I am going to see exactly how the dynamic campaign handles convoy structures, movements, locations, destinations, arrivals, transitions. The spacing of convoys during day and night, the escort strengths, and which nation is escorting which convoy and for what duration (Depending on cronological time frame.)
Look the see how independant shipping is handled, if at all. Tackforce composistions, locations. base of operations.

Depending on how happy i am with the dev' teams accuracy verses gameplay, i will compile the data i have on the Atlantic Campaign, (Real world literture.) then learn to use the editor. Once i'm happy, ill put all that aside and start the first of many campaigns. after which, at some point (Depending on the campaign accuracy. It could be 2 days, or 2 months.) i'll rewrite the campaign.)

Jester_159th
03-09-2005, 10:42 AM
First thing I'm going to do is REALLY unusual...

I'll RTFM!! http://forums.ubi.com/images/smilies/35.gif

Tomcat41
03-09-2005, 10:52 AM
I have been planning this for months http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

First thing i do after install, is launch the game, skip intro movie (it's trailer 3 right? tho maybe i'll watch it for the heck of it), then admire how cool the main menu looks!

Then go to options screen and tinker with all the options. When that is done, EXIT game, open the mission editor. I'll make a quick mission, calm weather, put myself in a Type VII somewhere, and about 15 km away i put 3 unarmed merchants. Save that mission, go back in game and fire that mission up.

Then first I'm gonna look around in the Uboat, look at all the crew management stuff, look outside onthe bridge, do some practice diving and stuff, look through the periscopes etc, then i'm gonna make my way towards those merchants (submerged) and at a few hundred meters look through periscope to see how it looks and then surface, blow two of them to smithereens with the deck gun just to watch the beautiful damage model.

My intent is to first blow off the cargo and shoot the bridge on one etc, and on the other to try to get it to break in half! Then i'm not sure yet what I'll do about the third one. I'm thinkin I'll submerge again, periscope death, and try a torpedo shot (note, difficult settings, no red triangle). Of course i have ZERO manual TDC experience so i'll probably miss... If i do i'll surface again and deck gun it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AFter that I MIGHT take a look at the Bismarck mission but I think I'm probably going to do the naval academy, then after completion with max renown, dive into a campaign in 1939 with 7 Flottila


http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Stuntcow
03-09-2005, 10:58 AM
"I've already been to school...Silent Hunter 1, Silent Hunter 2....

Even w/ past experince, I would like a little training on the new systems. Did they give the crew any traing after giving them a new system or just send them out w/ a learn as you go thoery?

U-312.Berger
03-09-2005, 11:01 AM
Start a campain,lock at my orders and crank the disels up.Go slow speed out of port tell the chief to stay on corse.I go up and fil up a glase of wiskey,sit back and lock at all the nice things,go below deck and put another watch team up in the tower.try my best not to use time comp,i realy going to simulate my sealf http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (sorry for my bad eng typing) alarm drills,torpedo reload drills... http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Arsonide
03-09-2005, 11:07 AM
I'm fairly sure this game will be modelled to scale, so unless you want to keep the game on 24/7 for 2-3 weeks before you meet your first contact, I would use time compression.

KnucklesWhite
03-09-2005, 11:13 AM
Go straight to the academy...I've never played a naval sim, so the reason should be obvious. http://forums.ubi.com/images/smilies/blink.gif

Tomcat41
03-09-2005, 11:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Cheapshot:
Go straight to the academy...I've never played a naval sim, so the reason should be obvious. http://forums.ubi.com/images/smilies/blink.gif <HR></BLOCKQUOTE>

hey me neither! but im still gonna have a go at it with the deck gun first!

i want to kill some unarmed merchants, haha

finchOU
03-09-2005, 11:38 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RedTerex:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by finchOU:
ah how can you be a U-boat skipper without going to school first?? this is what I plan to do on my way to my first campaign. <HR></BLOCKQUOTE>

I've already been to school...Silent Hunter 1, Silent Hunter 2....

Im already a veteran U-Boat skipper http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>

ah whatever! haha, you are good playing with yourself (no pun intended http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif), but not with a crew....there are major components that are new or are tweeked from past sims and you will be needing brushing up on anyway, so you might as well go to school and learn it right! .....well at least we have the option to do what we want!!

finchOU
03-09-2005, 11:44 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
I have been planning this for months http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

First thing i do after install, is launch the game, skip intro movie (it's trailer 3 right? tho maybe i'll watch it for the heck of it), then admire how cool the main menu looks!

Then go to options screen and tinker with all the options. When that is done, EXIT game, open the mission editor. I'll make a quick mission, calm weather, put myself in a Type VII somewhere, and about 15 km away i put 3 unarmed merchants. Save that mission, go back in game and fire that mission up.

Then first I'm gonna look around in the Uboat, look at all the crew management stuff, look outside onthe bridge, do some practice diving and stuff, look through the periscopes etc, then i'm gonna make my way towards those merchants (submerged) and at a few hundred meters look through periscope to see how it looks and then surface, blow two of them to smithereens with the deck gun just to watch the beautiful damage model.

My intent is to first blow off the cargo and shoot the bridge on one etc, and on the other to try to get it to break in half! Then i'm not sure yet what I'll do about the third one. I'm thinkin I'll submerge again, periscope death, and try a torpedo shot (note, difficult settings, no red triangle). Of course i have ZERO manual TDC experience so i'll probably miss... If i do i'll surface again and deck gun it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AFter that I MIGHT take a look at the Bismarck mission but I think I'm probably going to do the naval academy, then after completion with max renown, dive into a campaign in 1939 with 7 Flottila


http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

well hopefully we have some "not so dumb" AI and those unarmored merchants start wheaving and sending destress signals for help....

never give up tactical suprise, it is your greatest weapon.....

I would play the same misson but try multipule torpedos shots to try to simulate a convoy. But only after I have completed school.

Philipscdrw
03-09-2005, 11:44 AM
I have extensive experience of naval sims - I'm teh l33t Battlefield Vietnam: WW2 mod PT boat captain!80% of the time, if there's someone floating in the water miles from land, I can shoot him with the machine gun turret!

LOL. When I get SH3, I will go through the academy missions, maybe come back here to say 'Hey, this is really cool!', then launch a campaign and do the crash dive/periscope drill as stated by someone else...

KnucklesWhite
03-09-2005, 11:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Cheapshot:
Go straight to the academy...I've never played a naval sim, so the reason should be obvious. http://forums.ubi.com/images/smilies/blink.gif <HR></BLOCKQUOTE>

hey me neither! but im still gonna have a go at it with the deck gun first!

i want to kill some unarmed merchants, haha <HR></BLOCKQUOTE>

Hehe....Can subs perform ACMs while submerged? Barrel roll attack on a oceanliner? Breach the surface to Yo-yo an eel snapshot down the funnel of that DD near Willem?

SMBS. http://forums.ubi.com/images/smilies/53.gif

STEFOSTEF_FRANC
03-09-2005, 12:02 PM
the first thing i'll do after installation of the game will be to run deep and deeper until i see face changes at my crew and hear strange noises

Alarrrmmmm
03-09-2005, 12:24 PM
im gooing to do all the training missions, then head for the campaign, im going to do the game how its ment to be played http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

stevenwhiting
03-09-2005, 12:27 PM
When everyone gets the game, this place will be dead http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Tomcat41
03-09-2005, 12:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by finchOU:
well hopefully we have some "not so dumb" AI and those unarmored merchants start wheaving and sending destress signals for help....

never give up tactical suprise, it is your greatest weapon.....

I would play the same misson but try multipule torpedos shots to try to simulate a convoy. But only after I have completed school. <HR></BLOCKQUOTE>

they can send distress singal if they like, but i'll build the mission so that there are no other enemies.

don't get me wrong, that mission will purely be so i can admire the SH III damage model. Nothing at all as far as tactics go, i just want to see stuff blow up http://forums.ubi.com/images/smilies/88.gif

once i've got that "out of my system" i will start seriously with the naval academy followed by campaign.

Paul_K
03-09-2005, 12:45 PM
I'd like to say I have the self-discipline to go to the Acedemy, learn every aspect of handling a Type-II training boat on full-real settings, pass all the tests ( if there are any ) and accept whatever command I'm given in whatever flotilla. It'd be nice to compliment the realism of this sim by playing it 'for real'.

Sadly, I'm so looking forward to SH3, I'll probably just rush into every part of it as soon as I can. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Tomcat41
03-09-2005, 12:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Paul_K:
pass all the tests ( if there are any ) <HR></BLOCKQUOTE>


yup there are several exams that can give you increased renown for the campaign:

http://www.deepdomain.net/2005_subsim/naval%20academy.jpg

Nieldo
03-09-2005, 01:05 PM
well, because I just found out that my college breaks up for two weeks on the 18th I just got really, really, really excited... TWO WEEKS of my eyes not seeing anything except the screen of my monitor... Nothing new really :P

Except I will be playing SILENT HUNTER THREE! woohoo.

Heres a list of things im going to do:

Pre release:
1)Watch Das Boot at least two more times, and the directors commentry at least once.
2) Go down to the local hardware shop and buy myself some locks for the door.
3)Make windows and doors sound proof
4)Make sure my computer is at full 110% performance.

Day of release:

1) Wake up
2) Get to college
3) Unmake all my friends so they dont bother me in the two weeks holidays
4) On the bus ride home from college, get off a few stops early, head down to the Trafford Centre and into GAME.
5) Pick up my reserved copy
6) Rush home
7) Install
8) Lock my bedroom door and windows, make sure they are sound proof, turn off the phone and TV
9) Make sure my provisions are stocked
10) Run the game for the first time, and set the display/audio/game settings
11) Start a campaign, set out to get to know my boat, perform tests(depth, turning etc.) getting to know the boat.
12) Continue to my patrol zone and complete my orders
13) Head back into the main menu and go to the academy.
14) Take all the courses and learn the manual targeting.
15) Start a new compaign or start some missions http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

After having loads of fun and tunnage on single player:
16) Check the forums, upload my pictures and one of my best tonnage scores/patrol logs http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif for u guys to be amazed at!
17) Check out multiplayer, kick some convoy **** with u guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif



Probably some more in there somewhere but mep, thats my longest post yet... and its a load of ****! thanks for reading lol

Nieldo

JavDog
03-09-2005, 01:09 PM
Commence sea trials right after install.

Ensure all seals are working by a max depth dive test.

If I happen to see ANY ship, a quick test of the weapons systems will be ordered! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Paul_K
03-09-2005, 01:10 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
yup there are several exams that can give you increased renown for the campaign <HR></BLOCKQUOTE>

Thanks for the confirmation, Tomcat. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Shrap
03-09-2005, 01:43 PM
I too have this day planned out.

Pre-release: Take the release day + 6 days off.

Release day:
1) pick up my reserved copy and drive home at high speeds w/ a sh@t eating grin on my face.

2) Brew a pot of fresh coffee and admire the box before ripping it open for the tasty manual inside. Read manual till coffee is done.

3) Install game while sipping coffee and reading the manual

4) Install complete! Have heart attack and die but then come back because I really want to play.

5) Run the game and go through all the options and set them up. Exit game and check out the .ini file to see if there is anything there that I want changed (like res).

4) Load up game and start an AAA/flak gun mission. Probably will do this 3-4 times.

5) Load up a deck gun mission. I'll take some time and check out all the stations (particularly the crew assignment station) and the graphics. I'll play this mission 3-4 times.

6) Load a mission w/ a troop transport and an ocean liner and practice torps on them. Probably will do this 3-4 times.

7) Read the manual and do all the training missions till I feel that I'm good enough to handle all operations of my sub. I'll also practice what I've learned on missions to work out any kinks.

8) It's campaign time baby!

BlueSabor
03-09-2005, 01:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Alarrrmmmm:
im gooing to do all the training missions, then head for the campaign, im going to do the game how its ment to be played http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

Same here.!

rgds,
PWH.

BobTuck
03-09-2005, 02:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
they can send distress singal if they like, but i'll build the mission so that there are no other enemies. <HR></BLOCKQUOTE>

but therewill be other enemies m8!

Quote from manual:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
The Mission Editor:
Single missions also use the dynamic campaign engine; therefore you do not need to worry about filling the ocean with ships. The game engine will do that, and do it with historical accuracy.
<HR></BLOCKQUOTE>

So take that TC, you WILL be 'bounced' by destroyers charging to the rescue of hapless merchants that managed to send a distress signal as you sat there gloating! http://forums.ubi.com/images/smilies/59.gif

rgds,
BobTuck.

Tomcat41
03-09-2005, 03:20 PM
even tho you have played the game and i havent, im 99% convinced that that is incorrect in the manual. http://forums.ubi.com/images/smilies/88.gif


what good is a mission builder if you dont have full control and the game decides to spawn a bunch of ships randomly.

it's got to be an error... lol

Nieldo
03-09-2005, 03:34 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
even tho you have played the game and i havent, im 99% convinced that that is incorrect in the manual. <HR></BLOCKQUOTE>

Doubt it, it makes alot of sense, alot of weight off the builders shoulders too. I'm really happy to read that as well, thanks BobTuck

Tomcat41
03-09-2005, 05:05 PM
i think it makes no sense at all if it is mandatory. If you can choose it then it's nice for when you want a mission like that.

But when you have a specific scenario in your head that you want to design then it is ******ed that the computer automaticly adds a ton of ships around the world that i dont want.

Anyway, maybe it has something to do with this:

The scripted mission included in the game covers a series of famous convoy battles. You can add more scripted missions by using the mission editor.

Generated missions are based on the campaign data. Using the mission generator, the host will select specific options like mission starting date, type and experience of enemies, u-boat starting positions, and more.



What Bobtuck decribed sounds more like a generated mission. Not an actual campaign, but a mission generated by the campaign routines.

It is absurd if the computer starts generating all kinds of **** in a scripted mission.

Yog_Shoggoth
03-09-2005, 06:25 PM
I'm going to tk the Bismark! http://forums.ubi.com/images/smilies/icon_twisted.gif

archer49d
03-09-2005, 08:16 PM
I'm going out on a Patrol in a XXI boat... Hehehehehehehehehe

Axxent
03-09-2005, 08:25 PM
I'll run down to the nearest EB after having called and arranged for it to be as discounted as possible. (EBGames card, plus trade in a newer game or two)
- Should come to about ~$40.00 CAD or less! hehe

* Once SHIII is installed and fully operational, I'll perform a full inspection. I'll check out all the options and extras, etc.
* The academy will probably be first on my list, as I've never played a Silent Hunter game before. I've had the opportunity to experience a number of other, perhaps less known, naval sims, but this will be an entirely new experience for me. The academy, of course, will be passed with high honors. (or I wont stop playing in it until it is passed perfectly)
* After having learnt the in's and out's of an early WW2 German submarine, I plan on firing up one of the easier scenarios for practice purposes. I have a feeling that such missions are provided during the Academy, but if not... I'll find a way.
* Once I'm on my feet, I'll post my comments regarding the game and some reflection on the hype in the forums. I have an idea my opinions will run along the lines of "OMG this is so ****ing cool!!!"
* Campaign time. I'll run on max realism, but if I have difficulty using manual targeting for torpedoes in training, I'll keep targeting on casual and periodically try the more difficult settings to see if I make any progress with them. I'm sure the game will be fun and highly immersive, even when I have the "fish-in-a-barrel" settings activated. I'll start the campaign at the earliest time period available, and with the earliest model of U-Boat possible. I want to be authentic, here!
* I'll take my time on the campaign. I'll enjoy the game and all the work that has gone into it.


I have to admit that I haven't been totally moral when it comes to games and making purchases. In the past I would follow the development of exciting titles for several months, download the games when they were available through Torrent or other means, and then later purchase them if I really enjoyed the playing experience. I know it's not entirely "wrong", so long as I purchase the games... But this is one of those titles where I'm going to run to the store and purchase anyway. I don't care if I like it or not in the end, this development team deserves the money for all theh ard work.

NastyHyena
03-09-2005, 08:39 PM
First: Sub School. Try to get as high a renoun as I can

Second: Try to find the earliest flotilla, with said renoun, that has Type IX's.

Third: Gow out on patrol, use my orders to light a cigar, and wrecklessly try to raid a harbor!

Forth: Break out of Tommy's POW camp....

Boatfull
03-09-2005, 10:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by stevenwhiting:
When everyone gets the game, this place will be dead http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

Insert cricket sounds here. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

KaosxMeach
03-10-2005, 06:35 AM
Sub school for me. Then the obligatory crash dives and ballast blowing surfacing.

I think this gives the crew experience from what I gathered so it might be beneficial to work them hard in safe waters?

Sweat saves blood and all that.

ingsoc41
03-10-2005, 09:35 AM
First thing I will do is install and PRAY everything works out okay..http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RedTerex
03-10-2005, 10:22 AM
After reading all your posts I have decided to do the Sub School exam thing as well.http://img.photobucket.com/albums/v463/RedTerex/coffeenews.gif
Me thinks it might be a tad more complicated to "run" the crew without it, and indeed any and all of the new control features.

Being a "know all" may have counter productive results in the shape of a depth charge from a DD with some grinning boyos on deck waiting for that signiture explosion that tells em " we got the bast**d " LOL.

Besides I dont want to miss out on any of the features in SH3! So off to school I will go!http://img.photobucket.com/albums/v463/RedTerex/blartin.gif

Tomcat41
03-10-2005, 10:25 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RedTerex:
Me thinks it might be a tad more complicated to "run" the crew without it, and indeed any and all of the new control features.
<HR></BLOCKQUOTE>


suuuuuuuurreee

I think you just want that extra renown for your campaign that passing the exams gives you http://forums.ubi.com/images/smilies/88.gif

RedTerex
03-11-2005, 01:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Tomcat41:
suuuuuuuurreee

I think you just want that extra renown for your campaign that passing the exams gives you http://forums.ubi.com/images/smilies/88.gif <HR></BLOCKQUOTE>

Yes and the fact that I want to survive in one piece!!

Even from the early days of SH1 I have never liked losing my subs.
Yeah its just a game I know that but it still leaves a sour taste ( virtual anguish )when all my hard efforts of attack-escape-evade end in my sub sinking to the bottom, listening to the hull creak and splinter in its death throes as those depth charges take their deadly toll.

Sheesh I love it,
what a game !
the angsiety, the excitement, the nerve wracking tension the fun...yeah the fun...
cant beat it mate !
http://img.photobucket.com/albums/v463/RedTerex/mexeekowave.gif
http://img.photobucket.com/albums/v463/RedTerex/cheerleader.gif http://img.photobucket.com/albums/v463/RedTerex/cheerleader.gif http://img.photobucket.com/albums/v463/RedTerex/cheerleader.gif http://img.photobucket.com/albums/v463/RedTerex/cheerleader.gif http://img.photobucket.com/albums/v463/RedTerex/cheerleader.gif