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JG52Uther
03-25-2011, 09:38 AM
More on epilepsy in Cliffs of Dover
Hi everyone,

The team could never in a million years imagine that a post on a Russian-language forum would so quickly make the rounds and spread around the internet.

The information there is not accurate, especially the placing of the blame on Ubisoft.

I feel that I need to describe this in more detail.

Our game did cause wide-scale epilepsy failures when tested. Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

We worked hard to address all these issues individually, but since a flight sim is all about fast-moving large objects, there were just too many instances of things causing high-contrast flashes.

So, as we were running out of time, WE decided to implement this epilepsy filter as a stop-gap measure.

The filter sits on top of the game's graphics wrapper. It saves a previous frame, and then compares it pixel-by-pixel to the new frame. When two pixels are found with a high degree of contrast between them, the new pixel is toned down to make the change less drastic.

This causes a visual effect somewhere between bloom and motion-blur that removes virtually all instances of high-contrast flashes.

However this pixel-by-pixel frame analysis and modification takes up additional resources, it in fact delays the showing of each new frame until each pixel of it checked, and therefore the filter is causing deteriorated performance that is especially notable on lower-end machines.

We are continuing to work to optimize the game and to increase its framerate. Ubisoft has been very patient and understanding with us throughout the entire process, and we are continuing to work with them very closely to find the best solution to epilepsy issues.

In summary, I want to stress that it is OUR code and OUR game engine that is causing performance issues. And it US who has to make it better, and that's exactly what we pledge to do.
http://forum.1cpublishing.eu/s...&posted=1#post239755 (http://forum.1cpublishing.eu/showthread.php?p=239755&posted=1#post239755)

JG52Uther
03-25-2011, 09:38 AM
More on epilepsy in Cliffs of Dover
Hi everyone,

The team could never in a million years imagine that a post on a Russian-language forum would so quickly make the rounds and spread around the internet.

The information there is not accurate, especially the placing of the blame on Ubisoft.

I feel that I need to describe this in more detail.

Our game did cause wide-scale epilepsy failures when tested. Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

We worked hard to address all these issues individually, but since a flight sim is all about fast-moving large objects, there were just too many instances of things causing high-contrast flashes.

So, as we were running out of time, WE decided to implement this epilepsy filter as a stop-gap measure.

The filter sits on top of the game's graphics wrapper. It saves a previous frame, and then compares it pixel-by-pixel to the new frame. When two pixels are found with a high degree of contrast between them, the new pixel is toned down to make the change less drastic.

This causes a visual effect somewhere between bloom and motion-blur that removes virtually all instances of high-contrast flashes.

However this pixel-by-pixel frame analysis and modification takes up additional resources, it in fact delays the showing of each new frame until each pixel of it checked, and therefore the filter is causing deteriorated performance that is especially notable on lower-end machines.

We are continuing to work to optimize the game and to increase its framerate. Ubisoft has been very patient and understanding with us throughout the entire process, and we are continuing to work with them very closely to find the best solution to epilepsy issues.

In summary, I want to stress that it is OUR code and OUR game engine that is causing performance issues. And it US who has to make it better, and that's exactly what we pledge to do.
http://forum.1cpublishing.eu/s...&posted=1#post239755 (http://forum.1cpublishing.eu/showthread.php?p=239755&posted=1#post239755)

titus6230
03-25-2011, 09:49 AM
Be it as it may, you can't punish the non epileptic people based on this.
Think about it, even some people who suffer from it think this is bull****.
Just toss some terms in the EULA and make the filter optional. It's not too hard.

Your solution sound more like a way to cover up for an unfinished product. No offence, but that's what I think, and I don't think I'm alone. I never EVER heard about this kind of thing in any game that I played.

LEBillfish
03-25-2011, 09:56 AM
Wha huh, who epi-what?....Is this a joke?

K2

shop29271852F
03-25-2011, 10:02 AM
This sounds like a poor damage control post.

IT states nothing we didn't knew already: of course that the code is Maddox, but UBI imposed that code to be added to the game.

We need to have the game as it was made BEFORE this epilepsy thing, and every modification to it added in order to address the potential epilepsy issues, to be added as an option, ie, allowing normal people to play without it.

trumper
03-25-2011, 10:17 AM
In the UK if a TV programme or news report has flashing photography in it they give a verbal warning that it contains flash photography
Surely if they can broadcast live to millions all at once a sim/game is capable of issuing a warning so that anyone carrying on past the warning accepts responsibility of their own actions.

Ba5tard5word
03-25-2011, 11:26 AM
The plot thickens...I expect this to be used as an excuse to push the release date back a few months.

titus6230
03-25-2011, 11:36 AM
The release date should be irrelevant for the fans.
As one wise man once said:
"A game's only late until it ships, but it sucks forever"

JoshuaHedge2011
03-25-2011, 11:44 AM
What gets me is you, plus Ubi must of known about this for sometime, but you still decide to release the game, in the state that its in.
Something is not quit right there
Mabey you was hoping that nobody would notice http://forums.ubi.com/images/smilies/compsmash.gif
regards
Josh

thefruitbat
03-25-2011, 12:17 PM
wherever the blame lies, its a clusterf*ck of epic proportions.

Anyone here know any russians that i can arrange a small transaction with?

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">
The future of the project The Battle of Britain
Dear friends,

Thank you for your support. Please accept my personal apologies for the problems when you start the game. We worked in full all hands on deck for a long time, last month was even more hectic, and we had a little to the final cleaning of the product.

This is what the team will work in the coming days:

1. <span class="ev_code_RED">Anti-epilepsy will once and forever banished from the Russian version of the game</span> . This adds up to 10 fps on older machines. You now can manually disable the filter - the instructions were given repeatedly.
</div></BLOCKQUOTE>

posted by luthier here,

http://www.sukhoi.ru/forum/sho...ewfull=1#post1573025 (http://www.sukhoi.ru/forum/showthread.php?t=67866&p=1573025&viewfull=1#post1573025)

RedToo
03-25-2011, 12:40 PM
From Luthier's post:

Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

Very strange list - falling bombs? Taxying between buildings? How come these things in IL2 didn't cause any problems? How come these things things don't cause problems in other games?

Did all the game developers employed to create CloDo have epileptic seizures during the development process? What about the public allowed on the game at Igromir?

All in all rather peculiar.

RedToo.

Treetop64
03-25-2011, 12:58 PM
I want to believe Luthier, but I don't. How many hundreds, if not thousands, of games have been released over the years that feature brightly colored, fast moving objects all over the screen? Racing games. Combat racing games. Platformers. Flight sims and flying combat games of all types. First person shooters. The list could go on...

I think we are all smart enough to know that the bedazzlement in a realistic, hard core WWII air combat simulation is far less than that of a mjority of "console" style games...

Lo and behold, all of a sudden there's this urgency to install pixel-by-pixel monitoring, "anti-epilepsy" software that degrades performance.

I call BS on this one, doods. Still keeping the bag zipped.

Extreme_One
03-25-2011, 01:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RedToo:
...

Very strange list - falling bombs? Taxying between buildings? How come these things in IL2 didn't cause any problems? How come these things things don't cause problems in other games?... </div></BLOCKQUOTE>

I'm not epileptic and I'm not an expert but I presume it's related to the shadows that are cast and therefore the strobe effect that this will cause.

Anyway I sincerely hope this gets sorted for the rest of us too so that we can also disable this filter if we choose!

Ba5tard5word
03-25-2011, 01:43 PM
So he's gone from "Something completely unrelated and unexpected came to our sim with a giant axe and whacked at it at the last moment" to "WE decided to implement this epilepsy filter"....something's fishy...

ploughman
03-25-2011, 02:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ba5tard5word:
So he's gone from "Something completely unrelated and unexpected came to our sim with a giant axe and whacked at it at the last moment" to "WE decided to implement this epilepsy filter"....something's fishy... </div></BLOCKQUOTE>

Stinks like the hold of an Icelandic trawler. All the same I'm sure they're working hard to optimise everything and I can't ask anymore than that. They'll get my money anyway.

Mr_Zooly
03-25-2011, 02:34 PM
+1 and amen to that

biggs222
03-25-2011, 03:06 PM
Luthier quoted from the Russian forum
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">?????? ?????? ??????? ?????????? ?????? ???????. ?????? ? ????????? ?? ?????? ?? ??????????? - ?????? ?? ?????? ??????, ? ?? ? ??????.

?????? ?????? ?? ???????? ?????? ?????? ?????? ?????, ????? ? ?????????????? ??????? ???????? ??? ???????, ? ????? ? ??????? ???????. </div></BLOCKQUOTE>

that roughly translates to this: "Filter solves the large number of different outbreaks. Change and check them one by one - work for many weeks and even months.

Remove the filter on the western version can only when individually fixed all flash and no longer need the filter."

that basically means that they are currently working on removing the filter COMPLETELY from the game once they fix the epilepsy inducing bits...

this is just going to take some time.

Sharpe26
03-25-2011, 03:15 PM
game tuning here we come!

Feathered_IV
03-25-2011, 03:44 PM
Next, clod will be delayed in the west and Ubisoft will seek damages from 1c for lost revenue and dragging their name through the mud...

I wonder how long the delay will be? August September, or pushed into 2012?

Sel94
03-25-2011, 03:51 PM
I don't get why there isn't just an option to turn the filter on and off. It's like not putting sound in a game because a deaf person might play it.

Gibbage1
03-25-2011, 04:06 PM
OK. So let me get this straight. Flight sims and combat sims have been around for YEARS, yet only Clod is "forced" to put an epileptic filter on that trashes performance. FPS shooters have much of the same elements, if not more, but no filter.

On top of that, the filter is FORCED on everyone? Doing a little research epipepsy effects "in the range 5–10 per 1000 people". So all must suffer for .5-1% of the people?

BTW, I cant have caffeine due to a heart condition. So I here-by demand that ALL drinks have caffeine removed, and coffee is banned. You know, in case someone tries to spike my drink, like how people would "grief" epoleptic people into watching unfiltered IL2.

Bull sht. Waiting 6 years for this steaming pile.

JG52Uther
03-25-2011, 04:13 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by biggs222:
Luthier quoted from the Russian forum
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">?????? ?????? ??????? ?????????? ?????? ???????. ?????? ? ????????? ?? ?????? ?? ??????????? - ?????? ?? ?????? ??????, ? ?? ? ??????.

?????? ?????? ?? ???????? ?????? ?????? ?????? ?????, ????? ? ?????????????? ??????? ???????? ??? ???????, ? ????? ? ??????? ???????. </div></BLOCKQUOTE>

that roughly translates to this: "Filter solves the large number of different outbreaks. Change and check them one by one - work for many weeks and even months.

Remove the filter on the western version can only when individually fixed all flash and no longer need the filter."

that basically means that they are currently working on removing the filter COMPLETELY from the game once they fix the epilepsy inducing bits...

this is just going to take some time. </div></BLOCKQUOTE>
I'm still quite confused about this.Do all games come with these filters,and the devs just forgot to code it in properly,or does a 'warning flashing images' sticker usually suffice?

Gibbage1
03-25-2011, 04:26 PM
BTW, it looks like this mess started in 2008.

http://www.gamepolitics.com/20...y-debated-parliament (http://www.gamepolitics.com/2008/07/03/game-induced-epilepsy-debated-parliament)

Notice what game company's name is plastered all over it.

biggs222
03-25-2011, 04:48 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JG52Uther:
I'm still quite confused about this.Do all games come with these filters,and the devs just forgot to code it in properly,or does a 'warning flashing images' sticker usually suffice? </div></BLOCKQUOTE>

no... re-read your first post in the thread... Luthier said that THEY (maddox Games) put the filter on. They were suppose to correct all the seizure inducing effects in the game for UBI standards but didnt complete it in time...so thats why they threw on the filter...

they have to go in and edit the "pixel flashes" that caused the game to fail when put to the epilepsy test...

once they correct it, patch the game.. the frame-rate killing filter will be removed all together.

In my eyes its both parties fault... UBI is to blame for part because they are the ones enforcing this effing ******ed standard to begin with... and the other half is on Maddox Games just cause they didnt get it corrected in time...(though they said they spent the last 3 months of dev time trying to correct it).

Im really hoping that by next month these will be all straightened out.

Feathered_IV
03-25-2011, 05:22 PM
So next Friday it's supposed to launch throughout Europe and the Asia-Pacific. Presumably it won't be happening now.

waffen-79
03-25-2011, 05:28 PM
as someone post on the banana forums

"does the anti-epilepsy filter also makes the sounds crap" or something like that

and also forced them to use the same clouds as in IL-2?

we need to stop being fanbois and look this with another perspetive

part of me thinks the game is unfinished, as people in russia with excellent gaming rigs are struggling to get 30+fps

biggs222
03-25-2011, 05:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Feathered_IV:
Presumably it won't be happening now. </div></BLOCKQUOTE>

the release wont be happening?...why would u assume that?

Voculus
03-25-2011, 05:50 PM
So even if 1C manages to get framerates to a respectable level, the entire visual presentation of the game will still suffer, in order to appease the European nanny state. Sweet. http://forums.ubi.com/images/smilies/disagree.gif

BOA_Allmenroder
03-25-2011, 06:04 PM
Well this explains why in the original IL2 I couldn't hit a thing: I was frozen in an epilectic fit as my tracers screwed my noggin'.

Ba5tard5word
03-25-2011, 06:13 PM
Suicidal litigious epileptics...what's next?

Feathered_IV
03-25-2011, 06:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by biggs222:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Feathered_IV:
Presumably it won't be happening now. </div></BLOCKQUOTE>

the release wont be happening?...why would u assume that? </div></BLOCKQUOTE>

I was thinking that they will need to either launch a crippled product and deal with the fallout, or withhold it and wait until they restore performance to an acceptable level. I'm curious to see which path they choose.

Treetop64
03-25-2011, 09:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ba5tard5word:
Suicidal litigious epileptics...what's next? </div></BLOCKQUOTE>

LOL!

Jaws2002
03-25-2011, 11:01 PM
I said this some long time ago.
This guys at Maddox Games don't really have a clue what they sign on.
They should have hired a bloody layer long long time ago.
They just go away coding and don't even know what kind of contract they have.
If this UBi bul$hit filter was introduced in 2008, how come Oleg's team find out about it two weeks ago? http://forums.ubi.com/images/smilies/compsmash.gif
Are they really that ignorant about the legal side of the bussines?

Maybe if the contract for SoW/COD was signed before the release of the filter they can get rid of it legaly, but for that you have to actually read the bloody contract together with someone that has a ****ing clue. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

JG52Uther
03-26-2011, 01:09 AM
I still think it will b released in Europe next week.The want/need the money.
I think the situation is like RoF,release or close.

M_Gunz
03-26-2011, 01:34 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by thefruitbat:
wherever the blame lies, its a clusterf*ck of epic proportions.

Anyone here know any russians that i can arrange a small transaction with?

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">
The future of the project The Battle of Britain
Dear friends,

Thank you for your support. Please accept my personal apologies for the problems when you start the game. We worked in full all hands on deck for a long time, last month was even more hectic, and we had a little to the final cleaning of the product.

This is what the team will work in the coming days:

1. <span class="ev_code_RED">Anti-epilepsy will once and forever banished from the Russian version of the game</span> . This adds up to 10 fps on older machines. You now can manually disable the filter - the instructions were given repeatedly.
</div></BLOCKQUOTE>

posted by luthier here,

http://www.sukhoi.ru/forum/sho...ewfull=1#post1573025 (http://www.sukhoi.ru/forum/showthread.php?t=67866&p=1573025&viewfull=1#post1573025) </div></BLOCKQUOTE>

Three pages of debate without reference to: You now can manually disable the filter - the instructions were given repeatedly.

Means what? Oh! You don't -have- to run with the filter on! Amazing! Unless you're epileptic. What a game killer. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

csThor
03-26-2011, 01:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Voculus:
So even if 1C manages to get framerates to a respectable level, the entire visual presentation of the game will still suffer, in order to appease the European nanny state. Sweet. http://forums.ubi.com/images/smilies/disagree.gif </div></BLOCKQUOTE>

That ain't a result of the "European nanny state" but the asinine legal system in the USA where you can sue somebody and get millions for your own clumsiness and/or stupidy. In Europe such a case wouldn't see a court room - the judges would probably have a laughing fit.

Gibbage1
03-26-2011, 02:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:
That ain't a result of the "European nanny state" but the asinine legal system in the USA where you can sue somebody and get millions for your own clumsiness and/or stupidy. In Europe such a case wouldn't see a court room - the judges would probably have a laughing fit. </div></BLOCKQUOTE>

ITs a Russian developer, and a French publisher, but somehow its the American's fault? What? According to the artical I posted, it was the UK were talking about taking action, and being French, Ubi gave in like a web baguette.

KINGISEP
03-26-2011, 03:02 AM
http://balabanshik.livejournal.com/52937.html

WTE_Ibis
03-26-2011, 04:39 AM
Seems about right.
Though you will have to shorten that story as I am getting eye strain and feel a need to see my solicitor about some redress for my pain.
See you in court.
cheers.

TheGrunch
03-26-2011, 07:22 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by M_Gunz:
Three pages of debate without reference to: You now can manually disable the filter - the instructions were given repeatedly.

Means what? Oh! You don't -have- to run with the filter on! Amazing! Unless you're epileptic. What a game killer. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>
The filter won't be removed outside of Russia, Gunz, from what I hear so far. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Treetop64
03-26-2011, 06:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by csThor:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Voculus:
So even if 1C manages to get framerates to a respectable level, the entire visual presentation of the game will still suffer, in order to appease the European nanny state. Sweet. http://forums.ubi.com/images/smilies/disagree.gif </div></BLOCKQUOTE>

That ain't a result of the "European nanny state" but the asinine legal system in the USA where you can sue somebody and get millions for your own clumsiness and/or stupidy. In Europe such a case wouldn't see a court room - the judges would probably have a laughing fit. </div></BLOCKQUOTE>

While I'd agree that the States has a high concentration of litigious goons, I'd argue that France has it's share of sue-happy clowns, too.

flyingbullseye
03-26-2011, 07:09 PM
Since we are talking about legality does anyone know if the contract between 1C and UBI extends past COD or not?

horseback
03-26-2011, 07:41 PM
Hmmm.

Ubi is the publisher.

No disk (or at least no one can or will definitively tell me that I will be able to get it on disk in the US).

Now, I'm okay with Steam, but all this debate and making of dire predictions about it is making me quite uneasy.

No clear assurance that the ai gunners are going to be humanly realistic (i.e., usually inaccurate), or if we're going to be stuck with AI Terminator Mk II, making an RAF offline campaign unplayable.

Release date keeps moving backwards.

Last minute announcement of an 'epilepsy filter' with a negative effect on frame rates.

All the more evidence that I should take a wait and see attitude before spending my money.

cheers

horseback

Gibbage1
03-26-2011, 10:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by flyingbullseye:
Since we are talking about legality does anyone know if the contract between 1C and UBI extends past COD or not? </div></BLOCKQUOTE>

All I know is this.

#1, Ubi has rights to publish all IL2 titles outside of Russia.

#2, Oleg tried NOT to name BoB IL2 because of #1

#3, Oleg never posted updates about BoB in Ubi's forums, only 1C forums.

#4, Suddenly, BoB changes name to IL2.

#5, Things go down from there.

I think Oleg tried to get out of Ubi's thumb, but legal came in and stepped in. Also, Ubi forced Oleg into a deadline.

This is all pure assumptions based on the 5 facts above.

Crazy_Goanna
03-27-2011, 01:19 AM
All this talk about Epilepsy and Clod is starting to trash my brain and induce epilepsy (where none previously existed).
If it stresses you out, turn the blo*dy thing: off seems a reasonable course of action!

Can we have an epilepsy/stress filter on this forum, or should we all take responsibility for what we do and view rather than do it and either complain or worse still get litigious about an outcome we should have avoided through mature action

Feathered_IV
03-27-2011, 02:02 AM
The filter is going to be hard coded with no ability to switch off. Thats what has got Oleg, Ilya and everybody else twitching on the carpet right now.

Targ
03-27-2011, 03:11 AM
Oleg who?

Does he still work at Maddox games. I do not see his name in the manual or the read me. IS has his name plastered all over though...

Could be Oleg has left the building, maybe for good.

Let's hope CLOD sells well or I predict another SH5.

Feathered_IV
03-27-2011, 03:32 AM
Presumably MG is deep into damage control.
I suddenly remembered Jason Williams of RoF/777 mentioning last week that Luthier is travelling from Moscow back to the US. Urgent negotiations with Ubi, or just a holiday, I wonder?

http://simhq.com/_air13/images/air_464a_005.jpg


"On a side note, an unexpected opportunity arose when I learned that my long-time friend Ilya Shevchenko from IL-2 was still in Moscow for another night and we could meet up for dinner. I had just arrived and he was on his way back to the States."

http://simhq.com/_air13/air_464a.html

Quarknova
03-27-2011, 05:35 AM
When I started reading this thread I was staring at the screen mouth open. No comment.
I will try to be brief and clear:

I do not give a @!?*#% about this epilepsy madness. IF this game performs badly in terms of framerate, with unrealistic visual light effects, with all options ON because of this #@*%&! filter then I DO NOT BUY. I will wait until things are straighten up. I do not want to spoil my pleasure and the visual quality of thist game because of this madness. And I have designed an absolute top desktop not to have the available power just gobbled by these ridiculous filters to end up with amediocre performance. No way. What is the use to go through the pain of simulating realistically, light effects if then to just destroy this at the last moment. "THIS IS NOT FOR EPILEPTICS", just print it big on the box and that's it, like on cigarette boxes "SMOKE KILLS etc..". I am a private pilot and I would have never got my medical rating if I was epileptic, and to compensate you cannot put "epileptic filters" on the aircrafts cockpit window frames. At least put a switch on/off button in the game for the non epileptic. Cm'on guys where are we going here....

briyeo
03-27-2011, 06:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Quarknova:
When I started reading this thread I was staring at the screen mouth open. No comment.
I will try to be brief and clear:

I do not give a @!?*#% about this epilepsy madness. IF this game performs badly in terms of framerate, with unrealistic visual light effects, with all options ON because of this #@*%&! filter then I DO NOT BUY. I will wait until things are straighten up. I do not want to spoil my pleasure and the visual quality of thist game because of this madness. And I have designed an absolute top desktop not to have the available power just gobbled by these ridiculous filters to end up with amediocre performance. No way. What is the use to go through the pain of simulating realistically, light effects if then to just destroy this at the last moment. "THIS IS NOT FOR EPILEPTICS", just print it big on the box and that's it, like on cigarette boxes "SMOKE KILLS etc..". I am a private pilot and I would have never got my medical rating if I was epileptic, and to compensate you cannot put "epileptic filters" on the aircrafts cockpit window frames. At least put a switch on/off button in the game for the non epileptic. Cm'on guys where are we going here.... </div></BLOCKQUOTE>

This is not just for people who have epilepsy, its for people who may have their first ever epileptic seizure by playing this game title. Bang goes your pilot license mate if the worst happened.
I hope this filter can be switched off too. On by default, off by entering a code or something so it cant be done accidentaly . so we can then decide as individuals to take what course of action we prefer at our own risk.

EdStraker
03-27-2011, 09:23 AM
No,I'm afraid it cannot be just switched off this is 'the problem'.From what we have heard it's hard written into the Western copy of the game.UBISOFT'S idea and forced implementation.

The developers are trying to get around the problem but from what we can make out it ain't gonna happen tomorrow it's a complex process,so we will all have to wait and see if it can be fixed.

If you read the forum,this is why drove's of Western flight simmer's are cancelling their pre-orders,they want to see how it will run before ordering blind.

The news was only leaked out a day or so ago,UBISOFT were going to keep this quiet from everyone,and I think it's this that's been niggling the majority of those who have cancelled their orders.

The game is released here on the 31st as you probably know,so come Friday we'll all be able to see the hard facts come up on You Tube.

Jaws2002
03-27-2011, 09:58 AM
I saw few screenshots and videos and i don't see this nonsense about hte game looking crappy with the filter on.
What's wrong with the images in this thread?

http://simhq.com/forum/ubbthre...pics/3244760/14.html (http://simhq.com/forum/ubbthreads.php/topics/3244760/14.html)

I don't see any problem there. Cannon hits, flashes, tracers. I don't see what this histeria is about.
They'll optimise this game to run great in a few weeks.
NO GAME EVER COMES OUT PERFECT!!! EVER!!!!

Have some fate. Buy the game and give them a chance to fix it.
You were here for years already. Do you want to kill it now when is here?

Go get the game and give them a chance to fix it.

X32Wright
03-27-2011, 10:03 AM
They havent heard of INDEMNITY clause and EULA to avoid the legal issues here? Isn't the EULA enough as an indemnity clause by itself?

I dont see this anti-epilepsy post-process filter being done in any new fli-sim only on CLOD. Anyway people susceptible to epilepsy (specially those photosensitive) should not be watching TV or playing video games anyway.

Just give us the ability to TURN this off...that's all we ask. It looks like I would be playing Il-2:1946 for a long while.

biggs222
03-27-2011, 10:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Jaws2002:
I saw few screenshots and videos and i don't see this nonsense about hte game looking crappy with the filter on.
What's wrong with the images in this thread?

http://simhq.com/forum/ubbthre...pics/3244760/14.html (http://simhq.com/forum/ubbthreads.php/topics/3244760/14.html)

I don't see any problem there. Cannon hits, flashes, tracers. I don't see what this histeria is about.
They'll optimise this game to run great in a few weeks.
NO GAME EVER COMES OUT PERFECT!!! EVER!!!!

Have some fate. Buy the game and give them a chance to fix it.
You were here for years already. Do you want to kill it now when is here?

Go get the game and give them a chance to fix it. </div></BLOCKQUOTE>

yeah jaws this is what i was saying over on the banana forums... the filter doesn't seem to degrade the visuals at all from what i can see.

this leads me to believe that when they go in by hand an program out all the epilepsy inducing "pixel flashes" it will look more or less THE SAME as the "filtered" version...

Remember the filter is doing the job of removing all the "epilepsy" items... the only problem is it kills frame rate. so thats why they are removing it.... Think about it, if the filter didnt do anything to diminish frame rate, then NOBODY WOULD BE COMPLAINING ABOUT THIS...

so lets all wait for Maddox Games to make it "epilepsy" friendly through their re-coding and judge the final product after that...

If (like some of you are forecasting) the game is degraded visually AFTER the re-coding THEN we have something to complain about... but for now lets just wait and see...

one month to go for US/CAN release anyway... a lot can change in 30 days.

Voculus
03-27-2011, 11:11 AM
It's not just the framerate. It's also the fact that SLI or CrossFire is useless now. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

Jaws2002
03-27-2011, 11:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by biggs222:

one month to go for US/CAN release anyway... a lot can change in 30 days. </div></BLOCKQUOTE>


Actually if you are willing to have some fun with navigating Russian sites, and Russian menu, you could play it today. http://forums.ubi.com/images/smilies/10.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Looks like the Russian version is not exactly off limits for the rest of us. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif SimHq is a good place to find all the info about it.

biggs222
03-27-2011, 01:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Jaws2002:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by biggs222:

one month to go for US/CAN release anyway... a lot can change in 30 days. </div></BLOCKQUOTE>


Actually if you are willing to have some fun with navigating Russian sites, and Russian menu, you could play it today. http://forums.ubi.com/images/smilies/10.gif http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Looks like the Russian version is not exactly off limits for the rest of us. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif SimHq is a good place to find all the info about it. </div></BLOCKQUOTE>

yeah believe me i spend all day yeterday going back and forth on whether i was gonna do it...

im just gonna wait till its out over here... if its totally FUBAR then yeah ill get the Russian version...the Russian version will still be there.

PB0_shadow
03-27-2011, 03:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Gibbage1:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by flyingbullseye:
Since we are talking about legality does anyone know if the contract between 1C and UBI extends past COD or not? </div></BLOCKQUOTE>

All I know is this.

#1, Ubi has rights to publish all IL2 titles outside of Russia.

#2, Oleg tried NOT to name BoB IL2 because of #1

#3, Oleg never posted updates about BoB in Ubi's forums, only 1C forums.

#4, Suddenly, BoB changes name to IL2.

#5, Things go down from there.

I think Oleg tried to get out of Ubi's thumb, but legal came in and stepped in. Also, Ubi forced Oleg into a deadline.

This is all pure assumptions based on the 5 facts above. </div></BLOCKQUOTE>

Nice conspiracy theory & some thhings might be correct but:

1C can name their games as they want in Russia, right?

Indeed, they did, they called Cliffs of Dover "Battle of Britain", (something Ubi might no have wanted or be able to do because of previous games named that way)

but, the russian game also bears the name IL 2 Sturmovik.

So it seems to me that all the cuss about "IL 2 name is stoopid and it's Ubi fault" has no ground.
It's at the minimum, a shared decision between 1C & Ubi.

klemlao
03-27-2011, 04:00 PM
I don't care whose fault it is, its ridiculous.

Ubi need to get their heads out of that Politically Correct dark place and understand that we are responsible for our own actions. So if it must be provided make this filter an option with a damned great big health sign on the box explaining clearly why its there. Or are they afraid it will kill sales? Really?

Gibbage1
03-27-2011, 06:25 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by biggs222:

yeah jaws this is what i was saying over on the banana forums... the filter doesn't seem to degrade the visuals at all from what i can see.
</div></BLOCKQUOTE>

For me, its not about degrading visuals, but degrading system performance. From what im seeing, the game is getting really REALLY bad performance, and most of this is being blamed on the filter taking 20-30% of the FPS. Visuals dont matter much if its a slide show.

BSR_RuGGBuTT
03-28-2011, 07:59 PM
There you go again, Gibbage. Making sense and stuff............. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif