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deded999
05-26-2006, 09:57 AM
Regarding the poll(s) here: FRD (http://www.frd.co.uk/)

I just felt a little clarification might be in order for replies, if as I suspect, these options may be for inclusion in Haze, (or other!).

Coolest weapon

<UL TYPE=SQUARE>
<LI> A gun that fires a net
<LI> A hammer
<LI> An exploding knife that you stick in people then run away
<LI> Yoshimitsu's deadly purple breath [/list]

The net-gun - depends what happens when you've netted your opponent doesn't it? Sounds like a good option for MP, especially if there's a corresponding game-mode, but maybe I've got my TS head on. Damn, it's hard to get away from the TS mind-set!

A hammer - seems simple enough, but catching a guy unawares from the undergrowth with a meaty smash to the skull sounds gratifying.

Exploding knife - hmm, would this work any differently than a timed mine? Unsure about the knife bit, but it sounds good.

Bad breath - boy, that Nectar really is bad for you isn't it? Either this is a joke (!) or something really wierd is happening in the Haze world. ~All I'd say is I imagine you'd have to get pretty close to someone for halitosis to have an effect!

For the record I voted net-gun. Get voting all.

deded999
05-26-2006, 09:57 AM
Regarding the poll(s) here: FRD (http://www.frd.co.uk/)

I just felt a little clarification might be in order for replies, if as I suspect, these options may be for inclusion in Haze, (or other!).

Coolest weapon

<UL TYPE=SQUARE>
<LI> A gun that fires a net
<LI> A hammer
<LI> An exploding knife that you stick in people then run away
<LI> Yoshimitsu's deadly purple breath [/list]

The net-gun - depends what happens when you've netted your opponent doesn't it? Sounds like a good option for MP, especially if there's a corresponding game-mode, but maybe I've got my TS head on. Damn, it's hard to get away from the TS mind-set!

A hammer - seems simple enough, but catching a guy unawares from the undergrowth with a meaty smash to the skull sounds gratifying.

Exploding knife - hmm, would this work any differently than a timed mine? Unsure about the knife bit, but it sounds good.

Bad breath - boy, that Nectar really is bad for you isn't it? Either this is a joke (!) or something really wierd is happening in the Haze world. ~All I'd say is I imagine you'd have to get pretty close to someone for halitosis to have an effect!

For the record I voted net-gun. Get voting all.

BAdaSSCyb0rg
05-26-2006, 10:01 AM
I think im going to have to go for the net gun, sounds like a fun weapon to use

Xylaquin
05-26-2006, 10:20 AM
net, then hammer- but net is more interesting. If it were a sticky net then it could be used for bringing objects towards you. And if you fired it at the enemie's posterior... lol the screenshots.

EliterGamer
05-26-2006, 10:26 AM
Thank you for voting. At the moment, no-one seems to be interested in this poll yet. However, when more than two people have voted, the results will appear. POOF!


Hmmmm if deded voted, and cyborg probably voted, and Xylaquin voted, and I got my friend to vote.. and I voted..

I call shenanigans.

deded999
05-26-2006, 10:27 AM
Have you guys voted? It's still showing only 1-2 votes, that's all. I wouldn't want people to post here and ignore the poll, that would be a bit pointless really, this was more for people to discuss their vote and the options... http://forums.ubi.com/images/smilies/halo.gif

EDIT: Ah, you have, cheers. It's working now Eliter.

BAdaSSCyb0rg
05-26-2006, 10:51 AM
Results are up!

hat Would Be The Coolest Weapon?
A gun that fires a net
46%
A hammer
8%
An exploding knife that you stick in people then run away
46%
Yoshimitsu's deadly purple breath
0%

deded999
05-26-2006, 10:53 AM
lol, give it chance, it's only been up about two hours! Maybe Yoshi will have a late burst...

BAdaSSCyb0rg
05-26-2006, 11:45 AM
I know im just saying its up

Kade_Yuy
05-26-2006, 01:39 PM
i voted net gun but that dang knife thing is beating it...

fallenshad0w
05-26-2006, 02:33 PM
personally i like the knife thing dont see much poinbt in the net apart from for capturing people. it wont be much use to hurt them...

deded999
05-26-2006, 07:17 PM
Maybe that's the point though?

I still don't see a difference between the knife and a timed mine in TS, which seems more reasonable for a weapon anyway. Except if you used a knife the guy would be aware of you straight away instead of going, 'Duh! What's that large ticking object that just stuck to my back?' http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

If we're talking about mines, (well, I am now), the best mine I ever saw was the LAM from Deus Ex. Utter genius that weapon. Very rare, (probably about 15 in the entire game, although I'm probably wrong, lol), these small mines could be thrown, or placed on a wall, high or low, and tripped if anyone walked across the IR beam that came out of it. And these things absolutely ripped the place apart I can tell you. Devastating.

I'm still quite partial to the hammer myself...

SteamBot
05-27-2006, 03:11 AM
This is hard to say because it depends on your interpretation of the weapons.

-If the gun that fires the net is a single player mode weapon that you can use to tackle two or three soldiers and then blast them, then I will vote for that.

-If the hammer is anything like the ones used by the Hammerites from Thief The Dark Project, I'd also be tempted to vote for that, but not if it's just a small hardware hammer. Belting the absolute **** out of people with rag doll physics would be hilarious fun.

-I take it the exploding knife is similar to the sticky bombs from Shadow Warrior, and while that is always an awesome weapon I think I'll go for something new.

I'll have to think about this, but I think I'll go for the net gun if it's like what I think it is.

evolution525
05-27-2006, 10:47 AM
Jayy, im registered. Well, i voted knife that explodes.
It would be so cool if we we're able to throw a knif into someones back, and as they run away, you quickly press the button, and he explodes, flying all over the place.

Net would be awesome if it added a possibility to hang people up. LIke if i shoot you, i could hang you up in a tree. lol

really looking forward to this game.

BAdaSSCyb0rg
05-30-2006, 08:41 AM
Look like the knife is going to win, oh well maybe they will put the net gun in aswell as a cheat or extra

fallenshad0w
05-30-2006, 10:39 AM
or maybe they could take the top 2 wepons from the poll just because the majority of public want the knife doesnt mean that frd will put it in they might suddenly dismiss the idea...

urowned
06-06-2006, 07:24 PM
new poll

Should Cut-Scenes Be Like Mini-Movies, or In-game?

urowned
06-06-2006, 07:25 PM
look the site www.frd.co.uk (http://www.frd.co.uk)

deded999
06-06-2006, 07:33 PM
I voted in-game. CG movies pull you out of the game 'reality' too much. I don't skip - a lot of movie sequences aren't that great admittedly, but Kojima elevated it to an art-form in MGS3, especially by keeping some player-control over the footage.

urowned
06-06-2006, 07:37 PM
yeh i voted for ingame too because i just finsihed halflife 2 again and tats toocool

urowned
06-06-2006, 07:38 PM
yeh i voted for ingame too becuz i jst finshed halflife 2 again and its soo perfrect like taht in haze your gonna really feel like your in a war if thats what they want to do

deded999
06-15-2006, 12:29 PM
New poll:

What is the most important feature in a game?

<LI> A gripping Story

<LI> Humanistic AI

<LI> Photo-realistic graphics

<LI> Lifelike sound

Answer: er, all of them, but of the four I had to go with AI; a great game doesn't need a great story or super-realistic graphics, (although they are very welcome), sound is always underestimated, but it doesn't make a good game on it's own, but a great FPS does need successful AI. So there it is.

Previous poll results:

Should cut-scenes be like mini-movies, or in-game?

mini-movies! - 33%

in-game - 57%

no cut-scene, whatever the format, has ever stopped me from pressing start repeatedly like a frantic ******. - 10%

urowned
06-17-2006, 06:25 PM
i sed sound cuz medal of honor, the 1st one was only gud becuz of mazin sound dnt u agre???????

MarksmanR
06-17-2006, 07:22 PM
I'd say "An exploding knife that you stick in people then run away" is the coolest weapon there. It makes me imagine pulling out this proxmity knife in a CTB match and stabbing the person who takes our bag, then seeing him explode a few seconds after. It's funny.

deded999
06-29-2006, 07:01 AM
New poll out:

Have Videogames Ever Influenced Your Behaviour?

Yes. My actions are shaped by the games I play.

No. I'm not that stupid.

Sometimes I feel the urge to act like I'm in a game, but I stop myself.

The only game that ever changed the way I behave was the original Leisure Suit Larry, and I'm still picking the pubes out of my teeth.

After a lengthy session on Gran Turismo I've found myself driving more aggressively, taking the racing line, etc http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif and after playing a FPS or action game I often seem to check out corners and angles for enemies! It's a mindset thing... I voted 'Sometimes... but I stop myself.'

Previous Poll Results:

What is the most important feature in a game?

A gripping story: 53%

Humanistic AI: 39%

Photo-realistic graphics: 7%

Lifelike sound: 2%

frd_neko
06-29-2006, 11:02 AM
I have to confess that once, after a particularly intense session on TimeSplitters 2, I went out and shot a monkey.

What!?

http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Neko.

Eggy_Joshua
06-29-2006, 03:44 PM
goodstuff, i hate those monkeys.

I once tried to make my own robofish using some old blender parts and my good pet blinky...ive never seen so much orange goo http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

deded999
07-08-2006, 12:07 PM
New poll:

Choose your cuboid!

Xbox 360

PlayStation 3

Nintendo Wii

Consoles are for dweebs. PC.

DREAMCAST ALL THE WAY!! I'm still playing Dynamite Cop II and Confidential Mission.


Voted PS3.

Fates.Dark.Hand
07-11-2006, 01:27 PM
Definatly Net gun http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

diving out the bushes firing a net over 3 enemys, maybe the net could have an electric charge with it. enemys traped on the floor then *BZZZZZZZT* and you have fried enemys on the floor http://forums.ubi.com/images/smilies/halo.gif

deded999
07-13-2006, 03:34 PM
Okay, I call complete BS on this poll - it's obviously been targeted by Wii owners who want Haze on their console, (I wish you luck, prospective Wii owners, but it ain't gonna happen): 360 4%, PS3 6%, Wii 86%!?! Come on, get real, do you really think FRD would fall for that one? And they say Sony/MS have the biggest fanboys? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Eggy_Joshua
07-13-2006, 05:41 PM
yea i recon there are lots of wii sites that have found it and linked so it would win.
silly really.

Xylaquin
07-14-2006, 05:57 AM
PC got the least http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

deded999
07-14-2006, 09:50 AM
That polls over anyway.

New Poll:

What has the greatest infulence on your decision to buy a game?

Internet previews/reviews

Magazine previews/reviews

TV adverts

Personal recommendations from friends

Nothing influences me. I am a rock. I am an island.

Well I'd say previews get me interested, reviews give me valuable information on what the final product is like, and probably influence me more than anything else. Friend recc's are okay, but everyone has different tastes and thresholds for things like 'jumping in FPS' http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif so they aren't worth that much really. Internet reviews are more available (who buys a dozen mags a month?), so they'll probably turn out more important overall. Reviews can be too opinionated though, so they should be taken as a group rather than a single review IMO - for which reason I voted "I am a Rock, I am an I-i-i-island."

joey_melons
07-14-2006, 03:36 PM
Re: the console of choice poll:
there's an age-old adage: if you choose to believe your good reviews, you have to believe your bad reviews too...!

In other words, if you're going along with the verdict of the other FRD polls, you can't ignore the poll that put the Wii on top. Despite the fact that HAZE *isn't* on Wii...! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Personally speaking, the Wii is the only new console I'll buy this year. It sounds like it'll be cheap enough to be a guilt-free buy, the controller has me *uber*-intrigued, it has Zelda as a launch title and the lure of the online back catalogue. I can play my rash of Gamecube titles on it (which outnumber my PS2 collection, by the way), plus there's the promise of the astounding-looking Mario Galaxy six months down the line, not to mention appealing franchises like Wario Ware, Metroid, Monkey Ball and Smash Bros.

Meanwhile, I have friends for whom the DS *is* gaming. That handheld thing is a phenomenon. If Wii proves to be the home console version of the DS... there's a lot of DS fans around the world who'll eat that up. More fans equals more developer support, especially of the Japanese variety... mmm, my favorite! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

As for the 360 and PS3, here's the problem: both systems are comparatively expensive, with too little to choose between them to make the winning format apparent.

At this time, I'd say the 360 has the best lineup (exclusives like Dead Rising/Gears of War/Mass Effect). But as a consumer, it's a lot easier to sit tight and wait a year for things to settle down rather than gamble hundreds on one unproven format or the other. Like VHS and Betamax. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I'll definitely pick up one or the other. At the same time, at that price I don't want to back the wrong horse. If that means waiting twelve months to see who's going to win the race, fine. A console has to have a really strong catalogue of games before I'll consider it. I didn't buy a PS2 until 2004 - that's *how* many years after launch?! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)

Now, if you're Ubisoft, with PS3/360 releases scheduled for late 2006/early 2007, that news has *got* to be of interest... http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

frd_neko
07-15-2006, 04:59 AM
Don't confuse a commercial standpoint with our own individual opinions. Personally I'm very excited about the Wii and I absolutely love my DS. And many of the guys at FRD are the same.

But commercially speaking, it's just not feasible for us to do a Wii version of HAZE. We're pushing the PS3 and 360 pretty hard as it is, and the cutbacks that you'd require to produce a Wii version make it completely impractical.

While I think you're right that you should treat all the poll results equally it's pretty clear there's been some en-masse voting going on here to push the Wii that far ahead. But even given that, I looked at the poll earlier in the week and the Wii was ahead even before this block voting occurred.

I am pretty pleased to see the Wii do so well in the poll, and I hope it does well when it reaches market too, but that doesn't change the practicalities of the situation, I'm afraid.

Neko.

joey_melons
07-15-2006, 05:25 AM
Fair enough. If HAZE just plain can't be squeezed onto the Wii, then that's that. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I have to wonder what's the mood amongst developers now, though. I think many assumed, "the PS1 was the market leader, the PS2 was the market leader, the PS3 is a sure bet!"

Things aren't so clear-cut anymore. Microsoft have some potential killer-app titles coming their way this year; Nintendo are on a hot streak coming off the success of the DS; Sony has MGS4 and Final Fantasy... at some unspecified time in the future.

Here's me worrying about "backing the wrong horse" by buying the 'wrong' console... but software companies must be *seriously* unnerved about what target platform to aim for when they're spending millions on each game. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

frd_neko
07-15-2006, 06:06 AM
There is a general assumption that the PS3 will do well but really, as you say, nobody can know for sure. You just make the decision that seems to make the most commercial sense. Remember that HAZE, like many titles, is cross-platform. Because the 360, PS3 and PC are broadly in the same ballpark in terms of processing grunt we can develop for all three with a minimum of overheads, which is a really good way of reducing risk. Unfortunately a specific Wii version would require a lot of additional development and so would be a significantly riskier prospect. Personally, I'd also like to think that if we were going to do something for the Wii, we'd design it from the ground up to work with the controller, rather than shoehorning on a game that wasn't designed to work with it.

Remember though, a console doesn't have to be the most succesful console ever for a game to do well on it. The PS2 may have vastly outsold the XBox last gen but that didn't stop Halo becoming one of the biggest selling titles of the last five years. I think once you've chosen your platform your best way of minimising risk is just to make sure you make the best damn game you possibly can!

Neko.

joey_melons
07-15-2006, 09:30 AM
All true. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I suppose that it cuts both ways too. There may be 100 million PS2s in the world... but the flipside of that is that the market is over-saturated with games, with perhaps only the most exceptional (or heavily promoted!) titles pushing their way to the front of the crowd.

Meanwhile, Xbox 360 owners are so starved for good new games to play on their hardware that they snap them up on launch week and put them in the charts.

It'll be interesting to see how things stand in a year or so, anyway.

SteamBot
07-22-2006, 03:51 AM
Anyway, I voted for reviews/previews. The opinion of the journo doesn't influence me - just the info I can get about the game. I wouldn't even know about Haze otherwise.

But the best games always seem to be the ones I find myself: Deus Ex, Thief, TS:FP, Interstate '76...

deded999
07-29-2006, 03:36 AM
New Poll:

What is your biggest expectation from a next-gen game?

New graphics features
Advanced physics
New groundbreaking genres
General higher quality gameplay
A high price tag

That's quite a tricky one to vote for since I'd expect (or at least hope for) all the first four and not the last one. This Gen I think advanced physics at some level just have to be there, or the increase in 'reality' will be wiped away by poor physical interactions in-game. Of course new graphical features are a big expectation, although I think we are now getting to a point where artistic style is as important as graphical bells and whistles, and if I'm honest yes I want great graphics, but improved and more inventive gameplay possibilities are also a must. This could be seen in new genres - although I don't recall a new genre for a while now - it seems to be that games are subsuming genres to become other things entirely, which is no bad thing.

Eventually voted Gameplay, simply because without this all the graphics and physics in the world don't really matter all that much. New genres aren't great in themselves as great games can exist in the oldest genres...

Korath36
07-29-2006, 07:56 PM
High quality gameplay for me.

deded999
08-21-2006, 08:39 AM
New Poll: What is your favorite kind of game?

+ First person shooter
+ Third person shooter
+ "Old School" 2D games
+ Text-based role playing games that when you type in swear words they say "Sh*t you stupid game' doesn't work here."

Hang on, where's RPG's? Strategy? Puzzlers? Mahjong? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Well personally I like a bit of thinking to be involved in my gaming, (most of the time anyway), but from the list I'll go for Text-based, (er hang-on, it's 2006 right? I completed Snowball years ago...), okay FPS then, although I'd say the genre concentrates far too much on combat - Deus Ex, blah blah, etc. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Korath36
08-21-2006, 03:59 PM
You offer limited choices...... Besides a good shooter game should ALWAYS have 1st and 3rd person views. (Ex. Battle Front II, Unreal Championships II) Sometimes you want 3rd person and sometimes you want 1st. (Why can't you go 3rd person with a sword in Halo...)

Xylaquin
08-23-2006, 12:57 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Korath36:
You offer limited choices...... Besides a good shooter game should ALWAYS have 1st and 3rd person views. </div></BLOCKQUOTE>

Agreed.

Eggy_Joshua
08-24-2006, 06:25 AM
for offline i suppose, but when this happens online it leaves to much room for glitchers and cheats to take advantage. Going third person on halo with a sword would be cool but what if people found out how to stay in third person with a gun and look round coners while others couldnt.

Korath36
08-24-2006, 09:03 AM
Thats why radar was invented son, but ya you got a point, especially in no radar matches. They could simply make it a hosting option like in unreal championships II. In that game you can set it to: all 1st person, all 3rd person, or optional.

cob_shaw
09-01-2006, 05:19 AM
My votes:

What would be the coolest weapon?

An exploding knife that you stick in people then run away!

Should cut-scenes be like Mini-Movies, or In-game?



Mini-Movies! (gives you time to chill and relax before the next level)

What is the most important feature in a game?

A gripping story

Have videogames ever influenced your behaviour?

No. I'm not that stupid.

What has the greatest influence on your decision to buy a game?

Magazine previews/reviews

What is your biggest expectation from a next-gen game?

General higher quality gameplay

What is your favorite kind of game?

First person shooter

deded999
09-01-2006, 01:28 PM
New poll:

Which gaming convention would you like to get rid of forever?

Crates
Exploding barrels
'Bullet Time'
Disappearing bodies

Ooh, nice one. Crates and exploding barrels have definetly been done to death, but they've always been staples of the interactive environment - I don't see anything wrong with them per se, just when they are over-used and the only thing you can interact with. NG games should hopefully put these objects more into context and give them a few 'brothers and sisters' to fill out the interactive environment a little.

Likewise disappearing bodies - it's an engine overhead and understandable to have bodies disappearing, but in effect their removal (and general lack of destruction/alteration in the environment) simply negates the presence of the player. They have no graphical 'history' in the environment and this takes away from immersion and the general impression of reality.

Bullet-time is an over-used device, and not one I'm over-fond of, although I can't say I've played lots of games containing it. It just seems to be a cheat for the player and is also only available in SP, (AFAIK - I don't see how it could work MP anyway), so any MP component would be missing this feature anyway.

Bearing in mind that NG games seem to be heading towards more realistic and interactive environments and the disappearing bodies effect also seems to be vanishing itself, I'd vote for bullet-time to go. However, if it was a choice between one of the four, I'd say crates - there must surely be a better way of providing ammo and other collectables to the player than handily provided supplies. In context yes, but crates seem to pop up in the most obscure places these days...

Eggy_Joshua
09-01-2006, 01:37 PM
lol, ive always loved healthpacks and ammo crates since the first tomb raider but understandably they are dated now. Exploding crates? Well like deded siad as long as they arent the only interactive thing then they are perfectly fine.
That brings my choice to bullet time and Disappearing bodies. Easy enough, bullet time is something ive never been fond of and i love it when bodies dont dissapear like in hitman cause then you can spend hours piling them up, not that i would of course... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

So thats bullet time incase you didnt relise.

cob_shaw
09-04-2006, 12:59 PM
Eh, it won't let me vote. Apparently I already voted but I do not remember doing so! I would probably have voted for either "Disappearing Bodies" or "Bullet Time".

Crates and Exploding Barrels can be used as long as they are in the appropriate place, eg. a factory. They should be not be put in areas where they aren't usually found, eg. jungles. This is probably obvious but I think developers sometimes forget.

"Bullet Time" is so hard to get right and effective that it isn't really worth bothering with. In recent times some developers have become obsessed with "Bullet Time", and it is seen in quite a few games. However, hardly any of them are effective.

"Disappearing Bodies", it isn't too bad but it would be better if the bodies did not disappear. Provides a more realistic feel, and if realism is what next-gen games is about, then this is probably the first thing to get rid of.

cob_shaw
09-15-2006, 08:44 AM
New poll up, I went for the TimeSplitters Cart Racing, basically because I don't know if I will be getting the Wii or what a "perephal" is.

A TS Cart Racing game would be hilarious!

On second thoughts does this "Second Sight II on Wii" mean that FRD are developing a "Second" Second Sight for the PS3 and 360? Perhaps this is the game being made with LucasArts?

Eggy_Joshua
09-15-2006, 03:56 PM
hmmm, this is possibly the hardest choice lol.

I would be inclined to go for timesplitters on the wii cause any timesplitters at all would be ace.
But then cart racing makes me laugh and the brick choice is a bit odd lol.

deded999
10-31-2006, 12:01 PM
Um, missed a few, but New Poll!

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">How do you play your multiplayer games?

System Link
Split Screen
Online
Drunk! </div></BLOCKQUOTE>

Erm, all of the above? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I've played System Link a few times, but the twin TV thing really causes logistical problems in the long run. Lately I've tended to play more online games, (PS2/PSP mostly), but I've always been partial to splitscreen, (played through Halo on s/s and never played it SP at all!), simply because playing with/against a mate in the same room is almost always better than online IMO. Mind you, that limits you to 2-4 players max and can only happen in certain games, so it isn't always the best solution.

In the future I'm expecting to play mostly online, but s/s should always be an option IMO. Online co-op certainly has me excited though - fighting your mates is always fun, but I must admit I love trying to team up with my buddies against either other players or the AI - especially if the AI is decent.

Oh, and I wouldn't say I play drunk, but if I'm having a little snifter and the session starts to drag on, the screen does tend to blur and my abilities peak and trough wildly, along with my language http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I voted splitscreen to ensure support for the option. I'd imagine Online would be the major winner here anyway.<div class="ev_tpc_signature">

http://img444.imageshack.us/img444/782/hazesigps3forumiiiau7.jpg (http://imageshack.us)

cob_shaw
11-01-2006, 10:24 AM
When (if) I get a PS3 I will definitely go online. At the moment though I don't (largely because I don't know how).

I play split screen often with my friends, because you can always put them off easily http://forums.ubi.com/images/smilies/784.gif

Eggy_Joshua
11-01-2006, 02:22 PM
oh, online all the way.
TS2 was the game i played s/s more than any other and when ts3 came out online i abused that and in doing so abused my health. arthristis here i come.